struct rand_meth_st
{
- void (*seed)(const void *buf, int num);
+ int (*seed)(const void *buf, int num);
int (*bytes)(unsigned char *buf, int num);
void (*cleanup)(void);
- void (*add)(const void *buf, int num, double entropy);
+ int (*add)(const void *buf, int num, double entropy);
int (*pseudorand)(unsigned char *buf, int num);
int (*status)(void);
};