rem = BITMAP_NUM_TO_REM(i->idx);
bitmask = UINT64_C(1) << rem;
- for (; offset < b->n_bitmaps; offset ++) {
+ for (; offset < b->n_bitmaps; offset++) {
if (b->bitmaps[offset]) {
- for (; bitmask; bitmask <<= 1, rem ++) {
+ for (; bitmask; bitmask <<= 1, rem++) {
if (b->bitmaps[offset] & bitmask) {
*n = BITMAP_OFFSET_TO_NUM(offset, rem);
i->idx = *n + 1;