+++ /dev/null
-Subject: ps3: Add passthru support for non-audio streams
-From: Takashi Iwai tiwai@suse.de Mon Oct 20 08:05:10 2008 +0200
-Date: Mon Oct 20 08:05:15 2008 +0200:
-Git: 64931a4be03dbc49bd50d10d211592cf98b523bb
-
-Add support for the channel status bit setting so that non-PCM
-data stream can be sent (i.e. pass-through) via SPDIF/HDMI.
-
-Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
-Acked-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
-Signed-off-by: Takashi Iwai <tiwai@suse.de>
-Signed-off-by: Stefan Assmann <sassmann@suse.de>
-
-diff --git a/arch/powerpc/include/asm/ps3av.h b/arch/powerpc/include/asm/ps3av.h
-index d30bde2..5aa22cf 100644
---- a/arch/powerpc/include/asm/ps3av.h
-+++ b/arch/powerpc/include/asm/ps3av.h
-@@ -678,6 +678,8 @@ struct ps3av_pkt_avb_param {
- u8 buf[PS3AV_PKT_AVB_PARAM_MAX_BUF_SIZE];
- };
-
-+/* channel status */
-+extern u8 ps3av_mode_cs_info[];
-
- /** command status **/
- #define PS3AV_STATUS_SUCCESS 0x0000 /* success */
-diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c
-index 7f880c2..11eb503 100644
---- a/drivers/ps3/ps3av_cmd.c
-+++ b/drivers/ps3/ps3av_cmd.c
-@@ -660,9 +660,10 @@ u32 ps3av_cmd_set_av_audio_param(void *p, u32 port,
- }
-
- /* default cs val */
--static const u8 ps3av_mode_cs_info[] = {
-+u8 ps3av_mode_cs_info[] = {
- 0x00, 0x09, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00
- };
-+EXPORT_SYMBOL_GPL(ps3av_mode_cs_info);
-
- #define CS_44 0x00
- #define CS_48 0x02
-@@ -677,7 +678,7 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
- u32 ch, u32 fs, u32 word_bits, u32 format,
- u32 source)
- {
-- int spdif_through, spdif_bitstream;
-+ int spdif_through;
- int i;
-
- if (!(ch | fs | format | word_bits | source)) {
-@@ -687,7 +688,6 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
- format = PS3AV_CMD_AUDIO_FORMAT_PCM;
- source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
- }
-- spdif_through = spdif_bitstream = 0; /* XXX not supported */
-
- /* audio mode */
- memset(audio, 0, sizeof(*audio));
-@@ -777,16 +777,17 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
- break;
- }
-
-+ /* non-audio bit */
-+ spdif_through = audio->audio_cs_info[0] & 0x02;
-+
- /* pass through setting */
- if (spdif_through &&
- (avport == PS3AV_CMD_AVPORT_SPDIF_0 ||
-- avport == PS3AV_CMD_AVPORT_SPDIF_1)) {
-+ avport == PS3AV_CMD_AVPORT_SPDIF_1 ||
-+ avport == PS3AV_CMD_AVPORT_HDMI_0 ||
-+ avport == PS3AV_CMD_AVPORT_HDMI_1)) {
- audio->audio_word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16;
-- audio->audio_source = PS3AV_CMD_AUDIO_SOURCE_SPDIF;
-- if (spdif_bitstream) {
-- audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM;
-- audio->audio_cs_info[0] |= CS_BIT;
-- }
-+ audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM;
- }
- }
-