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home: add new systemd-homed service that can manage LUKS homes
[thirdparty/systemd.git] / src / home / homed-home.h
1 /* SPDX-License-Identifier: LGPL-2.1+ */
2 #pragma once
3
4 typedef struct Home Home;
5
6 #include "homed-manager.h"
7 #include "homed-operation.h"
8 #include "list.h"
9 #include "ordered-set.h"
10 #include "user-record.h"
11
12 typedef enum HomeState {
13 HOME_UNFIXATED, /* home exists, but local record does not */
14 HOME_ABSENT, /* local record exists, but home does not */
15 HOME_INACTIVE, /* record and home exist, but is not logged in */
16 HOME_FIXATING, /* generating local record from home */
17 HOME_FIXATING_FOR_ACTIVATION, /* fixating in order to activate soon */
18 HOME_FIXATING_FOR_ACQUIRE, /* fixating because Acquire() was called */
19 HOME_ACTIVATING,
20 HOME_ACTIVATING_FOR_ACQUIRE, /* activating because Acquire() was called */
21 HOME_DEACTIVATING,
22 HOME_ACTIVE, /* logged in right now */
23 HOME_LOCKING,
24 HOME_LOCKED,
25 HOME_UNLOCKING,
26 HOME_UNLOCKING_FOR_ACQUIRE, /* unlocking because Acquire() was called */
27 HOME_CREATING,
28 HOME_REMOVING,
29 HOME_UPDATING,
30 HOME_UPDATING_WHILE_ACTIVE,
31 HOME_RESIZING,
32 HOME_RESIZING_WHILE_ACTIVE,
33 HOME_PASSWD,
34 HOME_PASSWD_WHILE_ACTIVE,
35 HOME_AUTHENTICATING,
36 HOME_AUTHENTICATING_WHILE_ACTIVE,
37 HOME_AUTHENTICATING_FOR_ACQUIRE, /* authenticating because Acquire() was called */
38 _HOME_STATE_MAX,
39 _HOME_STATE_INVALID = -1
40 } HomeState;
41
42 static inline bool HOME_STATE_IS_ACTIVE(HomeState state) {
43 return IN_SET(state,
44 HOME_ACTIVE,
45 HOME_UPDATING_WHILE_ACTIVE,
46 HOME_RESIZING_WHILE_ACTIVE,
47 HOME_PASSWD_WHILE_ACTIVE,
48 HOME_AUTHENTICATING_WHILE_ACTIVE,
49 HOME_AUTHENTICATING_FOR_ACQUIRE);
50 }
51
52 static inline bool HOME_STATE_IS_EXECUTING_OPERATION(HomeState state) {
53 return IN_SET(state,
54 HOME_FIXATING,
55 HOME_FIXATING_FOR_ACTIVATION,
56 HOME_FIXATING_FOR_ACQUIRE,
57 HOME_ACTIVATING,
58 HOME_ACTIVATING_FOR_ACQUIRE,
59 HOME_DEACTIVATING,
60 HOME_LOCKING,
61 HOME_UNLOCKING,
62 HOME_UNLOCKING_FOR_ACQUIRE,
63 HOME_CREATING,
64 HOME_REMOVING,
65 HOME_UPDATING,
66 HOME_UPDATING_WHILE_ACTIVE,
67 HOME_RESIZING,
68 HOME_RESIZING_WHILE_ACTIVE,
69 HOME_PASSWD,
70 HOME_PASSWD_WHILE_ACTIVE,
71 HOME_AUTHENTICATING,
72 HOME_AUTHENTICATING_WHILE_ACTIVE,
73 HOME_AUTHENTICATING_FOR_ACQUIRE);
74 }
75
76 struct Home {
77 Manager *manager;
78 char *user_name;
79 uid_t uid;
80
81 char *sysfs; /* When found via plugged in device, the sysfs path to it */
82
83 /* Note that the 'state' field is only set to a state while we are doing something (i.e. activating,
84 * deactivating, creating, removing, and such), or when the home is an "unfixated" one. When we are
85 * done with an operation we invalidate the state. This is hint for home_get_state() to check the
86 * state on request as needed from the mount table and similar.*/
87 HomeState state;
88 int signed_locally; /* signed only by us */
89
90 UserRecord *record;
91
92 pid_t worker_pid;
93 int worker_stdout_fd;
94 sd_event_source *worker_event_source;
95 int worker_error_code;
96
97 /* The message we are currently processing, and thus need to reply to on completion */
98 Operation *current_operation;
99
100 /* Stores the raw, plaintext passwords, but only for short periods of time */
101 UserRecord *secret;
102
103 /* When we create a home and that fails, we should possibly unregister the record altogether
104 * again, which is remembered in this boolean. */
105 bool unregister_on_failure;
106
107 /* The reading side of a FIFO stored in /run/systemd/home/, the writing side being used for reference
108 * counting. The references dropped to zero as soon as we see EOF. This concept exists twice: once
109 * for clients that are fine if we suspend the home directory on system suspend, and once for cliets
110 * that are not ok with that. This allows us to determine for each home whether there are any clients
111 * that support unsuspend. */
112 sd_event_source *ref_event_source_please_suspend;
113 sd_event_source *ref_event_source_dont_suspend;
114
115 /* Any pending operations we still need to execute. These are for operations we want to queue if we
116 * can't execute them right-away. */
117 OrderedSet *pending_operations;
118
119 /* A defer event source that processes pending acquire/release/eof events. We have a common
120 * dispatcher that processes all three kinds of events. */
121 sd_event_source *pending_event_source;
122
123 /* Did we send out a D-Bus notification about this entry? */
124 bool announced;
125
126 /* Used to coalesce bus PropertiesChanged events */
127 sd_event_source *deferred_change_event_source;
128 };
129
130 int home_new(Manager *m, UserRecord *hr, const char *sysfs, Home **ret);
131 Home *home_free(Home *h);
132
133 DEFINE_TRIVIAL_CLEANUP_FUNC(Home*, home_free);
134
135 int home_set_record(Home *h, UserRecord *hr);
136 int home_save_record(Home *h);
137 int home_unlink_record(Home *h);
138
139 int home_fixate(Home *h, UserRecord *secret, sd_bus_error *error);
140 int home_activate(Home *h, UserRecord *secret, sd_bus_error *error);
141 int home_authenticate(Home *h, UserRecord *secret, sd_bus_error *error);
142 int home_deactivate(Home *h, bool force, sd_bus_error *error);
143 int home_create(Home *h, UserRecord *secret, sd_bus_error *error);
144 int home_remove(Home *h, sd_bus_error *error);
145 int home_update(Home *h, UserRecord *new_record, sd_bus_error *error);
146 int home_resize(Home *h, uint64_t disk_size, UserRecord *secret, sd_bus_error *error);
147 int home_passwd(Home *h, UserRecord *new_secret, UserRecord *old_secret, sd_bus_error *error);
148 int home_unregister(Home *h, sd_bus_error *error);
149 int home_lock(Home *h, sd_bus_error *error);
150 int home_unlock(Home *h, UserRecord *secret, sd_bus_error *error);
151
152 HomeState home_get_state(Home *h);
153
154 void home_process_notify(Home *h, char **l);
155
156 int home_killall(Home *h);
157
158 int home_augment_status(Home *h, UserRecordLoadFlags flags, UserRecord **ret);
159
160 int home_create_fifo(Home *h, bool please_suspend);
161 int home_schedule_operation(Home *h, Operation *o, sd_bus_error *error);
162
163 int home_auto_login(Home *h, char ***ret_seats);
164
165 int home_set_current_message(Home *h, sd_bus_message *m);
166
167 const char *home_state_to_string(HomeState state);
168 HomeState home_state_from_string(const char *s);