/* SPDX-License-Identifier: LGPL-2.1+ */
#pragma once
-/***
- This file is part of systemd.
-
- Copyright 2010 Lennart Poettering
-***/
-
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
-typedef struct Unit Unit;
-typedef struct UnitVTable UnitVTable;
-typedef struct UnitRef UnitRef;
-typedef struct UnitStatusMessageFormats UnitStatusMessageFormats;
-
#include "bpf-program.h"
#include "condition.h"
#include "emergency-action.h"
#include "unit-name.h"
#include "cgroup.h"
+typedef struct UnitRef UnitRef;
+
typedef enum KillOperation {
KILL_TERMINATE,
KILL_TERMINATE_AND_LOG,
/* A dependency created because of data read from /proc/swaps and no other configuration source */
UNIT_DEPENDENCY_PROC_SWAP = 1 << 7,
- _UNIT_DEPENDENCY_MASK_FULL = (1 << 8) - 1,
+ _UNIT_DEPENDENCY_MASK_FULL = (1 << 8) - 1,
} UnitDependencyMask;
/* The Unit's dependencies[] hashmaps use this structure as value. It has the same size as a void pointer, and thus can
UNIT_CGROUP_BPF_INVALIDATED = -1,
} UnitCGroupBPFState;
-struct Unit {
+typedef struct Unit {
Manager *manager;
UnitType type;
uint64_t ip_accounting_extra[_CGROUP_IP_ACCOUNTING_METRIC_MAX];
+ /* Low-priority event source which is used to remove watched PIDs that have gone away, and subscribe to any new
+ * ones which might have appeared. */
+ sd_event_source *rewatch_pids_event_source;
+
/* How to start OnFailure units */
JobMode on_failure_job_mode;
/* When writing transient unit files, stores which section we stored last. If < 0, we didn't write any yet. If
* == 0 we are in the [Unit] section, if > 0 we are in the unit type-specific section. */
int last_section_private:2;
-};
+} Unit;
-struct UnitStatusMessageFormats {
+typedef struct UnitStatusMessageFormats {
const char *starting_stopping[2];
const char *finished_start_job[_JOB_RESULT_MAX];
const char *finished_stop_job[_JOB_RESULT_MAX];
-};
+} UnitStatusMessageFormats;
/* Flags used when writing drop-in files or transient unit files */
typedef enum UnitWriteFlags {
/* Returns true if neither persistent, nor runtime storage is requested, i.e. this is a check invocation only */
#define UNIT_WRITE_FLAGS_NOOP(flags) (((flags) & (UNIT_RUNTIME|UNIT_PERSISTENT)) == 0)
-#include "automount.h"
-#include "device.h"
-#include "path.h"
-#include "scope.h"
-#include "slice.h"
-#include "socket.h"
-#include "swap.h"
-#include "target.h"
-#include "timer.h"
-
-struct UnitVTable {
+#include "kill.h"
+
+typedef struct UnitVTable {
/* How much memory does an object of this unit type need */
size_t object_size;
* UNIT_STUB if no configuration could be found. */
int (*load)(Unit *u);
- /* If a lot of units got created via enumerate(), this is
- * where to actually set the state and call unit_notify(). */
+ /* During deserialization we only record the intended state to return to. With coldplug() we actually put the
+ * deserialized state in effect. This is where unit_notify() should be called to start things up. */
int (*coldplug)(Unit *u);
+ /* This is called shortly after all units' coldplug() call was invoked. It's supposed to catch up state changes
+ * we missed so far (for example because they took place while we were reloading/reexecing) */
+ void (*catchup)(Unit *u);
+
void (*dump)(Unit *u, FILE *f, const char *prefix);
int (*start)(Unit *u);
/* Called whenever CLOCK_REALTIME made a jump */
void (*time_change)(Unit *u);
+ /* Called whenever /etc/localtime was modified */
+ void (*timezone_change)(Unit *u);
+
/* Returns the next timeout of a unit */
int (*get_timeout)(Unit *u, usec_t *timeout);
/* Returns true if the unit currently needs access to the console */
bool (*needs_console)(Unit *u);
- /* This is called for each unit type and should be used to
- * enumerate existing devices and load them. However,
- * everything that is loaded here should still stay in
- * inactive state. It is the job of the coldplug() call above
- * to put the units into the initial state. */
+ /* Like the enumerate() callback further down, but only enumerates the perpetual units, i.e. all units that
+ * unconditionally exist and are always active. The main reason to keep both enumeration functions separate is
+ * philosophical: the state of perpetual units should be put in place by coldplug(), while the state of those
+ * discovered through regular enumeration should be put in place by catchup(), see below. */
+ void (*enumerate_perpetual)(Manager *m);
+
+ /* This is called for each unit type and should be used to enumerate units already existing in the system
+ * internally and load them. However, everything that is loaded here should still stay in inactive state. It is
+ * the job of the catchup() call above to put the units into the discovered state. */
void (*enumerate)(Manager *m);
/* Type specific cleanups. */
/* True if queued jobs of this type should be GC'ed if no other job needs them anymore */
bool gc_jobs:1;
-};
+} UnitVTable;
extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
#define UNIT_TRIGGER(u) ((Unit*) hashmap_first_key((u)->dependencies[UNIT_TRIGGERS]))
-DEFINE_CAST(SERVICE, Service);
-DEFINE_CAST(SOCKET, Socket);
-DEFINE_CAST(TARGET, Target);
-DEFINE_CAST(DEVICE, Device);
-DEFINE_CAST(MOUNT, Mount);
-DEFINE_CAST(AUTOMOUNT, Automount);
-DEFINE_CAST(SWAP, Swap);
-DEFINE_CAST(TIMER, Timer);
-DEFINE_CAST(PATH, Path);
-DEFINE_CAST(SLICE, Slice);
-DEFINE_CAST(SCOPE, Scope);
-
Unit *unit_new(Manager *m, size_t size);
void unit_free(Unit *u);
DEFINE_TRIVIAL_CLEANUP_FUNC(Unit *, unit_free);
int unit_kill(Unit *u, KillWho w, int signo, sd_bus_error *error);
int unit_kill_common(Unit *u, KillWho who, int signo, pid_t main_pid, pid_t control_pid, sd_bus_error *error);
-void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
+typedef enum UnitNotifyFlags {
+ UNIT_NOTIFY_RELOAD_FAILURE = 1 << 0,
+ UNIT_NOTIFY_WILL_AUTO_RESTART = 1 << 1,
+} UnitNotifyFlags;
+
+void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, UnitNotifyFlags flags);
int unit_watch_pid(Unit *u, pid_t pid);
void unit_unwatch_pid(Unit *u, pid_t pid);
void unit_unwatch_all_pids(Unit *u);
-void unit_tidy_watch_pids(Unit *u, pid_t except1, pid_t except2);
+int unit_enqueue_rewatch_pids(Unit *u);
+void unit_dequeue_rewatch_pids(Unit *u);
int unit_install_bus_match(Unit *u, sd_bus *bus, const char *name);
int unit_watch_bus_name(Unit *u, const char *name);
int unit_add_node_dependency(Unit *u, const char *what, bool wants, UnitDependency d, UnitDependencyMask mask);
int unit_coldplug(Unit *u);
+void unit_catchup(Unit *u);
void unit_status_printf(Unit *u, const char *status, const char *unit_status_msg_format) _printf_(3, 0);
void unit_status_emit_starting_stopping_reloading(Unit *u, JobType t);