No functional change, preparation for later commits.
return freezer_state_finish_table[state];
}
+FreezerState freezer_state_objective(FreezerState state) {
+ FreezerState objective;
+
+ objective = freezer_state_finish(state);
+ if (objective == FREEZER_FROZEN_BY_PARENT)
+ objective = FREEZER_FROZEN;
+
+ return objective;
+}
+
static const char* const unit_marker_table[_UNIT_MARKER_MAX] = {
[UNIT_MARKER_NEEDS_RELOAD] = "needs-reload",
[UNIT_MARKER_NEEDS_RESTART] = "needs-restart",
const char* freezer_state_to_string(FreezerState i) _const_;
FreezerState freezer_state_from_string(const char *s) _pure_;
FreezerState freezer_state_finish(FreezerState i) _const_;
+FreezerState freezer_state_objective(FreezerState state) _const_;
const char* unit_marker_to_string(UnitMarker m) _const_;
UnitMarker unit_marker_from_string(const char *s) _pure_;
static void service_reset_watchdog(Service *s) {
assert(s);
- if (freezer_state_finish(UNIT(s)->freezer_state) != FREEZER_RUNNING) {
+ if (freezer_state_objective(UNIT(s)->freezer_state) != FREEZER_RUNNING) {
log_unit_debug(UNIT(s), "Service is currently %s, skipping resetting watchdog.",
freezer_state_to_string(UNIT(s)->freezer_state));
return;
(void) unit_setup_exec_runtime(u);
if (IN_SET(s->deserialized_state, SERVICE_START_POST, SERVICE_RUNNING, SERVICE_RELOAD, SERVICE_RELOAD_SIGNAL, SERVICE_RELOAD_NOTIFY, SERVICE_REFRESH_EXTENSIONS, SERVICE_MOUNTING) &&
- freezer_state_finish(u->freezer_state) == FREEZER_RUNNING)
+ freezer_state_objective(u->freezer_state) == FREEZER_RUNNING)
service_start_watchdog(s);
if (UNIT_ISSET(s->accept_socket)) {
assert_not_reached();
}
- objective = freezer_state_finish(next);
- if (objective == FREEZER_FROZEN_BY_PARENT)
- objective = FREEZER_FROZEN;
+ objective = freezer_state_objective(next);
assert(IN_SET(objective, FREEZER_RUNNING, FREEZER_FROZEN));
*ret_next = next;