BACKGROUND_RED,
BACKGROUND_GREEN,
BACKGROUND_BLUE,
+ BACKGROUND_STRING_TERMINATOR,
} BackgroundColorState;
typedef struct BackgroundColorContext {
return 1; /* success! */
context->state = BACKGROUND_TEXT;
- } else {
+ } else if (c == '\x1b')
+ context->state = context->blue_bits > 0 ? BACKGROUND_STRING_TERMINATOR : BACKGROUND_TEXT;
+ else {
int d = unhexchar(c);
if (d < 0 || context->blue_bits >= sizeof(context->blue)*8)
context->state = BACKGROUND_TEXT;
}
}
break;
+
+ case BACKGROUND_STRING_TERMINATOR:
+ if (c == '\\')
+ return 1; /* success! */
+
+ context->state = c == ']' ? BACKGROUND_ESCAPE : BACKGROUND_TEXT;
+ break;
+
}
/* Reset any colors we might have picked up */
- if (context->state == BACKGROUND_TEXT) {
+ if (IN_SET(context->state, BACKGROUND_TEXT, BACKGROUND_ESCAPE)) {
/* reset color */
context->red = context->green = context->blue = 0;
context->red_bits = context->green_bits = context->blue_bits = 0;