#include <fcntl.h>
#include <sys/types.h>
+#include <algorithm>
typedef struct symbol *symbolp;
DEF_VEC_P (symbolp);
if (dwarf2_get_pc_bounds (die, &low, &high, cu, NULL) >= PC_BOUNDS_RANGES)
{
- *lowpc = min (*lowpc, low);
- *highpc = max (*highpc, high);
+ *lowpc = std::min (*lowpc, low);
+ *highpc = std::max (*highpc, high);
}
/* If the language does not allow nested subprograms (either inside
if (current_low != ((CORE_ADDR) -1))
{
- best_low = min (best_low, current_low);
- best_high = max (best_high, current_high);
+ best_low = std::min (best_low, current_low);
+ best_high = std::max (best_high, current_high);
}
break;
default: