static void timer_enter_dead(Timer *t, TimerResult f) {
assert(t);
- if (f != TIMER_SUCCESS)
+ if (t->result == TIMER_SUCCESS)
t->result = f;
timer_set_state(t, t->result != TIMER_SUCCESS ? TIMER_FAILED : TIMER_DEAD);
Timer *t = TIMER(u);
TimerValue *v;
Unit *trigger;
+ int r;
assert(t);
assert(t->state == TIMER_DEAD || t->state == TIMER_FAILED);
return -ENOENT;
}
+ r = unit_start_limit_test(u);
+ if (r < 0) {
+ timer_enter_dead(t, TIMER_FAILURE_START_LIMIT_HIT);
+ return r;
+ }
+
t->last_trigger = DUAL_TIMESTAMP_NULL;
/* Reenable all timers that depend on unit activation time */
static const char* const timer_result_table[_TIMER_RESULT_MAX] = {
[TIMER_SUCCESS] = "success",
- [TIMER_FAILURE_RESOURCES] = "resources"
+ [TIMER_FAILURE_RESOURCES] = "resources",
+ [TIMER_FAILURE_START_LIMIT_HIT] = "start-limit-hit",
};
DEFINE_STRING_TABLE_LOOKUP(timer_result, TimerResult);