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1 gitformat-pack(5)
2 =================
3
4 NAME
5 ----
6 gitformat-pack - Git pack format
7
8
9 SYNOPSIS
10 --------
11 [verse]
12 $GIT_DIR/objects/pack/pack-*.{pack,idx}
13 $GIT_DIR/objects/pack/pack-*.rev
14 $GIT_DIR/objects/pack/pack-*.mtimes
15 $GIT_DIR/objects/pack/multi-pack-index
16
17 DESCRIPTION
18 -----------
19
20 The Git pack format is how Git stores most of its primary repository
21 data. Over the lifetime of a repository, loose objects (if any) and
22 smaller packs are consolidated into larger pack(s). See
23 linkgit:git-gc[1] and linkgit:git-pack-objects[1].
24
25 The pack format is also used over-the-wire, see
26 e.g. linkgit:gitprotocol-v2[5], as well as being a part of
27 other container formats in the case of linkgit:gitformat-bundle[5].
28
29 == Checksums and object IDs
30
31 In a repository using the traditional SHA-1, pack checksums, index checksums,
32 and object IDs (object names) mentioned below are all computed using SHA-1.
33 Similarly, in SHA-256 repositories, these values are computed using SHA-256.
34
35 == pack-*.pack files have the following format:
36
37 - A header appears at the beginning and consists of the following:
38
39 4-byte signature:
40 The signature is: {'P', 'A', 'C', 'K'}
41
42 4-byte version number (network byte order):
43 Git currently accepts version number 2 or 3 but
44 generates version 2 only.
45
46 4-byte number of objects contained in the pack (network byte order)
47
48 Observation: we cannot have more than 4G versions ;-) and
49 more than 4G objects in a pack.
50
51 - The header is followed by a number of object entries, each of
52 which looks like this:
53
54 (undeltified representation)
55 n-byte type and length (3-bit type, (n-1)*7+4-bit length)
56 compressed data
57
58 (deltified representation)
59 n-byte type and length (3-bit type, (n-1)*7+4-bit length)
60 base object name if OBJ_REF_DELTA or a negative relative
61 offset from the delta object's position in the pack if this
62 is an OBJ_OFS_DELTA object
63 compressed delta data
64
65 Observation: the length of each object is encoded in a variable
66 length format and is not constrained to 32-bit or anything.
67
68 - The trailer records a pack checksum of all of the above.
69
70 === Object types
71
72 Valid object types are:
73
74 - OBJ_COMMIT (1)
75 - OBJ_TREE (2)
76 - OBJ_BLOB (3)
77 - OBJ_TAG (4)
78 - OBJ_OFS_DELTA (6)
79 - OBJ_REF_DELTA (7)
80
81 Type 5 is reserved for future expansion. Type 0 is invalid.
82
83 === Size encoding
84
85 This document uses the following "size encoding" of non-negative
86 integers: From each byte, the seven least significant bits are
87 used to form the resulting integer. As long as the most significant
88 bit is 1, this process continues; the byte with MSB 0 provides the
89 last seven bits. The seven-bit chunks are concatenated. Later
90 values are more significant.
91
92 This size encoding should not be confused with the "offset encoding",
93 which is also used in this document.
94
95 === Deltified representation
96
97 Conceptually there are only four object types: commit, tree, tag and
98 blob. However to save space, an object could be stored as a "delta" of
99 another "base" object. These representations are assigned new types
100 ofs-delta and ref-delta, which is only valid in a pack file.
101
102 Both ofs-delta and ref-delta store the "delta" to be applied to
103 another object (called 'base object') to reconstruct the object. The
104 difference between them is, ref-delta directly encodes base object
105 name. If the base object is in the same pack, ofs-delta encodes
106 the offset of the base object in the pack instead.
107
108 The base object could also be deltified if it's in the same pack.
109 Ref-delta can also refer to an object outside the pack (i.e. the
110 so-called "thin pack"). When stored on disk however, the pack should
111 be self contained to avoid cyclic dependency.
112
113 The delta data starts with the size of the base object and the
114 size of the object to be reconstructed. These sizes are
115 encoded using the size encoding from above. The remainder of
116 the delta data is a sequence of instructions to reconstruct the object
117 from the base object. If the base object is deltified, it must be
118 converted to canonical form first. Each instruction appends more and
119 more data to the target object until it's complete. There are two
120 supported instructions so far: one for copying a byte range from the
121 source object and one for inserting new data embedded in the
122 instruction itself.
123
124 Each instruction has variable length. Instruction type is determined
125 by the seventh bit of the first octet. The following diagrams follow
126 the convention in RFC 1951 (Deflate compressed data format).
127
128 ==== Instruction to copy from base object
129
130 +----------+---------+---------+---------+---------+-------+-------+-------+
131 | 1xxxxxxx | offset1 | offset2 | offset3 | offset4 | size1 | size2 | size3 |
132 +----------+---------+---------+---------+---------+-------+-------+-------+
133
134 This is the instruction format to copy a byte range from the source
135 object. It encodes the offset to copy from and the number of bytes to
136 copy. Offset and size are in little-endian order.
137
138 All offset and size bytes are optional. This is to reduce the
139 instruction size when encoding small offsets or sizes. The first seven
140 bits in the first octet determine which of the next seven octets is
141 present. If bit zero is set, offset1 is present. If bit one is set
142 offset2 is present and so on.
143
144 Note that a more compact instruction does not change offset and size
145 encoding. For example, if only offset2 is omitted like below, offset3
146 still contains bits 16-23. It does not become offset2 and contains
147 bits 8-15 even if it's right next to offset1.
148
149 +----------+---------+---------+
150 | 10000101 | offset1 | offset3 |
151 +----------+---------+---------+
152
153 In its most compact form, this instruction only takes up one byte
154 (0x80) with both offset and size omitted, which will have default
155 values zero. There is another exception: size zero is automatically
156 converted to 0x10000.
157
158 ==== Instruction to add new data
159
160 +----------+============+
161 | 0xxxxxxx | data |
162 +----------+============+
163
164 This is the instruction to construct the target object without the base
165 object. The following data is appended to the target object. The first
166 seven bits of the first octet determine the size of data in
167 bytes. The size must be non-zero.
168
169 ==== Reserved instruction
170
171 +----------+============
172 | 00000000 |
173 +----------+============
174
175 This is the instruction reserved for future expansion.
176
177 == Original (version 1) pack-*.idx files have the following format:
178
179 - The header consists of 256 4-byte network byte order
180 integers. N-th entry of this table records the number of
181 objects in the corresponding pack, the first byte of whose
182 object name is less than or equal to N. This is called the
183 'first-level fan-out' table.
184
185 - The header is followed by sorted 24-byte entries, one entry
186 per object in the pack. Each entry is:
187
188 4-byte network byte order integer, recording where the
189 object is stored in the packfile as the offset from the
190 beginning.
191
192 one object name of the appropriate size.
193
194 - The file is concluded with a trailer:
195
196 A copy of the pack checksum at the end of the corresponding
197 packfile.
198
199 Index checksum of all of the above.
200
201 Pack Idx file:
202
203 -- +--------------------------------+
204 fanout | fanout[0] = 2 (for example) |-.
205 table +--------------------------------+ |
206 | fanout[1] | |
207 +--------------------------------+ |
208 | fanout[2] | |
209 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
210 | fanout[255] = total objects |---.
211 -- +--------------------------------+ | |
212 main | offset | | |
213 index | object name 00XXXXXXXXXXXXXXXX | | |
214 table +--------------------------------+ | |
215 | offset | | |
216 | object name 00XXXXXXXXXXXXXXXX | | |
217 +--------------------------------+<+ |
218 .-| offset | |
219 | | object name 01XXXXXXXXXXXXXXXX | |
220 | +--------------------------------+ |
221 | | offset | |
222 | | object name 01XXXXXXXXXXXXXXXX | |
223 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
224 | | offset | |
225 | | object name FFXXXXXXXXXXXXXXXX | |
226 --| +--------------------------------+<--+
227 trailer | | packfile checksum |
228 | +--------------------------------+
229 | | idxfile checksum |
230 | +--------------------------------+
231 .-------.
232 |
233 Pack file entry: <+
234
235 packed object header:
236 1-byte size extension bit (MSB)
237 type (next 3 bit)
238 size0 (lower 4-bit)
239 n-byte sizeN (as long as MSB is set, each 7-bit)
240 size0..sizeN form 4+7+7+..+7 bit integer, size0
241 is the least significant part, and sizeN is the
242 most significant part.
243 packed object data:
244 If it is not DELTA, then deflated bytes (the size above
245 is the size before compression).
246 If it is REF_DELTA, then
247 base object name (the size above is the
248 size of the delta data that follows).
249 delta data, deflated.
250 If it is OFS_DELTA, then
251 n-byte offset (see below) interpreted as a negative
252 offset from the type-byte of the header of the
253 ofs-delta entry (the size above is the size of
254 the delta data that follows).
255 delta data, deflated.
256
257 offset encoding:
258 n bytes with MSB set in all but the last one.
259 The offset is then the number constructed by
260 concatenating the lower 7 bit of each byte, and
261 for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
262 to the result.
263
264
265
266 == Version 2 pack-*.idx files support packs larger than 4 GiB, and
267 have some other reorganizations. They have the format:
268
269 - A 4-byte magic number '\377tOc' which is an unreasonable
270 fanout[0] value.
271
272 - A 4-byte version number (= 2)
273
274 - A 256-entry fan-out table just like v1.
275
276 - A table of sorted object names. These are packed together
277 without offset values to reduce the cache footprint of the
278 binary search for a specific object name.
279
280 - A table of 4-byte CRC32 values of the packed object data.
281 This is new in v2 so compressed data can be copied directly
282 from pack to pack during repacking without undetected
283 data corruption.
284
285 - A table of 4-byte offset values (in network byte order).
286 These are usually 31-bit pack file offsets, but large
287 offsets are encoded as an index into the next table with
288 the msbit set.
289
290 - A table of 8-byte offset entries (empty for pack files less
291 than 2 GiB). Pack files are organized with heavily used
292 objects toward the front, so most object references should
293 not need to refer to this table.
294
295 - The same trailer as a v1 pack file:
296
297 A copy of the pack checksum at the end of the
298 corresponding packfile.
299
300 Index checksum of all of the above.
301
302 == pack-*.rev files have the format:
303
304 - A 4-byte magic number '0x52494458' ('RIDX').
305
306 - A 4-byte version identifier (= 1).
307
308 - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
309
310 - A table of index positions (one per packed object, num_objects in
311 total, each a 4-byte unsigned integer in network order), sorted by
312 their corresponding offsets in the packfile.
313
314 - A trailer, containing a:
315
316 checksum of the corresponding packfile, and
317
318 a checksum of all of the above.
319
320 All 4-byte numbers are in network order.
321
322 == pack-*.mtimes files have the format:
323
324 All 4-byte numbers are in network byte order.
325
326 - A 4-byte magic number '0x4d544d45' ('MTME').
327
328 - A 4-byte version identifier (= 1).
329
330 - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
331
332 - A table of 4-byte unsigned integers. The ith value is the
333 modification time (mtime) of the ith object in the corresponding
334 pack by lexicographic (index) order. The mtimes count standard
335 epoch seconds.
336
337 - A trailer, containing a checksum of the corresponding packfile,
338 and a checksum of all of the above (each having length according
339 to the specified hash function).
340
341 == multi-pack-index (MIDX) files have the following format:
342
343 The multi-pack-index files refer to multiple pack-files and loose objects.
344
345 In order to allow extensions that add extra data to the MIDX, we organize
346 the body into "chunks" and provide a lookup table at the beginning of the
347 body. The header includes certain length values, such as the number of packs,
348 the number of base MIDX files, hash lengths and types.
349
350 All 4-byte numbers are in network order.
351
352 HEADER:
353
354 4-byte signature:
355 The signature is: {'M', 'I', 'D', 'X'}
356
357 1-byte version number:
358 Git only writes or recognizes version 1.
359
360 1-byte Object Id Version
361 We infer the length of object IDs (OIDs) from this value:
362 1 => SHA-1
363 2 => SHA-256
364 If the hash type does not match the repository's hash algorithm,
365 the multi-pack-index file should be ignored with a warning
366 presented to the user.
367
368 1-byte number of "chunks"
369
370 1-byte number of base multi-pack-index files:
371 This value is currently always zero.
372
373 4-byte number of pack files
374
375 CHUNK LOOKUP:
376
377 (C + 1) * 12 bytes providing the chunk offsets:
378 First 4 bytes describe chunk id. Value 0 is a terminating label.
379 Other 8 bytes provide offset in current file for chunk to start.
380 (Chunks are provided in file-order, so you can infer the length
381 using the next chunk position if necessary.)
382
383 The CHUNK LOOKUP matches the table of contents from
384 the chunk-based file format, see linkgit:gitformat-chunk[5].
385
386 The remaining data in the body is described one chunk at a time, and
387 these chunks may be given in any order. Chunks are required unless
388 otherwise specified.
389
390 CHUNK DATA:
391
392 Packfile Names (ID: {'P', 'N', 'A', 'M'})
393 Store the names of packfiles as a sequence of NUL-terminated
394 strings. There is no extra padding between the filenames,
395 and they are listed in lexicographic order. The chunk itself
396 is padded at the end with between 0 and 3 NUL bytes to make the
397 chunk size a multiple of 4 bytes.
398
399 Bitmapped Packfiles (ID: {'B', 'T', 'M', 'P'})
400 Stores a table of two 4-byte unsigned integers in network order.
401 Each table entry corresponds to a single pack (in the order that
402 they appear above in the `PNAM` chunk). The values for each table
403 entry are as follows:
404 - The first bit position (in pseudo-pack order, see below) to
405 contain an object from that pack.
406 - The number of bits whose objects are selected from that pack.
407
408 OID Fanout (ID: {'O', 'I', 'D', 'F'})
409 The ith entry, F[i], stores the number of OIDs with first
410 byte at most i. Thus F[255] stores the total
411 number of objects.
412
413 OID Lookup (ID: {'O', 'I', 'D', 'L'})
414 The OIDs for all objects in the MIDX are stored in lexicographic
415 order in this chunk.
416
417 Object Offsets (ID: {'O', 'O', 'F', 'F'})
418 Stores two 4-byte values for every object.
419 1: The pack-int-id for the pack storing this object.
420 2: The offset within the pack.
421 If all offsets are less than 2^32, then the large offset chunk
422 will not exist and offsets are stored as in IDX v1.
423 If there is at least one offset value larger than 2^32-1, then
424 the large offset chunk must exist, and offsets larger than
425 2^31-1 must be stored in it instead. If the large offset chunk
426 exists and the 31st bit is on, then removing that bit reveals
427 the row in the large offsets containing the 8-byte offset of
428 this object.
429
430 [Optional] Object Large Offsets (ID: {'L', 'O', 'F', 'F'})
431 8-byte offsets into large packfiles.
432
433 [Optional] Bitmap pack order (ID: {'R', 'I', 'D', 'X'})
434 A list of MIDX positions (one per object in the MIDX, num_objects in
435 total, each a 4-byte unsigned integer in network byte order), sorted
436 according to their relative bitmap/pseudo-pack positions.
437
438 TRAILER:
439
440 Index checksum of the above contents.
441
442 == multi-pack-index reverse indexes
443
444 Similar to the pack-based reverse index, the multi-pack index can also
445 be used to generate a reverse index.
446
447 Instead of mapping between offset, pack-, and index position, this
448 reverse index maps between an object's position within the MIDX, and
449 that object's position within a pseudo-pack that the MIDX describes
450 (i.e., the ith entry of the multi-pack reverse index holds the MIDX
451 position of ith object in pseudo-pack order).
452
453 To clarify the difference between these orderings, consider a multi-pack
454 reachability bitmap (which does not yet exist, but is what we are
455 building towards here). Each bit needs to correspond to an object in the
456 MIDX, and so we need an efficient mapping from bit position to MIDX
457 position.
458
459 One solution is to let bits occupy the same position in the oid-sorted
460 index stored by the MIDX. But because oids are effectively random, their
461 resulting reachability bitmaps would have no locality, and thus compress
462 poorly. (This is the reason that single-pack bitmaps use the pack
463 ordering, and not the .idx ordering, for the same purpose.)
464
465 So we'd like to define an ordering for the whole MIDX based around
466 pack ordering, which has far better locality (and thus compresses more
467 efficiently). We can think of a pseudo-pack created by the concatenation
468 of all of the packs in the MIDX. E.g., if we had a MIDX with three packs
469 (a, b, c), with 10, 15, and 20 objects respectively, we can imagine an
470 ordering of the objects like:
471
472 |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
473
474 where the ordering of the packs is defined by the MIDX's pack list,
475 and then the ordering of objects within each pack is the same as the
476 order in the actual packfile.
477
478 Given the list of packs and their counts of objects, you can
479 naïvely reconstruct that pseudo-pack ordering (e.g., the object at
480 position 27 must be (c,1) because packs "a" and "b" consumed 25 of the
481 slots). But there's a catch. Objects may be duplicated between packs, in
482 which case the MIDX only stores one pointer to the object (and thus we'd
483 want only one slot in the bitmap).
484
485 Callers could handle duplicates themselves by reading objects in order
486 of their bit-position, but that's linear in the number of objects, and
487 much too expensive for ordinary bitmap lookups. Building a reverse index
488 solves this, since it is the logical inverse of the index, and that
489 index has already removed duplicates. But, building a reverse index on
490 the fly can be expensive. Since we already have an on-disk format for
491 pack-based reverse indexes, let's reuse it for the MIDX's pseudo-pack,
492 too.
493
494 Objects from the MIDX are ordered as follows to string together the
495 pseudo-pack. Let `pack(o)` return the pack from which `o` was selected
496 by the MIDX, and define an ordering of packs based on their numeric ID
497 (as stored by the MIDX). Let `offset(o)` return the object offset of `o`
498 within `pack(o)`. Then, compare `o1` and `o2` as follows:
499
500 - If one of `pack(o1)` and `pack(o2)` is preferred and the other
501 is not, then the preferred one sorts first.
502 +
503 (This is a detail that allows the MIDX bitmap to determine which
504 pack should be used by the pack-reuse mechanism, since it can ask
505 the MIDX for the pack containing the object at bit position 0).
506
507 - If `pack(o1) ≠ pack(o2)`, then sort the two objects in descending
508 order based on the pack ID.
509
510 - Otherwise, `pack(o1) = pack(o2)`, and the objects are sorted in
511 pack-order (i.e., `o1` sorts ahead of `o2` exactly when `offset(o1)
512 < offset(o2)`).
513
514 In short, a MIDX's pseudo-pack is the de-duplicated concatenation of
515 objects in packs stored by the MIDX, laid out in pack order, and the
516 packs arranged in MIDX order (with the preferred pack coming first).
517
518 The MIDX's reverse index is stored in the optional 'RIDX' chunk within
519 the MIDX itself.
520
521 === `BTMP` chunk
522
523 The Bitmapped Packfiles (`BTMP`) chunk encodes additional information
524 about the objects in the multi-pack index's reachability bitmap. Recall
525 that objects from the MIDX are arranged in "pseudo-pack" order (see
526 above) for reachability bitmaps.
527
528 From the example above, suppose we have packs "a", "b", and "c", with
529 10, 15, and 20 objects, respectively. In pseudo-pack order, those would
530 be arranged as follows:
531
532 |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
533
534 When working with single-pack bitmaps (or, equivalently, multi-pack
535 reachability bitmaps with a preferred pack), linkgit:git-pack-objects[1]
536 performs ``verbatim'' reuse, attempting to reuse chunks of the bitmapped
537 or preferred packfile instead of adding objects to the packing list.
538
539 When a chunk of bytes is reused from an existing pack, any objects
540 contained therein do not need to be added to the packing list, saving
541 memory and CPU time. But a chunk from an existing packfile can only be
542 reused when the following conditions are met:
543
544 - The chunk contains only objects which were requested by the caller
545 (i.e. does not contain any objects which the caller didn't ask for
546 explicitly or implicitly).
547
548 - All objects stored in non-thin packs as offset- or reference-deltas
549 also include their base object in the resulting pack.
550
551 The `BTMP` chunk encodes the necessary information in order to implement
552 multi-pack reuse over a set of packfiles as described above.
553 Specifically, the `BTMP` chunk encodes three pieces of information (all
554 32-bit unsigned integers in network byte-order) for each packfile `p`
555 that is stored in the MIDX, as follows:
556
557 `bitmap_pos`:: The first bit position (in pseudo-pack order) in the
558 multi-pack index's reachability bitmap occupied by an object from `p`.
559
560 `bitmap_nr`:: The number of bit positions (including the one at
561 `bitmap_pos`) that encode objects from that pack `p`.
562
563 For example, the `BTMP` chunk corresponding to the above example (with
564 packs ``a'', ``b'', and ``c'') would look like:
565
566 [cols="1,2,2"]
567 |===
568 | |`bitmap_pos` |`bitmap_nr`
569
570 |packfile ``a''
571 |`0`
572 |`10`
573
574 |packfile ``b''
575 |`10`
576 |`15`
577
578 |packfile ``c''
579 |`25`
580 |`20`
581 |===
582
583 With this information in place, we can treat each packfile as
584 individually reusable in the same fashion as verbatim pack reuse is
585 performed on individual packs prior to the implementation of the `BTMP`
586 chunk.
587
588 == cruft packs
589
590 The cruft packs feature offer an alternative to Git's traditional mechanism of
591 removing unreachable objects. This document provides an overview of Git's
592 pruning mechanism, and how a cruft pack can be used instead to accomplish the
593 same.
594
595 === Background
596
597 To remove unreachable objects from your repository, Git offers `git repack -Ad`
598 (see linkgit:git-repack[1]). Quoting from the documentation:
599
600 ----
601 [...] unreachable objects in a previous pack become loose, unpacked objects,
602 instead of being left in the old pack. [...] loose unreachable objects will be
603 pruned according to normal expiry rules with the next 'git gc' invocation.
604 ----
605
606 Unreachable objects aren't removed immediately, since doing so could race with
607 an incoming push which may reference an object which is about to be deleted.
608 Instead, those unreachable objects are stored as loose objects and stay that way
609 until they are older than the expiration window, at which point they are removed
610 by linkgit:git-prune[1].
611
612 Git must store these unreachable objects loose in order to keep track of their
613 per-object mtimes. If these unreachable objects were written into one big pack,
614 then either freshening that pack (because an object contained within it was
615 re-written) or creating a new pack of unreachable objects would cause the pack's
616 mtime to get updated, and the objects within it would never leave the expiration
617 window. Instead, objects are stored loose in order to keep track of the
618 individual object mtimes and avoid a situation where all cruft objects are
619 freshened at once.
620
621 This can lead to undesirable situations when a repository contains many
622 unreachable objects which have not yet left the grace period. Having large
623 directories in the shards of `.git/objects` can lead to decreased performance in
624 the repository. But given enough unreachable objects, this can lead to inode
625 starvation and degrade the performance of the whole system. Since we
626 can never pack those objects, these repositories often take up a large amount of
627 disk space, since we can only zlib compress them, but not store them in delta
628 chains.
629
630 === Cruft packs
631
632 A cruft pack eliminates the need for storing unreachable objects in a loose
633 state by including the per-object mtimes in a separate file alongside a single
634 pack containing all loose objects.
635
636 A cruft pack is written by `git repack --cruft` when generating a new pack.
637 linkgit:git-pack-objects[1]'s `--cruft` option. Note that `git repack --cruft`
638 is a classic all-into-one repack, meaning that everything in the resulting pack is
639 reachable, and everything else is unreachable. Once written, the `--cruft`
640 option instructs `git repack` to generate another pack containing only objects
641 not packed in the previous step (which equates to packing all unreachable
642 objects together). This progresses as follows:
643
644 1. Enumerate every object, marking any object which is (a) not contained in a
645 kept-pack, and (b) whose mtime is within the grace period as a traversal
646 tip.
647
648 2. Perform a reachability traversal based on the tips gathered in the previous
649 step, adding every object along the way to the pack.
650
651 3. Write the pack out, along with a `.mtimes` file that records the per-object
652 timestamps.
653
654 This mode is invoked internally by linkgit:git-repack[1] when instructed to
655 write a cruft pack. Crucially, the set of in-core kept packs is exactly the set
656 of packs which will not be deleted by the repack; in other words, they contain
657 all of the repository's reachable objects.
658
659 When a repository already has a cruft pack, `git repack --cruft` typically only
660 adds objects to it. An exception to this is when `git repack` is given the
661 `--cruft-expiration` option, which allows the generated cruft pack to omit
662 expired objects instead of waiting for linkgit:git-gc[1] to expire those objects
663 later on.
664
665 It is linkgit:git-gc[1] that is typically responsible for removing expired
666 unreachable objects.
667
668 === Alternatives
669
670 Notable alternatives to this design include:
671
672 - The location of the per-object mtime data.
673
674 On the location of mtime data, a new auxiliary file tied to the pack was chosen
675 to avoid complicating the `.idx` format. If the `.idx` format were ever to gain
676 support for optional chunks of data, it may make sense to consolidate the
677 `.mtimes` format into the `.idx` itself.
678
679 GIT
680 ---
681 Part of the linkgit:git[1] suite