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rerere: use "struct rerere_id" instead of "char *" for conflict ID
[thirdparty/git.git] / rerere.h
1 #ifndef RERERE_H
2 #define RERERE_H
3
4 #include "string-list.h"
5
6 struct pathspec;
7
8 #define RERERE_AUTOUPDATE 01
9 #define RERERE_NOAUTOUPDATE 02
10
11 /*
12 * Marks paths that have been hand-resolved and added to the
13 * index. Set in the util field of such paths after calling
14 * rerere_remaining.
15 */
16 extern void *RERERE_RESOLVED;
17
18 struct rerere_id {
19 char hex[41];
20 };
21
22 extern int setup_rerere(struct string_list *, int);
23 extern int rerere(int);
24 /*
25 * Given the conflict ID and the name of a "file" used for replaying
26 * the recorded resolution (e.g. "preimage", "postimage"), return the
27 * path to that filesystem entity. With "file" specified with NULL,
28 * return the path to the directory that houses these files.
29 */
30 extern const char *rerere_path(const struct rerere_id *, const char *file);
31 extern int rerere_forget(struct pathspec *);
32 extern int rerere_remaining(struct string_list *);
33 extern void rerere_clear(struct string_list *);
34 extern void rerere_gc(struct string_list *);
35
36 #define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
37 N_("update the index with reused conflict resolution if possible"))
38
39 #endif