if (!IN_SET(state, SCOPE_STOP_SIGTERM, SCOPE_STOP_SIGKILL))
s->timer_event_source = sd_event_source_unref(s->timer_event_source);
- if (IN_SET(state, SCOPE_DEAD, SCOPE_FAILED))
+ if (IN_SET(state, SCOPE_DEAD, SCOPE_FAILED)) {
unit_unwatch_all_pids(UNIT(s));
+ unit_dequeue_rewatch_pids(UNIT(s));
+ }
if (state != old_state)
log_debug("%s changed %s -> %s", UNIT(s)->id, scope_state_to_string(old_state), scope_state_to_string(state));
- unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
+ unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], 0);
}
static int scope_add_default_dependencies(Scope *s) {
}
if (!IN_SET(s->deserialized_state, SCOPE_DEAD, SCOPE_FAILED))
- unit_watch_all_pids(UNIT(s));
+ (void) unit_enqueue_rewatch_pids(u);
bus_scope_track_controller(s);
if (s->result == SCOPE_SUCCESS)
s->result = f;
- unit_watch_all_pids(UNIT(s));
+ /* Before sending any signal, make sure we track all members of this cgroup */
+ (void) unit_watch_all_pids(UNIT(s));
+
+ /* Also, enqueue a job that we recheck all our PIDs a bit later, given that it's likely some processes have
+ * died now */
+ (void) unit_enqueue_rewatch_pids(UNIT(s));
/* If we have a controller set let's ask the controller nicely to terminate the scope, instead of us going
* directly into SIGTERM berserk mode */
s->result = SCOPE_SUCCESS;
scope_set_state(s, SCOPE_RUNNING);
+
+ /* Start watching the PIDs currently in the scope */
+ (void) unit_enqueue_rewatch_pids(UNIT(s));
return 1;
}
}
static void scope_sigchld_event(Unit *u, pid_t pid, int code, int status) {
-
assert(u);
/* If we get a SIGCHLD event for one of the processes we were interested in, then we look for others to
* watch, under the assumption that we'll sooner or later get a SIGCHLD for them, as the original
* process we watched was probably the parent of them, and they are hence now our children. */
- unit_tidy_watch_pids(u, 0, 0);
- unit_watch_all_pids(u);
- /* If the PID set is empty now, then let's finish this off. */
- unit_synthesize_cgroup_empty_event(u);
+ (void) unit_enqueue_rewatch_pids(u);
}
static int scope_dispatch_timer(sd_event_source *source, usec_t usec, void *userdata) {
scope_set_state(s, SCOPE_ABANDONED);
- /* The client is no longer watching the remaining processes,
- * so let's step in here, under the assumption that the
- * remaining processes will be sooner or later reassigned to
- * us as parent. */
-
- unit_tidy_watch_pids(UNIT(s), 0, 0);
- unit_watch_all_pids(UNIT(s));
+ /* The client is no longer watching the remaining processes, so let's step in here, under the assumption that
+ * the remaining processes will be sooner or later reassigned to us as parent. */
+ (void) unit_enqueue_rewatch_pids(UNIT(s));
return 0;
}