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9bc590e5
SG
1/*
2 * Translate key codes into ASCII
3 *
4 * Copyright (c) 2011 The Chromium OS Authors.
5 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
6 *
1a459660 7 * SPDX-License-Identifier: GPL-2.0+
9bc590e5
SG
8 */
9
10#include <common.h>
92778b27 11#include <errno.h>
9bc590e5
SG
12#include <stdio_dev.h>
13#include <input.h>
14#include <linux/input.h>
15
16enum {
17 /* These correspond to the lights on the keyboard */
18 FLAG_NUM_LOCK = 1 << 0,
19 FLAG_CAPS_LOCK = 1 << 1,
20 FLAG_SCROLL_LOCK = 1 << 2,
21
22 /* Special flag ORed with key code to indicate release */
23 KEY_RELEASE = 1 << 15,
24 KEY_MASK = 0xfff,
25};
26
27/*
28 * These takes map key codes to ASCII. 0xff means no key, or special key.
29 * Three tables are provided - one for plain keys, one for when the shift
30 * 'modifier' key is pressed and one for when the ctrl modifier key is
31 * pressed.
32 */
33static const uchar kbd_plain_xlate[] = {
34 0xff, 0x1b, '1', '2', '3', '4', '5', '6',
35 '7', '8', '9', '0', '-', '=', '\b', '\t', /* 0x00 - 0x0f */
36 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
37 'o', 'p', '[', ']', '\r', 0xff, 'a', 's', /* 0x10 - 0x1f */
38 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
39 '\'', '`', 0xff, '\\', 'z', 'x', 'c', 'v', /* 0x20 - 0x2f */
40 'b', 'n', 'm', ',' , '.', '/', 0xff, 0xff, 0xff,
41 ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
42 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
43 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
44 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
45 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
46 '\r', 0xff, 0xff
47};
48
49static unsigned char kbd_shift_xlate[] = {
50 0xff, 0x1b, '!', '@', '#', '$', '%', '^',
51 '&', '*', '(', ')', '_', '+', '\b', '\t', /* 0x00 - 0x0f */
52 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
53 'O', 'P', '{', '}', '\r', 0xff, 'A', 'S', /* 0x10 - 0x1f */
54 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
55 '"', '~', 0xff, '|', 'Z', 'X', 'C', 'V', /* 0x20 - 0x2f */
56 'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
57 ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
58 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
59 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
60 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
61 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
62 '\r', 0xff, 0xff
63};
64
65static unsigned char kbd_ctrl_xlate[] = {
66 0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
67 '7', '8', '9', '0', 0x1F, '=', '\b', '\t', /* 0x00 - 0x0f */
68 0x11, 0x17, 0x05, 0x12, 0x14, 0x18, 0x15, 0x09,
69 0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13, /* 0x10 - 0x1f */
70 0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
71 '\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16, /* 0x20 - 0x2f */
72 0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
73 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
74 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
75 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
76 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
77 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
78 '\r', 0xff, 0xff
79};
80
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81/*
82 * Scan key code to ANSI 3.64 escape sequence table. This table is
83 * incomplete in that it does not include all possible extra keys.
84 */
85static struct {
86 int kbd_scan_code;
87 char *escape;
88} kbd_to_ansi364[] = {
89 { KEY_UP, "\033[A"},
90 { KEY_DOWN, "\033[B"},
91 { KEY_RIGHT, "\033[C"},
92 { KEY_LEFT, "\033[D"},
93};
94
95/* Maximum number of output characters that an ANSI sequence expands to */
96#define ANSI_CHAR_MAX 3
9bc590e5 97
c14e94e5 98static int input_queue_ascii(struct input_config *config, int ch)
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SG
99{
100 if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
101 if (!config->fifo_out)
102 return -1; /* buffer full */
103 else
104 config->fifo_in = 0;
105 } else {
106 if (config->fifo_in + 1 == config->fifo_out)
107 return -1; /* buffer full */
108 config->fifo_in++;
109 }
110 config->fifo[config->fifo_in] = (uchar)ch;
111
112 return 0;
113}
114
115int input_tstc(struct input_config *config)
116{
117 if (config->fifo_in == config->fifo_out && config->read_keys) {
118 if (!(*config->read_keys)(config))
119 return 0;
120 }
121 return config->fifo_in != config->fifo_out;
122}
123
124int input_getc(struct input_config *config)
125{
126 int err = 0;
127
128 while (config->fifo_in == config->fifo_out) {
129 if (config->read_keys)
130 err = (*config->read_keys)(config);
131 if (err)
132 return -1;
133 }
134
135 if (++config->fifo_out == INPUT_BUFFER_LEN)
136 config->fifo_out = 0;
137
138 return config->fifo[config->fifo_out];
139}
140
141/**
142 * Process a modifier/special key press or release and decide which key
143 * translation array should be used as a result.
144 *
145 * TODO: Should keep track of modifier press/release
146 *
147 * @param config Input state
148 * @param key Key code to process
149 * @param release 0 if a press, 1 if a release
150 * @return pointer to keycode->ascii translation table that should be used
151 */
152static struct input_key_xlate *process_modifier(struct input_config *config,
153 int key, int release)
154{
155 struct input_key_xlate *table;
156 int flip = -1;
157 int i;
158
159 /* Start with the main table, and see what modifiers change it */
160 assert(config->num_tables > 0);
161 table = &config->table[0];
162 for (i = 1; i < config->num_tables; i++) {
163 struct input_key_xlate *tab = &config->table[i];
164
165 if (key == tab->left_keycode || key == tab->right_keycode)
166 table = tab;
167 }
168
169 /* Handle the lighted keys */
170 if (!release) {
171 switch (key) {
172 case KEY_SCROLLLOCK:
173 flip = FLAG_SCROLL_LOCK;
174 break;
175 case KEY_NUMLOCK:
176 flip = FLAG_NUM_LOCK;
177 break;
178 case KEY_CAPSLOCK:
179 flip = FLAG_CAPS_LOCK;
180 break;
181 }
182 }
183
184 if (flip != -1) {
185 int leds = 0;
186
187 config->leds ^= flip;
188 if (config->flags & FLAG_NUM_LOCK)
189 leds |= INPUT_LED_NUM;
190 if (config->flags & FLAG_CAPS_LOCK)
191 leds |= INPUT_LED_CAPS;
192 if (config->flags & FLAG_SCROLL_LOCK)
193 leds |= INPUT_LED_SCROLL;
194 config->leds = leds;
195 }
196
197 return table;
198}
199
200/**
201 * Search an int array for a key value
202 *
203 * @param array Array to search
204 * @param count Number of elements in array
205 * @param key Key value to find
206 * @return element where value was first found, -1 if none
207 */
208static int array_search(int *array, int count, int key)
209{
210 int i;
211
212 for (i = 0; i < count; i++) {
213 if (array[i] == key)
214 return i;
215 }
216
217 return -1;
218}
219
220/**
221 * Sort an array so that those elements that exist in the ordering are
222 * first in the array, and in the same order as the ordering. The algorithm
223 * is O(count * ocount) and designed for small arrays.
224 *
225 * TODO: Move this to common / lib?
226 *
227 * @param dest Array with elements to sort, also destination array
228 * @param count Number of elements to sort
229 * @param order Array containing ordering elements
230 * @param ocount Number of ordering elements
231 * @return number of elements in dest that are in order (these will be at the
232 * start of dest).
233 */
234static int sort_array_by_ordering(int *dest, int count, int *order,
235 int ocount)
236{
237 int temp[count];
238 int dest_count;
239 int same; /* number of elements which are the same */
240 int i;
241
242 /* setup output items, copy items to be sorted into our temp area */
243 memcpy(temp, dest, count * sizeof(*dest));
244 dest_count = 0;
245
246 /* work through the ordering, move over the elements we agree on */
247 for (i = 0; i < ocount; i++) {
248 if (array_search(temp, count, order[i]) != -1)
249 dest[dest_count++] = order[i];
250 }
251 same = dest_count;
252
253 /* now move over the elements that are not in the ordering */
254 for (i = 0; i < count; i++) {
255 if (array_search(order, ocount, temp[i]) == -1)
256 dest[dest_count++] = temp[i];
257 }
258 assert(dest_count == count);
259 return same;
260}
261
262/**
263 * Check a list of key codes against the previous key scan
264 *
265 * Given a list of new key codes, we check how many of these are the same
266 * as last time.
267 *
268 * @param config Input state
269 * @param keycode List of key codes to examine
270 * @param num_keycodes Number of key codes
271 * @param same Returns number of key codes which are the same
272 */
273static int input_check_keycodes(struct input_config *config,
274 int keycode[], int num_keycodes, int *same)
275{
276 /* Select the 'plain' xlate table to start with */
277 if (!config->num_tables) {
278 debug("%s: No xlate tables: cannot decode keys\n", __func__);
279 return -1;
280 }
281
282 /* sort the keycodes into the same order as the previous ones */
283 *same = sort_array_by_ordering(keycode, num_keycodes,
284 config->prev_keycodes, config->num_prev_keycodes);
285
286 memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
287 config->num_prev_keycodes = num_keycodes;
288
289 return *same != num_keycodes;
290}
291
292/**
44abe47d
HTL
293 * Checks and converts a special key code into ANSI 3.64 escape sequence.
294 *
295 * @param config Input state
296 * @param keycode Key code to examine
297 * @param output_ch Buffer to place output characters into. It should
298 * be at least ANSI_CHAR_MAX bytes long, to allow for
299 * an ANSI sequence.
300 * @param max_chars Maximum number of characters to add to output_ch
301 * @return number of characters output, if the key was converted, otherwise 0.
302 * This may be larger than max_chars, in which case the overflow
303 * characters are not output.
304 */
305static int input_keycode_to_ansi364(struct input_config *config,
306 int keycode, char output_ch[], int max_chars)
307{
308 const char *escape;
309 int ch_count;
310 int i;
311
312 for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
313 if (keycode != kbd_to_ansi364[i].kbd_scan_code)
314 continue;
315 for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
316 if (ch_count < max_chars)
317 output_ch[ch_count] = *escape;
318 ch_count++;
319 }
320 return ch_count;
321 }
322
323 return 0;
324}
325
326/**
327 * Converts and queues a list of key codes in escaped ASCII string form
9bc590e5
SG
328 * Convert a list of key codes into ASCII
329 *
330 * You must call input_check_keycodes() before this. It turns the keycode
44abe47d 331 * list into a list of ASCII characters and sends them to the input layer.
9bc590e5
SG
332 *
333 * Characters which were seen last time do not generate fresh ASCII output.
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HTL
334 * The output (calls to queue_ascii) may be longer than num_keycodes, if the
335 * keycode contains special keys that was encoded to longer escaped sequence.
9bc590e5
SG
336 *
337 * @param config Input state
338 * @param keycode List of key codes to examine
339 * @param num_keycodes Number of key codes
44abe47d
HTL
340 * @param output_ch Buffer to place output characters into. It should
341 * be at last ANSI_CHAR_MAX * num_keycodes, to allow for
342 * ANSI sequences.
343 * @param max_chars Maximum number of characters to add to output_ch
9bc590e5 344 * @param same Number of key codes which are the same
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HTL
345 * @return number of characters written into output_ch, or -1 if we would
346 * exceed max_chars chars.
9bc590e5
SG
347 */
348static int input_keycodes_to_ascii(struct input_config *config,
44abe47d
HTL
349 int keycode[], int num_keycodes, char output_ch[],
350 int max_chars, int same)
9bc590e5
SG
351{
352 struct input_key_xlate *table;
44abe47d 353 int ch_count = 0;
9bc590e5
SG
354 int i;
355
356 table = &config->table[0];
357
358 /* deal with modifiers first */
359 for (i = 0; i < num_keycodes; i++) {
360 int key = keycode[i] & KEY_MASK;
361
362 if (key >= table->num_entries || table->xlate[key] == 0xff) {
363 table = process_modifier(config, key,
364 keycode[i] & KEY_RELEASE);
365 }
366 }
367
44abe47d
HTL
368 /* Start conversion by looking for the first new keycode (by same). */
369 for (i = same; i < num_keycodes; i++) {
9bc590e5 370 int key = keycode[i];
44abe47d 371 int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
9bc590e5 372
44abe47d
HTL
373 /*
374 * For a normal key (with an ASCII value), add it; otherwise
375 * translate special key to escape sequence if possible.
376 */
377 if (ch != 0xff) {
378 if (ch_count < max_chars)
379 output_ch[ch_count] = (uchar)ch;
380 ch_count++;
381 } else {
382 ch_count += input_keycode_to_ansi364(config, key,
383 output_ch, max_chars);
9bc590e5
SG
384 }
385 }
386
44abe47d
HTL
387 if (ch_count > max_chars) {
388 debug("%s: Output char buffer overflow size=%d, need=%d\n",
389 __func__, max_chars, ch_count);
390 return -1;
391 }
392
9bc590e5
SG
393 /* ok, so return keys */
394 return ch_count;
395}
396
397int input_send_keycodes(struct input_config *config,
398 int keycode[], int num_keycodes)
399{
44abe47d 400 char ch[num_keycodes * ANSI_CHAR_MAX];
9bc590e5
SG
401 int count, i, same = 0;
402 int is_repeat = 0;
403 unsigned delay_ms;
404
405 config->modifiers = 0;
406 if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
407 /*
408 * Same as last time - is it time for another repeat?
409 * TODO(sjg@chromium.org) We drop repeats here and since
410 * the caller may not call in again for a while, our
411 * auto-repeat speed is not quite correct. We should
412 * insert another character if we later realise that we
413 * have missed a repeat slot.
414 */
1b1d3e64
SG
415 is_repeat = config->repeat_rate_ms &&
416 (int)get_timer(config->next_repeat_ms) >= 0;
9bc590e5
SG
417 if (!is_repeat)
418 return 0;
419 }
420
421 count = input_keycodes_to_ascii(config, keycode, num_keycodes,
44abe47d 422 ch, sizeof(ch), is_repeat ? 0 : same);
9bc590e5
SG
423 for (i = 0; i < count; i++)
424 input_queue_ascii(config, ch[i]);
425 delay_ms = is_repeat ?
426 config->repeat_rate_ms :
427 config->repeat_delay_ms;
428
429 config->next_repeat_ms = get_timer(0) + delay_ms;
44abe47d
HTL
430
431 return count;
9bc590e5
SG
432}
433
434int input_add_table(struct input_config *config, int left_keycode,
435 int right_keycode, const uchar *xlate, int num_entries)
436{
437 struct input_key_xlate *table;
438
439 if (config->num_tables == INPUT_MAX_MODIFIERS) {
440 debug("%s: Too many modifier tables\n", __func__);
441 return -1;
442 }
443
444 table = &config->table[config->num_tables++];
445 table->left_keycode = left_keycode;
446 table->right_keycode = right_keycode;
447 table->xlate = xlate;
448 table->num_entries = num_entries;
449
450 return 0;
451}
452
1b1d3e64 453void input_set_delays(struct input_config *config, int repeat_delay_ms,
9bc590e5
SG
454 int repeat_rate_ms)
455{
9bc590e5
SG
456 config->repeat_delay_ms = repeat_delay_ms;
457 config->repeat_rate_ms = repeat_rate_ms;
1b1d3e64
SG
458}
459
460int input_init(struct input_config *config, int leds)
461{
462 memset(config, '\0', sizeof(*config));
463 config->leds = leds;
9bc590e5
SG
464 if (input_add_table(config, -1, -1,
465 kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate)) ||
466 input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
467 kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate)) ||
468 input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL,
469 kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate))) {
470 debug("%s: Could not add modifier tables\n", __func__);
92778b27 471 return -ENOSPC;
9bc590e5
SG
472 }
473
474 return 0;
475}
476
477int input_stdio_register(struct stdio_dev *dev)
478{
479 int error;
480
481 error = stdio_register(dev);
482
483 /* check if this is the standard input device */
484 if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
485 /* reassign the console */
486 if (OVERWRITE_CONSOLE ||
487 console_assign(stdin, dev->name))
488 return -1;
489 }
490
491 return 0;
492}