+
+ /* Now check on the bitmap superblock */
+ if ((__le32_to_cpu(super->feature_map)&MD_FEATURE_BITMAP_OFFSET) == 0)
+ return 0;
+ /* Read the bitmap superblock and make sure it looks
+ * valid. If it doesn't clear the bit. An --assemble --force
+ * should get that written out.
+ */
+ locate_bitmap1(st, fd, super);
+ if (read(fd, ((char*)super)+1024, sizeof(struct bitmap_super_s))
+ != sizeof(struct bitmap_super_s))
+ goto no_bitmap;
+
+ uuid_from_super1(uuid, super);
+ bsb = (struct bitmap_super_s *)(((char*)super)+1024);
+ if (__le32_to_cpu(bsb->magic) != BITMAP_MAGIC ||
+ memcmp(bsb->uuid, uuid, 16) != 0)
+ goto no_bitmap;
+ return 0;
+
+ no_bitmap:
+ super->feature_map = __cpu_to_le32(__le32_to_cpu(super->feature_map) & ~1);