uint32_t pool_offset;
uint32_t pool_length;
- // Some padding
- char padding1[2];
-
// Signatures
- uint32_t signature1_length;
- uint32_t signature2_length;
+ uint16_t signature1_length;
+ uint16_t signature2_length;
char signature1[LOC_SIGNATURE_MAX_LENGTH];
char signature2[LOC_SIGNATURE_MAX_LENGTH];
// Add some padding for future extensions
- char padding2[32];
+ char padding[32];
};
struct loc_database_network_node_v1 {