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48a8c26c 1Git pack format
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2===============
3
17420eaf 4== Checksums and object IDs
5
6In a repository using the traditional SHA-1, pack checksums, index checksums,
7and object IDs (object names) mentioned below are all computed using SHA-1.
8Similarly, in SHA-256 repositories, these values are computed using SHA-256.
9
5316c8e9 10== pack-*.pack files have the following format:
9760662f 11
71362bd5 12 - A header appears at the beginning and consists of the following:
9760662f 13
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14 4-byte signature:
15 The signature is: {'P', 'A', 'C', 'K'}
16
17 4-byte version number (network byte order):
48a8c26c 18 Git currently accepts version number 2 or 3 but
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19 generates version 2 only.
20
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21 4-byte number of objects contained in the pack (network byte order)
22
23 Observation: we cannot have more than 4G versions ;-) and
24 more than 4G objects in a pack.
25
26 - The header is followed by number of object entries, each of
27 which looks like this:
28
29 (undeltified representation)
979ea585 30 n-byte type and length (3-bit type, (n-1)*7+4-bit length)
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31 compressed data
32
33 (deltified representation)
979ea585 34 n-byte type and length (3-bit type, (n-1)*7+4-bit length)
17420eaf 35 base object name if OBJ_REF_DELTA or a negative relative
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36 offset from the delta object's position in the pack if this
37 is an OBJ_OFS_DELTA object
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38 compressed delta data
39
40 Observation: length of each object is encoded in a variable
41 length format and is not constrained to 32-bit or anything.
42
17420eaf 43 - The trailer records a pack checksum of all of the above.
9760662f 44
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45=== Object types
46
47Valid object types are:
48
49- OBJ_COMMIT (1)
50- OBJ_TREE (2)
51- OBJ_BLOB (3)
52- OBJ_TAG (4)
53- OBJ_OFS_DELTA (6)
54- OBJ_REF_DELTA (7)
55
56Type 5 is reserved for future expansion. Type 0 is invalid.
57
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58=== Size encoding
59
60This document uses the following "size encoding" of non-negative
61integers: From each byte, the seven least significant bits are
62used to form the resulting integer. As long as the most significant
63bit is 1, this process continues; the byte with MSB 0 provides the
64last seven bits. The seven-bit chunks are concatenated. Later
65values are more significant.
66
67This size encoding should not be confused with the "offset encoding",
68which is also used in this document.
69
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70=== Deltified representation
71
72Conceptually there are only four object types: commit, tree, tag and
73blob. However to save space, an object could be stored as a "delta" of
74another "base" object. These representations are assigned new types
75ofs-delta and ref-delta, which is only valid in a pack file.
76
77Both ofs-delta and ref-delta store the "delta" to be applied to
78another object (called 'base object') to reconstruct the object. The
17420eaf 79difference between them is, ref-delta directly encodes base object
80name. If the base object is in the same pack, ofs-delta encodes
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81the offset of the base object in the pack instead.
82
83The base object could also be deltified if it's in the same pack.
84Ref-delta can also refer to an object outside the pack (i.e. the
85so-called "thin pack"). When stored on disk however, the pack should
86be self contained to avoid cyclic dependency.
87
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88The delta data starts with the size of the base object and the
89size of the object to be reconstructed. These sizes are
90encoded using the size encoding from above. The remainder of
91the delta data is a sequence of instructions to reconstruct the object
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92from the base object. If the base object is deltified, it must be
93converted to canonical form first. Each instruction appends more and
94more data to the target object until it's complete. There are two
95supported instructions so far: one for copy a byte range from the
96source object and one for inserting new data embedded in the
97instruction itself.
98
99Each instruction has variable length. Instruction type is determined
100by the seventh bit of the first octet. The following diagrams follow
101the convention in RFC 1951 (Deflate compressed data format).
102
103==== Instruction to copy from base object
104
105 +----------+---------+---------+---------+---------+-------+-------+-------+
106 | 1xxxxxxx | offset1 | offset2 | offset3 | offset4 | size1 | size2 | size3 |
107 +----------+---------+---------+---------+---------+-------+-------+-------+
108
109This is the instruction format to copy a byte range from the source
110object. It encodes the offset to copy from and the number of bytes to
111copy. Offset and size are in little-endian order.
112
113All offset and size bytes are optional. This is to reduce the
114instruction size when encoding small offsets or sizes. The first seven
115bits in the first octet determines which of the next seven octets is
116present. If bit zero is set, offset1 is present. If bit one is set
117offset2 is present and so on.
118
119Note that a more compact instruction does not change offset and size
120encoding. For example, if only offset2 is omitted like below, offset3
121still contains bits 16-23. It does not become offset2 and contains
122bits 8-15 even if it's right next to offset1.
123
124 +----------+---------+---------+
125 | 10000101 | offset1 | offset3 |
126 +----------+---------+---------+
127
128In its most compact form, this instruction only takes up one byte
129(0x80) with both offset and size omitted, which will have default
130values zero. There is another exception: size zero is automatically
131converted to 0x10000.
132
133==== Instruction to add new data
134
135 +----------+============+
136 | 0xxxxxxx | data |
137 +----------+============+
138
139This is the instruction to construct target object without the base
140object. The following data is appended to the target object. The first
141seven bits of the first octet determines the size of data in
142bytes. The size must be non-zero.
143
144==== Reserved instruction
145
146 +----------+============
147 | 00000000 |
148 +----------+============
149
150This is the instruction reserved for future expansion.
151
5316c8e9 152== Original (version 1) pack-*.idx files have the following format:
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153
154 - The header consists of 256 4-byte network byte order
155 integers. N-th entry of this table records the number of
156 objects in the corresponding pack, the first byte of whose
71362bd5 157 object name is less than or equal to N. This is called the
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158 'first-level fan-out' table.
159
1361fa3e 160 - The header is followed by sorted 24-byte entries, one entry
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161 per object in the pack. Each entry is:
162
163 4-byte network byte order integer, recording where the
164 object is stored in the packfile as the offset from the
165 beginning.
166
17420eaf 167 one object name of the appropriate size.
9760662f 168
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169 - The file is concluded with a trailer:
170
17420eaf 171 A copy of the pack checksum at the end of the corresponding
172 packfile.
9760662f 173
17420eaf 174 Index checksum of all of the above.
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175
176Pack Idx file:
177
71362bd5 178 -- +--------------------------------+
179fanout | fanout[0] = 2 (for example) |-.
180table +--------------------------------+ |
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181 | fanout[1] | |
182 +--------------------------------+ |
183 | fanout[2] | |
184 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
71362bd5 185 | fanout[255] = total objects |---.
186 -- +--------------------------------+ | |
187main | offset | | |
188index | object name 00XXXXXXXXXXXXXXXX | | |
189table +--------------------------------+ | |
190 | offset | | |
191 | object name 00XXXXXXXXXXXXXXXX | | |
192 +--------------------------------+<+ |
193 .-| offset | |
194 | | object name 01XXXXXXXXXXXXXXXX | |
195 | +--------------------------------+ |
196 | | offset | |
197 | | object name 01XXXXXXXXXXXXXXXX | |
198 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
199 | | offset | |
200 | | object name FFXXXXXXXXXXXXXXXX | |
201 --| +--------------------------------+<--+
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202trailer | | packfile checksum |
203 | +--------------------------------+
204 | | idxfile checksum |
205 | +--------------------------------+
a6080a0a 206 .-------.
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207 |
208Pack file entry: <+
209
210 packed object header:
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211 1-byte size extension bit (MSB)
212 type (next 3 bit)
a6080a0a 213 size0 (lower 4-bit)
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214 n-byte sizeN (as long as MSB is set, each 7-bit)
215 size0..sizeN form 4+7+7+..+7 bit integer, size0
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216 is the least significant part, and sizeN is the
217 most significant part.
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218 packed object data:
219 If it is not DELTA, then deflated bytes (the size above
220 is the size before compression).
9de328fe 221 If it is REF_DELTA, then
17420eaf 222 base object name (the size above is the
a6080a0a 223 size of the delta data that follows).
9760662f 224 delta data, deflated.
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225 If it is OFS_DELTA, then
226 n-byte offset (see below) interpreted as a negative
227 offset from the type-byte of the header of the
228 ofs-delta entry (the size above is the size of
229 the delta data that follows).
230 delta data, deflated.
231
232 offset encoding:
233 n bytes with MSB set in all but the last one.
234 The offset is then the number constructed by
235 concatenating the lower 7 bit of each byte, and
236 for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
237 to the result.
238
71362bd5 239
240
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241== Version 2 pack-*.idx files support packs larger than 4 GiB, and
242 have some other reorganizations. They have the format:
71362bd5 243
244 - A 4-byte magic number '\377tOc' which is an unreasonable
245 fanout[0] value.
246
247 - A 4-byte version number (= 2)
248
249 - A 256-entry fan-out table just like v1.
250
17420eaf 251 - A table of sorted object names. These are packed together
252 without offset values to reduce the cache footprint of the
253 binary search for a specific object name.
71362bd5 254
255 - A table of 4-byte CRC32 values of the packed object data.
256 This is new in v2 so compressed data can be copied directly
f1cdcc70 257 from pack to pack during repacking without undetected
71362bd5 258 data corruption.
259
260 - A table of 4-byte offset values (in network byte order).
261 These are usually 31-bit pack file offsets, but large
262 offsets are encoded as an index into the next table with
263 the msbit set.
264
265 - A table of 8-byte offset entries (empty for pack files less
266 than 2 GiB). Pack files are organized with heavily used
267 objects toward the front, so most object references should
268 not need to refer to this table.
269
270 - The same trailer as a v1 pack file:
271
17420eaf 272 A copy of the pack checksum at the end of
71362bd5 273 corresponding packfile.
274
17420eaf 275 Index checksum of all of the above.
e0d1bcf8 276
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277== pack-*.rev files have the format:
278
279 - A 4-byte magic number '0x52494458' ('RIDX').
280
281 - A 4-byte version identifier (= 1).
282
283 - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
284
285 - A table of index positions (one per packed object, num_objects in
286 total, each a 4-byte unsigned integer in network order), sorted by
287 their corresponding offsets in the packfile.
288
289 - A trailer, containing a:
290
291 checksum of the corresponding packfile, and
292
293 a checksum of all of the above.
294
295All 4-byte numbers are in network order.
296
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297== multi-pack-index (MIDX) files have the following format:
298
299The multi-pack-index files refer to multiple pack-files and loose objects.
300
301In order to allow extensions that add extra data to the MIDX, we organize
302the body into "chunks" and provide a lookup table at the beginning of the
303body. The header includes certain length values, such as the number of packs,
304the number of base MIDX files, hash lengths and types.
305
306All 4-byte numbers are in network order.
307
308HEADER:
309
310 4-byte signature:
311 The signature is: {'M', 'I', 'D', 'X'}
312
313 1-byte version number:
314 Git only writes or recognizes version 1.
315
316 1-byte Object Id Version
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317 We infer the length of object IDs (OIDs) from this value:
318 1 => SHA-1
319 2 => SHA-256
320 If the hash type does not match the repository's hash algorithm,
321 the multi-pack-index file should be ignored with a warning
322 presented to the user.
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323
324 1-byte number of "chunks"
325
326 1-byte number of base multi-pack-index files:
327 This value is currently always zero.
328
329 4-byte number of pack files
330
331CHUNK LOOKUP:
332
333 (C + 1) * 12 bytes providing the chunk offsets:
334 First 4 bytes describe chunk id. Value 0 is a terminating label.
335 Other 8 bytes provide offset in current file for chunk to start.
336 (Chunks are provided in file-order, so you can infer the length
337 using the next chunk position if necessary.)
338
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339 The CHUNK LOOKUP matches the table of contents from
340 link:technical/chunk-format.html[the chunk-based file format].
341
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342 The remaining data in the body is described one chunk at a time, and
343 these chunks may be given in any order. Chunks are required unless
344 otherwise specified.
345
346CHUNK DATA:
347
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348 Packfile Names (ID: {'P', 'N', 'A', 'M'})
349 Stores the packfile names as concatenated, null-terminated strings.
350 Packfiles must be listed in lexicographic order for fast lookups by
351 name. This is the only chunk not guaranteed to be a multiple of four
352 bytes in length, so should be the last chunk for alignment reasons.
353
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354 OID Fanout (ID: {'O', 'I', 'D', 'F'})
355 The ith entry, F[i], stores the number of OIDs with first
356 byte at most i. Thus F[255] stores the total
357 number of objects.
358
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359 OID Lookup (ID: {'O', 'I', 'D', 'L'})
360 The OIDs for all objects in the MIDX are stored in lexicographic
361 order in this chunk.
362
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363 Object Offsets (ID: {'O', 'O', 'F', 'F'})
364 Stores two 4-byte values for every object.
365 1: The pack-int-id for the pack storing this object.
366 2: The offset within the pack.
eb31044f 367 If all offsets are less than 2^32, then the large offset chunk
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368 will not exist and offsets are stored as in IDX v1.
369 If there is at least one offset value larger than 2^32-1, then
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370 the large offset chunk must exist, and offsets larger than
371 2^31-1 must be stored in it instead. If the large offset chunk
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372 exists and the 31st bit is on, then removing that bit reveals
373 the row in the large offsets containing the 8-byte offset of
374 this object.
375
376 [Optional] Object Large Offsets (ID: {'L', 'O', 'F', 'F'})
377 8-byte offsets into large packfiles.
e0d1bcf8 378
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379 [Optional] Bitmap pack order (ID: {'R', 'I', 'D', 'X'})
380 A list of MIDX positions (one per object in the MIDX, num_objects in
381 total, each a 4-byte unsigned integer in network byte order), sorted
382 according to their relative bitmap/pseudo-pack positions.
383
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384TRAILER:
385
17420eaf 386 Index checksum of the above contents.
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387
388== multi-pack-index reverse indexes
389
390Similar to the pack-based reverse index, the multi-pack index can also
391be used to generate a reverse index.
392
393Instead of mapping between offset, pack-, and index position, this
394reverse index maps between an object's position within the MIDX, and
395that object's position within a pseudo-pack that the MIDX describes
396(i.e., the ith entry of the multi-pack reverse index holds the MIDX
397position of ith object in pseudo-pack order).
398
399To clarify the difference between these orderings, consider a multi-pack
400reachability bitmap (which does not yet exist, but is what we are
401building towards here). Each bit needs to correspond to an object in the
402MIDX, and so we need an efficient mapping from bit position to MIDX
403position.
404
405One solution is to let bits occupy the same position in the oid-sorted
406index stored by the MIDX. But because oids are effectively random, their
407resulting reachability bitmaps would have no locality, and thus compress
408poorly. (This is the reason that single-pack bitmaps use the pack
409ordering, and not the .idx ordering, for the same purpose.)
410
411So we'd like to define an ordering for the whole MIDX based around
412pack ordering, which has far better locality (and thus compresses more
413efficiently). We can think of a pseudo-pack created by the concatenation
414of all of the packs in the MIDX. E.g., if we had a MIDX with three packs
415(a, b, c), with 10, 15, and 20 objects respectively, we can imagine an
416ordering of the objects like:
417
418 |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
419
420where the ordering of the packs is defined by the MIDX's pack list,
421and then the ordering of objects within each pack is the same as the
422order in the actual packfile.
423
424Given the list of packs and their counts of objects, you can
425naïvely reconstruct that pseudo-pack ordering (e.g., the object at
426position 27 must be (c,1) because packs "a" and "b" consumed 25 of the
427slots). But there's a catch. Objects may be duplicated between packs, in
428which case the MIDX only stores one pointer to the object (and thus we'd
429want only one slot in the bitmap).
430
431Callers could handle duplicates themselves by reading objects in order
432of their bit-position, but that's linear in the number of objects, and
433much too expensive for ordinary bitmap lookups. Building a reverse index
434solves this, since it is the logical inverse of the index, and that
435index has already removed duplicates. But, building a reverse index on
436the fly can be expensive. Since we already have an on-disk format for
437pack-based reverse indexes, let's reuse it for the MIDX's pseudo-pack,
438too.
439
440Objects from the MIDX are ordered as follows to string together the
441pseudo-pack. Let `pack(o)` return the pack from which `o` was selected
442by the MIDX, and define an ordering of packs based on their numeric ID
443(as stored by the MIDX). Let `offset(o)` return the object offset of `o`
444within `pack(o)`. Then, compare `o1` and `o2` as follows:
445
446 - If one of `pack(o1)` and `pack(o2)` is preferred and the other
447 is not, then the preferred one sorts first.
448+
449(This is a detail that allows the MIDX bitmap to determine which
450pack should be used by the pack-reuse mechanism, since it can ask
451the MIDX for the pack containing the object at bit position 0).
452
453 - If `pack(o1) ≠ pack(o2)`, then sort the two objects in descending
454 order based on the pack ID.
455
456 - Otherwise, `pack(o1) = pack(o2)`, and the objects are sorted in
457 pack-order (i.e., `o1` sorts ahead of `o2` exactly when `offset(o1)
458 < offset(o2)`).
459
460In short, a MIDX's pseudo-pack is the de-duplicated concatenation of
461objects in packs stored by the MIDX, laid out in pack order, and the
462packs arranged in MIDX order (with the preferred pack coming first).
463
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464The MIDX's reverse index is stored in the optional 'RIDX' chunk within
465the MIDX itself.