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1caeb33c 1Coding Guidelines for Contributing to PowerDNS
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2----------------------------------------------
3
b638b4d2 4Thank you for you interest in contributing to the PowerDNS project.
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5This document describes the general coding guidelines to keep in mind when contributing code to our code base.
6It does assume that you have already read the contributing document at [CONTRIBUTING.md](https://github.com/PowerDNS/pdns/blob/master/CONTRIBUTING.md).
8f7dc5e9 7
1caeb33c 8# High-level Guidelines
8f7dc5e9 9
de2fa487 10* Although the codebase does not consistently have them, [docblocks](https://www.doxygen.nl/manual/docblocks.html) on functions and classes are appreciated.
8f7dc5e9 11* Never hesitate to write comments on anything that might not be immediately clear just from reading the code.
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12* When adding whole new things, consider putting them in a `pdns::X` namespace.
13 Look for `namespace pdns` in the codebase for examples.
8f7dc5e9 14
1caeb33c 15# Memory Handling
8f7dc5e9 16
0044dbdb 17The memory model in C++, inherited from the C era, is very powerful but also very error-prone.
4c7ea093 18Several features are available in modern C++ (11 and up) to make it possible to avoid most of the pitfalls, while conserving the same level of performance.
8f7dc5e9 19
4c7ea093 20Most of the issues related to memory allocation (memory leaks, use-after-free) can be solved by using standard containers, or taking advantage of RAII and smart pointers, which take care of destroying objects when it is not used anymore.
8f7dc5e9 21
1caeb33c 22## Stack-based Memory Allocation
8f7dc5e9 23
b638b4d2 24Default allocations, when declaring a variable local to a function for example, are done on the stack instead of doing a dynamic allocation on the heap.
4c7ea093 25Allocating objects on the stack is faster, especially in threaded programs, and provides the benefit that objects are automatically destroyed when the function exits.
8f7dc5e9 26
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27One caveat that the programmer needs to be aware of is the size of the object in order to not exceed the space available on the stack, which would corrupt other objects in memory and could lead to a crash, or even execution of arbitrary code.
28This is especially true in the Recursor which uses a custom mechanism for stack-switching in user-space and thus has a reduced stack size.
8f7dc5e9 29
1caeb33c 30### Variable-Length Arrays (VLAs)
8f7dc5e9 31
b638b4d2 32In order to avoid smashing the stack, special care should be taken to limit the depth of function calls that, for example, can grow quickly with recursion.
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33A second common source of stack smashing is the use of Variable-Length Arrays (VLAs), whose size is determined at runtime and is therefore very hard to predict.
34The C++ language does not support VLAs but a lot of compilers inherit such support from C99, so it is possible to use them by accident.
b638b4d2 35PowerDNS strictly forbids the use of VLAs, as does the Linux kernel, and enforces that with the `-Werror=vla` compiler flag.
8f7dc5e9 36
1caeb33c 37### C-style Arrays
8f7dc5e9 38
4c7ea093 39While you might still find some uses of C-style arrays in the existing code base, we are actively trying to get rid of them. One example is as follows:
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40
41```C++
42somestruct buffer[12];
43auto bufferSize = sizeof(buffer) / sizeof(*buffer);
44auto& firstElement = buffer[0];
45```
46
4c7ea093 47It is immediately obvious that computing the actual number of elements is error-prone, because `sizeof()` does not return the number of elements but the total memory space used by the array.
b638b4d2 48Another obvious issue is that accesses to the array are not bound-checked.
4c7ea093 49These are not the only drawbacks of C-style arrays, but are bad enough already to justify getting rid of them.
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50
51The modern C++ way is to use `std::array`s:
52
53```C++
54std::array<somestruct, 12> buffer;
55auto bufferSize = buffer.size();
56auto& firstElement = buffer.at(0);
57```
58
1caeb33c 59### `alloca`
8f7dc5e9 60
4c7ea093 61The use of `alloca()` is forbidden in the code base because it is too easy to smash the stack.
8f7dc5e9 62
c80f3f9b 63## Resource Acquisition Is Initialization (RAII)
8f7dc5e9 64
b638b4d2 65Resource acquisition is initialization ([RAII](https://en.cppreference.com/w/cpp/language/raii)) is one of the fundamental concepts in C++.
0044dbdb 66Resources are allocated during the construction of an object and destroyed when the object is itself destructed.
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67It means that if an object is correctly designed, the resources associated with it cannot survive its lifetime. In other words, the resources associated with a correctly designed object are owned by the object and cannot outlive it.
68Since stack-allocated objects, like local variables in a function, are automatically destroyed when a function exits, be it by reaching the last line, calling return or throwing an exception, it makes it possible to ensure that resources are always properly destroyed by wrapping them in an object.
8f7dc5e9 69
b638b4d2 70We describe the use of smart pointers, containers and other wrappers for that purpose below, but first a few words of caution.
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71Resources stored in a object are only tied to this object if the constructor executes fully and completes properly.
72If an exception is raised in the constructor's body, the object is not created and therefore the destructor will not be called.
73This means that if the object has non-object members holding resources, like raw file descriptors or raw C-style pointers, they need to be explicitly released before raising the exception, otherwise they are lost or leaked.
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74
75```C++
b638b4d2 76class BadFileDescriptorWrapper
8f7dc5e9 77{
b638b4d2 78 BadFileDescriptorWrapper()
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79 {
80 d_fd = open(...);
81 if (something) {
21522247 82 throw std::runtime_error(...); // WRONG, DO NOT DO THIS!
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83 }
84 ...
85 }
1000a4c8 86
b638b4d2 87 ~BadFileDescriptorWrapper()
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88 {
89 if (d_fd > 0) {
90 close(d_fd);
91 d_fd = -1;
92 }
93 }
1000a4c8 94
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95 int getHandle() const
96 {
97 return d_fd;
98 }
1000a4c8 99
8f7dc5e9 100private:
1000a4c8 101 int d_fd{-1};
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102};
103```
104
4c7ea093 105The use of smart pointers can be a solution to most resource leakage problems, but otherwise the only way is to be careful about exceptions in constructors:
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106
107```C++
051e194a 108GoodFileDescriptorWrapper()
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109{
110 d_fd = open(...);
111 if (something) {
112 close(d_fd);
de2fa487 113 d_fd = -1;
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114 throw std::runtime_error(...);
115 }
116 ...
117}
118```
119
1caeb33c 120## Smart Pointers
8f7dc5e9 121
4c7ea093 122There is almost no good reason to not use a smart pointer when doing dynamic memory allocation.
b638b4d2 123Smart pointers will keep track of whether the dynamically allocated object is still used, and destroy it when the last user goes away.
8f7dc5e9 124
4c7ea093 125Using raw pointers quickly results in security issues, ranging from memory leaks to arbitrary code execution.
0044dbdb 126Examples of such issues can be found in the following PowerDNS security advisories:
8f7dc5e9 127
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128* [2017-07: Memory leak in DNSSEC parsing](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2017-07.html)
129* [2018-04: Crafted answer can cause a denial of service](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2018-04.html)
8f7dc5e9 130
b638b4d2 131Most allocations should be wrapped in a `std::unique_ptr`, using `make_unique`.
4c7ea093 132There can only be one owner at any given time, as opposed to shared pointers, but the ownership can be passed along using `std::move()` if needed.
8f7dc5e9 133
b638b4d2 134If the dynamically allocated object needs to be referenced in several places, the use of a `std::shared_ptr` is advised instead, via `std::make_shared`.
8f7dc5e9 135
4c7ea093 136The use of `make_*` methods has three advantages:
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138* They result in a single allocation for `shared_ptr`s, instead of two otherwise ;
139* They avoid duplicating the type name ;
140* They prevent a possible issue if an exception is raised with temporaries.
8f7dc5e9 141
4c7ea093 142They also make is easier to spot raw pointers by searching or `grep`ping for "new" and "delete" throughout the code :)
8f7dc5e9 143
4c7ea093 144Please note, however, that while unique pointers are as cheap as raw pointers, shared pointers are much more expensive.
b638b4d2 145That is because they need to use atomic operations to update their internal counters, so making a copy of a shared pointer is expensive.
0044dbdb 146Passing one by reference is cheap, however.
8f7dc5e9 147
1caeb33c 148### Shared Pointers
8f7dc5e9 149
4c7ea093 150An important thing to be aware of with shared pointers is that making a new copy or releasing a shared pointer, thus updating its internal reference counter, is atomic and therefore thread-safe.
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151Altering the content of the object pointed to is not, though, and is subject to the usual locking methods.
152The often misunderstood part is that updating the target of the shared pointer is not thread-safe.
de2fa487 153Basically, you can copy the shared pointer from multiple threads at once, and then each thread can assign a new target to its own copy safely, like this:
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154
155```C++
156auto ptr = std::make_shared<int>(4);
157for (auto idx = 0; idx < 10 ; idx++){
1000a4c8 158 std::thread([ptr]{ auto copy = ptr; }).detach(); // ok, only mutates the control block
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159}
160```
161
b638b4d2 162But there is a race if one thread updates the exact same smart pointer that another thread is trying to read:
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163
164```c++
165auto ptr = std::make_shared<int>(4);
166
167std::thread threadA([&ptr]{
168 ptr = std::make_shared<int>(10);
169});
1000a4c8 170
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171std::thread threadB([&ptr]{
172 ptr = std::make_shared<int>(20);
173});
174```
175
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176That unfortunately means that we still need some locking with shared pointers.
177C++11 defines atomic compare/exchange operations for `std::shared_ptr`, but they are implemented in `libstdc++` by global mutexes and are therefore not lock-free.
8f7dc5e9 178
1caeb33c 179### Wrapping C Pointers
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180
181Smart pointers can also be used to wrap C-pointers, such as `FILE*` pointers:
182
183```c++
5fcab931 184auto fp = std::unique_ptr<FILE, decltype(&std::fclose)>(fopen(certificateFile.c_str(), "r"), std::fclose);
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185```
186
187It also works with types from external C libraries, like OpenSSL:
188
189```c++
190auto cert = std::unique_ptr<X509, decltype(&X509_free)>(PEM_read_X509_AUX(fp.get(), nullptr, nullptr, nullptr), X509_free);
191```
192
0044dbdb 193Unfortunately there are a few cases where smart pointers cannot be used.
b638b4d2 194In the PowerDNS products, these cases have been mostly reduced to a few select classes, like the `pdns::channel` ones, that are used to pass pointers to a different thread by writing them to a pipe, as is done for example by the query distributors of the auth and the rec.
8f7dc5e9 195
b638b4d2 196When smart pointers cannot be used, special care should be taken to:
8f7dc5e9 197
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198* Make sure that every exit point frees the allocated memory (early return, goto, exceptions..) ;
199* Set the pointer to `nullptr` right after the deallocation, so we can avoid use-after-free vulnerabilities and crash the program instead ;
200* Do not mix `malloc` with `delete`, or `new` with `free` (destructors are, at the very least, not run in such cases) ;
201* Do not mix array allocations (`new[]`) with a non-array `delete` (vs `delete[]`).
8f7dc5e9 202
1caeb33c 203## Pointer Arithmetic
8f7dc5e9 204
0044dbdb 205It is very common to use pointer arithmetic to calculate a position in a buffer, or to test whether a given offset is outside of a given buffer.
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206Unfortunately it is quite easy to trigger undefined behaviour when doing so because the C++ standard does not allow pointer arithmetic pointing inside an object, except for arrays where it is also permitted to point one element past the end.
207Still, that undefined behaviour is mostly harmless, but it might lead to real issue on some platforms.
8f7dc5e9 208
b638b4d2 209One such example occurred in dnsdist: [2017-01: Crafted backend responses can cause a denial of service](https://dnsdist.org/security-advisories/powerdns-advisory-for-dnsdist-2017-01.html)
8f7dc5e9 210
b638b4d2 211In that case, a pointer was set to the start of a buffer plus a given length, to see whether the result would go past another pointer that was set to the end of the buffer.
0044dbdb 212Unfortunately, if the start of the buffer is at a very high virtual address, the result of the addition might overflow and wrap around, causing the check to become true and leading to either a crash or the reading of unrelated memory.
21522247 213While very unlikely on a 64 bits platform, it could happen on 32 bits platform.
8f7dc5e9 214
b638b4d2 215This kind of issue is best avoided by the use of containers to avoid the need for pointer arithmetic, or by being very careful to only add checked offsets to a pointer.
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216
217### Containers
218
4c7ea093 219The use of containers like `vector`, `map` or `set` has several advantages in terms of security:
8f7dc5e9 220
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221* Memory allocations are handled by the container itself ;
222* It prevents a disconnect between the actual size and the variable tracking that size ;
223* It provides safe (and fast) operations like comparisons, iterators, etc..
8f7dc5e9 224
b638b4d2 225One issue that could have been prevented by the use of a container can be found in the following advisory: [2018-09: Crafted query can cause a denial of service](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2018-09.html)
8f7dc5e9 226
0044dbdb 227The use of a container and its corresponding `at()` operator would have prevented an out-of-bounds read since calling `at()` on an invalid offset results in an exception being raised.
b638b4d2 228The cost of using `at()` is negligible for most use cases, and can be avoided by using the `[]` operator in the rare case when the cost cannot be afforded.
4c7ea093 229Note that several Linux distributions now build with `-Wp,-D_GLIBCXX_ASSERTIONS` enabled by default, which turns on cheap range checks for C++ arrays, vectors, and strings.
8f7dc5e9 230
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231Regarding performance, it is advised to [`reserve()`](https://en.cppreference.com/w/cpp/container/vector/reserve) the needed size in advance when a rough estimate is known to avoid reallocations and copies. It usually triggers the allocation of enough memory to hold the requested number of items but does not increase the size of the container as reported by `size()`.
232Calling [`resize()`](https://en.cppreference.com/w/cpp/container/vector/resize) in advance is not advised, though, as it makes it harder to exactly know what is in the container in case of early returns or exceptions.
8f7dc5e9 233
b638b4d2 234In C++11, move operators make it possible to cheaply get the contents of a container into a different variable if needed.
8f7dc5e9 235
0044dbdb 236The need to pass a subset of a container without copying it often leads to passing a pointer to an array of chars along with a size.
de2fa487 237Introduced in C++14, `views` provide a nice way to borrow the content of a container to pass it to a function, without any copying or dynamic memory allocation. The basic `string_view` class provides that feature for a container of chars.
8f7dc5e9 238
1caeb33c 239# Threads and Concurrency
8f7dc5e9 240
0044dbdb 241All of our products use threading to be able to take advantage of the increasing number of cores on modern CPUs.
b638b4d2 242This inevitably leads to the question of how to synchronise data accesses between threads.
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243Most objects, like containers, cannot be accessed from more than one thread at once.
244Even `const` methods on containers might not be thread-safe.
245For example getting the `size()` of a container might not be thread-safe if a different thread might be writing to the container.
246Some functions might also not be thread-safe, for example if they have a static non-const variable.
8f7dc5e9 247
0044dbdb 248We currently use three solutions, depending on the use-case.
4c7ea093 249The first one is used when we only need to share some kind of counter or gauge, and involves the use of `std::atomic` which allows atomic operations to be performed from different threads without locking. More on that later.
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250The second one is the "share nothing" approach, where each thread has its own data (using `thread_local`, for example), avoiding the need for data synchronization.
251When a thread needs to communicate with another one, it might use a `pdns::channel` to pass a pointer to that second thread.
0044dbdb 252That works quite well but sometimes sharing data is much more efficient than the alternative.
8f7dc5e9 253
21522247 254For cases where sharing the data between threads is needed, we use the classic locking approach, using either a simple mutex or read-write lock, depending on the use case.
8f7dc5e9 255
b638b4d2 256## Locks
8f7dc5e9 257
b638b4d2 258Locks allow a thread of execution to ensure that no other thread will try to access the code path or data they protect at the same time.
8f7dc5e9 259
b638b4d2 260There are a few pitfalls to avoid when using locks:
8f7dc5e9 261
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262* Failing to release a lock, which can be avoided by using wrappers like `std::lock_guard`, `std::unique_lock` and our own wrappers: `LockGuarded` and `SharedLockGuarded` in `lock.hh` ;
263* High contention, where threads are blocked for a long time while waiting to acquire a lock.
264 This can be solved by carefully examining the portion of code that really needs to hold the lock, making the critical path shorter or faster, or by using sharding which basically divides the data protected by the lock into several pieces, each of them protected by its own lock ;
265* Dead-locks, which occur for example when thread 1 acquires lock 1 and wants to acquire lock 2, which is already acquired by thread 2, itself currently waiting to acquire lock 1.
266 This can be avoided by a better design of the locking mechanism, and assuring that locks are always acquired in the same order if more than one lock is required. Abstracting multiple locks away into a class with a small state machine that locks and unlocks both in the correct sequence and checks that they are always in a valid in-tandem state may prove to be a less error-prone approach while also improving readability and ergonomics.
8f7dc5e9 267
b638b4d2 268There are several types of locks:
8f7dc5e9 269
21522247 270* Spinlocks are very fast but are busy-waiting, meaning that they do not pause, but instead repetitively try to get hold of the lock, using 100% of one core, doing so unless preempted by the OS ;
0044dbdb 271 So they are only suited for locks that are almost never contented ;
9b9555a9 272* A mutex is a very simple lock.
b638b4d2 273 In most implementations it is a very fast lock, implemented in user-space on recent Linux kernels and glibc ;
9b9555a9 274* A read-write lock (RW-lock) allows several threads to acquire it in read mode, but only one thread can acquire it in write mode.
b638b4d2 275 This is suited when most accesses are read-only and writes are rare and do not take too long.
21522247 276 Otherwise, a mutex might actually be faster.
8f7dc5e9 277
b638b4d2 278One quick word about condition variables, that allow a thread to notify one or more threads waiting for a condition to happen.
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279A thread should acquire a mutex using a `std::unique_lock` and call the `wait()` method of the condition variable.
280This is a very useful mechanism but one must be careful about two things:
8f7dc5e9 281
9b9555a9 282* The producer thread can either wake only one thread or all threads waiting on the condition variable.
0044dbdb 283 Waking up several threads if only one has something to do (known as a "thundering herd") is bad practice, but there are some cases where it makes sense ;
9b9555a9 284* A consumer thread might be waken up spuriously, which can be avoided by passing a predicate (which can be as simple as a small lambda function) to `wait()`.
8f7dc5e9 285
b638b4d2 286Our wrappers, `LockGuarded`, `SharedLockGuarded` in `lock.hh`, should always be preferred over other solutions.
0044dbdb 287They provide a way to wrap any data structure as protected by a lock (mutex or shared mutex), while making it immediately clear which data is protected by that lock, and preventing any access to the data without holding the lock.
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288
289For example, to protect a set of integers with a simple mutex:
290
291```c++
292LockGuarded<std::set<int>> d_data;
293```
294
295or with a shared mutex instead:
296
297```c+++
298SharedLockGuarded<std::set<int>> d_data;
299```
300
301Then the only way to access the data is to call the `lock()`, `read_only_lock()` or `try_lock()` methods for the simple case, or the `read_lock()`, `write_lock()`, `try_read_lock()` or `try_write_lock()` for the shared one.
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302Doing so will return a "holder" object, which provides access to the protected data, checking that the lock has really been acquired if needed (`try_` cases).
303The data might be read-only if `read_lock()`, `try_read_lock()` or `read_only_lock()` was called.
304Access is provided by dereferencing the holder object via `*` or `->`, allowing a quick-access syntax:
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305
306```c+++
307return d_data.lock()->size();
308```
309
310Or when the lock needs to be kept for a bit longer:
311
312```c++
313{
314 auto data = d_data.lock();
315 data->clear();
316 data->insert(42);
317}
318```
319
1caeb33c 320## Atomics
8f7dc5e9 321
0044dbdb 322`std::atomic` provides a nice way to share a counter or gauge between threads without the need for locking.
b638b4d2 323This is done by implementing operations like reading, increasing, decreasing or writing a value in an atomic way, using memory barriers, making sure that the value cannot be updated from a different core during the operation.
0044dbdb 324The default mode uses a sequentially consistent ordering memory model, which is quite expensive since it requires a full memory fence on all multi-core systems.
4c7ea093 325A relaxed model can be used for specific operations, but the default model has the advantage of being safe in all situations.
8f7dc5e9 326
1caeb33c 327## Per-Thread Counters
8f7dc5e9 328
4c7ea093 329For generic per-thread counters, we have a class in `tcounters.hh` that should provide better performance by allowing each thread to independently update its own counter, the costly operation only happens when the counter needs to be read by one thread gathering metrics from all threads.
8f7dc5e9 330
1caeb33c 331# Dealing with Untrusted Data
8f7dc5e9 332
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333As a rule of thumb, any data received from outside the process should be considered untrusted.
334This includes data received on a socket, loaded from a file, retrieved from a database, etc.
0044dbdb 335Data received from an internal pipe might be excluded from that rule.
8f7dc5e9 336
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337Untrusted data should never be trusted to adhere to the expected format or specifications, and a strict checking of boundaries should be performed.
338It means for example that, after reading the length for a field inside the data, whether that length does not exceed the total length of the data should be checked.
4c7ea093 339In the same way, if we expect a numerical type we should check whether it matches what we expect and understand.
8f7dc5e9 340
0044dbdb 341Anything unexpected should stop the processing and lead to the discarding of the complete data set.
4c7ea093 342If a smaller data set can be safely discarded, and it is more important to load an incomplete set than to assure the integrity of the complete data set, only the faulty data can be discarded instead.
8f7dc5e9 343
1caeb33c 344## Alignment Issues
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345
346When structured, binary data is received from the network or read from a file, it might be tempting to map it to an existing structure directly to make the parsing easier.
347But one must be careful about alignment issues on some architectures:
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348
349```c++
350struct my_struct {
351 uint32_t foo;
352 uint32_t bar;
353};
354```
355
356It might be tempting to directly cast the received data:
357
358```c++
359void func(char* data, size_t offset, size_t length) {
360 // bounds check left out!
361 const struct my_struct* tmp = reinterpret_cast<const struct my_struct*>(data + offset);
362 ...
363}
364```
365
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366Unfortunately this leads to undefined behaviour because the offset might not be aligned with the alignment requirement of the struct.
367One solution is to do a copy:
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368
369```c++
370void func(char* data, size_t offset, size_t length) {
371 // bounds check left out!
372 struct my_struct tmp;
373 memcpy(&tmp, data + offset, sizeof(tmp));
374 /* ... */
375}
376```
377
1caeb33c 378## Signed vs. Unsigned
8f7dc5e9 379
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380Signed integers might overflow, and the resulting value is unpredictable, as this overflow is undefined behaviour.
381That means that this code results in an unpredictable value:
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382
383```c++
384int8_t a = std::numeric_limits<int8_t>::max();
385a++;
386```
387
b638b4d2 388One such example led to [2006-01: Malformed TCP queries can lead to a buffer overflow which might be exploitable](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2006-01.html).
8f7dc5e9 389
b638b4d2 390It would be necessary to check that the value cannot overflow first.
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391Another possibility would be to instruct the compiler to treat signed overflow as it does for unsigned values, by wrapping.
392This can be done with `-fwrapv` with g++.
8f7dc5e9 393
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394An operation on an unsigned integer will never result in an overflow, because the value will simply wrap around.
395This might still result in an unexpected value, possibly bypassing a critical check:
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396
397```c++
398void parse_untrusted_data(uint8_t* data, uint16_t length)
399{
400 /* parse a record, first two bytes are the size of the record data, second two bytes are the type of the record */
401 if (length < 4) {
402 return;
403 }
1000a4c8 404
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405 /* read the first two bytes which hold the length of the next record */
406 uint16_t recordLen = data[0] * 256 + data[1];
1000a4c8 407
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408 /* let's assume that recordLen is equal to 65535 */
409 uint16_t totalRecordLen = /* size of the type */ sizeof(uint16_t) + recordLen; // <-- this results in a wrapped value of 65535 + 2 = 65537 = 1
410 if (totalRecordLen > length) {
411 return;
412 }
1000a4c8 413
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414 /* ... */
415}
416```
417
418A valid version to prevent the overflow:
419
420```c++
421void parse_untrusted_data(uint8_t* data, uint16_t length)
422{
423 /* parse a record, first two bytes are the size of the record data, second two bytes are the type of the record */
424 if (length < 4) {
425 return;
426 }
1000a4c8 427
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428 /* read the first two bytes which hold the length of the next record */
429 uint16_t recordLen = data[0] * 256 + data[1];
430 if (recordLen > length || (length - recordLen) < sizeof(uint16_t)) {
431 return;
432 }
1000a4c8 433
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434 /* ... */
435}
436```
437
4c7ea093 438Converting from unsigned to signed will lose the high order bytes, and should be avoided, or the value should be checked beforehand:
8f7dc5e9
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439
440```c++
441uint64_t u = std::numeric_limits<uint64_t>::max();
442int64_t s = static_cast<int64_t>(u); /* Wrong, and the cast eliminates any warning */
443if (u <= std::numeric_limit<int64_t>::max()) {
444 int64_t s = static_cast<int64_t>(u); /* OK */
445}
446```
447
448The `pdns::checked_conv()` function can be used, ensuring that the conversion can safely be done and raising an exception otherwise.
449
450`-Wsign-conversion` can be used to warn about dangerous conversions (disabled by default in g++, and note that a cast disables the warning).
451
1caeb33c 452## Fuzzing
8f7dc5e9 453
0044dbdb 454Fuzzing is a very useful way to test a piece of code that parses untrusted data.
b638b4d2 455Efficient fuzzers are often doing coverage-based fuzzing, where the code that they test has been compiled in a special way to allow the fuzzer to detect which branches are executed and which are not, so that the fuzzer can see the effect of mutating specific bytes of the input on the code path.
8f7dc5e9 456
b638b4d2 457PowerDNS has a few fuzzing targets that can be used with libFuzzer or AFL in the `pdns/` directory, and are built when `--enable-fuzzing-target` is passed to `configure`.
0044dbdb 458More information can be found in the [fuzzing/README.md](https://github.com/PowerDNS/pdns/blob/master/fuzzing/README.md) file.
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459The existing fuzzing targets are run on the OSS-Fuzz infrastructure for a short time every time a pull request is opened, and for a longer time on the HEAD of the repository.
460
1caeb33c 461# Other Potential Issues
8f7dc5e9 462
c80f3f9b 463## Time-Of-Check to Time-Of-Use (TOCTOU)
8f7dc5e9 464
b638b4d2 465The time-of-check to time-of-use vulnerability is a very easy mistake to make when dealing with files or directories.
0044dbdb
PD
466The gist of it is that there is a small race condition between the time where a program might check the ownership, permissions or even existence of a file and the time it will actually do something with it.
467This time might be enough to allow an attacker to create a symbolic link to a critical file at the place of that exact file, for example.
468Since the program has enough rights to edit this file, this might allow an attacker to trick the program into writing into a completely different file.
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469
470This is hard to avoid in all cases, but some mitigations do help:
471
9b9555a9
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472* Opening a file first (handling errors if that fails) then getting the needed metadata via the file descriptor instead of the path (`fstat`, `fchmod`, `fchown`) ;
473* Opening with the `O_NOFOLLOW` flag set, so that the operation will fail if the target exists and is a symbolic link ;
474* Always creating temporary files via the `mkstemp()` function, which guarantees that the file did not exist before and has been created with the right permissions ;
475* Using operations that are guaranteed to be atomic, like renaming a file on the same filesystem (for example in the same directory).
8f7dc5e9 476
de2fa487
RG
477## `errno`
478
479`errno` is only guaranteed to be set on failing system calls and not set on succeeding system calls.
480A library call may clobber `errno`, even when it succeeds.
481Safe practice is:
482
483* Only look at `errno` on failing system calls or when a library function is documented to set `errno` ;
484* Immediately save the value of `errno` in a local variable after a system call for later decision making.
485
8f7dc5e9
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486## Secrets
487
b638b4d2 488Try very hard not to load sensitive information into memory.
4c7ea093 489And of course do not write this information to logs or to disk!
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490
491If you have to:
492
9b9555a9
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493* Use an object that can't be copied, by deleting the copy constructors and assignments operators,
494* Try to lock the memory so it cannot be swapped out to disk, or included in a core dump, via `sodium_malloc()` or `sodium_mlock()`, for example ;
495* Wipe the content before releasing the memory, so it will not linger around.
b638b4d2 496 Do note that `memset()` is very often optimized out by the compiler, so function like `sodium_munlock()`, `explicit_bzero()` or `explicit_memset()` should be used instead.
8f7dc5e9 497
1caeb33c 498### Constant-Time Comparison
8f7dc5e9 499
b638b4d2
PD
500Don't compare secret against data using a naive string comparison, as the timing of the operation will leak information about the content of the secret.
501Ideally, a constant-time comparison should be used instead (see `constantTimeStringEquals()` in the PowerDNS code base) but it is not always easy to achieve.
4c7ea093 502One option might be to compute an HMAC of the secret using a key that was randomly generated at startup, and compare it against a HMAC of the supplied data computed with the same key.
8f7dc5e9 503
1caeb33c 504## Virtual Destructors
8f7dc5e9 505
0044dbdb 506Any class that is expected to be sub-classed should provide a virtual destructor.
4c7ea093 507Not doing so will prevent the destructor of any derived class from being called if the object is held as the base type:
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508
509```c++
510class Parent
511{
512 virtual void doVirtualCall();
513};
514
515class Child: public Parent
516{
517 Child()
518 {
519 d_fd = fopen(..);
520 }
1000a4c8 521
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522 ~Child()
523 {
524 if (d_fd) {
525 fclose(d_fd);
526 f_fd = nullptr;
527 }
528 }
1000a4c8 529
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530 void doVirtualCall() override;
531};
532
533std::vector<Parent> myObjects;
534myObjects.push_back(Child());
535```
536
b638b4d2 537Note that defining a destructor will prevent the automatic creation of move operators for that class, since they are generated only if these conditions are met:
8f7dc5e9 538
9b9555a9
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539* No copy operators are declared ;
540* No move operators are declared ;
541* No destructor is declared.
8f7dc5e9 542
4c7ea093 543If the parent class holds data that is costly to copy, it might make sense to declare the move operators explicitly:
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544
545```c++
546class Parent
547{
548 Parent(Parent&&) = default;
549 Parent& operator=(Parent&&) = default;
550
551 virtual ~Parent()
552 {
553 }
554
555 virtual void doVirtualCall();
1000a4c8 556
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557private:
558 FILE* d_fd{nullptr};
559};
560```
561
b638b4d2 562Note that declaring the move operators disables the copy operators, so if they are still needed:
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563
564```c++
565class Parent
566{
567 Parent(Parent&&) = default;
568 Parent& operator=(Parent&&) = default;
569
570 Parent(const Parent&) = default;
571 Parent& operator=(const Parent&) = default;
572
573 virtual ~Parent()
574 {
575 }
576
577 virtual void doVirtualCall();
578};
579```
580
0044dbdb 581On a related topic, virtual methods should not be called from constructors or destructors.
b638b4d2 582While this is allowed under certain restrictions, it is very hard to know exactly which method (base or derived) will be called, and whether all sub-objects contained in the class would have been correctly constructed at that point.
8f7dc5e9 583
1caeb33c 584## Hash Collisions
8f7dc5e9 585
0044dbdb
PD
586Hashes are a very useful tool, used in `unordered_map` and `unordered_set` among others.
587They are also used in our caches.
4c7ea093 588An important caveat that developers need to be aware of regarding hashes are that the probability of a collision is often a lot higher than expected.
b638b4d2 589This is well-known as the birthday paradox, the fact that the probability of having two entries colliding is a lot higher than the probability of finding a collision for a specific entry.
0044dbdb 590This means that it is important to verify that the entries are actually identical, and just not that they hash to the same value.
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591
592This is especially important when hashing attacker-controlled values, as they can be specially crafted to trigger collisions to cause:
593
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594* Cache pollution (see [2018-06: Packet cache pollution via crafted query](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2018-06.html)) ;
595* Denial of service via hash table flooding (in a map, all entries that hash to the same value are often placed into a linked-list, making it possible to cause a linear scan of entries by making all of them hash to that same value).
8f7dc5e9 596
0044dbdb 597The first issue can be prevented by comparing the entries and not just the value they hash to.
e99ddfb8 598The second one can be avoided by using some sort of secret when computing the hash so that the result cannot be guessed by the attacker.
de2fa487 599That can be achieved by using an unpredictable seed for certain hash algorithms, or a secret for some other like [`SipHash`](https://en.wikipedia.org/wiki/SipHash).
8f7dc5e9 600
1caeb33c 601# Readability Tips
8f7dc5e9
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602
603Some of these tips are actually enforced by `clang-tidy` nowadays, but it is still useful to keep them in mind.
604
1caeb33c 605## `auto`
8f7dc5e9 606
b638b4d2 607C++11 introduced automatic type deduction, using the `auto` keyword.
4c7ea093 608Using automatic type deduction prevents nasty surprises if the variable is initialized from another one, or from a function, and the other type is changed to a different one.
e99ddfb8 609Without `auto`, code might still compile but trigger a copy or worse.
0044dbdb 610
1caeb33c 611## Explicit Comparisons
8f7dc5e9 612
9b9555a9
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613* Compare numerical values with `== 0` or `!= 0` explicitly ;
614* Compare to `false` explicitly, which is easier to read ;
615* Compare to `nullptr` for the same reason.
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616
617## Initialization
618
619Use braced initialization for members as often as possible:
620
21522247 621* It does forbid narrowing conversions :
9b9555a9 622* It avoids C++'s "[most vexing parse](https://en.wikipedia.org/wiki/Most_vexing_parse)" which is to declare a function instead of calling the default constructor:
8f7dc5e9
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623
624```c++
625Object a(); // declares a function named a that returns an object
626```
627
1caeb33c 628## `nullptr`
8f7dc5e9 629
0044dbdb 630When representing a pointer, using `nullptr` makes it immediately obvious that we are dealing with a pointer, as opposed to the use of `0`.
b638b4d2 631It also cannot be silently taken as an integer, which can happens with `0` but also with `NULL`.
8f7dc5e9 632
1caeb33c 633## `const`-ness
8f7dc5e9 634
0044dbdb 635* Mark parameters and variables that should not be modified as `const`.
e99ddfb8 636 This is especially important for references and pointers that come from outside the function, but it also makes sense to do it for local variables or parameters passed by value because it might help detect a logic error later ;
21522247 637* Mark `const` methods as such (and make them thread-safe) ;
8f7dc5e9
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638* Prefer using `at()` on containers so that no insertion can take place by mistake, and to get bounds checking.
639
21522247 640## Unnamed Namespace
8f7dc5e9 641
21522247 642Functions that are only used inside a single file should be put into an unnamed namespace, so that:
8f7dc5e9 643
9b9555a9
FM
644* The compiler knows that these functions will not be called from a different compilation unit and thus that no symbol needs to be generated, making it more likely for the function to be inlined ;
645* The reader knows that this function is only used there and can be altered without causing an issue somewhere else.
8f7dc5e9 646
21522247
RG
647```c++
648namespace {
649
650bool thisFunctionIsOnlyUsableFromThisTranslationUnit()
651{
652}
653
654}
655```
656
657These functions used to be marked `static` in the past, so you might still encounter this form in the code base instead:
658
659```c++
660static bool thisOneAsWell()
661{
662}
663```
664
665but the unnamed namespace form is now preferred.
666
de2fa487 667For the same reason, global variables that are only accessed from a single file should be put into an unnamed namespace, or marked static as well.
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668
669## Variables
670
0044dbdb 671Try to declare variables in the innermost scope possible and avoid uninitialized variables as much as possible.
e99ddfb8 672Declare and initialize variables when the values needed to initialize them are available.
8f7dc5e9
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673
674## Exceptions
675
e99ddfb8 676Exceptions should be reserved for events that interrupt the normal processing flow (corrupted data, timeouts, ...), and should not be triggered in the general case.
8f7dc5e9 677
e99ddfb8
RG
678For example, it would be better for a function checking a password or an API key to return a boolean or a `enum` indicating whether the check was successful than to throw an exception if the credentials are not valid, because the return value makes it clear that the check can and will fail, while otherwise the caller might not be aware that an exception can be raised.
679
680This does not mean that we should be afraid of using exceptions, though, but we need to keep in mind that they involve hidden complexity for the programmer that needs to keep a mental map of all the possible exceptions that can be raised.
681
682As far as performance goes the cost of an exception that is not thrown is usually very small, thanks to the zero-cost exception model. It might still force the compiler to refrain from some optimizations, so it might make sense to avoid them in some very performance-sensitive, narrow code paths, and to mark these paths as `noexcept` whenever possible.
8f7dc5e9 683
1caeb33c 684### Custom Exceptions
8f7dc5e9 685
e99ddfb8
RG
686When exceptions are used, the ones defined by the standards should be used whenever possible, as they already cover a lot of use cases.
687
688If custom exceptions are necessary, to be able to catch them explicitly, they should derive from `std::exception`, directly or indirectly, so that they can be caught in a more generic way to prevent the program from terminating.
8f7dc5e9 689
e99ddfb8 690For example, the main connection handling function of a server can catch `std::exception` and terminate the current connection if an uncaught exception bubbles up, without having to worry about all the possible cases.
8f7dc5e9 691
1caeb33c 692### Catching Exceptions
8f7dc5e9 693
c49d49b7 694Catching exceptions should always be done by `const`-reference:
8f7dc5e9
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695
696```c+++
697try {
698}
699catch (const std::exception& e) {
700 std::cerr << e.what() <<endl;
701}
702```
703
704Not using a reference would result in the exception object being sliced, meaning that a custom exception derived from `std::exception` would not see its overriding `what()` method called but the one from the base class instead.
705
706## Casts
707
e99ddfb8 708C-style casts should be avoided, as the compiler does almost no checking on the validity of the operation.
0044dbdb
PD
709They are also very hard to spot in a code.
710C++-style casts can easily be spotted in a code, which makes it easy to review them.
711
bdaed059 712* `const_cast` can be used to remove the `const` qualifier on a variable.
21522247 713 It's usually a bad sign, but is sometimes needed to call a function that will not modify the variable but lacks the `const` qualifier ;
0044dbdb 714* `dynamic_cast` can be used to cast a pointer to a derived class or to a base class, while checking that the operation is valid.
bdaed059 715 If the cast object is not valid for the intended type, a `nullptr` value will be returned (or a `bad_cast` exception for references) so the result of the operation should be checked!
de2fa487 716 Note that the Run-Time Type Information (RTTI) check needed to verify that the cast object is valid has a non-negligible CPU cost.
21522247 717 Not checking the return value might lead to remote denial of service by `nullptr`-dereference, as happened with the issue described in this advisory: [2017-08: Crafted CNAME answer can cause a denial of service](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2017-08.html) ;
0044dbdb 718* `static_cast` can perform downcast in place of `dynamic_cast`, with none of the cost associated to the check, but can only be done if the cast is known to be valid.
21522247 719 It can also do implicit conversion between types (from `ssize_t` to `size_t`, **after** checking that the value is greater or equal to zero) ;
0044dbdb 720* `reinterpret_cast` is quite dangerous, since it can be used to turn a type into a different one.
bdaed059
FM
721 It cannot be be used to remove a `const` qualifier.
722 When used to reinterpret the content of a buffer it can quickly lead to alignment issues, as described in the [Alignment Issues] section.