output_bfd = symbol->section->output_section->owner;
}
- if (bfd_is_und_section (symbol->section)
- && relocateable == false)
+ if (bfd_is_und_section (symbol->section) && ! relocateable)
return bfd_reloc_undefined;
/* We have to figure out the gp value, so that we can adjust the
external symbol if we are producing relocateable output. */
gp = _bfd_get_gp_value (output_bfd);
if (gp == 0
- && (relocateable == false
+ && (! relocateable
|| (symbol->flags & BSF_SECTION_SYM) != 0))
{
- if (relocateable != false)
+ if (relocateable)
{
/* Make up a value. */
gp = symbol->section->output_section->vma + 0x4000;
/* Adjust val for the final section location and GP value. If we
are producing relocateable output, we don't want to do this for
an external symbol. */
- if (relocateable == false
+ if (! relocateable
|| (symbol->flags & BSF_SECTION_SYM) != 0)
val += relocation - gp;
insn = (insn &~ (unsigned) 0xffff) | (val & 0xffff);
bfd_put_32 (abfd, (bfd_vma) insn, (bfd_byte *) data + reloc_entry->address);
- if (relocateable != false)
+ if (relocateable)
reloc_entry->address += input_section->output_offset;
/* Make sure it fit in 16 bits. */