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1/* hash.c - hash table lookup strings -
2 Copyright (C) 1987, 1990, 1991 Free Software Foundation, Inc.
3
4This file is part of GAS, the GNU Assembler.
5
6GAS is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
8the Free Software Foundation; either version 1, or (at your option)
9any later version.
10
11GAS is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GAS; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20/* static const char rcsid[] = "$Id$"; */
21
22/*
23 * BUGS, GRIPES, APOLOGIA etc.
24 *
25 * A typical user doesn't need ALL this: I intend to make a library out
26 * of it one day - Dean Elsner.
27 * Also, I want to change the definition of a symbol to (address,length)
28 * so I can put arbitrary binary in the names stored. [see hsh.c for that]
29 *
30 * This slime is common coupled inside the module. Com-coupling (and other
31 * vandalism) was done to speed running time. The interfaces at the
32 * module's edges are adequately clean.
33 *
34 * There is no way to (a) run a test script through this heap and (b)
35 * compare results with previous scripts, to see if we have broken any
36 * code. Use GNU (f)utilities to do this. A few commands assist test.
37 * The testing is awkward: it tries to be both batch & interactive.
38 * For now, interactive rules!
39 */
40\f
41/*
42 * The idea is to implement a symbol table. A test jig is here.
43 * Symbols are arbitrary strings; they can't contain '\0'.
44 * [See hsh.c for a more general symbol flavour.]
45 * Each symbol is associated with a char*, which can point to anything
46 * you want, allowing an arbitrary property list for each symbol.
47 *
48 * The basic operations are:
49 *
50 * new creates symbol table, returns handle
51 * find (symbol) returns char*
52 * insert (symbol,char*) error if symbol already in table
53 * delete (symbol) returns char* if symbol was in table
54 * apply so you can delete all symbols before die()
55 * die destroy symbol table (free up memory)
56 *
57 * Supplementary functions include:
58 *
59 * say how big? what % full?
60 * replace (symbol,newval) report previous value
61 * jam (symbol,value) assert symbol:=value
62 *
63 * You, the caller, have control over errors: this just reports them.
64 *
65 * This package requires malloc(), free().
66 * Malloc(size) returns NULL or address of char[size].
67 * Free(address) frees same.
68 */
69\f
70/*
71 * The code and its structures are re-enterent.
72 * Before you do anything else, you must call hash_new() which will
73 * return the address of a hash-table-control-block (or NULL if there
74 * is not enough memory). You then use this address as a handle of the
75 * symbol table by passing it to all the other hash_...() functions.
76 * The only approved way to recover the memory used by the symbol table
77 * is to call hash_die() with the handle of the symbol table.
78 *
79 * Before you call hash_die() you normally delete anything pointed to
80 * by individual symbols. After hash_die() you can't use that symbol
81 * table again.
82 *
83 * The char* you associate with a symbol may not be NULL (0) because
84 * NULL is returned whenever a symbol is not in the table. Any other
85 * value is OK, except DELETED, #defined below.
86 *
87 * When you supply a symbol string for insertion, YOU MUST PRESERVE THE
88 * STRING until that symbol is deleted from the table. The reason is that
89 * only the address you supply, NOT the symbol string itself, is stored
90 * in the symbol table.
91 *
92 * You may delete and add symbols arbitrarily.
93 * Any or all symbols may have the same 'value' (char *). In fact, these
94 * routines don't do anything with your symbol values.
95 *
96 * You have no right to know where the symbol:char* mapping is stored,
97 * because it moves around in memory; also because we may change how it
98 * works and we don't want to break your code do we? However the handle
99 * (address of struct hash_control) is never changed in
100 * the life of the symbol table.
101 *
102 * What you CAN find out about a symbol table is:
103 * how many slots are in the hash table?
104 * how many slots are filled with symbols?
105 * (total hashes,collisions) for (reads,writes) (*)
106 * All of the above values vary in time.
107 * (*) some of these numbers will not be meaningful if we change the
108 * internals.
109 */
110\f
111/*
112 * I N T E R N A L
113 *
114 * Hash table is an array of hash_entries; each entry is a pointer to a
115 * a string and a user-supplied value 1 char* wide.
116 *
117 * The array always has 2 ** n elements, n>0, n integer.
118 * There is also a 'wall' entry after the array, which is always empty
119 * and acts as a sentinel to stop running off the end of the array.
120 * When the array gets too full, we create a new array twice as large
121 * and re-hash the symbols into the new array, then forget the old array.
122 * (Of course, we copy the values into the new array before we junk the
123 * old array!)
124 *
125 */
126
127#include <stdio.h>
128
129#ifndef FALSE
130#define FALSE (0)
131#define TRUE (!FALSE)
132#endif /* no FALSE yet */
133
134#include <ctype.h>
135#define min(a, b) ((a) < (b) ? (a) : (b))
136
137#include "as.h"
138
139#define error as_fatal
140
141#define DELETED ((char *)1) /* guarenteed invalid address */
142#define START_POWER (11) /* power of two: size of new hash table *//* JF was 6 */
143/* JF These next two aren't used any more. */
144/* #define START_SIZE (64) / * 2 ** START_POWER */
145/* #define START_FULL (32) / * number of entries before table expands */
146#define islive(ptr) (ptr->hash_string && ptr->hash_string!=DELETED)
147 /* above TRUE if a symbol is in entry @ ptr */
148
149#define STAT_SIZE (0) /* number of slots in hash table */
150 /* the wall does not count here */
151 /* we expect this is always a power of 2 */
152#define STAT_ACCESS (1) /* number of hash_ask()s */
153#define STAT__READ (0) /* reading */
154#define STAT__WRITE (1) /* writing */
155#define STAT_COLLIDE (3) /* number of collisions (total) */
156 /* this may exceed STAT_ACCESS if we have */
157 /* lots of collisions/access */
158#define STAT_USED (5) /* slots used right now */
159#define STATLENGTH (6) /* size of statistics block */
160#if STATLENGTH != HASH_STATLENGTH
161Panic! Please make #include "stat.h" agree with previous definitions!
162#endif
163
164/* #define SUSPECT to do runtime checks */
165/* #define TEST to be a test jig for hash...() */
166
167#ifdef TEST /* TEST: use smaller hash table */
168#undef START_POWER
169#define START_POWER (3)
170#undef START_SIZE
171#define START_SIZE (8)
172#undef START_FULL
173#define START_FULL (4)
174#endif
175\f
176/*------------------ plan ---------------------------------- i = internal
177
178struct hash_control * c;
179struct hash_entry * e; i
180int b[z]; buffer for statistics
181 z size of b
182char * s; symbol string (address) [ key ]
183char * v; value string (address) [datum]
184boolean f; TRUE if we found s in hash table i
185char * t; error string; "" means OK
186int a; access type [0...n) i
187
188c=hash_new () create new hash_control
189
190hash_die (c) destroy hash_control (and hash table)
191 table should be empty.
192 doesn't check if table is empty.
193 c has no meaning after this.
194
195hash_say (c,b,z) report statistics of hash_control.
196 also report number of available statistics.
197
198v=hash_delete (c,s) delete symbol, return old value if any.
199 ask() NULL means no old value.
200 f
201
202v=hash_replace (c,s,v) replace old value of s with v.
203 ask() NULL means no old value: no table change.
204 f
205
206t=hash_insert (c,s,v) insert (s,v) in c.
207 ask() return error string.
208 f it is an error to insert if s is already
209 in table.
210 if any error, c is unchanged.
211
212t=hash_jam (c,s,v) assert that new value of s will be v. i
213 ask() it may decide to GROW the table. i
214 f i
215 grow() i
216t=hash_grow (c) grow the hash table. i
217 jam() will invoke JAM. i
218
219?=hash_apply (c,y) apply y() to every symbol in c.
220 y evtries visited in 'unspecified' order.
221
222v=hash_find (c,s) return value of s, or NULL if s not in c.
223 ask()
224 f
225
226f,e=hash_ask() (c,s,a) return slot where s SHOULD live. i
227 code() maintain collision stats in c. i
228
229.=hash_code (c,s) compute hash-code for s, i
230 from parameters of c. i
231
232*/
233\f
234static char hash_found; /* returned by hash_ask() to stop extra */
235 /* testing. hash_ask() wants to return both */
236 /* a slot and a status. This is the status. */
237 /* TRUE: found symbol */
238 /* FALSE: absent: empty or deleted slot */
239 /* Also returned by hash_jam(). */
240 /* TRUE: we replaced a value */
241 /* FALSE: we inserted a value */
242
243static struct hash_entry * hash_ask();
244static int hash_code ();
245static char * hash_grow();
246\f
247/*
248 * h a s h _ n e w ( )
249 *
250 */
251struct hash_control *
252hash_new() /* create a new hash table */
253 /* return NULL if failed */
254 /* return handle (address of struct hash) */
255{
256 register struct hash_control * retval;
257 register struct hash_entry * room; /* points to hash table */
258 register struct hash_entry * wall;
259 register struct hash_entry * entry;
260 register int * ip; /* scan stats block of struct hash_control */
261 register int * nd; /* limit of stats block */
262
263 if (( room = (struct hash_entry *) malloc( sizeof(struct
264 hash_entry)*((1<<START_POWER) + 1) ) ) != NULL)
265 /* +1 for the wall entry */
266 {
267 if (( retval = (struct hash_control *) malloc(sizeof(struct
268 hash_control)) ) != NULL)
269 {
270 nd = retval->hash_stat + STATLENGTH;
271 for (ip=retval->hash_stat; ip<nd; ip++)
272 {
273 *ip = 0;
274 }
275
276 retval -> hash_stat[STAT_SIZE] = 1<<START_POWER;
277 retval -> hash_mask = (1<<START_POWER) - 1;
278 retval -> hash_sizelog = START_POWER;
279 /* works for 1's compl ok */
280 retval -> hash_where = room;
281 retval -> hash_wall =
282 wall = room + (1<<START_POWER);
283 retval -> hash_full = (1<<START_POWER)/2;
284 for (entry=room; entry<=wall; entry++)
285 {
286 entry->hash_string = NULL;
287 }
288 }
289 }
290 else
291 {
292 retval = NULL; /* no room for table: fake a failure */
293 }
294 return(retval); /* return NULL or set-up structs */
295}
296
297/*
298 * h a s h _ d i e ( )
299 *
300 * Table should be empty, but this is not checked.
301 * To empty the table, try hash_apply()ing a symbol deleter.
302 * Return to free memory both the hash table and it's control
303 * block.
304 * 'handle' has no meaning after this function.
305 * No errors are recoverable.
306 */
307void
308hash_die(handle)
309 struct hash_control * handle;
310{
311 free((char *)handle->hash_where);
312 free((char *)handle);
313}
314\f
315/*
316 * h a s h _ s a y ( )
317 *
318 * Return the size of the statistics table, and as many statistics as
319 * we can until either (a) we have run out of statistics or (b) caller
320 * has run out of buffer.
321 * NOTE: hash_say treats all statistics alike.
322 * These numbers may change with time, due to insertions, deletions
323 * and expansions of the table.
324 * The first "statistic" returned is the length of hash_stat[].
325 * Then contents of hash_stat[] are read out (in ascending order)
326 * until your buffer or hash_stat[] is exausted.
327 */
328void
329hash_say(handle,buffer,bufsiz)
330 register struct hash_control * handle;
331 register int buffer[/*bufsiz*/];
332 register int bufsiz;
333{
334 register int * nd; /* limit of statistics block */
335 register int * ip; /* scan statistics */
336
337 ip = handle -> hash_stat;
338 nd = ip + min(bufsiz-1,STATLENGTH);
339 if (bufsiz>0) /* trust nothing! bufsiz<=0 is dangerous */
340 {
341 *buffer++ = STATLENGTH;
342 for (; ip<nd; ip++,buffer++)
343 {
344 *buffer = *ip;
345 }
346 }
347}
348\f
349/*
350 * h a s h _ d e l e t e ( )
351 *
352 * Try to delete a symbol from the table.
353 * If it was there, return its value (and adjust STAT_USED).
354 * Otherwise, return NULL.
355 * Anyway, the symbol is not present after this function.
356 *
357 */
358char * /* NULL if string not in table, else */
359 /* returns value of deleted symbol */
360hash_delete(handle,string)
361 register struct hash_control * handle;
362 register char * string;
363{
364 register char * retval; /* NULL if string not in table */
365 register struct hash_entry * entry; /* NULL or entry of this symbol */
366
367 entry = hash_ask(handle,string,STAT__WRITE);
368 if (hash_found)
369 {
370 retval = entry -> hash_value;
371 entry -> hash_string = DELETED; /* mark as deleted */
372 handle -> hash_stat[STAT_USED] -= 1; /* slots-in-use count */
373#ifdef SUSPECT
374 if (handle->hash_stat[STAT_USED]<0)
375 {
376 error("hash_delete");
377 }
378#endif /* def SUSPECT */
379 }
380 else
381 {
382 retval = NULL;
383 }
384 return(retval);
385}
386\f
387/*
388 * h a s h _ r e p l a c e ( )
389 *
390 * Try to replace the old value of a symbol with a new value.
391 * Normally return the old value.
392 * Return NULL and don't change the table if the symbol is not already
393 * in the table.
394 */
395char *
396hash_replace(handle,string,value)
397 register struct hash_control * handle;
398 register char * string;
399 register char * value;
400{
401 register struct hash_entry * entry;
402 register char * retval;
403
404 entry = hash_ask(handle,string,STAT__WRITE);
405 if (hash_found)
406 {
407 retval = entry -> hash_value;
408 entry -> hash_value = value;
409 }
410 else
411 {
412 retval = NULL;
413 }
414 ;
415 return (retval);
416}
417\f
418/*
419 * h a s h _ i n s e r t ( )
420 *
421 * Insert a (symbol-string, value) into the hash table.
422 * Return an error string, "" means OK.
423 * It is an 'error' to insert an existing symbol.
424 */
425
426char * /* return error string */
427hash_insert(handle,string,value)
428 register struct hash_control * handle;
429 register char * string;
430 register char * value;
431{
432 register struct hash_entry * entry;
433 register char * retval;
434
435 retval = "";
436 if (handle->hash_stat[STAT_USED] > handle->hash_full)
437 {
438 retval = hash_grow(handle);
439 }
440 if ( ! * retval)
441 {
442 entry = hash_ask(handle,string,STAT__WRITE);
443 if (hash_found)
444 {
445 retval = "exists";
446 }
447 else
448 {
449 entry -> hash_value = value;
450 entry -> hash_string = string;
451 handle-> hash_stat[STAT_USED] += 1;
452 }
453 }
454 return(retval);
455}
456\f
457/*
458 * h a s h _ j a m ( )
459 *
460 * Regardless of what was in the symbol table before, after hash_jam()
461 * the named symbol has the given value. The symbol is either inserted or
462 * (its value is) relpaced.
463 * An error message string is returned, "" means OK.
464 *
465 * WARNING: this may decide to grow the hashed symbol table.
466 * To do this, we call hash_grow(), WHICH WILL recursively CALL US.
467 *
468 * We report status internally: hash_found is TRUE if we replaced, but
469 * false if we inserted.
470 */
471char *
472hash_jam(handle,string,value)
473 register struct hash_control * handle;
474 register char * string;
475 register char * value;
476{
477 register char * retval;
478 register struct hash_entry * entry;
479
480 retval = "";
481 if (handle->hash_stat[STAT_USED] > handle->hash_full)
482 {
483 retval = hash_grow(handle);
484 }
485 if (! * retval)
486 {
487 entry = hash_ask(handle,string,STAT__WRITE);
488 if ( ! hash_found)
489 {
490 entry -> hash_string = string;
491 handle->hash_stat[STAT_USED] += 1;
492 }
493 entry -> hash_value = value;
494 }
495 return(retval);
496}
497
498/*
499 * h a s h _ g r o w ( )
500 *
501 * Grow a new (bigger) hash table from the old one.
502 * We choose to double the hash table's size.
503 * Return a human-scrutible error string: "" if OK.
504 * Warning! This uses hash_jam(), which had better not recurse
505 * back here! Hash_jam() conditionally calls us, but we ALWAYS
506 * call hash_jam()!
507 * Internal.
508 */
509static char *
510hash_grow(handle) /* make a hash table grow */
511 struct hash_control * handle;
512{
513 register struct hash_entry * newwall;
514 register struct hash_entry * newwhere;
515 struct hash_entry * newtrack;
516 register struct hash_entry * oldtrack;
517 register struct hash_entry * oldwhere;
518 register struct hash_entry * oldwall;
519 register int temp;
520 int newsize;
521 char * string;
522 char * retval;
523#ifdef SUSPECT
524 int oldused;
525#endif
526
527 /*
528 * capture info about old hash table
529 */
530 oldwhere = handle -> hash_where;
531 oldwall = handle -> hash_wall;
532#ifdef SUSPECT
533 oldused = handle -> hash_stat[STAT_USED];
534#endif
535 /*
536 * attempt to get enough room for a hash table twice as big
537 */
538 temp = handle->hash_stat[STAT_SIZE];
539 if (( newwhere = (struct hash_entry *)
540 xmalloc((long)((temp+temp+1)*sizeof(struct hash_entry)))) != NULL)
541 /* +1 for wall slot */
542 {
543 retval = ""; /* assume success until proven otherwise */
544 /*
545 * have enough room: now we do all the work.
546 * double the size of everything in handle,
547 * note: hash_mask frob works for 1's & for 2's complement machines
548 */
549 handle->hash_mask = handle->hash_mask + handle->hash_mask + 1;
550 handle->hash_stat[STAT_SIZE] <<= 1;
551 newsize = handle->hash_stat[STAT_SIZE];
552 handle->hash_where = newwhere;
553 handle->hash_full <<= 1;
554 handle->hash_sizelog += 1;
555 handle->hash_stat[STAT_USED] = 0;
556 handle->hash_wall =
557 newwall = newwhere + newsize;
558 /*
559 * set all those pesky new slots to vacant.
560 */
561 for (newtrack=newwhere; newtrack <= newwall; newtrack++)
562 {
563 newtrack -> hash_string = NULL;
564 }
565 /*
566 * we will do a scan of the old table, the hard way, using the
567 * new control block to re-insert the data into new hash table.
568 */
569 handle -> hash_stat[STAT_USED] = 0; /* inserts will bump it up to correct */
570 for (oldtrack=oldwhere; oldtrack < oldwall; oldtrack++)
571 {
572 if ( ((string=oldtrack->hash_string) != NULL) && string!=DELETED )
573 {
574 if ( * (retval = hash_jam(handle,string,oldtrack->hash_value) ) )
575 {
576 break;
577 }
578 }
579 }
580#ifdef SUSPECT
581 if ( !*retval && handle->hash_stat[STAT_USED] != oldused)
582 {
583 retval = "hash_used";
584 }
585#endif
586 if (!*retval)
587 {
588 /*
589 * we have a completely faked up control block.
590 * return the old hash table.
591 */
592 free((char *)oldwhere);
593 /*
594 * Here with success. retval is already "".
595 */
596 }
597 }
598 else
599 {
600 retval = "no room";
601 }
602 return(retval);
603}
604\f
605/*
606 * h a s h _ a p p l y ( )
607 *
608 * Use this to scan each entry in symbol table.
609 * For each symbol, this calls (applys) a nominated function supplying the
610 * symbol's value (and the symbol's name).
611 * The idea is you use this to destroy whatever is associted with
612 * any values in the table BEFORE you destroy the table with hash_die.
613 * Of course, you can use it for other jobs; whenever you need to
614 * visit all extant symbols in the table.
615 *
616 * We choose to have a call-you-back idea for two reasons:
617 * asthetic: it is a neater idea to use apply than an explicit loop
618 * sensible: if we ever had to grow the symbol table (due to insertions)
619 * then we would lose our place in the table when we re-hashed
620 * symbols into the new table in a different order.
621 *
622 * The order symbols are visited depends entirely on the hashing function.
623 * Whenever you insert a (symbol, value) you risk expanding the table. If
624 * you do expand the table, then the hashing function WILL change, so you
625 * MIGHT get a different order of symbols visited. In other words, if you
626 * want the same order of visiting symbols as the last time you used
627 * hash_apply() then you better not have done any hash_insert()s or
628 * hash_jam()s since the last time you used hash_apply().
629 *
630 * In future we may use the value returned by your nominated function.
631 * One idea is to abort the scan if, after applying the function to a
632 * certain node, the function returns a certain code.
633 * To be safe, please make your functions of type char *. If you always
634 * return NULL, then the scan will complete, visiting every symbol in
635 * the table exactly once. ALL OTHER RETURNED VALUES have no meaning yet!
636 * Caveat Actor!
637 *
638 * The function you supply should be of the form:
639 * char * myfunct(string,value)
640 * char * string; |* the symbol's name *|
641 * char * value; |* the symbol's value *|
642 * {
643 * |* ... *|
644 * return(NULL);
645 * }
646 *
647 * The returned value of hash_apply() is (char*)NULL. In future it may return
648 * other values. NULL means "completed scan OK". Other values have no meaning
649 * yet. (The function has no graceful failures.)
650 */
651char *
652hash_apply(handle,function)
653 struct hash_control * handle;
654 char* (*function)();
655{
656 register struct hash_entry * entry;
657 register struct hash_entry * wall;
658
659 wall = handle->hash_wall;
660 for (entry = handle->hash_where; entry < wall; entry++)
661 {
662 if (islive(entry)) /* silly code: tests entry->string twice! */
663 {
664 (*function)(entry->hash_string,entry->hash_value);
665 }
666 }
667 return (NULL);
668}
669\f
670/*
671 * h a s h _ f i n d ( )
672 *
673 * Given symbol string, find value (if any).
674 * Return found value or NULL.
675 */
676char *
677hash_find(handle,string) /* return char* or NULL */
678 struct hash_control * handle;
679 char * string;
680{
681 register struct hash_entry * entry;
682 register char * retval;
683
684 entry = hash_ask(handle,string,STAT__READ);
685 if (hash_found)
686 {
687 retval = entry->hash_value;
688 }
689 else
690 {
691 retval = NULL;
692 }
693 return(retval);
694}
695\f
696/*
697 * h a s h _ a s k ( )
698 *
699 * Searches for given symbol string.
700 * Return the slot where it OUGHT to live. It may be there.
701 * Return hash_found: TRUE only if symbol is in that slot.
702 * Access argument is to help keep statistics in control block.
703 * Internal.
704 */
705static struct hash_entry * /* string slot, may be empty or deleted */
706hash_ask(handle,string,access)
707 struct hash_control * handle;
708 char * string;
709 int access; /* access type */
710{
711 register char *string1; /* JF avoid strcmp calls */
712 register char * s;
713 register int c;
714 register struct hash_entry * slot;
715 register int collision; /* count collisions */
716
717 slot = handle->hash_where + hash_code(handle,string); /* start looking here */
718 handle->hash_stat[STAT_ACCESS+access] += 1;
719 collision = 0;
720 hash_found = FALSE;
721 while ( ((s = slot->hash_string) != NULL) && s!=DELETED )
722 {
723 for(string1=string;;) {
724 if((c= *s++) == 0) {
725 if(!*string1)
726 hash_found = TRUE;
727 break;
728 }
729 if(*string1++!=c)
730 break;
731 }
732 if(hash_found)
733 break;
734 collision++;
735 slot++;
736 }
737 /*
738 * slot: return:
739 * in use: we found string slot
740 * at empty:
741 * at wall: we fell off: wrap round ????
742 * in table: dig here slot
743 * at DELETED: dig here slot
744 */
745 if (slot==handle->hash_wall)
746 {
747 slot = handle->hash_where; /* now look again */
748 while( ((s = slot->hash_string) != NULL) && s!=DELETED )
749 {
750 for(string1=string;*s;string1++,s++) {
751 if(*string1!=*s)
752 break;
753 }
754 if(*s==*string1) {
755 hash_found = TRUE;
756 break;
757 }
758 collision++;
759 slot++;
760 }
761 /*
762 * slot: return:
763 * in use: we found it slot
764 * empty: wall: ERROR IMPOSSIBLE !!!!
765 * in table: dig here slot
766 * DELETED:dig here slot
767 */
768 }
769/* fprintf(stderr,"hash_ask(%s)->%d(%d)\n",string,hash_code(handle,string),collision); */
770 handle -> hash_stat[STAT_COLLIDE+access] += collision;
771 return(slot); /* also return hash_found */
772}
773\f
774/*
775 * h a s h _ c o d e
776 *
777 * Does hashing of symbol string to hash number.
778 * Internal.
779 */
780static int
781hash_code(handle,string)
782 struct hash_control * handle;
783 register char * string;
784{
785 register long h; /* hash code built here */
786 register long c; /* each character lands here */
787 register int n; /* Amount to shift h by */
788
789 n = (handle->hash_sizelog - 3);
790 h = 0;
791 while ((c = *string++) != 0)
792 {
793 h += c;
794 h = (h<<3) + (h>>n) + c;
795 }
796 return (h & handle->hash_mask);
797}
798\f
799/*
800 * Here is a test program to exercise above.
801 */
802#ifdef TEST
803
804#define TABLES (6) /* number of hash tables to maintain */
805 /* (at once) in any testing */
806#define STATBUFSIZE (12) /* we can have 12 statistics */
807
808int statbuf[STATBUFSIZE]; /* display statistics here */
809char answer[100]; /* human farts here */
810char * hashtable[TABLES]; /* we test many hash tables at once */
811char * h; /* points to curent hash_control */
812char ** pp;
813char * p;
814char * name;
815char * value;
816int size;
817int used;
818char command;
819int number; /* number 0:TABLES-1 of current hashed */
820 /* symbol table */
821
822main()
823{
824 char (*applicatee());
825 char * hash_find();
826 char * destroy();
827 char * what();
828 struct hash_control * hash_new();
829 char * hash_replace();
830 int * ip;
831
832 number = 0;
833 h = 0;
834 printf("type h <RETURN> for help\n");
835 for(;;)
836 {
837 printf("hash_test command: ");
838 gets(answer);
839 command = answer[0];
840 if (isupper(command)) command = tolower(command); /* ecch! */
841 switch (command)
842 {
843 case '#':
844 printf("old hash table #=%d.\n",number);
845 whattable();
846 break;
847 case '?':
848 for (pp=hashtable; pp<hashtable+TABLES; pp++)
849 {
850 printf("address of hash table #%d control block is %xx\n"
851 ,pp-hashtable,*pp);
852 }
853 break;
854 case 'a':
855 hash_apply(h,applicatee);
856 break;
857 case 'd':
858 hash_apply(h,destroy);
859 hash_die(h);
860 break;
861 case 'f':
862 p = hash_find(h,name=what("symbol"));
863 printf("value of \"%s\" is \"%s\"\n",name,p?p:"NOT-PRESENT");
864 break;
865 case 'h':
866 printf("# show old, select new default hash table number\n");
867 printf("? display all hashtable control block addresses\n");
868 printf("a apply a simple display-er to each symbol in table\n");
869 printf("d die: destroy hashtable\n");
870 printf("f find value of nominated symbol\n");
871 printf("h this help\n");
872 printf("i insert value into symbol\n");
873 printf("j jam value into symbol\n");
874 printf("n new hashtable\n");
875 printf("r replace a value with another\n");
876 printf("s say what %% of table is used\n");
877 printf("q exit this program\n");
878 printf("x delete a symbol from table, report its value\n");
879 break;
880 case 'i':
881 p = hash_insert(h,name=what("symbol"),value=what("value"));
882 if (*p)
883 {
884 printf("symbol=\"%s\" value=\"%s\" error=%s\n",name,value,p);
885 }
886 break;
887 case 'j':
888 p = hash_jam(h,name=what("symbol"),value=what("value"));
889 if (*p)
890 {
891 printf("symbol=\"%s\" value=\"%s\" error=%s\n",name,value,p);
892 }
893 break;
894 case 'n':
895 h = hashtable[number] = (char *) hash_new();
896 break;
897 case 'q':
898 exit();
899 case 'r':
900 p = hash_replace(h,name=what("symbol"),value=what("value"));
901 printf("old value was \"%s\"\n",p?p:"{}");
902 break;
903 case 's':
904 hash_say(h,statbuf,STATBUFSIZE);
905 for (ip=statbuf; ip<statbuf+STATBUFSIZE; ip++)
906 {
907 printf("%d ",*ip);
908 }
909 printf("\n");
910 break;
911 case 'x':
912 p = hash_delete(h,name=what("symbol"));
913 printf("old value was \"%s\"\n",p?p:"{}");
914 break;
915 default:
916 printf("I can't understand command \"%c\"\n",command);
917 break;
918 }
919 }
920}
921
922char *
923what(description)
924 char * description;
925{
926 char * retval;
927 char * malloc();
928
929 printf(" %s : ",description);
930 gets(answer);
931 /* will one day clean up answer here */
932 retval = malloc(strlen(answer)+1);
933 if (!retval)
934 {
935 error("room");
936 }
937 (void)strcpy(retval,answer);
938 return(retval);
939}
940
941char *
942destroy(string,value)
943 char * string;
944 char * value;
945{
946 free(string);
947 free(value);
948 return(NULL);
949}
950
951
952char *
953applicatee(string,value)
954 char * string;
955 char * value;
956{
957 printf("%.20s-%.20s\n",string,value);
958 return(NULL);
959}
960
961whattable() /* determine number: what hash table to use */
962 /* also determine h: points to hash_control */
963{
964
965 for (;;)
966 {
967 printf(" what hash table (%d:%d) ? ",0,TABLES-1);
968 gets(answer);
969 sscanf(answer,"%d",&number);
970 if (number>=0 && number<TABLES)
971 {
972 h = hashtable[number];
973 if (!h)
974 {
975 printf("warning: current hash-table-#%d. has no hash-control\n",number);
976 }
977 return;
978 }
979 else
980 {
981 printf("invalid hash table number: %d\n",number);
982 }
983 }
984}
985
986
987
988#endif /* #ifdef TEST */
989
990/* end: hash.c */