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1/*
2 * Translate key codes into ASCII
3 *
4 * Copyright (c) 2011 The Chromium OS Authors.
5 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
6 *
7 * See file CREDITS for list of people who contributed to this
8 * project.
9 *
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public License as
12 * published by the Free Software Foundation; either version 2 of
13 * the License, or (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
23 * MA 02111-1307 USA
24 */
25
26#include <common.h>
27#include <stdio_dev.h>
28#include <input.h>
29#include <linux/input.h>
30
31enum {
32 /* These correspond to the lights on the keyboard */
33 FLAG_NUM_LOCK = 1 << 0,
34 FLAG_CAPS_LOCK = 1 << 1,
35 FLAG_SCROLL_LOCK = 1 << 2,
36
37 /* Special flag ORed with key code to indicate release */
38 KEY_RELEASE = 1 << 15,
39 KEY_MASK = 0xfff,
40};
41
42/*
43 * These takes map key codes to ASCII. 0xff means no key, or special key.
44 * Three tables are provided - one for plain keys, one for when the shift
45 * 'modifier' key is pressed and one for when the ctrl modifier key is
46 * pressed.
47 */
48static const uchar kbd_plain_xlate[] = {
49 0xff, 0x1b, '1', '2', '3', '4', '5', '6',
50 '7', '8', '9', '0', '-', '=', '\b', '\t', /* 0x00 - 0x0f */
51 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
52 'o', 'p', '[', ']', '\r', 0xff, 'a', 's', /* 0x10 - 0x1f */
53 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
54 '\'', '`', 0xff, '\\', 'z', 'x', 'c', 'v', /* 0x20 - 0x2f */
55 'b', 'n', 'm', ',' , '.', '/', 0xff, 0xff, 0xff,
56 ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
57 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
58 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
59 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
60 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
61 '\r', 0xff, 0xff
62};
63
64static unsigned char kbd_shift_xlate[] = {
65 0xff, 0x1b, '!', '@', '#', '$', '%', '^',
66 '&', '*', '(', ')', '_', '+', '\b', '\t', /* 0x00 - 0x0f */
67 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
68 'O', 'P', '{', '}', '\r', 0xff, 'A', 'S', /* 0x10 - 0x1f */
69 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
70 '"', '~', 0xff, '|', 'Z', 'X', 'C', 'V', /* 0x20 - 0x2f */
71 'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
72 ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
73 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
74 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
75 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
76 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
77 '\r', 0xff, 0xff
78};
79
80static unsigned char kbd_ctrl_xlate[] = {
81 0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
82 '7', '8', '9', '0', 0x1F, '=', '\b', '\t', /* 0x00 - 0x0f */
83 0x11, 0x17, 0x05, 0x12, 0x14, 0x18, 0x15, 0x09,
84 0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13, /* 0x10 - 0x1f */
85 0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
86 '\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16, /* 0x20 - 0x2f */
87 0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
88 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
89 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
90 '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
91 '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
92 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
93 '\r', 0xff, 0xff
94};
95
96
97int input_queue_ascii(struct input_config *config, int ch)
98{
99 if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
100 if (!config->fifo_out)
101 return -1; /* buffer full */
102 else
103 config->fifo_in = 0;
104 } else {
105 if (config->fifo_in + 1 == config->fifo_out)
106 return -1; /* buffer full */
107 config->fifo_in++;
108 }
109 config->fifo[config->fifo_in] = (uchar)ch;
110
111 return 0;
112}
113
114int input_tstc(struct input_config *config)
115{
116 if (config->fifo_in == config->fifo_out && config->read_keys) {
117 if (!(*config->read_keys)(config))
118 return 0;
119 }
120 return config->fifo_in != config->fifo_out;
121}
122
123int input_getc(struct input_config *config)
124{
125 int err = 0;
126
127 while (config->fifo_in == config->fifo_out) {
128 if (config->read_keys)
129 err = (*config->read_keys)(config);
130 if (err)
131 return -1;
132 }
133
134 if (++config->fifo_out == INPUT_BUFFER_LEN)
135 config->fifo_out = 0;
136
137 return config->fifo[config->fifo_out];
138}
139
140/**
141 * Process a modifier/special key press or release and decide which key
142 * translation array should be used as a result.
143 *
144 * TODO: Should keep track of modifier press/release
145 *
146 * @param config Input state
147 * @param key Key code to process
148 * @param release 0 if a press, 1 if a release
149 * @return pointer to keycode->ascii translation table that should be used
150 */
151static struct input_key_xlate *process_modifier(struct input_config *config,
152 int key, int release)
153{
154 struct input_key_xlate *table;
155 int flip = -1;
156 int i;
157
158 /* Start with the main table, and see what modifiers change it */
159 assert(config->num_tables > 0);
160 table = &config->table[0];
161 for (i = 1; i < config->num_tables; i++) {
162 struct input_key_xlate *tab = &config->table[i];
163
164 if (key == tab->left_keycode || key == tab->right_keycode)
165 table = tab;
166 }
167
168 /* Handle the lighted keys */
169 if (!release) {
170 switch (key) {
171 case KEY_SCROLLLOCK:
172 flip = FLAG_SCROLL_LOCK;
173 break;
174 case KEY_NUMLOCK:
175 flip = FLAG_NUM_LOCK;
176 break;
177 case KEY_CAPSLOCK:
178 flip = FLAG_CAPS_LOCK;
179 break;
180 }
181 }
182
183 if (flip != -1) {
184 int leds = 0;
185
186 config->leds ^= flip;
187 if (config->flags & FLAG_NUM_LOCK)
188 leds |= INPUT_LED_NUM;
189 if (config->flags & FLAG_CAPS_LOCK)
190 leds |= INPUT_LED_CAPS;
191 if (config->flags & FLAG_SCROLL_LOCK)
192 leds |= INPUT_LED_SCROLL;
193 config->leds = leds;
194 }
195
196 return table;
197}
198
199/**
200 * Search an int array for a key value
201 *
202 * @param array Array to search
203 * @param count Number of elements in array
204 * @param key Key value to find
205 * @return element where value was first found, -1 if none
206 */
207static int array_search(int *array, int count, int key)
208{
209 int i;
210
211 for (i = 0; i < count; i++) {
212 if (array[i] == key)
213 return i;
214 }
215
216 return -1;
217}
218
219/**
220 * Sort an array so that those elements that exist in the ordering are
221 * first in the array, and in the same order as the ordering. The algorithm
222 * is O(count * ocount) and designed for small arrays.
223 *
224 * TODO: Move this to common / lib?
225 *
226 * @param dest Array with elements to sort, also destination array
227 * @param count Number of elements to sort
228 * @param order Array containing ordering elements
229 * @param ocount Number of ordering elements
230 * @return number of elements in dest that are in order (these will be at the
231 * start of dest).
232 */
233static int sort_array_by_ordering(int *dest, int count, int *order,
234 int ocount)
235{
236 int temp[count];
237 int dest_count;
238 int same; /* number of elements which are the same */
239 int i;
240
241 /* setup output items, copy items to be sorted into our temp area */
242 memcpy(temp, dest, count * sizeof(*dest));
243 dest_count = 0;
244
245 /* work through the ordering, move over the elements we agree on */
246 for (i = 0; i < ocount; i++) {
247 if (array_search(temp, count, order[i]) != -1)
248 dest[dest_count++] = order[i];
249 }
250 same = dest_count;
251
252 /* now move over the elements that are not in the ordering */
253 for (i = 0; i < count; i++) {
254 if (array_search(order, ocount, temp[i]) == -1)
255 dest[dest_count++] = temp[i];
256 }
257 assert(dest_count == count);
258 return same;
259}
260
261/**
262 * Check a list of key codes against the previous key scan
263 *
264 * Given a list of new key codes, we check how many of these are the same
265 * as last time.
266 *
267 * @param config Input state
268 * @param keycode List of key codes to examine
269 * @param num_keycodes Number of key codes
270 * @param same Returns number of key codes which are the same
271 */
272static int input_check_keycodes(struct input_config *config,
273 int keycode[], int num_keycodes, int *same)
274{
275 /* Select the 'plain' xlate table to start with */
276 if (!config->num_tables) {
277 debug("%s: No xlate tables: cannot decode keys\n", __func__);
278 return -1;
279 }
280
281 /* sort the keycodes into the same order as the previous ones */
282 *same = sort_array_by_ordering(keycode, num_keycodes,
283 config->prev_keycodes, config->num_prev_keycodes);
284
285 memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
286 config->num_prev_keycodes = num_keycodes;
287
288 return *same != num_keycodes;
289}
290
291/**
292 * Convert a list of key codes into ASCII
293 *
294 * You must call input_check_keycodes() before this. It turns the keycode
295 * list into a list of ASCII characters which are ready to send to the
296 * input layer.
297 *
298 * Characters which were seen last time do not generate fresh ASCII output.
299 *
300 * @param config Input state
301 * @param keycode List of key codes to examine
302 * @param num_keycodes Number of key codes
303 * @param same Number of key codes which are the same
304 */
305static int input_keycodes_to_ascii(struct input_config *config,
306 int keycode[], int num_keycodes, char output_ch[], int same)
307{
308 struct input_key_xlate *table;
309 int ch_count;
310 int i;
311
312 table = &config->table[0];
313
314 /* deal with modifiers first */
315 for (i = 0; i < num_keycodes; i++) {
316 int key = keycode[i] & KEY_MASK;
317
318 if (key >= table->num_entries || table->xlate[key] == 0xff) {
319 table = process_modifier(config, key,
320 keycode[i] & KEY_RELEASE);
321 }
322 }
323
324 /* now find normal keys */
325 for (i = ch_count = 0; i < num_keycodes; i++) {
326 int key = keycode[i];
327
328 if (key < table->num_entries && i >= same) {
329 int ch = table->xlate[key];
330
331 /* If a normal key with an ASCII value, add it! */
332 if (ch != 0xff)
333 output_ch[ch_count++] = (uchar)ch;
334 }
335 }
336
337 /* ok, so return keys */
338 return ch_count;
339}
340
341int input_send_keycodes(struct input_config *config,
342 int keycode[], int num_keycodes)
343{
344 char ch[num_keycodes];
345 int count, i, same = 0;
346 int is_repeat = 0;
347 unsigned delay_ms;
348
349 config->modifiers = 0;
350 if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
351 /*
352 * Same as last time - is it time for another repeat?
353 * TODO(sjg@chromium.org) We drop repeats here and since
354 * the caller may not call in again for a while, our
355 * auto-repeat speed is not quite correct. We should
356 * insert another character if we later realise that we
357 * have missed a repeat slot.
358 */
359 is_repeat = (int)get_timer(config->next_repeat_ms) >= 0;
360 if (!is_repeat)
361 return 0;
362 }
363
364 count = input_keycodes_to_ascii(config, keycode, num_keycodes,
365 ch, is_repeat ? 0 : same);
366 for (i = 0; i < count; i++)
367 input_queue_ascii(config, ch[i]);
368 delay_ms = is_repeat ?
369 config->repeat_rate_ms :
370 config->repeat_delay_ms;
371
372 config->next_repeat_ms = get_timer(0) + delay_ms;
373 return 0;
374}
375
376int input_add_table(struct input_config *config, int left_keycode,
377 int right_keycode, const uchar *xlate, int num_entries)
378{
379 struct input_key_xlate *table;
380
381 if (config->num_tables == INPUT_MAX_MODIFIERS) {
382 debug("%s: Too many modifier tables\n", __func__);
383 return -1;
384 }
385
386 table = &config->table[config->num_tables++];
387 table->left_keycode = left_keycode;
388 table->right_keycode = right_keycode;
389 table->xlate = xlate;
390 table->num_entries = num_entries;
391
392 return 0;
393}
394
395int input_init(struct input_config *config, int leds, int repeat_delay_ms,
396 int repeat_rate_ms)
397{
398 memset(config, '\0', sizeof(*config));
399 config->leds = leds;
400 config->repeat_delay_ms = repeat_delay_ms;
401 config->repeat_rate_ms = repeat_rate_ms;
402 if (input_add_table(config, -1, -1,
403 kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate)) ||
404 input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
405 kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate)) ||
406 input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL,
407 kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate))) {
408 debug("%s: Could not add modifier tables\n", __func__);
409 return -1;
410 }
411
412 return 0;
413}
414
415int input_stdio_register(struct stdio_dev *dev)
416{
417 int error;
418
419 error = stdio_register(dev);
420
421 /* check if this is the standard input device */
422 if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
423 /* reassign the console */
424 if (OVERWRITE_CONSOLE ||
425 console_assign(stdin, dev->name))
426 return -1;
427 }
428
429 return 0;
430}