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1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef union Unit Unit;
29 typedef struct Meta Meta;
30 typedef struct UnitVTable UnitVTable;
31 typedef enum UnitType UnitType;
32 typedef enum UnitLoadState UnitLoadState;
33 typedef enum UnitActiveState UnitActiveState;
34 typedef enum UnitDependency UnitDependency;
35
36 #include "set.h"
37 #include "util.h"
38 #include "list.h"
39 #include "socket-util.h"
40 #include "execute.h"
41
42 #define UNIT_NAME_MAX 256
43 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
45
46 enum UnitType {
47 UNIT_SERVICE = 0,
48 UNIT_SOCKET,
49 UNIT_TARGET,
50 UNIT_DEVICE,
51 UNIT_MOUNT,
52 UNIT_AUTOMOUNT,
53 UNIT_SNAPSHOT,
54 UNIT_TIMER,
55 UNIT_SWAP,
56 UNIT_PATH,
57 _UNIT_TYPE_MAX,
58 _UNIT_TYPE_INVALID = -1
59 };
60
61 enum UnitLoadState {
62 UNIT_STUB,
63 UNIT_LOADED,
64 UNIT_FAILED,
65 UNIT_MERGED,
66 _UNIT_LOAD_STATE_MAX,
67 _UNIT_LOAD_STATE_INVALID = -1
68 };
69
70 enum UnitActiveState {
71 UNIT_ACTIVE,
72 UNIT_RELOADING,
73 UNIT_INACTIVE,
74 UNIT_MAINTENANCE,
75 UNIT_ACTIVATING,
76 UNIT_DEACTIVATING,
77 _UNIT_ACTIVE_STATE_MAX,
78 _UNIT_ACTIVE_STATE_INVALID = -1
79 };
80
81 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
82 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
83 }
84
85 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
86 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
87 }
88
89 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
90 return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING;
91 }
92
93 static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) {
94 return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE;
95 }
96
97 enum UnitDependency {
98 /* Positive dependencies */
99 UNIT_REQUIRES,
100 UNIT_REQUIRES_OVERRIDABLE,
101 UNIT_REQUISITE,
102 UNIT_REQUISITE_OVERRIDABLE,
103 UNIT_WANTS,
104
105 /* Inverse of the above */
106 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
107 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
108 UNIT_WANTED_BY, /* inverse of 'wants' */
109
110 /* Negative dependencies */
111 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
112
113 /* Order */
114 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
115 UNIT_AFTER,
116
117 /* On Failure */
118 UNIT_ON_FAILURE,
119
120 /* Reference information for GC logic */
121 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
122 UNIT_REFERENCED_BY,
123
124 _UNIT_DEPENDENCY_MAX,
125 _UNIT_DEPENDENCY_INVALID = -1
126 };
127
128 #include "manager.h"
129 #include "job.h"
130 #include "cgroup.h"
131
132 struct Meta {
133 Manager *manager;
134
135 UnitType type;
136 UnitLoadState load_state;
137 Unit *merged_into;
138
139 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
140 char *instance;
141
142 Set *names;
143 Set *dependencies[_UNIT_DEPENDENCY_MAX];
144
145 char *description;
146
147 char *fragment_path; /* if loaded from a config file this is the primary path to it */
148 usec_t fragment_mtime;
149
150 /* If there is something to do with this unit, then this is
151 * the job for it */
152 Job *job;
153
154 usec_t job_timeout;
155
156 dual_timestamp inactive_exit_timestamp;
157 dual_timestamp active_enter_timestamp;
158 dual_timestamp active_exit_timestamp;
159 dual_timestamp inactive_enter_timestamp;
160
161 /* Counterparts in the cgroup filesystem */
162 CGroupBonding *cgroup_bondings;
163
164 /* Per type list */
165 LIST_FIELDS(Meta, units_per_type);
166
167 /* Load queue */
168 LIST_FIELDS(Meta, load_queue);
169
170 /* D-Bus queue */
171 LIST_FIELDS(Meta, dbus_queue);
172
173 /* Cleanup queue */
174 LIST_FIELDS(Meta, cleanup_queue);
175
176 /* GC queue */
177 LIST_FIELDS(Meta, gc_queue);
178
179 /* Used during GC sweeps */
180 unsigned gc_marker;
181
182 /* If we go down, pull down everything that depends on us, too */
183 bool recursive_stop;
184
185 /* Garbage collect us we nobody wants or requires us anymore */
186 bool stop_when_unneeded;
187
188 /* Refuse manual starting, allow starting only indirectly via dependency. */
189 bool only_by_dependency;
190
191 /* Create default depedencies */
192 bool default_dependencies;
193
194 /* Bring up this unit even if a dependency fails to start */
195 bool ignore_dependency_failure;
196
197 /* When deserializing, temporarily store the job type for this
198 * unit here, if there was a job scheduled */
199 int deserialized_job; /* This is actually of type JobType */
200
201 bool in_load_queue:1;
202 bool in_dbus_queue:1;
203 bool in_cleanup_queue:1;
204 bool in_gc_queue:1;
205
206 bool sent_dbus_new_signal:1;
207 };
208
209 #include "service.h"
210 #include "timer.h"
211 #include "socket.h"
212 #include "target.h"
213 #include "device.h"
214 #include "mount.h"
215 #include "automount.h"
216 #include "snapshot.h"
217 #include "swap.h"
218 #include "path.h"
219
220 union Unit {
221 Meta meta;
222 Service service;
223 Timer timer;
224 Socket socket;
225 Target target;
226 Device device;
227 Mount mount;
228 Automount automount;
229 Snapshot snapshot;
230 Swap swap;
231 Path path;
232 };
233
234 struct UnitVTable {
235 const char *suffix;
236
237 /* This should reset all type-specific variables. This should
238 * not allocate memory, and is called with zero-initialized
239 * data. It should hence only initialize variables that need
240 * to be set != 0. */
241 void (*init)(Unit *u);
242
243 /* This should free all type-specific variables. It should be
244 * idempotent. */
245 void (*done)(Unit *u);
246
247 /* Actually load data from disk. This may fail, and should set
248 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
249 * UNIT_STUB if no configuration could be found. */
250 int (*load)(Unit *u);
251
252 /* If a a lot of units got created via enumerate(), this is
253 * where to actually set the state and call unit_notify(). */
254 int (*coldplug)(Unit *u);
255
256 void (*dump)(Unit *u, FILE *f, const char *prefix);
257
258 int (*start)(Unit *u);
259 int (*stop)(Unit *u);
260 int (*reload)(Unit *u);
261
262 bool (*can_reload)(Unit *u);
263
264 /* Write all data that cannot be restored from other sources
265 * away using unit_serialize_item() */
266 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
267
268 /* Restore one item from the serialization */
269 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
270
271 /* Boils down the more complex internal state of this unit to
272 * a simpler one that the engine can understand */
273 UnitActiveState (*active_state)(Unit *u);
274
275 /* Returns the substate specific to this unit type as
276 * string. This is purely information so that we can give the
277 * user a more finegrained explanation in which actual state a
278 * unit is in. */
279 const char* (*sub_state_to_string)(Unit *u);
280
281 /* Return true when there is reason to keep this entry around
282 * even nothing references it and it isn't active in any
283 * way */
284 bool (*check_gc)(Unit *u);
285
286 /* Return true when this unit is suitable for snapshotting */
287 bool (*check_snapshot)(Unit *u);
288
289 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
290 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
291 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
292
293 /* Reset maintenance state if we are in maintainance state */
294 void (*reset_maintenance)(Unit *u);
295
296 /* Called whenever any of the cgroups this unit watches for
297 * ran empty */
298 void (*cgroup_notify_empty)(Unit *u);
299
300 /* Called whenever a process of this unit sends us a message */
301 void (*notify_message)(Unit *u, pid_t pid, char **tags);
302
303 /* Called whenever a name thus Unit registered for comes or
304 * goes away. */
305 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
306
307 /* Called whenever a bus PID lookup finishes */
308 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
309
310 /* Called for each message received on the bus */
311 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
312
313 /* This is called for each unit type and should be used to
314 * enumerate existing devices and load them. However,
315 * everything that is loaded here should still stay in
316 * inactive state. It is the job of the coldplug() call above
317 * to put the units into the initial state. */
318 int (*enumerate)(Manager *m);
319
320 /* Type specific cleanups. */
321 void (*shutdown)(Manager *m);
322
323 /* Can units of this type have multiple names? */
324 bool no_alias:1;
325
326 /* If true units of this types can never have "Requires"
327 * dependencies, because state changes can only be observed,
328 * not triggered */
329 bool no_requires:1;
330
331 /* Instances make no sense for this type */
332 bool no_instances:1;
333
334 /* Exclude this type from snapshots */
335 bool no_snapshots:1;
336
337 /* Exclude from automatic gc */
338 bool no_gc:1;
339
340 /* Exclude from isolation requests */
341 bool no_isolate:1;
342
343 /* Show status updates on the console */
344 bool show_status:1;
345 };
346
347 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
348
349 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
350
351 /* For casting a unit into the various unit types */
352 #define DEFINE_CAST(UPPERCASE, MixedCase) \
353 static inline MixedCase* UPPERCASE(Unit *u) { \
354 if (_unlikely_(!u || u->meta.type != UNIT_##UPPERCASE)) \
355 return NULL; \
356 \
357 return (MixedCase*) u; \
358 }
359
360 /* For casting the various unit types into a unit */
361 #define UNIT(u) ((Unit*) (&(u)->meta))
362
363 DEFINE_CAST(SOCKET, Socket);
364 DEFINE_CAST(TIMER, Timer);
365 DEFINE_CAST(SERVICE, Service);
366 DEFINE_CAST(TARGET, Target);
367 DEFINE_CAST(DEVICE, Device);
368 DEFINE_CAST(MOUNT, Mount);
369 DEFINE_CAST(AUTOMOUNT, Automount);
370 DEFINE_CAST(SNAPSHOT, Snapshot);
371 DEFINE_CAST(SWAP, Swap);
372 DEFINE_CAST(PATH, Path);
373
374 Unit *unit_new(Manager *m);
375 void unit_free(Unit *u);
376
377 int unit_add_name(Unit *u, const char *name);
378
379 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
380 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
381
382 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
383 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
384
385 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
386 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
387
388 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
389
390 int unit_add_cgroup(Unit *u, CGroupBonding *b);
391 int unit_add_cgroup_from_text(Unit *u, const char *name);
392 int unit_add_default_cgroup(Unit *u);
393 CGroupBonding* unit_get_default_cgroup(Unit *u);
394
395 int unit_choose_id(Unit *u, const char *name);
396 int unit_set_description(Unit *u, const char *description);
397
398 bool unit_check_gc(Unit *u);
399
400 void unit_add_to_load_queue(Unit *u);
401 void unit_add_to_dbus_queue(Unit *u);
402 void unit_add_to_cleanup_queue(Unit *u);
403 void unit_add_to_gc_queue(Unit *u);
404
405 int unit_merge(Unit *u, Unit *other);
406 int unit_merge_by_name(Unit *u, const char *other);
407
408 Unit *unit_follow_merge(Unit *u);
409
410 int unit_load_fragment_and_dropin(Unit *u);
411 int unit_load_fragment_and_dropin_optional(Unit *u);
412 int unit_load_nop(Unit *u);
413 int unit_load(Unit *unit);
414
415 const char *unit_description(Unit *u);
416
417 bool unit_has_name(Unit *u, const char *name);
418
419 UnitActiveState unit_active_state(Unit *u);
420
421 const char* unit_sub_state_to_string(Unit *u);
422
423 void unit_dump(Unit *u, FILE *f, const char *prefix);
424
425 bool unit_can_reload(Unit *u);
426 bool unit_can_start(Unit *u);
427
428 int unit_start(Unit *u);
429 int unit_stop(Unit *u);
430 int unit_reload(Unit *u);
431
432 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
433
434 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
435 void unit_unwatch_fd(Unit *u, Watch *w);
436
437 int unit_watch_pid(Unit *u, pid_t pid);
438 void unit_unwatch_pid(Unit *u, pid_t pid);
439
440 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
441 void unit_unwatch_timer(Unit *u, Watch *w);
442
443 int unit_watch_bus_name(Unit *u, const char *name);
444 void unit_unwatch_bus_name(Unit *u, const char *name);
445
446 bool unit_job_is_applicable(Unit *u, JobType j);
447
448 int set_unit_path(const char *p);
449
450 char *unit_dbus_path(Unit *u);
451
452 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
453 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
454
455 char *unit_name_printf(Unit *u, const char* text);
456 char *unit_full_printf(Unit *u, const char *text);
457 char **unit_full_printf_strv(Unit *u, char **l);
458
459 bool unit_can_serialize(Unit *u);
460 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
461 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
462 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
463 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
464
465 int unit_add_node_link(Unit *u, const char *what, bool wants);
466
467 int unit_coldplug(Unit *u);
468
469 void unit_status_printf(Unit *u, const char *format, ...);
470
471 bool unit_need_daemon_reload(Unit *u);
472
473 void unit_reset_maintenance(Unit *u);
474
475 const char *unit_type_to_string(UnitType i);
476 UnitType unit_type_from_string(const char *s);
477
478 const char *unit_load_state_to_string(UnitLoadState i);
479 UnitLoadState unit_load_state_from_string(const char *s);
480
481 const char *unit_active_state_to_string(UnitActiveState i);
482 UnitActiveState unit_active_state_from_string(const char *s);
483
484 const char *unit_dependency_to_string(UnitDependency i);
485 UnitDependency unit_dependency_from_string(const char *s);
486
487 const char *kill_mode_to_string(KillMode k);
488 KillMode kill_mode_from_string(const char *s);
489
490 #endif