*/
static void console_lock_spinning_enable(void)
{
+ /*
+ * Do not use spinning in panic(). The panic CPU wants to keep the lock.
+ * Non-panic CPUs abandon the flush anyway.
+ *
+ * Just keep the lockdep annotation. The panic-CPU should avoid
+ * taking console_owner_lock because it might cause a deadlock.
+ * This looks like the easiest way how to prevent false lockdep
+ * reports without handling races a lockless way.
+ */
+ if (panic_in_progress())
+ goto lockdep;
+
raw_spin_lock(&console_owner_lock);
console_owner = current;
raw_spin_unlock(&console_owner_lock);
+lockdep:
/* The waiter may spin on us after setting console_owner */
spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
}
{
int waiter;
+ /*
+ * Ignore spinning waiters during panic() because they might get stopped
+ * or blocked at any time,
+ *
+ * It is safe because nobody is allowed to start spinning during panic
+ * in the first place. If there has been a waiter then non panic CPUs
+ * might stay spinning. They would get stopped anyway. The panic context
+ * will never start spinning and an interrupted spin on panic CPU will
+ * never continue.
+ */
+ if (panic_in_progress()) {
+ /* Keep lockdep happy. */
+ spin_release(&console_owner_dep_map, _THIS_IP_);
+ return 0;
+ }
+
raw_spin_lock(&console_owner_lock);
waiter = READ_ONCE(console_waiter);
console_owner = NULL;