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Include <stdint.h>.
[thirdparty/glibc.git] / wctype / wchar-lookup.h
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1/* Copyright (C) 2000 Free Software Foundation, Inc.
2 This file is part of the GNU C Library.
3 Contributed by Bruno Haible <haible@clisp.cons.org>, 2000.
4
5 The GNU C Library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
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9
10 The GNU C Library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
41bdb6e2 13 Lesser General Public License for more details.
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15 You should have received a copy of the GNU Lesser General Public
16 License along with the GNU C Library; if not, write to the Free
17 Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
18 02111-1307 USA. */
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20#include <stdint.h>
21
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22/* Tables indexed by a wide character are compressed through the use
23 of a multi-level lookup. The compression effect comes from blocks
4c7d276e 24 that don't need particular data and from blocks that can share their
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25 data. */
26
27/* Bit tables are accessed by cutting wc in four blocks of bits:
28 - the high 32-q-p bits,
29 - the next q bits,
30 - the next p bits,
31 - the next 5 bits.
32
33 +------------------+-----+-----+-----+
34 wc = + 32-q-p-5 | q | p | 5 |
35 +------------------+-----+-----+-----+
36
37 p and q are variable. For 16-bit Unicode it is sufficient to
38 choose p and q such that q+p+5 <= 16.
39
40 The table contains the following uint32_t words:
41 - q+p+5,
42 - s = upper exclusive bound for wc >> (q+p+5),
43 - p+5,
44 - 2^q-1,
45 - 2^p-1,
46 - 1st-level table: s offsets, pointing into the 2nd-level table,
47 - 2nd-level table: k*2^q offsets, pointing into the 3rd-level table,
48 - 3rd-level table: j*2^p words, each containing 32 bits of data.
49*/
50
51static __inline int
52wctype_table_lookup (const char *table, uint32_t wc)
53{
54 uint32_t shift1 = ((const uint32_t *) table)[0];
55 uint32_t index1 = wc >> shift1;
56 uint32_t bound = ((const uint32_t *) table)[1];
57 if (index1 < bound)
58 {
59 uint32_t lookup1 = ((const uint32_t *) table)[5 + index1];
60 if (lookup1 != 0)
61 {
62 uint32_t shift2 = ((const uint32_t *) table)[2];
63 uint32_t mask2 = ((const uint32_t *) table)[3];
64 uint32_t index2 = (wc >> shift2) & mask2;
65 uint32_t lookup2 = ((const uint32_t *)(table + lookup1))[index2];
66 if (lookup2 != 0)
67 {
68 uint32_t mask3 = ((const uint32_t *) table)[4];
69 uint32_t index3 = (wc >> 5) & mask3;
70 uint32_t lookup3 = ((const uint32_t *)(table + lookup2))[index3];
71
72 return (lookup3 >> (wc & 0x1f)) & 1;
73 }
74 }
75 }
76 return 0;
77}
78
79/* Byte tables are similar to bit tables, except that the addressing
80 unit is a single byte, and no 5 bits are used as a word index. */
81
82static __inline int
83wcwidth_table_lookup (const char *table, uint32_t wc)
84{
85 uint32_t shift1 = ((const uint32_t *) table)[0];
86 uint32_t index1 = wc >> shift1;
87 uint32_t bound = ((const uint32_t *) table)[1];
88 if (index1 < bound)
89 {
90 uint32_t lookup1 = ((const uint32_t *) table)[5 + index1];
91 if (lookup1 != 0)
92 {
93 uint32_t shift2 = ((const uint32_t *) table)[2];
94 uint32_t mask2 = ((const uint32_t *) table)[3];
95 uint32_t index2 = (wc >> shift2) & mask2;
96 uint32_t lookup2 = ((const uint32_t *)(table + lookup1))[index2];
97 if (lookup2 != 0)
98 {
99 uint32_t mask3 = ((const uint32_t *) table)[4];
100 uint32_t index3 = wc & mask3;
101 uint8_t lookup3 = ((const uint8_t *)(table + lookup2))[index3];
102
103 return lookup3;
104 }
105 }
106 }
107 return 0xff;
108}
109
110/* Mapping tables are similar to bit tables, except that the
111 addressing unit is a single signed 32-bit word, containing the
112 difference between the desired result and the argument, and no 5
113 bits are used as a word index. */
114
115static __inline uint32_t
116wctrans_table_lookup (const char *table, uint32_t wc)
117{
118 uint32_t shift1 = ((const uint32_t *) table)[0];
119 uint32_t index1 = wc >> shift1;
120 uint32_t bound = ((const uint32_t *) table)[1];
121 if (index1 < bound)
122 {
123 uint32_t lookup1 = ((const uint32_t *) table)[5 + index1];
124 if (lookup1 != 0)
125 {
126 uint32_t shift2 = ((const uint32_t *) table)[2];
127 uint32_t mask2 = ((const uint32_t *) table)[3];
128 uint32_t index2 = (wc >> shift2) & mask2;
129 uint32_t lookup2 = ((const uint32_t *)(table + lookup1))[index2];
130 if (lookup2 != 0)
131 {
132 uint32_t mask3 = ((const uint32_t *) table)[4];
133 uint32_t index3 = wc & mask3;
134 int32_t lookup3 = ((const int32_t *)(table + lookup2))[index3];
135
136 return wc + lookup3;
137 }
138 }
139 }
140 return wc;
141}