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1/*
2 * Written by Bodo Moeller for the OpenSSL project.
3 */
4/* Copyright 2011 Google Inc.
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 *
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 */
19
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20#include <openssl/opensslconf.h>
21#ifndef OPENSSL_NO_EC_NISTP_64_GCC_128
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22
23/*
24 * Common utility functions for ecp_nistp224.c, ecp_nistp256.c, ecp_nistp521.c.
25 */
26
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27# include <stddef.h>
28# include "ec_lcl.h"
3e00b4c9 29
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30/*
31 * Convert an array of points into affine coordinates. (If the point at
32 * infinity is found (Z = 0), it remains unchanged.) This function is
33 * essentially an equivalent to EC_POINTs_make_affine(), but works with the
34 * internal representation of points as used by ecp_nistp###.c rather than
35 * with (BIGNUM-based) EC_POINT data structures. point_array is the
36 * input/output buffer ('num' points in projective form, i.e. three
37 * coordinates each), based on an internal representation of field elements
38 * of size 'felem_size'. tmp_felems needs to point to a temporary array of
39 * 'num'+1 field elements for storage of intermediate values.
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40 */
41void ec_GFp_nistp_points_make_affine_internal(size_t num, void *point_array,
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42 size_t felem_size,
43 void *tmp_felems,
44 void (*felem_one) (void *out),
45 int (*felem_is_zero) (const void
46 *in),
47 void (*felem_assign) (void *out,
48 const void
49 *in),
50 void (*felem_square) (void *out,
51 const void
52 *in),
53 void (*felem_mul) (void *out,
54 const void
55 *in1,
56 const void
57 *in2),
58 void (*felem_inv) (void *out,
59 const void
60 *in),
61 void (*felem_contract) (void
62 *out,
63 const
64 void
65 *in))
66{
67 int i = 0;
3e00b4c9 68
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69# define tmp_felem(I) (&((char *)tmp_felems)[(I) * felem_size])
70# define X(I) (&((char *)point_array)[3*(I) * felem_size])
71# define Y(I) (&((char *)point_array)[(3*(I) + 1) * felem_size])
72# define Z(I) (&((char *)point_array)[(3*(I) + 2) * felem_size])
3e00b4c9 73
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74 if (!felem_is_zero(Z(0)))
75 felem_assign(tmp_felem(0), Z(0));
76 else
77 felem_one(tmp_felem(0));
78 for (i = 1; i < (int)num; i++) {
79 if (!felem_is_zero(Z(i)))
80 felem_mul(tmp_felem(i), tmp_felem(i - 1), Z(i));
81 else
82 felem_assign(tmp_felem(i), tmp_felem(i - 1));
83 }
84 /*
85 * Now each tmp_felem(i) is the product of Z(0) .. Z(i), skipping any
86 * zero-valued factors: if Z(i) = 0, we essentially pretend that Z(i) = 1
87 */
3e00b4c9 88
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89 felem_inv(tmp_felem(num - 1), tmp_felem(num - 1));
90 for (i = num - 1; i >= 0; i--) {
91 if (i > 0)
92 /*
93 * tmp_felem(i-1) is the product of Z(0) .. Z(i-1), tmp_felem(i)
94 * is the inverse of the product of Z(0) .. Z(i)
95 */
96 /* 1/Z(i) */
97 felem_mul(tmp_felem(num), tmp_felem(i - 1), tmp_felem(i));
98 else
99 felem_assign(tmp_felem(num), tmp_felem(0)); /* 1/Z(0) */
3e00b4c9 100
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101 if (!felem_is_zero(Z(i))) {
102 if (i > 0)
103 /*
104 * For next iteration, replace tmp_felem(i-1) by its inverse
105 */
106 felem_mul(tmp_felem(i - 1), tmp_felem(i), Z(i));
3e00b4c9 107
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108 /*
109 * Convert point (X, Y, Z) into affine form (X/(Z^2), Y/(Z^3), 1)
110 */
111 felem_square(Z(i), tmp_felem(num)); /* 1/(Z^2) */
112 felem_mul(X(i), X(i), Z(i)); /* X/(Z^2) */
113 felem_mul(Z(i), Z(i), tmp_felem(num)); /* 1/(Z^3) */
114 felem_mul(Y(i), Y(i), Z(i)); /* Y/(Z^3) */
115 felem_contract(X(i), X(i));
116 felem_contract(Y(i), Y(i));
117 felem_one(Z(i));
118 } else {
119 if (i > 0)
120 /*
121 * For next iteration, replace tmp_felem(i-1) by its inverse
122 */
123 felem_assign(tmp_felem(i - 1), tmp_felem(i));
124 }
125 }
126}
3e00b4c9 127
1d97c843 128/*-
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129 * This function looks at 5+1 scalar bits (5 current, 1 adjacent less
130 * significant bit), and recodes them into a signed digit for use in fast point
131 * multiplication: the use of signed rather than unsigned digits means that
132 * fewer points need to be precomputed, given that point inversion is easy
133 * (a precomputed point dP makes -dP available as well).
134 *
135 * BACKGROUND:
136 *
137 * Signed digits for multiplication were introduced by Booth ("A signed binary
138 * multiplication technique", Quart. Journ. Mech. and Applied Math., vol. IV,
139 * pt. 2 (1951), pp. 236-240), in that case for multiplication of integers.
140 * Booth's original encoding did not generally improve the density of nonzero
141 * digits over the binary representation, and was merely meant to simplify the
142 * handling of signed factors given in two's complement; but it has since been
143 * shown to be the basis of various signed-digit representations that do have
144 * further advantages, including the wNAF, using the following general approach:
145 *
146 * (1) Given a binary representation
147 *
148 * b_k ... b_2 b_1 b_0,
149 *
150 * of a nonnegative integer (b_k in {0, 1}), rewrite it in digits 0, 1, -1
151 * by using bit-wise subtraction as follows:
152 *
153 * b_k b_(k-1) ... b_2 b_1 b_0
154 * - b_k ... b_3 b_2 b_1 b_0
155 * -------------------------------------
156 * s_k b_(k-1) ... s_3 s_2 s_1 s_0
157 *
158 * A left-shift followed by subtraction of the original value yields a new
159 * representation of the same value, using signed bits s_i = b_(i+1) - b_i.
160 * This representation from Booth's paper has since appeared in the
161 * literature under a variety of different names including "reversed binary
162 * form", "alternating greedy expansion", "mutual opposite form", and
163 * "sign-alternating {+-1}-representation".
164 *
165 * An interesting property is that among the nonzero bits, values 1 and -1
166 * strictly alternate.
167 *
168 * (2) Various window schemes can be applied to the Booth representation of
169 * integers: for example, right-to-left sliding windows yield the wNAF
170 * (a signed-digit encoding independently discovered by various researchers
171 * in the 1990s), and left-to-right sliding windows yield a left-to-right
172 * equivalent of the wNAF (independently discovered by various researchers
173 * around 2004).
174 *
175 * To prevent leaking information through side channels in point multiplication,
176 * we need to recode the given integer into a regular pattern: sliding windows
177 * as in wNAFs won't do, we need their fixed-window equivalent -- which is a few
178 * decades older: we'll be using the so-called "modified Booth encoding" due to
179 * MacSorley ("High-speed arithmetic in binary computers", Proc. IRE, vol. 49
180 * (1961), pp. 67-91), in a radix-2^5 setting. That is, we always combine five
181 * signed bits into a signed digit:
182 *
183 * s_(4j + 4) s_(4j + 3) s_(4j + 2) s_(4j + 1) s_(4j)
184 *
185 * The sign-alternating property implies that the resulting digit values are
186 * integers from -16 to 16.
187 *
188 * Of course, we don't actually need to compute the signed digits s_i as an
189 * intermediate step (that's just a nice way to see how this scheme relates
190 * to the wNAF): a direct computation obtains the recoded digit from the
191 * six bits b_(4j + 4) ... b_(4j - 1).
192 *
193 * This function takes those five bits as an integer (0 .. 63), writing the
194 * recoded digit to *sign (0 for positive, 1 for negative) and *digit (absolute
195 * value, in the range 0 .. 8). Note that this integer essentially provides the
196 * input bits "shifted to the left" by one position: for example, the input to
197 * compute the least significant recoded digit, given that there's no bit b_-1,
198 * has to be b_4 b_3 b_2 b_1 b_0 0.
199 *
200 */
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201void ec_GFp_nistp_recode_scalar_bits(unsigned char *sign,
202 unsigned char *digit, unsigned char in)
203{
204 unsigned char s, d;
3e00b4c9 205
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206 s = ~((in >> 5) - 1); /* sets all bits to MSB(in), 'in' seen as
207 * 6-bit value */
208 d = (1 << 6) - in - 1;
209 d = (d & s) | (in & ~s);
210 d = (d >> 1) + (d & 1);
3e00b4c9 211
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212 *sign = s & 1;
213 *digit = d;
214}
3e00b4c9 215#else
0f113f3e 216static void *dummy = &dummy;
3e00b4c9 217#endif