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1caeb33c 1Coding Guidelines for Contributing to PowerDNS
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2----------------------------------------------
3
b638b4d2 4Thank you for you interest in contributing to the PowerDNS project.
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5This document describes the general coding guidelines to keep in mind when contributing code to our code base.
6It does assume that you have already read the contributing document at [CONTRIBUTING.md](https://github.com/PowerDNS/pdns/blob/master/CONTRIBUTING.md).
8f7dc5e9 7
1caeb33c 8# High-level Guidelines
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9
10* Although the codebase does not consistently have them, [docblock](https://www.doxygen.nl/manual/docblocks.html)s on functions and classes are appreciated.
11* Never hesitate to write comments on anything that might not be immediately clear just from reading the code.
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12* When adding whole new things, consider putting them in a `pdns::X` namespace.
13 Look for `namespace pdns` in the codebase for examples.
8f7dc5e9 14
1caeb33c 15# Memory Handling
8f7dc5e9 16
0044dbdb 17The memory model in C++, inherited from the C era, is very powerful but also very error-prone.
4c7ea093 18Several features are available in modern C++ (11 and up) to make it possible to avoid most of the pitfalls, while conserving the same level of performance.
8f7dc5e9 19
4c7ea093 20Most of the issues related to memory allocation (memory leaks, use-after-free) can be solved by using standard containers, or taking advantage of RAII and smart pointers, which take care of destroying objects when it is not used anymore.
8f7dc5e9 21
1caeb33c 22## Stack-based Memory Allocation
8f7dc5e9 23
b638b4d2 24Default allocations, when declaring a variable local to a function for example, are done on the stack instead of doing a dynamic allocation on the heap.
4c7ea093 25Allocating objects on the stack is faster, especially in threaded programs, and provides the benefit that objects are automatically destroyed when the function exits.
8f7dc5e9 26
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27One caveat that the programmer needs to be aware of is the size of the object in order to not exceed the space available on the stack, which would corrupt other objects in memory and could lead to a crash, or even execution of arbitrary code.
28This is especially true in the Recursor which uses a custom mechanism for stack-switching in user-space and thus has a reduced stack size.
8f7dc5e9 29
1caeb33c 30### Variable-Length Arrays (VLAs)
8f7dc5e9 31
b638b4d2 32In order to avoid smashing the stack, special care should be taken to limit the depth of function calls that, for example, can grow quickly with recursion.
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33A second common source of stack smashing is the use of Variable-Length Arrays (VLAs), whose size is determined at runtime and is therefore very hard to predict.
34The C++ language does not support VLAs but a lot of compilers inherit such support from C99, so it is possible to use them by accident.
b638b4d2 35PowerDNS strictly forbids the use of VLAs, as does the Linux kernel, and enforces that with the `-Werror=vla` compiler flag.
8f7dc5e9 36
1caeb33c 37### C-style Arrays
8f7dc5e9 38
4c7ea093 39While you might still find some uses of C-style arrays in the existing code base, we are actively trying to get rid of them. One example is as follows:
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40
41```C++
42somestruct buffer[12];
43auto bufferSize = sizeof(buffer) / sizeof(*buffer);
44auto& firstElement = buffer[0];
45```
46
4c7ea093 47It is immediately obvious that computing the actual number of elements is error-prone, because `sizeof()` does not return the number of elements but the total memory space used by the array.
b638b4d2 48Another obvious issue is that accesses to the array are not bound-checked.
4c7ea093 49These are not the only drawbacks of C-style arrays, but are bad enough already to justify getting rid of them.
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50
51The modern C++ way is to use `std::array`s:
52
53```C++
54std::array<somestruct, 12> buffer;
55auto bufferSize = buffer.size();
56auto& firstElement = buffer.at(0);
57```
58
1caeb33c 59### `alloca`
8f7dc5e9 60
4c7ea093 61The use of `alloca()` is forbidden in the code base because it is too easy to smash the stack.
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62
63## RAII
64
b638b4d2 65Resource acquisition is initialization ([RAII](https://en.cppreference.com/w/cpp/language/raii)) is one of the fundamental concepts in C++.
0044dbdb 66Resources are allocated during the construction of an object and destroyed when the object is itself destructed.
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67It means that if an object is correctly designed, the resources associated with it cannot survive its lifetime. In other words, the resources associated with a correctly designed object are owned by the object and cannot outlive it.
68Since stack-allocated objects, like local variables in a function, are automatically destroyed when a function exits, be it by reaching the last line, calling return or throwing an exception, it makes it possible to ensure that resources are always properly destroyed by wrapping them in an object.
8f7dc5e9 69
b638b4d2 70We describe the use of smart pointers, containers and other wrappers for that purpose below, but first a few words of caution.
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71Resources stored in a object are only tied to this object if the constructor executes fully and completes properly.
72If an exception is raised in the constructor's body, the object is not created and therefore the destructor will not be called.
73This means that if the object has non-object members holding resources, like raw file descriptors or raw C-style pointers, they need to be explicitly released before raising the exception, otherwise they are lost or leaked.
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74
75```C++
b638b4d2 76class BadFileDescriptorWrapper
8f7dc5e9 77{
b638b4d2 78 BadFileDescriptorWrapper()
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79 {
80 d_fd = open(...);
81 if (something) {
82 throw std::runtime_error(...);
83 }
84 ...
85 }
1000a4c8 86
b638b4d2 87 ~BadFileDescriptorWrapper()
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88 {
89 if (d_fd > 0) {
90 close(d_fd);
91 d_fd = -1;
92 }
93 }
1000a4c8 94
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95 int getHandle() const
96 {
97 return d_fd;
98 }
1000a4c8 99
8f7dc5e9 100private:
1000a4c8 101 int d_fd{-1};
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102};
103```
104
4c7ea093 105The use of smart pointers can be a solution to most resource leakage problems, but otherwise the only way is to be careful about exceptions in constructors:
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106
107```C++
051e194a 108GoodFileDescriptorWrapper()
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109{
110 d_fd = open(...);
111 if (something) {
112 close(d_fd);
113 throw std::runtime_error(...);
114 }
115 ...
116}
117```
118
1caeb33c 119## Smart Pointers
8f7dc5e9 120
4c7ea093 121There is almost no good reason to not use a smart pointer when doing dynamic memory allocation.
b638b4d2 122Smart pointers will keep track of whether the dynamically allocated object is still used, and destroy it when the last user goes away.
8f7dc5e9 123
4c7ea093 124Using raw pointers quickly results in security issues, ranging from memory leaks to arbitrary code execution.
0044dbdb 125Examples of such issues can be found in the following PowerDNS security advisories:
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127* [2017-07: Memory leak in DNSSEC parsing](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2017-07.html)
128* [2018-04: Crafted answer can cause a denial of service](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2018-04.html)
8f7dc5e9 129
b638b4d2 130Most allocations should be wrapped in a `std::unique_ptr`, using `make_unique`.
4c7ea093 131There can only be one owner at any given time, as opposed to shared pointers, but the ownership can be passed along using `std::move()` if needed.
8f7dc5e9 132
b638b4d2 133If the dynamically allocated object needs to be referenced in several places, the use of a `std::shared_ptr` is advised instead, via `std::make_shared`.
8f7dc5e9 134
4c7ea093 135The use of `make_*` methods has three advantages:
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137* They result in a single allocation for `shared_ptr`s, instead of two otherwise ;
138* They avoid duplicating the type name ;
139* They prevent a possible issue if an exception is raised with temporaries.
8f7dc5e9 140
4c7ea093 141They also make is easier to spot raw pointers by searching or `grep`ping for "new" and "delete" throughout the code :)
8f7dc5e9 142
4c7ea093 143Please note, however, that while unique pointers are as cheap as raw pointers, shared pointers are much more expensive.
b638b4d2 144That is because they need to use atomic operations to update their internal counters, so making a copy of a shared pointer is expensive.
0044dbdb 145Passing one by reference is cheap, however.
8f7dc5e9 146
1caeb33c 147### Shared Pointers
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4c7ea093 149An important thing to be aware of with shared pointers is that making a new copy or releasing a shared pointer, thus updating its internal reference counter, is atomic and therefore thread-safe.
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150Altering the content of the object pointed to is not, though, and is subject to the usual locking methods.
151The often misunderstood part is that updating the target of the shared pointer is not thread-safe.
152Basically, you can copy the shared pointer from multiple threads at once, and then each thread can assign a new target to its own copy safely, like that:
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153
154```C++
155auto ptr = std::make_shared<int>(4);
156for (auto idx = 0; idx < 10 ; idx++){
1000a4c8 157 std::thread([ptr]{ auto copy = ptr; }).detach(); // ok, only mutates the control block
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158}
159```
160
b638b4d2 161But there is a race if one thread updates the exact same smart pointer that another thread is trying to read:
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162
163```c++
164auto ptr = std::make_shared<int>(4);
165
166std::thread threadA([&ptr]{
167 ptr = std::make_shared<int>(10);
168});
1000a4c8 169
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170std::thread threadB([&ptr]{
171 ptr = std::make_shared<int>(20);
172});
173```
174
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175That unfortunately means that we still need some locking with shared pointers.
176C++11 defines atomic compare/exchange operations for `std::shared_ptr`, but they are implemented in `libstdc++` by global mutexes and are therefore not lock-free.
8f7dc5e9 177
1caeb33c 178### Wrapping C Pointers
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179
180Smart pointers can also be used to wrap C-pointers, such as `FILE*` pointers:
181
182```c++
5fcab931 183auto fp = std::unique_ptr<FILE, decltype(&std::fclose)>(fopen(certificateFile.c_str(), "r"), std::fclose);
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184```
185
186It also works with types from external C libraries, like OpenSSL:
187
188```c++
189auto cert = std::unique_ptr<X509, decltype(&X509_free)>(PEM_read_X509_AUX(fp.get(), nullptr, nullptr, nullptr), X509_free);
190```
191
0044dbdb 192Unfortunately there are a few cases where smart pointers cannot be used.
b638b4d2 193In the PowerDNS products, these cases have been mostly reduced to a few select classes, like the `pdns::channel` ones, that are used to pass pointers to a different thread by writing them to a pipe, as is done for example by the query distributors of the auth and the rec.
8f7dc5e9 194
b638b4d2 195When smart pointers cannot be used, special care should be taken to:
8f7dc5e9 196
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197* Make sure that every exit point frees the allocated memory (early return, goto, exceptions..) ;
198* Set the pointer to `nullptr` right after the deallocation, so we can avoid use-after-free vulnerabilities and crash the program instead ;
199* Do not mix `malloc` with `delete`, or `new` with `free` (destructors are, at the very least, not run in such cases) ;
200* Do not mix array allocations (`new[]`) with a non-array `delete` (vs `delete[]`).
8f7dc5e9 201
1caeb33c 202## Pointer Arithmetic
8f7dc5e9 203
0044dbdb 204It is very common to use pointer arithmetic to calculate a position in a buffer, or to test whether a given offset is outside of a given buffer.
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205Unfortunately it is quite easy to trigger undefined behaviour when doing so because the C++ standard does not allow pointer arithmetic pointing inside an object, except for arrays where it is also permitted to point one element past the end.
206Still, that undefined behaviour is mostly harmless, but it might lead to real issue on some platforms.
8f7dc5e9 207
b638b4d2 208One such example occurred in dnsdist: [2017-01: Crafted backend responses can cause a denial of service](https://dnsdist.org/security-advisories/powerdns-advisory-for-dnsdist-2017-01.html)
8f7dc5e9 209
b638b4d2 210In that case, a pointer was set to the start of a buffer plus a given length, to see whether the result would go past another pointer that was set to the end of the buffer.
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211Unfortunately, if the start of the buffer is at a very high virtual address, the result of the addition might overflow and wrap around, causing the check to become true and leading to either a crash or the reading of unrelated memory.
212While very unlikely on a 64 bits platform, it could happen on 16 or 32 bits platform.
8f7dc5e9 213
b638b4d2 214This kind of issue is best avoided by the use of containers to avoid the need for pointer arithmetic, or by being very careful to only add checked offsets to a pointer.
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215
216### Containers
217
4c7ea093 218The use of containers like `vector`, `map` or `set` has several advantages in terms of security:
8f7dc5e9 219
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220* Memory allocations are handled by the container itself ;
221* It prevents a disconnect between the actual size and the variable tracking that size ;
222* It provides safe (and fast) operations like comparisons, iterators, etc..
8f7dc5e9 223
b638b4d2 224One issue that could have been prevented by the use of a container can be found in the following advisory: [2018-09: Crafted query can cause a denial of service](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2018-09.html)
8f7dc5e9 225
0044dbdb 226The use of a container and its corresponding `at()` operator would have prevented an out-of-bounds read since calling `at()` on an invalid offset results in an exception being raised.
b638b4d2 227The cost of using `at()` is negligible for most use cases, and can be avoided by using the `[]` operator in the rare case when the cost cannot be afforded.
4c7ea093 228Note that several Linux distributions now build with `-Wp,-D_GLIBCXX_ASSERTIONS` enabled by default, which turns on cheap range checks for C++ arrays, vectors, and strings.
8f7dc5e9 229
0044dbdb 230Regarding performance, it is advised to `reserve()` the needed size in advance when a rough estimate is known to avoid reallocations and copies.
4c7ea093 231Resizing in advance is not advised, though, as it makes it harder to exactly know what is in the container in case of early returns or exceptions.
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b638b4d2 233In C++11, move operators make it possible to cheaply get the contents of a container into a different variable if needed.
8f7dc5e9 234
0044dbdb 235The need to pass a subset of a container without copying it often leads to passing a pointer to an array of chars along with a size.
4c7ea093 236Introduced in C++14 but already available in PowerDNS via boost (see views.hh), `views` provide a nice way to borrow the content of a container to pass it to a function, without any copying or dynamic memory allocation.
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237
238The basic `string_view` class provides that feature for a container of chars, but the same feature exists for other types, like `uint8_t`.
239
1caeb33c 240# Threads and Concurrency
8f7dc5e9 241
0044dbdb 242All of our products use threading to be able to take advantage of the increasing number of cores on modern CPUs.
b638b4d2 243This inevitably leads to the question of how to synchronise data accesses between threads.
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244Most objects, like containers, cannot be accessed from more than one thread at once.
245Even `const` methods on containers might not be thread-safe.
246For example getting the `size()` of a container might not be thread-safe if a different thread might be writing to the container.
247Some functions might also not be thread-safe, for example if they have a static non-const variable.
8f7dc5e9 248
0044dbdb 249We currently use three solutions, depending on the use-case.
4c7ea093 250The first one is used when we only need to share some kind of counter or gauge, and involves the use of `std::atomic` which allows atomic operations to be performed from different threads without locking. More on that later.
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251The second one is the "share nothing" approach, where each thread has its own data (using `thread_local`, for example), avoiding the need for data synchronization.
252When a thread needs to communicate with another one, it might use a `pdns::channel` to pass a pointer to that second thread.
0044dbdb 253That works quite well but sometimes sharing data is much more efficient than the alternative.
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254
255For these cases, we use the classic locking approach, using either a simple mutex or read-write lock, depending on the use case.
256
b638b4d2 257## Locks
8f7dc5e9 258
b638b4d2 259Locks allow a thread of execution to ensure that no other thread will try to access the code path or data they protect at the same time.
8f7dc5e9 260
b638b4d2 261There are a few pitfalls to avoid when using locks:
8f7dc5e9 262
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263* Failing to release a lock, which can be avoided by using wrappers like `std::lock_guard`, `std::unique_lock` and our own wrappers: `LockGuarded` and `SharedLockGuarded` in `lock.hh` ;
264* High contention, where threads are blocked for a long time while waiting to acquire a lock.
265 This can be solved by carefully examining the portion of code that really needs to hold the lock, making the critical path shorter or faster, or by using sharding which basically divides the data protected by the lock into several pieces, each of them protected by its own lock ;
266* Dead-locks, which occur for example when thread 1 acquires lock 1 and wants to acquire lock 2, which is already acquired by thread 2, itself currently waiting to acquire lock 1.
267 This can be avoided by a better design of the locking mechanism, and assuring that locks are always acquired in the same order if more than one lock is required. Abstracting multiple locks away into a class with a small state machine that locks and unlocks both in the correct sequence and checks that they are always in a valid in-tandem state may prove to be a less error-prone approach while also improving readability and ergonomics.
8f7dc5e9 268
b638b4d2 269There are several types of locks:
8f7dc5e9 270
9b9555a9 271* Spinlocks are very fast but are busy-waiting, meaning that they do not pause, but instead repetitively try to get hold of the lock, using 100% of one core, doing so unless preempted by the OS.
0044dbdb 272 So they are only suited for locks that are almost never contented ;
9b9555a9 273* A mutex is a very simple lock.
b638b4d2 274 In most implementations it is a very fast lock, implemented in user-space on recent Linux kernels and glibc ;
9b9555a9 275* A read-write lock (RW-lock) allows several threads to acquire it in read mode, but only one thread can acquire it in write mode.
b638b4d2 276 This is suited when most accesses are read-only and writes are rare and do not take too long.
9b9555a9 277 Otherwise, a mutex might actually be faster ;
8f7dc5e9 278
b638b4d2 279One quick word about condition variables, that allow a thread to notify one or more threads waiting for a condition to happen.
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280A thread should acquire a mutex using a `std::unique_lock` and call the `wait()` method of the condition variable.
281This is a very useful mechanism but one must be careful about two things:
8f7dc5e9 282
9b9555a9 283* The producer thread can either wake only one thread or all threads waiting on the condition variable.
0044dbdb 284 Waking up several threads if only one has something to do (known as a "thundering herd") is bad practice, but there are some cases where it makes sense ;
9b9555a9 285* A consumer thread might be waken up spuriously, which can be avoided by passing a predicate (which can be as simple as a small lambda function) to `wait()`.
8f7dc5e9 286
b638b4d2 287Our wrappers, `LockGuarded`, `SharedLockGuarded` in `lock.hh`, should always be preferred over other solutions.
0044dbdb 288They provide a way to wrap any data structure as protected by a lock (mutex or shared mutex), while making it immediately clear which data is protected by that lock, and preventing any access to the data without holding the lock.
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289
290For example, to protect a set of integers with a simple mutex:
291
292```c++
293LockGuarded<std::set<int>> d_data;
294```
295
296or with a shared mutex instead:
297
298```c+++
299SharedLockGuarded<std::set<int>> d_data;
300```
301
302Then the only way to access the data is to call the `lock()`, `read_only_lock()` or `try_lock()` methods for the simple case, or the `read_lock()`, `write_lock()`, `try_read_lock()` or `try_write_lock()` for the shared one.
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303Doing so will return a "holder" object, which provides access to the protected data, checking that the lock has really been acquired if needed (`try_` cases).
304The data might be read-only if `read_lock()`, `try_read_lock()` or `read_only_lock()` was called.
305Access is provided by dereferencing the holder object via `*` or `->`, allowing a quick-access syntax:
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306
307```c+++
308return d_data.lock()->size();
309```
310
311Or when the lock needs to be kept for a bit longer:
312
313```c++
314{
315 auto data = d_data.lock();
316 data->clear();
317 data->insert(42);
318}
319```
320
1caeb33c 321## Atomics
8f7dc5e9 322
0044dbdb 323`std::atomic` provides a nice way to share a counter or gauge between threads without the need for locking.
b638b4d2 324This is done by implementing operations like reading, increasing, decreasing or writing a value in an atomic way, using memory barriers, making sure that the value cannot be updated from a different core during the operation.
0044dbdb 325The default mode uses a sequentially consistent ordering memory model, which is quite expensive since it requires a full memory fence on all multi-core systems.
4c7ea093 326A relaxed model can be used for specific operations, but the default model has the advantage of being safe in all situations.
8f7dc5e9 327
1caeb33c 328## Per-Thread Counters
8f7dc5e9 329
4c7ea093 330For generic per-thread counters, we have a class in `tcounters.hh` that should provide better performance by allowing each thread to independently update its own counter, the costly operation only happens when the counter needs to be read by one thread gathering metrics from all threads.
8f7dc5e9 331
1caeb33c 332# Dealing with Untrusted Data
8f7dc5e9 333
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334As a rule of thumb, any data received from outside the process should be considered untrusted.
335This includes data received on a socket, loaded from a file, retrieved from a database, etc.
0044dbdb 336Data received from an internal pipe might be excluded from that rule.
8f7dc5e9 337
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338Untrusted data should never be trusted to adhere to the expected format or specifications, and a strict checking of boundaries should be performed.
339It means for example that, after reading the length for a field inside the data, whether that length does not exceed the total length of the data should be checked.
4c7ea093 340In the same way, if we expect a numerical type we should check whether it matches what we expect and understand.
8f7dc5e9 341
0044dbdb 342Anything unexpected should stop the processing and lead to the discarding of the complete data set.
4c7ea093 343If a smaller data set can be safely discarded, and it is more important to load an incomplete set than to assure the integrity of the complete data set, only the faulty data can be discarded instead.
8f7dc5e9 344
1caeb33c 345## Alignment Issues
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346
347When structured, binary data is received from the network or read from a file, it might be tempting to map it to an existing structure directly to make the parsing easier.
348But one must be careful about alignment issues on some architectures:
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349
350```c++
351struct my_struct {
352 uint32_t foo;
353 uint32_t bar;
354};
355```
356
357It might be tempting to directly cast the received data:
358
359```c++
360void func(char* data, size_t offset, size_t length) {
361 // bounds check left out!
362 const struct my_struct* tmp = reinterpret_cast<const struct my_struct*>(data + offset);
363 ...
364}
365```
366
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367Unfortunately this leads to undefined behaviour because the offset might not be aligned with the alignment requirement of the struct.
368One solution is to do a copy:
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369
370```c++
371void func(char* data, size_t offset, size_t length) {
372 // bounds check left out!
373 struct my_struct tmp;
374 memcpy(&tmp, data + offset, sizeof(tmp));
375 /* ... */
376}
377```
378
1caeb33c 379## Signed vs. Unsigned
8f7dc5e9 380
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381Signed integers might overflow, and the resulting value is unpredictable, as this overflow is undefined behaviour.
382That means that this code results in an unpredictable value:
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383
384```c++
385int8_t a = std::numeric_limits<int8_t>::max();
386a++;
387```
388
b638b4d2 389One such example led to [2006-01: Malformed TCP queries can lead to a buffer overflow which might be exploitable](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2006-01.html).
8f7dc5e9 390
b638b4d2 391It would be necessary to check that the value cannot overflow first.
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392Another possibility would be to instruct the compiler to treat signed overflow as it does for unsigned values, by wrapping.
393This can be done with `-fwrapv` with g++.
8f7dc5e9 394
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395An operation on an unsigned integer will never result in an overflow, because the value will simply wrap around.
396This might still result in an unexpected value, possibly bypassing a critical check:
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397
398```c++
399void parse_untrusted_data(uint8_t* data, uint16_t length)
400{
401 /* parse a record, first two bytes are the size of the record data, second two bytes are the type of the record */
402 if (length < 4) {
403 return;
404 }
1000a4c8 405
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406 /* read the first two bytes which hold the length of the next record */
407 uint16_t recordLen = data[0] * 256 + data[1];
1000a4c8 408
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409 /* let's assume that recordLen is equal to 65535 */
410 uint16_t totalRecordLen = /* size of the type */ sizeof(uint16_t) + recordLen; // <-- this results in a wrapped value of 65535 + 2 = 65537 = 1
411 if (totalRecordLen > length) {
412 return;
413 }
1000a4c8 414
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415 /* ... */
416}
417```
418
419A valid version to prevent the overflow:
420
421```c++
422void parse_untrusted_data(uint8_t* data, uint16_t length)
423{
424 /* parse a record, first two bytes are the size of the record data, second two bytes are the type of the record */
425 if (length < 4) {
426 return;
427 }
1000a4c8 428
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429 /* read the first two bytes which hold the length of the next record */
430 uint16_t recordLen = data[0] * 256 + data[1];
431 if (recordLen > length || (length - recordLen) < sizeof(uint16_t)) {
432 return;
433 }
1000a4c8 434
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435 /* ... */
436}
437```
438
4c7ea093 439Converting from unsigned to signed will lose the high order bytes, and should be avoided, or the value should be checked beforehand:
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440
441```c++
442uint64_t u = std::numeric_limits<uint64_t>::max();
443int64_t s = static_cast<int64_t>(u); /* Wrong, and the cast eliminates any warning */
444if (u <= std::numeric_limit<int64_t>::max()) {
445 int64_t s = static_cast<int64_t>(u); /* OK */
446}
447```
448
449The `pdns::checked_conv()` function can be used, ensuring that the conversion can safely be done and raising an exception otherwise.
450
451`-Wsign-conversion` can be used to warn about dangerous conversions (disabled by default in g++, and note that a cast disables the warning).
452
1caeb33c 453## Fuzzing
8f7dc5e9 454
0044dbdb 455Fuzzing is a very useful way to test a piece of code that parses untrusted data.
b638b4d2 456Efficient fuzzers are often doing coverage-based fuzzing, where the code that they test has been compiled in a special way to allow the fuzzer to detect which branches are executed and which are not, so that the fuzzer can see the effect of mutating specific bytes of the input on the code path.
8f7dc5e9 457
b638b4d2 458PowerDNS has a few fuzzing targets that can be used with libFuzzer or AFL in the `pdns/` directory, and are built when `--enable-fuzzing-target` is passed to `configure`.
0044dbdb 459More information can be found in the [fuzzing/README.md](https://github.com/PowerDNS/pdns/blob/master/fuzzing/README.md) file.
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460The existing fuzzing targets are run on the OSS-Fuzz infrastructure for a short time every time a pull request is opened, and for a longer time on the HEAD of the repository.
461
1caeb33c 462# Other Potential Issues
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463
464## TOCTOU
465
b638b4d2 466The time-of-check to time-of-use vulnerability is a very easy mistake to make when dealing with files or directories.
0044dbdb
PD
467The gist of it is that there is a small race condition between the time where a program might check the ownership, permissions or even existence of a file and the time it will actually do something with it.
468This time might be enough to allow an attacker to create a symbolic link to a critical file at the place of that exact file, for example.
469Since the program has enough rights to edit this file, this might allow an attacker to trick the program into writing into a completely different file.
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470
471This is hard to avoid in all cases, but some mitigations do help:
472
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473* Opening a file first (handling errors if that fails) then getting the needed metadata via the file descriptor instead of the path (`fstat`, `fchmod`, `fchown`) ;
474* Opening with the `O_NOFOLLOW` flag set, so that the operation will fail if the target exists and is a symbolic link ;
475* Always creating temporary files via the `mkstemp()` function, which guarantees that the file did not exist before and has been created with the right permissions ;
476* Using operations that are guaranteed to be atomic, like renaming a file on the same filesystem (for example in the same directory).
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477
478## Secrets
479
b638b4d2 480Try very hard not to load sensitive information into memory.
4c7ea093 481And of course do not write this information to logs or to disk!
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482
483If you have to:
484
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485* Use an object that can't be copied, by deleting the copy constructors and assignments operators,
486* Try to lock the memory so it cannot be swapped out to disk, or included in a core dump, via `sodium_malloc()` or `sodium_mlock()`, for example ;
487* Wipe the content before releasing the memory, so it will not linger around.
b638b4d2 488 Do note that `memset()` is very often optimized out by the compiler, so function like `sodium_munlock()`, `explicit_bzero()` or `explicit_memset()` should be used instead.
8f7dc5e9 489
1caeb33c 490### Constant-Time Comparison
8f7dc5e9 491
b638b4d2
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492Don't compare secret against data using a naive string comparison, as the timing of the operation will leak information about the content of the secret.
493Ideally, a constant-time comparison should be used instead (see `constantTimeStringEquals()` in the PowerDNS code base) but it is not always easy to achieve.
4c7ea093 494One option might be to compute an HMAC of the secret using a key that was randomly generated at startup, and compare it against a HMAC of the supplied data computed with the same key.
8f7dc5e9 495
1caeb33c 496## Virtual Destructors
8f7dc5e9 497
0044dbdb 498Any class that is expected to be sub-classed should provide a virtual destructor.
4c7ea093 499Not doing so will prevent the destructor of any derived class from being called if the object is held as the base type:
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500
501```c++
502class Parent
503{
504 virtual void doVirtualCall();
505};
506
507class Child: public Parent
508{
509 Child()
510 {
511 d_fd = fopen(..);
512 }
1000a4c8 513
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514 ~Child()
515 {
516 if (d_fd) {
517 fclose(d_fd);
518 f_fd = nullptr;
519 }
520 }
1000a4c8 521
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522 void doVirtualCall() override;
523};
524
525std::vector<Parent> myObjects;
526myObjects.push_back(Child());
527```
528
b638b4d2 529Note that defining a destructor will prevent the automatic creation of move operators for that class, since they are generated only if these conditions are met:
8f7dc5e9 530
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531* No copy operators are declared ;
532* No move operators are declared ;
533* No destructor is declared.
8f7dc5e9 534
4c7ea093 535If the parent class holds data that is costly to copy, it might make sense to declare the move operators explicitly:
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536
537```c++
538class Parent
539{
540 Parent(Parent&&) = default;
541 Parent& operator=(Parent&&) = default;
542
543 virtual ~Parent()
544 {
545 }
546
547 virtual void doVirtualCall();
1000a4c8 548
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549private:
550 FILE* d_fd{nullptr};
551};
552```
553
b638b4d2 554Note that declaring the move operators disables the copy operators, so if they are still needed:
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555
556```c++
557class Parent
558{
559 Parent(Parent&&) = default;
560 Parent& operator=(Parent&&) = default;
561
562 Parent(const Parent&) = default;
563 Parent& operator=(const Parent&) = default;
564
565 virtual ~Parent()
566 {
567 }
568
569 virtual void doVirtualCall();
570};
571```
572
0044dbdb 573On a related topic, virtual methods should not be called from constructors or destructors.
b638b4d2 574While this is allowed under certain restrictions, it is very hard to know exactly which method (base or derived) will be called, and whether all sub-objects contained in the class would have been correctly constructed at that point.
8f7dc5e9 575
1caeb33c 576## Hash Collisions
8f7dc5e9 577
0044dbdb
PD
578Hashes are a very useful tool, used in `unordered_map` and `unordered_set` among others.
579They are also used in our caches.
4c7ea093 580An important caveat that developers need to be aware of regarding hashes are that the probability of a collision is often a lot higher than expected.
b638b4d2 581This is well-known as the birthday paradox, the fact that the probability of having two entries colliding is a lot higher than the probability of finding a collision for a specific entry.
0044dbdb 582This means that it is important to verify that the entries are actually identical, and just not that they hash to the same value.
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583
584This is especially important when hashing attacker-controlled values, as they can be specially crafted to trigger collisions to cause:
585
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586* Cache pollution (see [2018-06: Packet cache pollution via crafted query](https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2018-06.html)) ;
587* Denial of service via hash table flooding (in a map, all entries that hash to the same value are often placed into a linked-list, making it possible to cause a linear scan of entries by making all of them hash to that same value).
8f7dc5e9 588
0044dbdb
PD
589The first issue can be prevented by comparing the entries and not just the value they hash to.
590The second one can be used by using some sort of secret when computing the hash so that the result cannot be guessed by the attacker.
591That can be achieved by using an unpredictable seed for certain hash algorithms, or a secret for some other like `SipHash`.
8f7dc5e9 592
1caeb33c 593# Readability Tips
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594
595Some of these tips are actually enforced by `clang-tidy` nowadays, but it is still useful to keep them in mind.
596
1caeb33c 597## `auto`
8f7dc5e9 598
b638b4d2 599C++11 introduced automatic type deduction, using the `auto` keyword.
4c7ea093 600Using automatic type deduction prevents nasty surprises if the variable is initialized from another one, or from a function, and the other type is changed to a different one.
0044dbdb
PD
601The code might still compile while now involving a copy or worse.
602
1caeb33c 603## Boolean Expressions
8f7dc5e9 604
1caeb33c 605## Explicit Comparisons
8f7dc5e9 606
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607* Compare numerical values with `== 0` or `!= 0` explicitly ;
608* Compare to `false` explicitly, which is easier to read ;
609* Compare to `nullptr` for the same reason.
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610
611## Initialization
612
613Use braced initialization for members as often as possible:
614
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615* It does forbid narrowing conversions
616* It avoids C++'s "[most vexing parse](https://en.wikipedia.org/wiki/Most_vexing_parse)" which is to declare a function instead of calling the default constructor:
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617
618```c++
619Object a(); // declares a function named a that returns an object
620```
621
1caeb33c 622## `nullptr`
8f7dc5e9 623
0044dbdb 624When representing a pointer, using `nullptr` makes it immediately obvious that we are dealing with a pointer, as opposed to the use of `0`.
b638b4d2 625It also cannot be silently taken as an integer, which can happens with `0` but also with `NULL`.
8f7dc5e9 626
1caeb33c 627## `const`-ness
8f7dc5e9 628
0044dbdb 629* Mark parameters and variables that should not be modified as `const`.
b638b4d2 630 This is especially important for references and pointers that comes from outside the function, but it also makes sense to do it for local variables or parameters passed by value because it might help detect a logic error later.
9b9555a9 631* Mark `const` methods as such (and make them thread-safe)
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632* Prefer using `at()` on containers so that no insertion can take place by mistake, and to get bounds checking.
633
1caeb33c 634## `static`
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635
636Functions that are only used inside a single file should be marked as `static`, so that:
637
9b9555a9
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638* The compiler knows that these functions will not be called from a different compilation unit and thus that no symbol needs to be generated, making it more likely for the function to be inlined ;
639* The reader knows that this function is only used there and can be altered without causing an issue somewhere else.
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640
641For the same reason, global variables that are only accessed from a single file should be marked static as well.
642
643## Variables
644
0044dbdb
PD
645Try to declare variables in the innermost scope possible and avoid uninitialized variables as much as possible.
646Declare and initialize them when the values needed to initialize them are available.
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647
648## Exceptions
649
b638b4d2 650Should be reserved for unexpected events (corrupted data, timeouts, ...) and should not be triggered in normal processing.
8f7dc5e9 651
b638b4d2 652Do not be afraid of using them, though, as the cost of an exception that is not thrown is usually very small, thanks to the zero-cost exception model.
0044dbdb 653It might still force the compiler to refrain from some optimizations, so it might make sense to avoid them in some very performance-sensitive, narrow code paths.
8f7dc5e9 654
1caeb33c 655### Custom Exceptions
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656
657Exceptions defined by the standards should be used whenever possible, as they already cover a lot of use cases.
658
0044dbdb
PD
659If custom exceptions are necessary, to be able to catch them explicitly, they should still derive from `std::exception`, directly or indirectly, so that they can still be caught in a more generic way to prevent the program from terminating.
660For example, the main connection handling function of a server can catch `std::exception` and just terminate the current connection if an uncaught exception bubbles up.
8f7dc5e9 661
1caeb33c 662### Catching Exceptions
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663
664Catching exceptions should always be done by const reference:
665
666```c+++
667try {
668}
669catch (const std::exception& e) {
670 std::cerr << e.what() <<endl;
671}
672```
673
674Not using a reference would result in the exception object being sliced, meaning that a custom exception derived from `std::exception` would not see its overriding `what()` method called but the one from the base class instead.
675
676## Casts
677
0044dbdb
PD
678C-style casts should be avoided, as the compiler does almost no check on the validity of the operation.
679They are also very hard to spot in a code.
680C++-style casts can easily be spotted in a code, which makes it easy to review them.
681
682* `const_cast` can be used to remove the const qualifier on a variable.
683 It's usually a bad sign, but sometimes it is needed to call a function that will not modify the variable but lacks the const qualifier, for example.
684* `dynamic_cast` can be used to cast a pointer to a derived class or to a base class, while checking that the operation is valid.
b638b4d2
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685 If the casted object is not valid for the intended type, a nullptr value will be returned (or a bad_cast exception for references) so the result of the operation should be checked!
686 Note that the RTTI check needed to verify that the casted object is valid has a non-negligible CPU cost.
0044dbdb
PD
687 Not checking the return value might lead to remote denial of service by nullptr dereference, as happened with the issue described in this advisory: https://docs.powerdns.com/recursor/security-advisories/powerdns-advisory-2017-08.html
688* `static_cast` can perform downcast in place of `dynamic_cast`, with none of the cost associated to the check, but can only be done if the cast is known to be valid.
689 It can also do implicit conversion between types (from `ssize_t` to `size_t`, AFTER checking that the value is greater or equal to zero).
690* `reinterpret_cast` is quite dangerous, since it can be used to turn a type into a different one.
b638b4d2 691 It cannot be be used to remove a const qualifier.
0044dbdb 692 When used to reinterpret the content of a buffer it can quickly lead to alignment issues, as described in the [alignment issues] section.
8f7dc5e9 693
1caeb33c 694## `errno`
8f7dc5e9 695
0044dbdb
PD
696`errno` is only guaranteed to be set on failing system calls and not set on succeeding system calls.
697A library call may clobber `errno`, even when it succeeds.
b638b4d2 698Safe practice is:
8f7dc5e9 699
4c7ea093 700* Only look at `errno` on failing system calls or when a library function is documented to set `errno`.
b638b4d2 701* Immediately save the value of `errno` in a local variable after a system call for later decision making.