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unit: unit type dependent status messages
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1 /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU Lesser General Public License as published by
13 the Free Software Foundation; either version 2.1 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 Lesser General Public License for more details.
20
21 You should have received a copy of the GNU Lesser General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef struct Unit Unit;
29 typedef struct UnitVTable UnitVTable;
30 typedef enum UnitType UnitType;
31 typedef enum UnitLoadState UnitLoadState;
32 typedef enum UnitActiveState UnitActiveState;
33 typedef enum UnitDependency UnitDependency;
34 typedef struct UnitRef UnitRef;
35 typedef struct UnitStatusMessageFormats UnitStatusMessageFormats;
36
37 #include "set.h"
38 #include "util.h"
39 #include "list.h"
40 #include "socket-util.h"
41 #include "execute.h"
42 #include "condition.h"
43 #include "install.h"
44
45 enum UnitType {
46 UNIT_SERVICE = 0,
47 UNIT_SOCKET,
48 UNIT_TARGET,
49 UNIT_DEVICE,
50 UNIT_MOUNT,
51 UNIT_AUTOMOUNT,
52 UNIT_SNAPSHOT,
53 UNIT_TIMER,
54 UNIT_SWAP,
55 UNIT_PATH,
56 _UNIT_TYPE_MAX,
57 _UNIT_TYPE_INVALID = -1
58 };
59
60 enum UnitLoadState {
61 UNIT_STUB,
62 UNIT_LOADED,
63 UNIT_ERROR,
64 UNIT_MERGED,
65 UNIT_MASKED,
66 _UNIT_LOAD_STATE_MAX,
67 _UNIT_LOAD_STATE_INVALID = -1
68 };
69
70 enum UnitActiveState {
71 UNIT_ACTIVE,
72 UNIT_RELOADING,
73 UNIT_INACTIVE,
74 UNIT_FAILED,
75 UNIT_ACTIVATING,
76 UNIT_DEACTIVATING,
77 _UNIT_ACTIVE_STATE_MAX,
78 _UNIT_ACTIVE_STATE_INVALID = -1
79 };
80
81 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
82 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
83 }
84
85 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
86 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
87 }
88
89 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
90 return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING;
91 }
92
93 static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
94 return t == UNIT_INACTIVE || t == UNIT_FAILED;
95 }
96
97 enum UnitDependency {
98 /* Positive dependencies */
99 UNIT_REQUIRES,
100 UNIT_REQUIRES_OVERRIDABLE,
101 UNIT_REQUISITE,
102 UNIT_REQUISITE_OVERRIDABLE,
103 UNIT_WANTS,
104 UNIT_BIND_TO,
105
106 /* Inverse of the above */
107 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
108 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */
109 UNIT_WANTED_BY, /* inverse of 'wants' */
110 UNIT_BOUND_BY, /* inverse of 'bind_to' */
111
112 /* Negative dependencies */
113 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
114 UNIT_CONFLICTED_BY,
115
116 /* Order */
117 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
118 UNIT_AFTER,
119
120 /* On Failure */
121 UNIT_ON_FAILURE,
122
123 /* Triggers (i.e. a socket triggers a service) */
124 UNIT_TRIGGERS,
125 UNIT_TRIGGERED_BY,
126
127 /* Propagate reloads */
128 UNIT_PROPAGATE_RELOAD_TO,
129 UNIT_PROPAGATE_RELOAD_FROM,
130
131 /* Reference information for GC logic */
132 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
133 UNIT_REFERENCED_BY,
134
135 _UNIT_DEPENDENCY_MAX,
136 _UNIT_DEPENDENCY_INVALID = -1
137 };
138
139 #include "manager.h"
140 #include "job.h"
141 #include "cgroup.h"
142 #include "cgroup-attr.h"
143
144 struct Unit {
145 Manager *manager;
146
147 UnitType type;
148 UnitLoadState load_state;
149 Unit *merged_into;
150
151 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
152 char *instance;
153
154 Set *names;
155 Set *dependencies[_UNIT_DEPENDENCY_MAX];
156
157 char **requires_mounts_for;
158
159 char *description;
160
161 char *fragment_path; /* if loaded from a config file this is the primary path to it */
162 usec_t fragment_mtime;
163
164 /* If there is something to do with this unit, then this is the installed job for it */
165 Job *job;
166
167 /* JOB_NOP jobs are special and can be installed without disturbing the real job. */
168 Job *nop_job;
169
170 usec_t job_timeout;
171
172 /* References to this */
173 LIST_HEAD(UnitRef, refs);
174
175 /* Conditions to check */
176 LIST_HEAD(Condition, conditions);
177
178 dual_timestamp condition_timestamp;
179
180 dual_timestamp inactive_exit_timestamp;
181 dual_timestamp active_enter_timestamp;
182 dual_timestamp active_exit_timestamp;
183 dual_timestamp inactive_enter_timestamp;
184
185 /* Counterparts in the cgroup filesystem */
186 CGroupBonding *cgroup_bondings;
187 CGroupAttribute *cgroup_attributes;
188
189 /* Per type list */
190 LIST_FIELDS(Unit, units_by_type);
191
192 /* All units which have requires_mounts_for set */
193 LIST_FIELDS(Unit, has_requires_mounts_for);
194
195 /* Load queue */
196 LIST_FIELDS(Unit, load_queue);
197
198 /* D-Bus queue */
199 LIST_FIELDS(Unit, dbus_queue);
200
201 /* Cleanup queue */
202 LIST_FIELDS(Unit, cleanup_queue);
203
204 /* GC queue */
205 LIST_FIELDS(Unit, gc_queue);
206
207 /* Used during GC sweeps */
208 unsigned gc_marker;
209
210 /* When deserializing, temporarily store the job type for this
211 * unit here, if there was a job scheduled.
212 * Only for deserializing from a legacy version. New style uses full
213 * serialized jobs. */
214 int deserialized_job; /* This is actually of type JobType */
215
216 /* Error code when we didn't manage to load the unit (negative) */
217 int load_error;
218
219 /* Cached unit file state */
220 UnitFileState unit_file_state;
221
222 /* Garbage collect us we nobody wants or requires us anymore */
223 bool stop_when_unneeded;
224
225 /* Create default dependencies */
226 bool default_dependencies;
227
228 /* Refuse manual starting, allow starting only indirectly via dependency. */
229 bool refuse_manual_start;
230
231 /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
232 bool refuse_manual_stop;
233
234 /* Allow isolation requests */
235 bool allow_isolate;
236
237 /* Isolate OnFailure unit */
238 bool on_failure_isolate;
239
240 /* Ignore this unit when isolating */
241 bool ignore_on_isolate;
242
243 /* Ignore this unit when snapshotting */
244 bool ignore_on_snapshot;
245
246 /* Did the last condition check suceed? */
247 bool condition_result;
248
249 bool in_load_queue:1;
250 bool in_dbus_queue:1;
251 bool in_cleanup_queue:1;
252 bool in_gc_queue:1;
253
254 bool sent_dbus_new_signal:1;
255
256 bool no_gc:1;
257
258 bool in_audit:1;
259 };
260
261 struct UnitRef {
262 /* Keeps tracks of references to a unit. This is useful so
263 * that we can merge two units if necessary and correct all
264 * references to them */
265
266 Unit* unit;
267 LIST_FIELDS(UnitRef, refs);
268 };
269
270 struct UnitStatusMessageFormats {
271 const char *starting_stopping[2];
272 const char *finished_start_job[_JOB_RESULT_MAX];
273 const char *finished_stop_job[_JOB_RESULT_MAX];
274 };
275
276 #include "service.h"
277 #include "timer.h"
278 #include "socket.h"
279 #include "target.h"
280 #include "device.h"
281 #include "mount.h"
282 #include "automount.h"
283 #include "snapshot.h"
284 #include "swap.h"
285 #include "path.h"
286
287 struct UnitVTable {
288 const char *suffix;
289
290 /* How much memory does an object of this unit type need */
291 size_t object_size;
292
293 /* Config file sections this unit type understands, separated
294 * by NUL chars */
295 const char *sections;
296
297 /* This should reset all type-specific variables. This should
298 * not allocate memory, and is called with zero-initialized
299 * data. It should hence only initialize variables that need
300 * to be set != 0. */
301 void (*init)(Unit *u);
302
303 /* This should free all type-specific variables. It should be
304 * idempotent. */
305 void (*done)(Unit *u);
306
307 /* Actually load data from disk. This may fail, and should set
308 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
309 * UNIT_STUB if no configuration could be found. */
310 int (*load)(Unit *u);
311
312 /* If a a lot of units got created via enumerate(), this is
313 * where to actually set the state and call unit_notify(). */
314 int (*coldplug)(Unit *u);
315
316 void (*dump)(Unit *u, FILE *f, const char *prefix);
317
318 int (*start)(Unit *u);
319 int (*stop)(Unit *u);
320 int (*reload)(Unit *u);
321
322 int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
323
324 bool (*can_reload)(Unit *u);
325
326 /* Write all data that cannot be restored from other sources
327 * away using unit_serialize_item() */
328 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
329
330 /* Restore one item from the serialization */
331 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
332
333 /* Boils down the more complex internal state of this unit to
334 * a simpler one that the engine can understand */
335 UnitActiveState (*active_state)(Unit *u);
336
337 /* Returns the substate specific to this unit type as
338 * string. This is purely information so that we can give the
339 * user a more fine grained explanation in which actual state a
340 * unit is in. */
341 const char* (*sub_state_to_string)(Unit *u);
342
343 /* Return true when there is reason to keep this entry around
344 * even nothing references it and it isn't active in any
345 * way */
346 bool (*check_gc)(Unit *u);
347
348 /* Return true when this unit is suitable for snapshotting */
349 bool (*check_snapshot)(Unit *u);
350
351 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
352 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
353 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
354
355 /* Check whether unit needs a daemon reload */
356 bool (*need_daemon_reload)(Unit *u);
357
358 /* Reset failed state if we are in failed state */
359 void (*reset_failed)(Unit *u);
360
361 /* Called whenever any of the cgroups this unit watches for
362 * ran empty */
363 void (*cgroup_notify_empty)(Unit *u);
364
365 /* Called whenever a process of this unit sends us a message */
366 void (*notify_message)(Unit *u, pid_t pid, char **tags);
367
368 /* Called whenever a name thus Unit registered for comes or
369 * goes away. */
370 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
371
372 /* Called whenever a bus PID lookup finishes */
373 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
374
375 /* Called for each message received on the bus */
376 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
377
378 /* Return the unit this unit is following */
379 Unit *(*following)(Unit *u);
380
381 /* Return the set of units that are following each other */
382 int (*following_set)(Unit *u, Set **s);
383
384 /* This is called for each unit type and should be used to
385 * enumerate existing devices and load them. However,
386 * everything that is loaded here should still stay in
387 * inactive state. It is the job of the coldplug() call above
388 * to put the units into the initial state. */
389 int (*enumerate)(Manager *m);
390
391 /* Type specific cleanups. */
392 void (*shutdown)(Manager *m);
393
394 /* When sending out PropertiesChanged signal, which properties
395 * shall be invalidated? This is a NUL separated list of
396 * strings, to minimize relocations a little. */
397 const char *bus_invalidating_properties;
398
399 /* The interface name */
400 const char *bus_interface;
401
402 UnitStatusMessageFormats status_message_formats;
403
404 /* Can units of this type have multiple names? */
405 bool no_alias:1;
406
407 /* Instances make no sense for this type */
408 bool no_instances:1;
409
410 /* Exclude from automatic gc */
411 bool no_gc:1;
412 };
413
414 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
415
416 #define UNIT_VTABLE(u) unit_vtable[(u)->type]
417
418 /* For casting a unit into the various unit types */
419 #define DEFINE_CAST(UPPERCASE, MixedCase) \
420 static inline MixedCase* UPPERCASE(Unit *u) { \
421 if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \
422 return NULL; \
423 \
424 return (MixedCase*) u; \
425 }
426
427 /* For casting the various unit types into a unit */
428 #define UNIT(u) (&(u)->meta)
429
430 DEFINE_CAST(SOCKET, Socket);
431 DEFINE_CAST(TIMER, Timer);
432 DEFINE_CAST(SERVICE, Service);
433 DEFINE_CAST(TARGET, Target);
434 DEFINE_CAST(DEVICE, Device);
435 DEFINE_CAST(MOUNT, Mount);
436 DEFINE_CAST(AUTOMOUNT, Automount);
437 DEFINE_CAST(SNAPSHOT, Snapshot);
438 DEFINE_CAST(SWAP, Swap);
439 DEFINE_CAST(PATH, Path);
440
441 Unit *unit_new(Manager *m, size_t size);
442 void unit_free(Unit *u);
443
444 int unit_add_name(Unit *u, const char *name);
445
446 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
447 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
448
449 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
450 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
451
452 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
453 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
454
455 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
456
457 int unit_add_cgroup(Unit *u, CGroupBonding *b);
458 int unit_add_cgroup_from_text(Unit *u, const char *name);
459 int unit_add_default_cgroups(Unit *u);
460 CGroupBonding* unit_get_default_cgroup(Unit *u);
461 int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback);
462
463 int unit_choose_id(Unit *u, const char *name);
464 int unit_set_description(Unit *u, const char *description);
465
466 bool unit_check_gc(Unit *u);
467
468 void unit_add_to_load_queue(Unit *u);
469 void unit_add_to_dbus_queue(Unit *u);
470 void unit_add_to_cleanup_queue(Unit *u);
471 void unit_add_to_gc_queue(Unit *u);
472
473 int unit_merge(Unit *u, Unit *other);
474 int unit_merge_by_name(Unit *u, const char *other);
475
476 Unit *unit_follow_merge(Unit *u);
477
478 int unit_load_fragment_and_dropin(Unit *u);
479 int unit_load_fragment_and_dropin_optional(Unit *u);
480 int unit_load(Unit *unit);
481
482 const char *unit_description(Unit *u);
483
484 bool unit_has_name(Unit *u, const char *name);
485
486 UnitActiveState unit_active_state(Unit *u);
487
488 const char* unit_sub_state_to_string(Unit *u);
489
490 void unit_dump(Unit *u, FILE *f, const char *prefix);
491
492 bool unit_can_reload(Unit *u);
493 bool unit_can_start(Unit *u);
494 bool unit_can_isolate(Unit *u);
495
496 int unit_start(Unit *u);
497 int unit_stop(Unit *u);
498 int unit_reload(Unit *u);
499
500 int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
501
502 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
503
504 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
505 void unit_unwatch_fd(Unit *u, Watch *w);
506
507 int unit_watch_pid(Unit *u, pid_t pid);
508 void unit_unwatch_pid(Unit *u, pid_t pid);
509
510 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
511 void unit_unwatch_timer(Unit *u, Watch *w);
512
513 int unit_watch_bus_name(Unit *u, const char *name);
514 void unit_unwatch_bus_name(Unit *u, const char *name);
515
516 bool unit_job_is_applicable(Unit *u, JobType j);
517
518 int set_unit_path(const char *p);
519
520 char *unit_dbus_path(Unit *u);
521
522 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
523 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
524
525 char *unit_name_printf(Unit *u, const char* text);
526 char *unit_full_printf(Unit *u, const char *text);
527 char **unit_full_printf_strv(Unit *u, char **l);
528
529 bool unit_can_serialize(Unit *u);
530 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
531 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
532 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
533 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
534
535 int unit_add_node_link(Unit *u, const char *what, bool wants);
536
537 int unit_coldplug(Unit *u);
538
539 void unit_status_printf(Unit *u, const char *status, const char *format, ...);
540
541 bool unit_need_daemon_reload(Unit *u);
542
543 void unit_reset_failed(Unit *u);
544
545 Unit *unit_following(Unit *u);
546
547 bool unit_pending_inactive(Unit *u);
548 bool unit_pending_active(Unit *u);
549
550 int unit_add_default_target_dependency(Unit *u, Unit *target);
551
552 int unit_following_set(Unit *u, Set **s);
553
554 UnitType unit_name_to_type(const char *n);
555 bool unit_name_is_valid(const char *n, bool template_ok);
556
557 void unit_trigger_on_failure(Unit *u);
558
559 bool unit_condition_test(Unit *u);
560
561 UnitFileState unit_get_unit_file_state(Unit *u);
562
563 Unit* unit_ref_set(UnitRef *ref, Unit *u);
564 void unit_ref_unset(UnitRef *ref);
565
566 #define UNIT_DEREF(ref) ((ref).unit)
567
568 int unit_add_one_mount_link(Unit *u, Mount *m);
569 int unit_add_mount_links(Unit *u);
570
571 const char *unit_load_state_to_string(UnitLoadState i);
572 UnitLoadState unit_load_state_from_string(const char *s);
573
574 const char *unit_active_state_to_string(UnitActiveState i);
575 UnitActiveState unit_active_state_from_string(const char *s);
576
577 const char *unit_dependency_to_string(UnitDependency i);
578 UnitDependency unit_dependency_from_string(const char *s);
579
580 #endif