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1// stb_truetype.h - v1.08 - public domain
2// authored from 2009-2015 by Sean Barrett / RAD Game Tools
3//
4// This library processes TrueType files:
5// parse files
6// extract glyph metrics
7// extract glyph shapes
8// render glyphs to one-channel bitmaps with antialiasing (box filter)
9//
10// Todo:
11// non-MS cmaps
12// crashproof on bad data
13// hinting? (no longer patented)
14// cleartype-style AA?
15// optimize: use simple memory allocator for intermediates
16// optimize: build edge-list directly from curves
17// optimize: rasterize directly from curves?
18//
19// ADDITIONAL CONTRIBUTORS
20//
21// Mikko Mononen: compound shape support, more cmap formats
22// Tor Andersson: kerning, subpixel rendering
23//
24// Bug/warning reports/fixes:
25// "Zer" on mollyrocket (with fix)
26// Cass Everitt
27// stoiko (Haemimont Games)
28// Brian Hook
29// Walter van Niftrik
30// David Gow
31// David Given
32// Ivan-Assen Ivanov
33// Anthony Pesch
34// Johan Duparc
35// Hou Qiming
36// Fabian "ryg" Giesen
37// Martins Mozeiko
38// Cap Petschulat
39// Omar Cornut
40// github:aloucks
41// Peter LaValle
42// Sergey Popov
43// Giumo X. Clanjor
44// Higor Euripedes
45//
46// Misc other:
47// Ryan Gordon
48//
49// VERSION HISTORY
50//
51// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
52// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
53// variant PackFontRanges to pack and render in separate phases;
54// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
55// fixed an assert() bug in the new rasterizer
56// replace assert() with STBTT_assert() in new rasterizer
57// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
58// also more precise AA rasterizer, except if shapes overlap
59// remove need for STBTT_sort
60// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
61// 1.04 (2015-04-15) typo in example
62// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
63//
64// Full history can be found at the end of this file.
65//
66// LICENSE
67//
68// This software is in the public domain. Where that dedication is not
69// recognized, you are granted a perpetual, irrevocable license to copy,
70// distribute, and modify this file as you see fit.
71//
72// USAGE
73//
74// Include this file in whatever places neeed to refer to it. In ONE C/C++
75// file, write:
76// #define STB_TRUETYPE_IMPLEMENTATION
77// before the #include of this file. This expands out the actual
78// implementation into that C/C++ file.
79//
80// To make the implementation private to the file that generates the implementation,
81// #define STBTT_STATIC
82//
83// Simple 3D API (don't ship this, but it's fine for tools and quick start)
84// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
85// stbtt_GetBakedQuad() -- compute quad to draw for a given char
86//
87// Improved 3D API (more shippable):
88// #include "stb_rect_pack.h" -- optional, but you really want it
89// stbtt_PackBegin()
90// stbtt_PackSetOversample() -- for improved quality on small fonts
91// stbtt_PackFontRanges() -- pack and renders
92// stbtt_PackEnd()
93// stbtt_GetPackedQuad()
94//
95// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
96// stbtt_InitFont()
97// stbtt_GetFontOffsetForIndex() -- use for TTC font collections
98//
99// Render a unicode codepoint to a bitmap
100// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
101// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
102// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
103//
104// Character advance/positioning
105// stbtt_GetCodepointHMetrics()
106// stbtt_GetFontVMetrics()
107// stbtt_GetCodepointKernAdvance()
108//
109// Starting with version 1.06, the rasterizer was replaced with a new,
110// faster and generally-more-precise rasterizer. The new rasterizer more
111// accurately measures pixel coverage for anti-aliasing, except in the case
112// where multiple shapes overlap, in which case it overestimates the AA pixel
113// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
114// this turns out to be a problem, you can re-enable the old rasterizer with
115// #define STBTT_RASTERIZER_VERSION 1
116// which will incur about a 15% speed hit.
117//
118// ADDITIONAL DOCUMENTATION
119//
120// Immediately after this block comment are a series of sample programs.
121//
122// After the sample programs is the "header file" section. This section
123// includes documentation for each API function.
124//
125// Some important concepts to understand to use this library:
126//
127// Codepoint
128// Characters are defined by unicode codepoints, e.g. 65 is
129// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
130// the hiragana for "ma".
131//
132// Glyph
133// A visual character shape (every codepoint is rendered as
134// some glyph)
135//
136// Glyph index
137// A font-specific integer ID representing a glyph
138//
139// Baseline
140// Glyph shapes are defined relative to a baseline, which is the
141// bottom of uppercase characters. Characters extend both above
142// and below the baseline.
143//
144// Current Point
145// As you draw text to the screen, you keep track of a "current point"
146// which is the origin of each character. The current point's vertical
147// position is the baseline. Even "baked fonts" use this model.
148//
149// Vertical Font Metrics
150// The vertical qualities of the font, used to vertically position
151// and space the characters. See docs for stbtt_GetFontVMetrics.
152//
153// Font Size in Pixels or Points
154// The preferred interface for specifying font sizes in stb_truetype
155// is to specify how tall the font's vertical extent should be in pixels.
156// If that sounds good enough, skip the next paragraph.
157//
158// Most font APIs instead use "points", which are a common typographic
159// measurement for describing font size, defined as 72 points per inch.
160// stb_truetype provides a point API for compatibility. However, true
161// "per inch" conventions don't make much sense on computer displays
162// since they different monitors have different number of pixels per
163// inch. For example, Windows traditionally uses a convention that
164// there are 96 pixels per inch, thus making 'inch' measurements have
165// nothing to do with inches, and thus effectively defining a point to
166// be 1.333 pixels. Additionally, the TrueType font data provides
167// an explicit scale factor to scale a given font's glyphs to points,
168// but the author has observed that this scale factor is often wrong
169// for non-commercial fonts, thus making fonts scaled in points
170// according to the TrueType spec incoherently sized in practice.
171//
172// ADVANCED USAGE
173//
174// Quality:
175//
176// - Use the functions with Subpixel at the end to allow your characters
177// to have subpixel positioning. Since the font is anti-aliased, not
178// hinted, this is very import for quality. (This is not possible with
179// baked fonts.)
180//
181// - Kerning is now supported, and if you're supporting subpixel rendering
182// then kerning is worth using to give your text a polished look.
183//
184// Performance:
185//
186// - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
187// if you don't do this, stb_truetype is forced to do the conversion on
188// every call.
189//
190// - There are a lot of memory allocations. We should modify it to take
191// a temp buffer and allocate from the temp buffer (without freeing),
192// should help performance a lot.
193//
194// NOTES
195//
196// The system uses the raw data found in the .ttf file without changing it
197// and without building auxiliary data structures. This is a bit inefficient
198// on little-endian systems (the data is big-endian), but assuming you're
199// caching the bitmaps or glyph shapes this shouldn't be a big deal.
200//
201// It appears to be very hard to programmatically determine what font a
202// given file is in a general way. I provide an API for this, but I don't
203// recommend it.
204//
205//
206// SOURCE STATISTICS (based on v0.6c, 2050 LOC)
207//
208// Documentation & header file 520 LOC \___ 660 LOC documentation
209// Sample code 140 LOC /
210// Truetype parsing 620 LOC ---- 620 LOC TrueType
211// Software rasterization 240 LOC \ .
212// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
213// Bitmap management 100 LOC /
214// Baked bitmap interface 70 LOC /
215// Font name matching & access 150 LOC ---- 150
216// C runtime library abstraction 60 LOC ---- 60
217//
218//
219// PERFORMANCE MEASUREMENTS FOR 1.06:
220//
221// 32-bit 64-bit
222// Previous release: 8.83 s 7.68 s
223// Pool allocations: 7.72 s 6.34 s
224// Inline sort : 6.54 s 5.65 s
225// New rasterizer : 5.63 s 5.00 s
226
227//////////////////////////////////////////////////////////////////////////////
228//////////////////////////////////////////////////////////////////////////////
229////
230//// SAMPLE PROGRAMS
231////
232//
233// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
234//
235#if 0
236#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
237#include "stb_truetype.h"
238
239unsigned char ttf_buffer[1<<20];
240unsigned char temp_bitmap[512*512];
241
242stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
243GLuint ftex;
244
245void my_stbtt_initfont(void)
246{
247 fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
248 stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
249 // can free ttf_buffer at this point
250 glGenTextures(1, &ftex);
251 glBindTexture(GL_TEXTURE_2D, ftex);
252 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
253 // can free temp_bitmap at this point
254 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
255}
256
257void my_stbtt_print(float x, float y, char *text)
258{
259 // assume orthographic projection with units = screen pixels, origin at top left
260 glEnable(GL_TEXTURE_2D);
261 glBindTexture(GL_TEXTURE_2D, ftex);
262 glBegin(GL_QUADS);
263 while (*text) {
264 if (*text >= 32 && *text < 128) {
265 stbtt_aligned_quad q;
266 stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
267 glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
268 glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
269 glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
270 glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
271 }
272 ++text;
273 }
274 glEnd();
275}
276#endif
277//
278//
279//////////////////////////////////////////////////////////////////////////////
280//
281// Complete program (this compiles): get a single bitmap, print as ASCII art
282//
283#if 0
284#include <stdio.h>
285#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
286#include "stb_truetype.h"
287
288char ttf_buffer[1<<25];
289
290int main(int argc, char **argv)
291{
292 stbtt_fontinfo font;
293 unsigned char *bitmap;
294 int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
295
296 fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
297
298 stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
299 bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
300
301 for (j=0; j < h; ++j) {
302 for (i=0; i < w; ++i)
303 putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
304 putchar('\n');
305 }
306 return 0;
307}
308#endif
309//
310// Output:
311//
312// .ii.
313// @@@@@@.
314// V@Mio@@o
315// :i. V@V
316// :oM@@M
317// :@@@MM@M
318// @@o o@M
319// :@@. M@M
320// @@@o@@@@
321// :M@@V:@@.
322//
323//////////////////////////////////////////////////////////////////////////////
324//
325// Complete program: print "Hello World!" banner, with bugs
326//
327#if 0
328char buffer[24<<20];
329unsigned char screen[20][79];
330
331int main(int arg, char **argv)
332{
333 stbtt_fontinfo font;
334 int i,j,ascent,baseline,ch=0;
335 float scale, xpos=2; // leave a little padding in case the character extends left
336 char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
337
338 fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
339 stbtt_InitFont(&font, buffer, 0);
340
341 scale = stbtt_ScaleForPixelHeight(&font, 15);
342 stbtt_GetFontVMetrics(&font, &ascent,0,0);
343 baseline = (int) (ascent*scale);
344
345 while (text[ch]) {
346 int advance,lsb,x0,y0,x1,y1;
347 float x_shift = xpos - (float) floor(xpos);
348 stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
349 stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
350 stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
351 // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
352 // because this API is really for baking character bitmaps into textures. if you want to render
353 // a sequence of characters, you really need to render each bitmap to a temp buffer, then
354 // "alpha blend" that into the working buffer
355 xpos += (advance * scale);
356 if (text[ch+1])
357 xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
358 ++ch;
359 }
360
361 for (j=0; j < 20; ++j) {
362 for (i=0; i < 78; ++i)
363 putchar(" .:ioVM@"[screen[j][i]>>5]);
364 putchar('\n');
365 }
366
367 return 0;
368}
369#endif
370
371
372//////////////////////////////////////////////////////////////////////////////
373//////////////////////////////////////////////////////////////////////////////
374////
375//// INTEGRATION WITH YOUR CODEBASE
376////
377//// The following sections allow you to supply alternate definitions
378//// of C library functions used by stb_truetype.
379
380#ifdef STB_TRUETYPE_IMPLEMENTATION
381 // #define your own (u)stbtt_int8/16/32 before including to override this
382 #ifndef stbtt_uint8
383 typedef unsigned char stbtt_uint8;
384 typedef signed char stbtt_int8;
385 typedef unsigned short stbtt_uint16;
386 typedef signed short stbtt_int16;
387 typedef unsigned int stbtt_uint32;
388 typedef signed int stbtt_int32;
389 #endif
390
391 typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
392 typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
393
394 // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
395 #ifndef STBTT_ifloor
396 #include <math.h>
397 #define STBTT_ifloor(x) ((int) floor(x))
398 #define STBTT_iceil(x) ((int) ceil(x))
399 #endif
400
401 #ifndef STBTT_sqrt
402 #include <math.h>
403 #define STBTT_sqrt(x) sqrt(x)
404 #endif
405
406 #ifndef STBTT_fabs
407 #include <math.h>
408 #define STBTT_fabs(x) fabs(x)
409 #endif
410
411 // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
412 #ifndef STBTT_malloc
413 #include <stdlib.h>
414 #define STBTT_malloc(x,u) ((void)(u),malloc(x))
415 #define STBTT_free(x,u) ((void)(u),free(x))
416 #endif
417
418 #ifndef STBTT_assert
419 #include <assert.h>
420 #define STBTT_assert(x) assert(x)
421 #endif
422
423 #ifndef STBTT_strlen
424 #include <string.h>
425 #define STBTT_strlen(x) strlen(x)
426 #endif
427
428 #ifndef STBTT_memcpy
429 #include <memory.h>
430 #define STBTT_memcpy memcpy
431 #define STBTT_memset memset
432 #endif
433#endif
434
435///////////////////////////////////////////////////////////////////////////////
436///////////////////////////////////////////////////////////////////////////////
437////
438//// INTERFACE
439////
440////
441
442#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
443#define __STB_INCLUDE_STB_TRUETYPE_H__
444
445#ifdef STBTT_STATIC
446#define STBTT_DEF static
447#else
448#define STBTT_DEF extern
449#endif
450
451#ifdef __cplusplus
452extern "C" {
453#endif
454
455//////////////////////////////////////////////////////////////////////////////
456//
457// TEXTURE BAKING API
458//
459// If you use this API, you only have to call two functions ever.
460//
461
462typedef struct
463{
464 unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
465 float xoff,yoff,xadvance;
466} stbtt_bakedchar;
467
468STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
469 float pixel_height, // height of font in pixels
470 unsigned char *pixels, int pw, int ph, // bitmap to be filled in
471 int first_char, int num_chars, // characters to bake
472 stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
473// if return is positive, the first unused row of the bitmap
474// if return is negative, returns the negative of the number of characters that fit
475// if return is 0, no characters fit and no rows were used
476// This uses a very crappy packing.
477
478typedef struct
479{
480 float x0,y0,s0,t0; // top-left
481 float x1,y1,s1,t1; // bottom-right
482} stbtt_aligned_quad;
483
484STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above
485 int char_index, // character to display
486 float *xpos, float *ypos, // pointers to current position in screen pixel space
487 stbtt_aligned_quad *q, // output: quad to draw
488 int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
489// Call GetBakedQuad with char_index = 'character - first_char', and it
490// creates the quad you need to draw and advances the current position.
491//
492// The coordinate system used assumes y increases downwards.
493//
494// Characters will extend both above and below the current position;
495// see discussion of "BASELINE" above.
496//
497// It's inefficient; you might want to c&p it and optimize it.
498
499
500
501//////////////////////////////////////////////////////////////////////////////
502//
503// NEW TEXTURE BAKING API
504//
505// This provides options for packing multiple fonts into one atlas, not
506// perfectly but better than nothing.
507
508typedef struct
509{
510 unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
511 float xoff,yoff,xadvance;
512 float xoff2,yoff2;
513} stbtt_packedchar;
514
515typedef struct stbtt_pack_context stbtt_pack_context;
516typedef struct stbtt_fontinfo stbtt_fontinfo;
517#ifndef STB_RECT_PACK_VERSION
518typedef struct stbrp_rect stbrp_rect;
519#endif
520
521STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
522// Initializes a packing context stored in the passed-in stbtt_pack_context.
523// Future calls using this context will pack characters into the bitmap passed
524// in here: a 1-channel bitmap that is weight x height. stride_in_bytes is
525// the distance from one row to the next (or 0 to mean they are packed tightly
526// together). "padding" is the amount of padding to leave between each
527// character (normally you want '1' for bitmaps you'll use as textures with
528// bilinear filtering).
529//
530// Returns 0 on failure, 1 on success.
531
532STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc);
533// Cleans up the packing context and frees all memory.
534
535#define STBTT_POINT_SIZE(x) (-(x))
536
537STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
538 int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
539// Creates character bitmaps from the font_index'th font found in fontdata (use
540// font_index=0 if you don't know what that is). It creates num_chars_in_range
541// bitmaps for characters with unicode values starting at first_unicode_char_in_range
542// and increasing. Data for how to render them is stored in chardata_for_range;
543// pass these to stbtt_GetPackedQuad to get back renderable quads.
544//
545// font_size is the full height of the character from ascender to descender,
546// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
547// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
548// and pass that result as 'font_size':
549// ..., 20 , ... // font max minus min y is 20 pixels tall
550// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
551
552typedef struct
553{
554 float font_size;
555 int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint
556 int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints
557 int num_chars;
558 stbtt_packedchar *chardata_for_range; // output
559 unsigned char h_oversample, v_oversample; // don't set these, they're used internally
560} stbtt_pack_range;
561
562STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
563// Creates character bitmaps from multiple ranges of characters stored in
564// ranges. This will usually create a better-packed bitmap than multiple
565// calls to stbtt_PackFontRange. Note that you can call this multiple
566// times within a single PackBegin/PackEnd.
567
568STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
569// Oversampling a font increases the quality by allowing higher-quality subpixel
570// positioning, and is especially valuable at smaller text sizes.
571//
572// This function sets the amount of oversampling for all following calls to
573// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
574// pack context. The default (no oversampling) is achieved by h_oversample=1
575// and v_oversample=1. The total number of pixels required is
576// h_oversample*v_oversample larger than the default; for example, 2x2
577// oversampling requires 4x the storage of 1x1. For best results, render
578// oversampled textures with bilinear filtering. Look at the readme in
579// stb/tests/oversample for information about oversampled fonts
580//
581// To use with PackFontRangesGather etc., you must set it before calls
582// call to PackFontRangesGatherRects.
583
584STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above
585 int char_index, // character to display
586 float *xpos, float *ypos, // pointers to current position in screen pixel space
587 stbtt_aligned_quad *q, // output: quad to draw
588 int align_to_integer);
589
590STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
591STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
592STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
593// Calling these functions in sequence is roughly equivalent to calling
594// stbtt_PackFontRanges(). If you more control over the packing of multiple
595// fonts, or if you want to pack custom data into a font texture, take a look
596// at the source to of stbtt_PackFontRanges() and create a custom version
597// using these functions, e.g. call GatherRects multiple times,
598// building up a single array of rects, then call PackRects once,
599// then call RenderIntoRects repeatedly. This may result in a
600// better packing than calling PackFontRanges multiple times
601// (or it may not).
602
603// this is an opaque structure that you shouldn't mess with which holds
604// all the context needed from PackBegin to PackEnd.
605struct stbtt_pack_context {
606 void *user_allocator_context;
607 void *pack_info;
608 int width;
609 int height;
610 int stride_in_bytes;
611 int padding;
612 unsigned int h_oversample, v_oversample;
613 unsigned char *pixels;
614 void *nodes;
615};
616
617//////////////////////////////////////////////////////////////////////////////
618//
619// FONT LOADING
620//
621//
622
623STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
624// Each .ttf/.ttc file may have more than one font. Each font has a sequential
625// index number starting from 0. Call this function to get the font offset for
626// a given index; it returns -1 if the index is out of range. A regular .ttf
627// file will only define one font and it always be at offset 0, so it will
628// return '0' for index 0, and -1 for all other indices. You can just skip
629// this step if you know it's that kind of font.
630
631
632// The following structure is defined publically so you can declare one on
633// the stack or as a global or etc, but you should treat it as opaque.
634typedef struct stbtt_fontinfo
635{
636 void * userdata;
637 unsigned char * data; // pointer to .ttf file
638 int fontstart; // offset of start of font
639
640 int numGlyphs; // number of glyphs, needed for range checking
641
642 int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf
643 int index_map; // a cmap mapping for our chosen character encoding
644 int indexToLocFormat; // format needed to map from glyph index to glyph
645} stbtt_fontinfo;
646
647STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
648// Given an offset into the file that defines a font, this function builds
649// the necessary cached info for the rest of the system. You must allocate
650// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
651// need to do anything special to free it, because the contents are pure
652// value data with no additional data structures. Returns 0 on failure.
653
654
655//////////////////////////////////////////////////////////////////////////////
656//
657// CHARACTER TO GLYPH-INDEX CONVERSIOn
658
659STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
660// If you're going to perform multiple operations on the same character
661// and you want a speed-up, call this function with the character you're
662// going to process, then use glyph-based functions instead of the
663// codepoint-based functions.
664
665
666//////////////////////////////////////////////////////////////////////////////
667//
668// CHARACTER PROPERTIES
669//
670
671STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
672// computes a scale factor to produce a font whose "height" is 'pixels' tall.
673// Height is measured as the distance from the highest ascender to the lowest
674// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
675// and computing:
676// scale = pixels / (ascent - descent)
677// so if you prefer to measure height by the ascent only, use a similar calculation.
678
679STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
680// computes a scale factor to produce a font whose EM size is mapped to
681// 'pixels' tall. This is probably what traditional APIs compute, but
682// I'm not positive.
683
684STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
685// ascent is the coordinate above the baseline the font extends; descent
686// is the coordinate below the baseline the font extends (i.e. it is typically negative)
687// lineGap is the spacing between one row's descent and the next row's ascent...
688// so you should advance the vertical position by "*ascent - *descent + *lineGap"
689// these are expressed in unscaled coordinates, so you must multiply by
690// the scale factor for a given size
691
692STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
693// the bounding box around all possible characters
694
695STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
696// leftSideBearing is the offset from the current horizontal position to the left edge of the character
697// advanceWidth is the offset from the current horizontal position to the next horizontal position
698// these are expressed in unscaled coordinates
699
700STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
701// an additional amount to add to the 'advance' value between ch1 and ch2
702
703STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
704// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
705
706STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
707STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
708STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
709// as above, but takes one or more glyph indices for greater efficiency
710
711
712//////////////////////////////////////////////////////////////////////////////
713//
714// GLYPH SHAPES (you probably don't need these, but they have to go before
715// the bitmaps for C declaration-order reasons)
716//
717
718#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
719 enum {
720 STBTT_vmove=1,
721 STBTT_vline,
722 STBTT_vcurve
723 };
724#endif
725
726#ifndef stbtt_vertex // you can predefine this to use different values
727 // (we share this with other code at RAD)
728 #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
729 typedef struct
730 {
731 stbtt_vertex_type x,y,cx,cy;
732 unsigned char type,padding;
733 } stbtt_vertex;
734#endif
735
736STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
737// returns non-zero if nothing is drawn for this glyph
738
739STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
740STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
741// returns # of vertices and fills *vertices with the pointer to them
742// these are expressed in "unscaled" coordinates
743//
744// The shape is a series of countours. Each one starts with
745// a STBTT_moveto, then consists of a series of mixed
746// STBTT_lineto and STBTT_curveto segments. A lineto
747// draws a line from previous endpoint to its x,y; a curveto
748// draws a quadratic bezier from previous endpoint to
749// its x,y, using cx,cy as the bezier control point.
750
751STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
752// frees the data allocated above
753
754//////////////////////////////////////////////////////////////////////////////
755//
756// BITMAP RENDERING
757//
758
759STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
760// frees the bitmap allocated below
761
762STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
763// allocates a large-enough single-channel 8bpp bitmap and renders the
764// specified character/glyph at the specified scale into it, with
765// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
766// *width & *height are filled out with the width & height of the bitmap,
767// which is stored left-to-right, top-to-bottom.
768//
769// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
770
771STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
772// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
773// shift for the character
774
775STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
776// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
777// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
778// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
779// width and height and positioning info for it first.
780
781STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
782// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
783// shift for the character
784
785STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
786// get the bbox of the bitmap centered around the glyph origin; so the
787// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
788// the bitmap top left is (leftSideBearing*scale,iy0).
789// (Note that the bitmap uses y-increases-down, but the shape uses
790// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
791
792STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
793// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
794// shift for the character
795
796// the following functions are equivalent to the above functions, but operate
797// on glyph indices instead of Unicode codepoints (for efficiency)
798STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
799STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
800STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
801STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
802STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
803STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
804
805
806// @TODO: don't expose this structure
807typedef struct
808{
809 int w,h,stride;
810 unsigned char *pixels;
811} stbtt__bitmap;
812
813// rasterize a shape with quadratic beziers into a bitmap
814STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into
815 float flatness_in_pixels, // allowable error of curve in pixels
816 stbtt_vertex *vertices, // array of vertices defining shape
817 int num_verts, // number of vertices in above array
818 float scale_x, float scale_y, // scale applied to input vertices
819 float shift_x, float shift_y, // translation applied to input vertices
820 int x_off, int y_off, // another translation applied to input
821 int invert, // if non-zero, vertically flip shape
822 void *userdata); // context for to STBTT_MALLOC
823
824//////////////////////////////////////////////////////////////////////////////
825//
826// Finding the right font...
827//
828// You should really just solve this offline, keep your own tables
829// of what font is what, and don't try to get it out of the .ttf file.
830// That's because getting it out of the .ttf file is really hard, because
831// the names in the file can appear in many possible encodings, in many
832// possible languages, and e.g. if you need a case-insensitive comparison,
833// the details of that depend on the encoding & language in a complex way
834// (actually underspecified in truetype, but also gigantic).
835//
836// But you can use the provided functions in two possible ways:
837// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
838// unicode-encoded names to try to find the font you want;
839// you can run this before calling stbtt_InitFont()
840//
841// stbtt_GetFontNameString() lets you get any of the various strings
842// from the file yourself and do your own comparisons on them.
843// You have to have called stbtt_InitFont() first.
844
845
846STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
847// returns the offset (not index) of the font that matches, or -1 if none
848// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
849// if you use any other flag, use a font name like "Arial"; this checks
850// the 'macStyle' header field; i don't know if fonts set this consistently
851#define STBTT_MACSTYLE_DONTCARE 0
852#define STBTT_MACSTYLE_BOLD 1
853#define STBTT_MACSTYLE_ITALIC 2
854#define STBTT_MACSTYLE_UNDERSCORE 4
855#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
856
857STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
858// returns 1/0 whether the first string interpreted as utf8 is identical to
859// the second string interpreted as big-endian utf16... useful for strings from next func
860
861STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
862// returns the string (which may be big-endian double byte, e.g. for unicode)
863// and puts the length in bytes in *length.
864//
865// some of the values for the IDs are below; for more see the truetype spec:
866// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
867// http://www.microsoft.com/typography/otspec/name.htm
868
869enum { // platformID
870 STBTT_PLATFORM_ID_UNICODE =0,
871 STBTT_PLATFORM_ID_MAC =1,
872 STBTT_PLATFORM_ID_ISO =2,
873 STBTT_PLATFORM_ID_MICROSOFT =3
874};
875
876enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
877 STBTT_UNICODE_EID_UNICODE_1_0 =0,
878 STBTT_UNICODE_EID_UNICODE_1_1 =1,
879 STBTT_UNICODE_EID_ISO_10646 =2,
880 STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
881 STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
882};
883
884enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
885 STBTT_MS_EID_SYMBOL =0,
886 STBTT_MS_EID_UNICODE_BMP =1,
887 STBTT_MS_EID_SHIFTJIS =2,
888 STBTT_MS_EID_UNICODE_FULL =10
889};
890
891enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
892 STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
893 STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
894 STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
895 STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7
896};
897
898enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
899 // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
900 STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
901 STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
902 STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
903 STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
904 STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
905 STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D
906};
907
908enum { // languageID for STBTT_PLATFORM_ID_MAC
909 STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
910 STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
911 STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
912 STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
913 STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
914 STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
915 STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19
916};
917
918#ifdef __cplusplus
919}
920#endif
921
922#endif // __STB_INCLUDE_STB_TRUETYPE_H__
923
924///////////////////////////////////////////////////////////////////////////////
925///////////////////////////////////////////////////////////////////////////////
926////
927//// IMPLEMENTATION
928////
929////
930
931#ifdef STB_TRUETYPE_IMPLEMENTATION
932
933#ifndef STBTT_MAX_OVERSAMPLE
934#define STBTT_MAX_OVERSAMPLE 8
935#endif
936
937#if STBTT_MAX_OVERSAMPLE > 255
938#error "STBTT_MAX_OVERSAMPLE cannot be > 255"
939#endif
940
941typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
942
943#ifndef STBTT_RASTERIZER_VERSION
944#define STBTT_RASTERIZER_VERSION 2
945#endif
946
947//////////////////////////////////////////////////////////////////////////
948//
949// accessors to parse data from file
950//
951
952// on platforms that don't allow misaligned reads, if we want to allow
953// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
954
955#define ttBYTE(p) (* (stbtt_uint8 *) (p))
956#define ttCHAR(p) (* (stbtt_int8 *) (p))
957#define ttFixed(p) ttLONG(p)
958
959#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
960
961 #define ttUSHORT(p) (* (stbtt_uint16 *) (p))
962 #define ttSHORT(p) (* (stbtt_int16 *) (p))
963 #define ttULONG(p) (* (stbtt_uint32 *) (p))
964 #define ttLONG(p) (* (stbtt_int32 *) (p))
965
966#else
967
968 static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
969 static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
970 static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
971 static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
972
973#endif
974
975#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
976#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
977
978static int stbtt__isfont(const stbtt_uint8 *font)
979{
980 // check the version number
981 if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
982 if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
983 if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
984 if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
985 return 0;
986}
987
988// @OPTIMIZE: binary search
989static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
990{
991 stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
992 stbtt_uint32 tabledir = fontstart + 12;
993 stbtt_int32 i;
994 for (i=0; i < num_tables; ++i) {
995 stbtt_uint32 loc = tabledir + 16*i;
996 if (stbtt_tag(data+loc+0, tag))
997 return ttULONG(data+loc+8);
998 }
999 return 0;
1000}
1001
1002STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
1003{
1004 // if it's just a font, there's only one valid index
1005 if (stbtt__isfont(font_collection))
1006 return index == 0 ? 0 : -1;
1007
1008 // check if it's a TTC
1009 if (stbtt_tag(font_collection, "ttcf")) {
1010 // version 1?
1011 if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
1012 stbtt_int32 n = ttLONG(font_collection+8);
1013 if (index >= n)
1014 return -1;
1015 return ttULONG(font_collection+12+index*4);
1016 }
1017 }
1018 return -1;
1019}
1020
1021STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
1022{
1023 stbtt_uint8 *data = (stbtt_uint8 *) data2;
1024 stbtt_uint32 cmap, t;
1025 stbtt_int32 i,numTables;
1026
1027 info->data = data;
1028 info->fontstart = fontstart;
1029
1030 cmap = stbtt__find_table(data, fontstart, "cmap"); // required
1031 info->loca = stbtt__find_table(data, fontstart, "loca"); // required
1032 info->head = stbtt__find_table(data, fontstart, "head"); // required
1033 info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
1034 info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
1035 info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
1036 info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
1037 if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
1038 return 0;
1039
1040 t = stbtt__find_table(data, fontstart, "maxp");
1041 if (t)
1042 info->numGlyphs = ttUSHORT(data+t+4);
1043 else
1044 info->numGlyphs = 0xffff;
1045
1046 // find a cmap encoding table we understand *now* to avoid searching
1047 // later. (todo: could make this installable)
1048 // the same regardless of glyph.
1049 numTables = ttUSHORT(data + cmap + 2);
1050 info->index_map = 0;
1051 for (i=0; i < numTables; ++i) {
1052 stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
1053 // find an encoding we understand:
1054 switch(ttUSHORT(data+encoding_record)) {
1055 case STBTT_PLATFORM_ID_MICROSOFT:
1056 switch (ttUSHORT(data+encoding_record+2)) {
1057 case STBTT_MS_EID_UNICODE_BMP:
1058 case STBTT_MS_EID_UNICODE_FULL:
1059 // MS/Unicode
1060 info->index_map = cmap + ttULONG(data+encoding_record+4);
1061 break;
1062 }
1063 break;
1064 case STBTT_PLATFORM_ID_UNICODE:
1065 // Mac/iOS has these
1066 // all the encodingIDs are unicode, so we don't bother to check it
1067 info->index_map = cmap + ttULONG(data+encoding_record+4);
1068 break;
1069 }
1070 }
1071 if (info->index_map == 0)
1072 return 0;
1073
1074 info->indexToLocFormat = ttUSHORT(data+info->head + 50);
1075 return 1;
1076}
1077
1078STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
1079{
1080 stbtt_uint8 *data = info->data;
1081 stbtt_uint32 index_map = info->index_map;
1082
1083 stbtt_uint16 format = ttUSHORT(data + index_map + 0);
1084 if (format == 0) { // apple byte encoding
1085 stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
1086 if (unicode_codepoint < bytes-6)
1087 return ttBYTE(data + index_map + 6 + unicode_codepoint);
1088 return 0;
1089 } else if (format == 6) {
1090 stbtt_uint32 first = ttUSHORT(data + index_map + 6);
1091 stbtt_uint32 count = ttUSHORT(data + index_map + 8);
1092 if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
1093 return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
1094 return 0;
1095 } else if (format == 2) {
1096 STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
1097 return 0;
1098 } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
1099 stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
1100 stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
1101 stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
1102 stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
1103
1104 // do a binary search of the segments
1105 stbtt_uint32 endCount = index_map + 14;
1106 stbtt_uint32 search = endCount;
1107
1108 if (unicode_codepoint > 0xffff)
1109 return 0;
1110
1111 // they lie from endCount .. endCount + segCount
1112 // but searchRange is the nearest power of two, so...
1113 if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
1114 search += rangeShift*2;
1115
1116 // now decrement to bias correctly to find smallest
1117 search -= 2;
1118 while (entrySelector) {
1119 stbtt_uint16 end;
1120 searchRange >>= 1;
1121 end = ttUSHORT(data + search + searchRange*2);
1122 if (unicode_codepoint > end)
1123 search += searchRange*2;
1124 --entrySelector;
1125 }
1126 search += 2;
1127
1128 {
1129 stbtt_uint16 offset, start;
1130 stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
1131
1132 STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
1133 start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
1134 if (unicode_codepoint < start)
1135 return 0;
1136
1137 offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
1138 if (offset == 0)
1139 return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
1140
1141 return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
1142 }
1143 } else if (format == 12 || format == 13) {
1144 stbtt_uint32 ngroups = ttULONG(data+index_map+12);
1145 stbtt_int32 low,high;
1146 low = 0; high = (stbtt_int32)ngroups;
1147 // Binary search the right group.
1148 while (low < high) {
1149 stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
1150 stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
1151 stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
1152 if ((stbtt_uint32) unicode_codepoint < start_char)
1153 high = mid;
1154 else if ((stbtt_uint32) unicode_codepoint > end_char)
1155 low = mid+1;
1156 else {
1157 stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
1158 if (format == 12)
1159 return start_glyph + unicode_codepoint-start_char;
1160 else // format == 13
1161 return start_glyph;
1162 }
1163 }
1164 return 0; // not found
1165 }
1166 // @TODO
1167 STBTT_assert(0);
1168 return 0;
1169}
1170
1171STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
1172{
1173 return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
1174}
1175
1176static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
1177{
1178 v->type = type;
1179 v->x = (stbtt_int16) x;
1180 v->y = (stbtt_int16) y;
1181 v->cx = (stbtt_int16) cx;
1182 v->cy = (stbtt_int16) cy;
1183}
1184
1185static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
1186{
1187 int g1,g2;
1188
1189 if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
1190 if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
1191
1192 if (info->indexToLocFormat == 0) {
1193 g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
1194 g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
1195 } else {
1196 g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
1197 g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
1198 }
1199
1200 return g1==g2 ? -1 : g1; // if length is 0, return -1
1201}
1202
1203STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
1204{
1205 int g = stbtt__GetGlyfOffset(info, glyph_index);
1206 if (g < 0) return 0;
1207
1208 if (x0) *x0 = ttSHORT(info->data + g + 2);
1209 if (y0) *y0 = ttSHORT(info->data + g + 4);
1210 if (x1) *x1 = ttSHORT(info->data + g + 6);
1211 if (y1) *y1 = ttSHORT(info->data + g + 8);
1212 return 1;
1213}
1214
1215STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
1216{
1217 return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
1218}
1219
1220STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
1221{
1222 stbtt_int16 numberOfContours;
1223 int g = stbtt__GetGlyfOffset(info, glyph_index);
1224 if (g < 0) return 1;
1225 numberOfContours = ttSHORT(info->data + g);
1226 return numberOfContours == 0;
1227}
1228
1229static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
1230 stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
1231{
1232 if (start_off) {
1233 if (was_off)
1234 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
1235 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
1236 } else {
1237 if (was_off)
1238 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
1239 else
1240 stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
1241 }
1242 return num_vertices;
1243}
1244
1245STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
1246{
1247 stbtt_int16 numberOfContours;
1248 stbtt_uint8 *endPtsOfContours;
1249 stbtt_uint8 *data = info->data;
1250 stbtt_vertex *vertices=0;
1251 int num_vertices=0;
1252 int g = stbtt__GetGlyfOffset(info, glyph_index);
1253
1254 *pvertices = NULL;
1255
1256 if (g < 0) return 0;
1257
1258 numberOfContours = ttSHORT(data + g);
1259
1260 if (numberOfContours > 0) {
1261 stbtt_uint8 flags=0,flagcount;
1262 stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
1263 stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
1264 stbtt_uint8 *points;
1265 endPtsOfContours = (data + g + 10);
1266 ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
1267 points = data + g + 10 + numberOfContours * 2 + 2 + ins;
1268
1269 n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
1270
1271 m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
1272 vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
1273 if (vertices == 0)
1274 return 0;
1275
1276 next_move = 0;
1277 flagcount=0;
1278
1279 // in first pass, we load uninterpreted data into the allocated array
1280 // above, shifted to the end of the array so we won't overwrite it when
1281 // we create our final data starting from the front
1282
1283 off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
1284
1285 // first load flags
1286
1287 for (i=0; i < n; ++i) {
1288 if (flagcount == 0) {
1289 flags = *points++;
1290 if (flags & 8)
1291 flagcount = *points++;
1292 } else
1293 --flagcount;
1294 vertices[off+i].type = flags;
1295 }
1296
1297 // now load x coordinates
1298 x=0;
1299 for (i=0; i < n; ++i) {
1300 flags = vertices[off+i].type;
1301 if (flags & 2) {
1302 stbtt_int16 dx = *points++;
1303 x += (flags & 16) ? dx : -dx; // ???
1304 } else {
1305 if (!(flags & 16)) {
1306 x = x + (stbtt_int16) (points[0]*256 + points[1]);
1307 points += 2;
1308 }
1309 }
1310 vertices[off+i].x = (stbtt_int16) x;
1311 }
1312
1313 // now load y coordinates
1314 y=0;
1315 for (i=0; i < n; ++i) {
1316 flags = vertices[off+i].type;
1317 if (flags & 4) {
1318 stbtt_int16 dy = *points++;
1319 y += (flags & 32) ? dy : -dy; // ???
1320 } else {
1321 if (!(flags & 32)) {
1322 y = y + (stbtt_int16) (points[0]*256 + points[1]);
1323 points += 2;
1324 }
1325 }
1326 vertices[off+i].y = (stbtt_int16) y;
1327 }
1328
1329 // now convert them to our format
1330 num_vertices=0;
1331 sx = sy = cx = cy = scx = scy = 0;
1332 for (i=0; i < n; ++i) {
1333 flags = vertices[off+i].type;
1334 x = (stbtt_int16) vertices[off+i].x;
1335 y = (stbtt_int16) vertices[off+i].y;
1336
1337 if (next_move == i) {
1338 if (i != 0)
1339 num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1340
1341 // now start the new one
1342 start_off = !(flags & 1);
1343 if (start_off) {
1344 // if we start off with an off-curve point, then when we need to find a point on the curve
1345 // where we can start, and we need to save some state for when we wraparound.
1346 scx = x;
1347 scy = y;
1348 if (!(vertices[off+i+1].type & 1)) {
1349 // next point is also a curve point, so interpolate an on-point curve
1350 sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
1351 sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
1352 } else {
1353 // otherwise just use the next point as our start point
1354 sx = (stbtt_int32) vertices[off+i+1].x;
1355 sy = (stbtt_int32) vertices[off+i+1].y;
1356 ++i; // we're using point i+1 as the starting point, so skip it
1357 }
1358 } else {
1359 sx = x;
1360 sy = y;
1361 }
1362 stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
1363 was_off = 0;
1364 next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
1365 ++j;
1366 } else {
1367 if (!(flags & 1)) { // if it's a curve
1368 if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
1369 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
1370 cx = x;
1371 cy = y;
1372 was_off = 1;
1373 } else {
1374 if (was_off)
1375 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
1376 else
1377 stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
1378 was_off = 0;
1379 }
1380 }
1381 }
1382 num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1383 } else if (numberOfContours == -1) {
1384 // Compound shapes.
1385 int more = 1;
1386 stbtt_uint8 *comp = data + g + 10;
1387 num_vertices = 0;
1388 vertices = 0;
1389 while (more) {
1390 stbtt_uint16 flags, gidx;
1391 int comp_num_verts = 0, i;
1392 stbtt_vertex *comp_verts = 0, *tmp = 0;
1393 float mtx[6] = {1,0,0,1,0,0}, m, n;
1394
1395 flags = ttSHORT(comp); comp+=2;
1396 gidx = ttSHORT(comp); comp+=2;
1397
1398 if (flags & 2) { // XY values
1399 if (flags & 1) { // shorts
1400 mtx[4] = ttSHORT(comp); comp+=2;
1401 mtx[5] = ttSHORT(comp); comp+=2;
1402 } else {
1403 mtx[4] = ttCHAR(comp); comp+=1;
1404 mtx[5] = ttCHAR(comp); comp+=1;
1405 }
1406 }
1407 else {
1408 // @TODO handle matching point
1409 STBTT_assert(0);
1410 }
1411 if (flags & (1<<3)) { // WE_HAVE_A_SCALE
1412 mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1413 mtx[1] = mtx[2] = 0;
1414 } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
1415 mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1416 mtx[1] = mtx[2] = 0;
1417 mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1418 } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
1419 mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1420 mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
1421 mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
1422 mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1423 }
1424
1425 // Find transformation scales.
1426 m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
1427 n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
1428
1429 // Get indexed glyph.
1430 comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
1431 if (comp_num_verts > 0) {
1432 // Transform vertices.
1433 for (i = 0; i < comp_num_verts; ++i) {
1434 stbtt_vertex* v = &comp_verts[i];
1435 stbtt_vertex_type x,y;
1436 x=v->x; y=v->y;
1437 v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1438 v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1439 x=v->cx; y=v->cy;
1440 v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1441 v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1442 }
1443 // Append vertices.
1444 tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
1445 if (!tmp) {
1446 if (vertices) STBTT_free(vertices, info->userdata);
1447 if (comp_verts) STBTT_free(comp_verts, info->userdata);
1448 return 0;
1449 }
1450 if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
1451 STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
1452 if (vertices) STBTT_free(vertices, info->userdata);
1453 vertices = tmp;
1454 STBTT_free(comp_verts, info->userdata);
1455 num_vertices += comp_num_verts;
1456 }
1457 // More components ?
1458 more = flags & (1<<5);
1459 }
1460 } else if (numberOfContours < 0) {
1461 // @TODO other compound variations?
1462 STBTT_assert(0);
1463 } else {
1464 // numberOfCounters == 0, do nothing
1465 }
1466
1467 *pvertices = vertices;
1468 return num_vertices;
1469}
1470
1471STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
1472{
1473 stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
1474 if (glyph_index < numOfLongHorMetrics) {
1475 if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
1476 if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
1477 } else {
1478 if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
1479 if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
1480 }
1481}
1482
1483STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
1484{
1485 stbtt_uint8 *data = info->data + info->kern;
1486 stbtt_uint32 needle, straw;
1487 int l, r, m;
1488
1489 // we only look at the first table. it must be 'horizontal' and format 0.
1490 if (!info->kern)
1491 return 0;
1492 if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
1493 return 0;
1494 if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
1495 return 0;
1496
1497 l = 0;
1498 r = ttUSHORT(data+10) - 1;
1499 needle = glyph1 << 16 | glyph2;
1500 while (l <= r) {
1501 m = (l + r) >> 1;
1502 straw = ttULONG(data+18+(m*6)); // note: unaligned read
1503 if (needle < straw)
1504 r = m - 1;
1505 else if (needle > straw)
1506 l = m + 1;
1507 else
1508 return ttSHORT(data+22+(m*6));
1509 }
1510 return 0;
1511}
1512
1513STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
1514{
1515 if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs
1516 return 0;
1517 return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
1518}
1519
1520STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
1521{
1522 stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
1523}
1524
1525STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
1526{
1527 if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
1528 if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
1529 if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
1530}
1531
1532STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
1533{
1534 *x0 = ttSHORT(info->data + info->head + 36);
1535 *y0 = ttSHORT(info->data + info->head + 38);
1536 *x1 = ttSHORT(info->data + info->head + 40);
1537 *y1 = ttSHORT(info->data + info->head + 42);
1538}
1539
1540STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
1541{
1542 int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
1543 return (float) height / fheight;
1544}
1545
1546STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
1547{
1548 int unitsPerEm = ttUSHORT(info->data + info->head + 18);
1549 return pixels / unitsPerEm;
1550}
1551
1552STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
1553{
1554 STBTT_free(v, info->userdata);
1555}
1556
1557//////////////////////////////////////////////////////////////////////////////
1558//
1559// antialiasing software rasterizer
1560//
1561
1562STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1563{
1564 int x0,y0,x1,y1;
1565 if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
1566 // e.g. space character
1567 if (ix0) *ix0 = 0;
1568 if (iy0) *iy0 = 0;
1569 if (ix1) *ix1 = 0;
1570 if (iy1) *iy1 = 0;
1571 } else {
1572 // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
1573 if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
1574 if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
1575 if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
1576 if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
1577 }
1578}
1579
1580STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1581{
1582 stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
1583}
1584
1585STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1586{
1587 stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
1588}
1589
1590STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1591{
1592 stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
1593}
1594
1595//////////////////////////////////////////////////////////////////////////////
1596//
1597// Rasterizer
1598
1599typedef struct stbtt__hheap_chunk
1600{
1601 struct stbtt__hheap_chunk *next;
1602} stbtt__hheap_chunk;
1603
1604typedef struct stbtt__hheap
1605{
1606 struct stbtt__hheap_chunk *head;
1607 void *first_free;
1608 int num_remaining_in_head_chunk;
1609} stbtt__hheap;
1610
1611static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
1612{
1613 if (hh->first_free) {
1614 void *p = hh->first_free;
1615 hh->first_free = * (void **) p;
1616 return p;
1617 } else {
1618 if (hh->num_remaining_in_head_chunk == 0) {
1619 int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
1620 stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
1621 if (c == NULL)
1622 return NULL;
1623 c->next = hh->head;
1624 hh->head = c;
1625 hh->num_remaining_in_head_chunk = count;
1626 }
1627 --hh->num_remaining_in_head_chunk;
1628 return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk;
1629 }
1630}
1631
1632static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
1633{
1634 *(void **) p = hh->first_free;
1635 hh->first_free = p;
1636}
1637
1638static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
1639{
1640 stbtt__hheap_chunk *c = hh->head;
1641 while (c) {
1642 stbtt__hheap_chunk *n = c->next;
1643 STBTT_free(c, userdata);
1644 c = n;
1645 }
1646}
1647
1648typedef struct stbtt__edge {
1649 float x0,y0, x1,y1;
1650 int invert;
1651} stbtt__edge;
1652
1653
1654typedef struct stbtt__active_edge
1655{
1656 struct stbtt__active_edge *next;
1657 #if STBTT_RASTERIZER_VERSION==1
1658 int x,dx;
1659 float ey;
1660 int direction;
1661 #elif STBTT_RASTERIZER_VERSION==2
1662 float fx,fdx,fdy;
1663 float direction;
1664 float sy;
1665 float ey;
1666 #else
1667 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1668 #endif
1669} stbtt__active_edge;
1670
1671#if STBTT_RASTERIZER_VERSION == 1
1672#define STBTT_FIXSHIFT 10
1673#define STBTT_FIX (1 << STBTT_FIXSHIFT)
1674#define STBTT_FIXMASK (STBTT_FIX-1)
1675
1676static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1677{
1678 stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1679 float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1680 if (!z) return z;
1681
1682 // round dx down to avoid overshooting
1683 if (dxdy < 0)
1684 z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
1685 else
1686 z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
1687
1688 z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
1689 z->x -= off_x * STBTT_FIX;
1690
1691 z->ey = e->y1;
1692 z->next = 0;
1693 z->direction = e->invert ? 1 : -1;
1694 return z;
1695}
1696#elif STBTT_RASTERIZER_VERSION == 2
1697static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1698{
1699 stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1700 float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1701 //STBTT_assert(e->y0 <= start_point);
1702 if (!z) return z;
1703 z->fdx = dxdy;
1704 z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
1705 z->fx = e->x0 + dxdy * (start_point - e->y0);
1706 z->fx -= off_x;
1707 z->direction = e->invert ? 1.0f : -1.0f;
1708 z->sy = e->y0;
1709 z->ey = e->y1;
1710 z->next = 0;
1711 return z;
1712}
1713#else
1714#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1715#endif
1716
1717#if STBTT_RASTERIZER_VERSION == 1
1718// note: this routine clips fills that extend off the edges... ideally this
1719// wouldn't happen, but it could happen if the truetype glyph bounding boxes
1720// are wrong, or if the user supplies a too-small bitmap
1721static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
1722{
1723 // non-zero winding fill
1724 int x0=0, w=0;
1725
1726 while (e) {
1727 if (w == 0) {
1728 // if we're currently at zero, we need to record the edge start point
1729 x0 = e->x; w += e->direction;
1730 } else {
1731 int x1 = e->x; w += e->direction;
1732 // if we went to zero, we need to draw
1733 if (w == 0) {
1734 int i = x0 >> STBTT_FIXSHIFT;
1735 int j = x1 >> STBTT_FIXSHIFT;
1736
1737 if (i < len && j >= 0) {
1738 if (i == j) {
1739 // x0,x1 are the same pixel, so compute combined coverage
1740 scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
1741 } else {
1742 if (i >= 0) // add antialiasing for x0
1743 scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
1744 else
1745 i = -1; // clip
1746
1747 if (j < len) // add antialiasing for x1
1748 scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
1749 else
1750 j = len; // clip
1751
1752 for (++i; i < j; ++i) // fill pixels between x0 and x1
1753 scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
1754 }
1755 }
1756 }
1757 }
1758
1759 e = e->next;
1760 }
1761}
1762
1763static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
1764{
1765 stbtt__hheap hh = { 0, 0, 0 };
1766 stbtt__active_edge *active = NULL;
1767 int y,j=0;
1768 int max_weight = (255 / vsubsample); // weight per vertical scanline
1769 int s; // vertical subsample index
1770 unsigned char scanline_data[512], *scanline;
1771
1772 if (result->w > 512)
1773 scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
1774 else
1775 scanline = scanline_data;
1776
1777 y = off_y * vsubsample;
1778 e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
1779
1780 while (j < result->h) {
1781 STBTT_memset(scanline, 0, result->w);
1782 for (s=0; s < vsubsample; ++s) {
1783 // find center of pixel for this scanline
1784 float scan_y = y + 0.5f;
1785 stbtt__active_edge **step = &active;
1786
1787 // update all active edges;
1788 // remove all active edges that terminate before the center of this scanline
1789 while (*step) {
1790 stbtt__active_edge * z = *step;
1791 if (z->ey <= scan_y) {
1792 *step = z->next; // delete from list
1793 STBTT_assert(z->direction);
1794 z->direction = 0;
1795 stbtt__hheap_free(&hh, z);
1796 } else {
1797 z->x += z->dx; // advance to position for current scanline
1798 step = &((*step)->next); // advance through list
1799 }
1800 }
1801
1802 // resort the list if needed
1803 for(;;) {
1804 int changed=0;
1805 step = &active;
1806 while (*step && (*step)->next) {
1807 if ((*step)->x > (*step)->next->x) {
1808 stbtt__active_edge *t = *step;
1809 stbtt__active_edge *q = t->next;
1810
1811 t->next = q->next;
1812 q->next = t;
1813 *step = q;
1814 changed = 1;
1815 }
1816 step = &(*step)->next;
1817 }
1818 if (!changed) break;
1819 }
1820
1821 // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
1822 while (e->y0 <= scan_y) {
1823 if (e->y1 > scan_y) {
1824 stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
1825 // find insertion point
1826 if (active == NULL)
1827 active = z;
1828 else if (z->x < active->x) {
1829 // insert at front
1830 z->next = active;
1831 active = z;
1832 } else {
1833 // find thing to insert AFTER
1834 stbtt__active_edge *p = active;
1835 while (p->next && p->next->x < z->x)
1836 p = p->next;
1837 // at this point, p->next->x is NOT < z->x
1838 z->next = p->next;
1839 p->next = z;
1840 }
1841 }
1842 ++e;
1843 }
1844
1845 // now process all active edges in XOR fashion
1846 if (active)
1847 stbtt__fill_active_edges(scanline, result->w, active, max_weight);
1848
1849 ++y;
1850 }
1851 STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
1852 ++j;
1853 }
1854
1855 stbtt__hheap_cleanup(&hh, userdata);
1856
1857 if (scanline != scanline_data)
1858 STBTT_free(scanline, userdata);
1859}
1860
1861#elif STBTT_RASTERIZER_VERSION == 2
1862
1863// the edge passed in here does not cross the vertical line at x or the vertical line at x+1
1864// (i.e. it has already been clipped to those)
1865static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
1866{
1867 if (y0 == y1) return;
1868 STBTT_assert(y0 < y1);
1869 STBTT_assert(e->sy <= e->ey);
1870 if (y0 > e->ey) return;
1871 if (y1 < e->sy) return;
1872 if (y0 < e->sy) {
1873 x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
1874 y0 = e->sy;
1875 }
1876 if (y1 > e->ey) {
1877 x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
1878 y1 = e->ey;
1879 }
1880
1881 if (x0 == x)
1882 STBTT_assert(x1 <= x+1);
1883 else if (x0 == x+1)
1884 STBTT_assert(x1 >= x);
1885 else if (x0 <= x)
1886 STBTT_assert(x1 <= x);
1887 else if (x0 >= x+1)
1888 STBTT_assert(x1 >= x+1);
1889 else
1890 STBTT_assert(x1 >= x && x1 <= x+1);
1891
1892 if (x0 <= x && x1 <= x)
1893 scanline[x] += e->direction * (y1-y0);
1894 else if (x0 >= x+1 && x1 >= x+1)
1895 ;
1896 else {
1897 STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
1898 scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
1899 }
1900}
1901
1902static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
1903{
1904 float y_bottom = y_top+1;
1905
1906 while (e) {
1907 // brute force every pixel
1908
1909 // compute intersection points with top & bottom
1910 STBTT_assert(e->ey >= y_top);
1911
1912 if (e->fdx == 0) {
1913 float x0 = e->fx;
1914 if (x0 < len) {
1915 if (x0 >= 0) {
1916 stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
1917 stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
1918 } else {
1919 stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
1920 }
1921 }
1922 } else {
1923 float x0 = e->fx;
1924 float dx = e->fdx;
1925 float xb = x0 + dx;
1926 float x_top, x_bottom;
1927 float sy0,sy1;
1928 float dy = e->fdy;
1929 STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
1930
1931 // compute endpoints of line segment clipped to this scanline (if the
1932 // line segment starts on this scanline. x0 is the intersection of the
1933 // line with y_top, but that may be off the line segment.
1934 if (e->sy > y_top) {
1935 x_top = x0 + dx * (e->sy - y_top);
1936 sy0 = e->sy;
1937 } else {
1938 x_top = x0;
1939 sy0 = y_top;
1940 }
1941 if (e->ey < y_bottom) {
1942 x_bottom = x0 + dx * (e->ey - y_top);
1943 sy1 = e->ey;
1944 } else {
1945 x_bottom = xb;
1946 sy1 = y_bottom;
1947 }
1948
1949 if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
1950 // from here on, we don't have to range check x values
1951
1952 if ((int) x_top == (int) x_bottom) {
1953 float height;
1954 // simple case, only spans one pixel
1955 int x = (int) x_top;
1956 height = sy1 - sy0;
1957 STBTT_assert(x >= 0 && x < len);
1958 scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height;
1959 scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
1960 } else {
1961 int x,x1,x2;
1962 float y_crossing, step, sign, area;
1963 // covers 2+ pixels
1964 if (x_top > x_bottom) {
1965 // flip scanline vertically; signed area is the same
1966 float t;
1967 sy0 = y_bottom - (sy0 - y_top);
1968 sy1 = y_bottom - (sy1 - y_top);
1969 t = sy0, sy0 = sy1, sy1 = t;
1970 t = x_bottom, x_bottom = x_top, x_top = t;
1971 dx = -dx;
1972 dy = -dy;
1973 t = x0, x0 = xb, xb = t;
1974 }
1975
1976 x1 = (int) x_top;
1977 x2 = (int) x_bottom;
1978 // compute intersection with y axis at x1+1
1979 y_crossing = (x1+1 - x0) * dy + y_top;
1980
1981 sign = e->direction;
1982 // area of the rectangle covered from y0..y_crossing
1983 area = sign * (y_crossing-sy0);
1984 // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
1985 scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);
1986
1987 step = sign * dy;
1988 for (x = x1+1; x < x2; ++x) {
1989 scanline[x] += area + step/2;
1990 area += step;
1991 }
1992 y_crossing += dy * (x2 - (x1+1));
1993
1994 STBTT_assert(fabs(area) <= 1.01f);
1995
1996 scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
1997
1998 scanline_fill[x2] += sign * (sy1-sy0);
1999 }
2000 } else {
2001 // if edge goes outside of box we're drawing, we require
2002 // clipping logic. since this does not match the intended use
2003 // of this library, we use a different, very slow brute
2004 // force implementation
2005 int x;
2006 for (x=0; x < len; ++x) {
2007 // cases:
2008 //
2009 // there can be up to two intersections with the pixel. any intersection
2010 // with left or right edges can be handled by splitting into two (or three)
2011 // regions. intersections with top & bottom do not necessitate case-wise logic.
2012 //
2013 // the old way of doing this found the intersections with the left & right edges,
2014 // then used some simple logic to produce up to three segments in sorted order
2015 // from top-to-bottom. however, this had a problem: if an x edge was epsilon
2016 // across the x border, then the corresponding y position might not be distinct
2017 // from the other y segment, and it might ignored as an empty segment. to avoid
2018 // that, we need to explicitly produce segments based on x positions.
2019
2020 // rename variables to clear pairs
2021 float y0 = y_top;
2022 float x1 = (float) (x);
2023 float x2 = (float) (x+1);
2024 float x3 = xb;
2025 float y3 = y_bottom;
2026 float y1,y2;
2027
2028 // x = e->x + e->dx * (y-y_top)
2029 // (y-y_top) = (x - e->x) / e->dx
2030 // y = (x - e->x) / e->dx + y_top
2031 y1 = (x - x0) / dx + y_top;
2032 y2 = (x+1 - x0) / dx + y_top;
2033
2034 if (x0 < x1 && x3 > x2) { // three segments descending down-right
2035 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2036 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
2037 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2038 } else if (x3 < x1 && x0 > x2) { // three segments descending down-left
2039 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2040 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
2041 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2042 } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
2043 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2044 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2045 } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
2046 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2047 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2048 } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
2049 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2050 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2051 } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
2052 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2053 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2054 } else { // one segment
2055 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
2056 }
2057 }
2058 }
2059 }
2060 e = e->next;
2061 }
2062}
2063
2064// directly AA rasterize edges w/o supersampling
2065static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
2066{
2067 stbtt__hheap hh = { 0, 0, 0 };
2068 stbtt__active_edge *active = NULL;
2069 int y,j=0, i;
2070 float scanline_data[129], *scanline, *scanline2;
2071
2072 if (result->w > 64)
2073 scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
2074 else
2075 scanline = scanline_data;
2076
2077 scanline2 = scanline + result->w;
2078
2079 y = off_y;
2080 e[n].y0 = (float) (off_y + result->h) + 1;
2081
2082 while (j < result->h) {
2083 // find center of pixel for this scanline
2084 float scan_y_top = y + 0.0f;
2085 float scan_y_bottom = y + 1.0f;
2086 stbtt__active_edge **step = &active;
2087
2088 STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
2089 STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
2090
2091 // update all active edges;
2092 // remove all active edges that terminate before the top of this scanline
2093 while (*step) {
2094 stbtt__active_edge * z = *step;
2095 if (z->ey <= scan_y_top) {
2096 *step = z->next; // delete from list
2097 STBTT_assert(z->direction);
2098 z->direction = 0;
2099 stbtt__hheap_free(&hh, z);
2100 } else {
2101 step = &((*step)->next); // advance through list
2102 }
2103 }
2104
2105 // insert all edges that start before the bottom of this scanline
2106 while (e->y0 <= scan_y_bottom) {
2107 if (e->y0 != e->y1) {
2108 stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
2109 STBTT_assert(z->ey >= scan_y_top);
2110 // insert at front
2111 z->next = active;
2112 active = z;
2113 }
2114 ++e;
2115 }
2116
2117 // now process all active edges
2118 if (active)
2119 stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
2120
2121 {
2122 float sum = 0;
2123 for (i=0; i < result->w; ++i) {
2124 float k;
2125 int m;
2126 sum += scanline2[i];
2127 k = scanline[i] + sum;
2128 k = (float) STBTT_fabs(k)*255 + 0.5f;
2129 m = (int) k;
2130 if (m > 255) m = 255;
2131 result->pixels[j*result->stride + i] = (unsigned char) m;
2132 }
2133 }
2134 // advance all the edges
2135 step = &active;
2136 while (*step) {
2137 stbtt__active_edge *z = *step;
2138 z->fx += z->fdx; // advance to position for current scanline
2139 step = &((*step)->next); // advance through list
2140 }
2141
2142 ++y;
2143 ++j;
2144 }
2145
2146 stbtt__hheap_cleanup(&hh, userdata);
2147
2148 if (scanline != scanline_data)
2149 STBTT_free(scanline, userdata);
2150}
2151#else
2152#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2153#endif
2154
2155#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
2156
2157static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
2158{
2159 int i,j;
2160 for (i=1; i < n; ++i) {
2161 stbtt__edge t = p[i], *a = &t;
2162 j = i;
2163 while (j > 0) {
2164 stbtt__edge *b = &p[j-1];
2165 int c = STBTT__COMPARE(a,b);
2166 if (!c) break;
2167 p[j] = p[j-1];
2168 --j;
2169 }
2170 if (i != j)
2171 p[j] = t;
2172 }
2173}
2174
2175static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
2176{
2177 /* threshhold for transitioning to insertion sort */
2178 while (n > 12) {
2179 stbtt__edge t;
2180 int c01,c12,c,m,i,j;
2181
2182 /* compute median of three */
2183 m = n >> 1;
2184 c01 = STBTT__COMPARE(&p[0],&p[m]);
2185 c12 = STBTT__COMPARE(&p[m],&p[n-1]);
2186 /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
2187 if (c01 != c12) {
2188 /* otherwise, we'll need to swap something else to middle */
2189 int z;
2190 c = STBTT__COMPARE(&p[0],&p[n-1]);
2191 /* 0>mid && mid<n: 0>n => n; 0<n => 0 */
2192 /* 0<mid && mid>n: 0>n => 0; 0<n => n */
2193 z = (c == c12) ? 0 : n-1;
2194 t = p[z];
2195 p[z] = p[m];
2196 p[m] = t;
2197 }
2198 /* now p[m] is the median-of-three */
2199 /* swap it to the beginning so it won't move around */
2200 t = p[0];
2201 p[0] = p[m];
2202 p[m] = t;
2203
2204 /* partition loop */
2205 i=1;
2206 j=n-1;
2207 for(;;) {
2208 /* handling of equality is crucial here */
2209 /* for sentinels & efficiency with duplicates */
2210 for (;;++i) {
2211 if (!STBTT__COMPARE(&p[i], &p[0])) break;
2212 }
2213 for (;;--j) {
2214 if (!STBTT__COMPARE(&p[0], &p[j])) break;
2215 }
2216 /* make sure we haven't crossed */
2217 if (i >= j) break;
2218 t = p[i];
2219 p[i] = p[j];
2220 p[j] = t;
2221
2222 ++i;
2223 --j;
2224 }
2225 /* recurse on smaller side, iterate on larger */
2226 if (j < (n-i)) {
2227 stbtt__sort_edges_quicksort(p,j);
2228 p = p+i;
2229 n = n-i;
2230 } else {
2231 stbtt__sort_edges_quicksort(p+i, n-i);
2232 n = j;
2233 }
2234 }
2235}
2236
2237static void stbtt__sort_edges(stbtt__edge *p, int n)
2238{
2239 stbtt__sort_edges_quicksort(p, n);
2240 stbtt__sort_edges_ins_sort(p, n);
2241}
2242
2243typedef struct
2244{
2245 float x,y;
2246} stbtt__point;
2247
2248static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
2249{
2250 float y_scale_inv = invert ? -scale_y : scale_y;
2251 stbtt__edge *e;
2252 int n,i,j,k,m;
2253#if STBTT_RASTERIZER_VERSION == 1
2254 int vsubsample = result->h < 8 ? 15 : 5;
2255#elif STBTT_RASTERIZER_VERSION == 2
2256 int vsubsample = 1;
2257#else
2258 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2259#endif
2260 // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
2261
2262 // now we have to blow out the windings into explicit edge lists
2263 n = 0;
2264 for (i=0; i < windings; ++i)
2265 n += wcount[i];
2266
2267 e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
2268 if (e == 0) return;
2269 n = 0;
2270
2271 m=0;
2272 for (i=0; i < windings; ++i) {
2273 stbtt__point *p = pts + m;
2274 m += wcount[i];
2275 j = wcount[i]-1;
2276 for (k=0; k < wcount[i]; j=k++) {
2277 int a=k,b=j;
2278 // skip the edge if horizontal
2279 if (p[j].y == p[k].y)
2280 continue;
2281 // add edge from j to k to the list
2282 e[n].invert = 0;
2283 if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
2284 e[n].invert = 1;
2285 a=j,b=k;
2286 }
2287 e[n].x0 = p[a].x * scale_x + shift_x;
2288 e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
2289 e[n].x1 = p[b].x * scale_x + shift_x;
2290 e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
2291 ++n;
2292 }
2293 }
2294
2295 // now sort the edges by their highest point (should snap to integer, and then by x)
2296 //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
2297 stbtt__sort_edges(e, n);
2298
2299 // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
2300 stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
2301
2302 STBTT_free(e, userdata);
2303}
2304
2305static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
2306{
2307 if (!points) return; // during first pass, it's unallocated
2308 points[n].x = x;
2309 points[n].y = y;
2310}
2311
2312// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
2313static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
2314{
2315 // midpoint
2316 float mx = (x0 + 2*x1 + x2)/4;
2317 float my = (y0 + 2*y1 + y2)/4;
2318 // versus directly drawn line
2319 float dx = (x0+x2)/2 - mx;
2320 float dy = (y0+y2)/2 - my;
2321 if (n > 16) // 65536 segments on one curve better be enough!
2322 return 1;
2323 if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
2324 stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
2325 stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
2326 } else {
2327 stbtt__add_point(points, *num_points,x2,y2);
2328 *num_points = *num_points+1;
2329 }
2330 return 1;
2331}
2332
2333// returns number of contours
2334static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
2335{
2336 stbtt__point *points=0;
2337 int num_points=0;
2338
2339 float objspace_flatness_squared = objspace_flatness * objspace_flatness;
2340 int i,n=0,start=0, pass;
2341
2342 // count how many "moves" there are to get the contour count
2343 for (i=0; i < num_verts; ++i)
2344 if (vertices[i].type == STBTT_vmove)
2345 ++n;
2346
2347 *num_contours = n;
2348 if (n == 0) return 0;
2349
2350 *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
2351
2352 if (*contour_lengths == 0) {
2353 *num_contours = 0;
2354 return 0;
2355 }
2356
2357 // make two passes through the points so we don't need to realloc
2358 for (pass=0; pass < 2; ++pass) {
2359 float x=0,y=0;
2360 if (pass == 1) {
2361 points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
2362 if (points == NULL) goto error;
2363 }
2364 num_points = 0;
2365 n= -1;
2366 for (i=0; i < num_verts; ++i) {
2367 switch (vertices[i].type) {
2368 case STBTT_vmove:
2369 // start the next contour
2370 if (n >= 0)
2371 (*contour_lengths)[n] = num_points - start;
2372 ++n;
2373 start = num_points;
2374
2375 x = vertices[i].x, y = vertices[i].y;
2376 stbtt__add_point(points, num_points++, x,y);
2377 break;
2378 case STBTT_vline:
2379 x = vertices[i].x, y = vertices[i].y;
2380 stbtt__add_point(points, num_points++, x, y);
2381 break;
2382 case STBTT_vcurve:
2383 stbtt__tesselate_curve(points, &num_points, x,y,
2384 vertices[i].cx, vertices[i].cy,
2385 vertices[i].x, vertices[i].y,
2386 objspace_flatness_squared, 0);
2387 x = vertices[i].x, y = vertices[i].y;
2388 break;
2389 }
2390 }
2391 (*contour_lengths)[n] = num_points - start;
2392 }
2393
2394 return points;
2395error:
2396 STBTT_free(points, userdata);
2397 STBTT_free(*contour_lengths, userdata);
2398 *contour_lengths = 0;
2399 *num_contours = 0;
2400 return NULL;
2401}
2402
2403STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
2404{
2405 float scale = scale_x > scale_y ? scale_y : scale_x;
2406 int winding_count, *winding_lengths;
2407 stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
2408 if (windings) {
2409 stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
2410 STBTT_free(winding_lengths, userdata);
2411 STBTT_free(windings, userdata);
2412 }
2413}
2414
2415STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
2416{
2417 STBTT_free(bitmap, userdata);
2418}
2419
2420STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2421{
2422 int ix0,iy0,ix1,iy1;
2423 stbtt__bitmap gbm;
2424 stbtt_vertex *vertices;
2425 int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2426
2427 if (scale_x == 0) scale_x = scale_y;
2428 if (scale_y == 0) {
d5b9d11c
SG
2429 if (scale_x == 0) {
2430 STBTT_free(vertices, info->userdata);
2431 return NULL;
2432 }
8340ef62
SG
2433 scale_y = scale_x;
2434 }
2435
2436 stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
2437
2438 // now we get the size
2439 gbm.w = (ix1 - ix0);
2440 gbm.h = (iy1 - iy0);
2441 gbm.pixels = NULL; // in case we error
2442
2443 if (width ) *width = gbm.w;
2444 if (height) *height = gbm.h;
2445 if (xoff ) *xoff = ix0;
2446 if (yoff ) *yoff = iy0;
2447
2448 if (gbm.w && gbm.h) {
2449 gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
2450 if (gbm.pixels) {
2451 gbm.stride = gbm.w;
2452
2453 stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
2454 }
2455 }
2456 STBTT_free(vertices, info->userdata);
2457 return gbm.pixels;
2458}
2459
2460STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2461{
2462 return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
2463}
2464
2465STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
2466{
2467 int ix0,iy0;
2468 stbtt_vertex *vertices;
2469 int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2470 stbtt__bitmap gbm;
2471
2472 stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
2473 gbm.pixels = output;
2474 gbm.w = out_w;
2475 gbm.h = out_h;
2476 gbm.stride = out_stride;
2477
2478 if (gbm.w && gbm.h)
2479 stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
2480
2481 STBTT_free(vertices, info->userdata);
2482}
2483
2484STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
2485{
2486 stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
2487}
2488
2489STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2490{
2491 return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
2492}
2493
2494STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
2495{
2496 stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
2497}
2498
2499STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2500{
2501 return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
2502}
2503
2504STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
2505{
2506 stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
2507}
2508
2509//////////////////////////////////////////////////////////////////////////////
2510//
2511// bitmap baking
2512//
2513// This is SUPER-CRAPPY packing to keep source code small
2514
2515STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
2516 float pixel_height, // height of font in pixels
2517 unsigned char *pixels, int pw, int ph, // bitmap to be filled in
2518 int first_char, int num_chars, // characters to bake
2519 stbtt_bakedchar *chardata)
2520{
2521 float scale;
2522 int x,y,bottom_y, i;
2523 stbtt_fontinfo f;
2524 if (!stbtt_InitFont(&f, data, offset))
2525 return -1;
2526 STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2527 x=y=1;
2528 bottom_y = 1;
2529
2530 scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
2531
2532 for (i=0; i < num_chars; ++i) {
2533 int advance, lsb, x0,y0,x1,y1,gw,gh;
2534 int g = stbtt_FindGlyphIndex(&f, first_char + i);
2535 stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
2536 stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
2537 gw = x1-x0;
2538 gh = y1-y0;
2539 if (x + gw + 1 >= pw)
2540 y = bottom_y, x = 1; // advance to next row
2541 if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
2542 return -i;
2543 STBTT_assert(x+gw < pw);
2544 STBTT_assert(y+gh < ph);
2545 stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
2546 chardata[i].x0 = (stbtt_int16) x;
2547 chardata[i].y0 = (stbtt_int16) y;
2548 chardata[i].x1 = (stbtt_int16) (x + gw);
2549 chardata[i].y1 = (stbtt_int16) (y + gh);
2550 chardata[i].xadvance = scale * advance;
2551 chardata[i].xoff = (float) x0;
2552 chardata[i].yoff = (float) y0;
2553 x = x + gw + 1;
2554 if (y+gh+1 > bottom_y)
2555 bottom_y = y+gh+1;
2556 }
2557 return bottom_y;
2558}
2559
2560STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
2561{
2562 float d3d_bias = opengl_fillrule ? 0 : -0.5f;
2563 float ipw = 1.0f / pw, iph = 1.0f / ph;
2564 stbtt_bakedchar *b = chardata + char_index;
2565 int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
2566 int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
2567
2568 q->x0 = round_x + d3d_bias;
2569 q->y0 = round_y + d3d_bias;
2570 q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
2571 q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
2572
2573 q->s0 = b->x0 * ipw;
2574 q->t0 = b->y0 * iph;
2575 q->s1 = b->x1 * ipw;
2576 q->t1 = b->y1 * iph;
2577
2578 *xpos += b->xadvance;
2579}
2580
2581//////////////////////////////////////////////////////////////////////////////
2582//
2583// rectangle packing replacement routines if you don't have stb_rect_pack.h
2584//
2585
2586#ifndef STB_RECT_PACK_VERSION
2587#ifdef _MSC_VER
2588#define STBTT__NOTUSED(v) (void)(v)
2589#else
2590#define STBTT__NOTUSED(v) (void)sizeof(v)
2591#endif
2592
2593typedef int stbrp_coord;
2594
2595////////////////////////////////////////////////////////////////////////////////////
2596// //
2597// //
2598// COMPILER WARNING ?!?!? //
2599// //
2600// //
2601// if you get a compile warning due to these symbols being defined more than //
2602// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
2603// //
2604////////////////////////////////////////////////////////////////////////////////////
2605
2606typedef struct
2607{
2608 int width,height;
2609 int x,y,bottom_y;
2610} stbrp_context;
2611
2612typedef struct
2613{
2614 unsigned char x;
2615} stbrp_node;
2616
2617struct stbrp_rect
2618{
2619 stbrp_coord x,y;
2620 int id,w,h,was_packed;
2621};
2622
2623static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
2624{
2625 con->width = pw;
2626 con->height = ph;
2627 con->x = 0;
2628 con->y = 0;
2629 con->bottom_y = 0;
2630 STBTT__NOTUSED(nodes);
2631 STBTT__NOTUSED(num_nodes);
2632}
2633
2634static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
2635{
2636 int i;
2637 for (i=0; i < num_rects; ++i) {
2638 if (con->x + rects[i].w > con->width) {
2639 con->x = 0;
2640 con->y = con->bottom_y;
2641 }
2642 if (con->y + rects[i].h > con->height)
2643 break;
2644 rects[i].x = con->x;
2645 rects[i].y = con->y;
2646 rects[i].was_packed = 1;
2647 con->x += rects[i].w;
2648 if (con->y + rects[i].h > con->bottom_y)
2649 con->bottom_y = con->y + rects[i].h;
2650 }
2651 for ( ; i < num_rects; ++i)
2652 rects[i].was_packed = 0;
2653}
2654#endif
2655
2656//////////////////////////////////////////////////////////////////////////////
2657//
2658// bitmap baking
2659//
2660// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
2661// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
2662
2663STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
2664{
2665 stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context);
2666 int num_nodes = pw - padding;
2667 stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context);
2668
2669 if (context == NULL || nodes == NULL) {
2670 if (context != NULL) STBTT_free(context, alloc_context);
2671 if (nodes != NULL) STBTT_free(nodes , alloc_context);
2672 return 0;
2673 }
2674
2675 spc->user_allocator_context = alloc_context;
2676 spc->width = pw;
2677 spc->height = ph;
2678 spc->pixels = pixels;
2679 spc->pack_info = context;
2680 spc->nodes = nodes;
2681 spc->padding = padding;
2682 spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
2683 spc->h_oversample = 1;
2684 spc->v_oversample = 1;
2685
2686 stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
2687
2688 if (pixels)
2689 STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2690
2691 return 1;
2692}
2693
2694STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc)
2695{
2696 STBTT_free(spc->nodes , spc->user_allocator_context);
2697 STBTT_free(spc->pack_info, spc->user_allocator_context);
2698}
2699
2700STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
2701{
2702 STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
2703 STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
2704 if (h_oversample <= STBTT_MAX_OVERSAMPLE)
2705 spc->h_oversample = h_oversample;
2706 if (v_oversample <= STBTT_MAX_OVERSAMPLE)
2707 spc->v_oversample = v_oversample;
2708}
2709
2710#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
2711
2712static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2713{
2714 unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2715 int safe_w = w - kernel_width;
2716 int j;
2717 for (j=0; j < h; ++j) {
2718 int i;
2719 unsigned int total;
2720 STBTT_memset(buffer, 0, kernel_width);
2721
2722 total = 0;
2723
2724 // make kernel_width a constant in common cases so compiler can optimize out the divide
2725 switch (kernel_width) {
2726 case 2:
2727 for (i=0; i <= safe_w; ++i) {
2728 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2729 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2730 pixels[i] = (unsigned char) (total / 2);
2731 }
2732 break;
2733 case 3:
2734 for (i=0; i <= safe_w; ++i) {
2735 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2736 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2737 pixels[i] = (unsigned char) (total / 3);
2738 }
2739 break;
2740 case 4:
2741 for (i=0; i <= safe_w; ++i) {
2742 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2743 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2744 pixels[i] = (unsigned char) (total / 4);
2745 }
2746 break;
2747 case 5:
2748 for (i=0; i <= safe_w; ++i) {
2749 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2750 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2751 pixels[i] = (unsigned char) (total / 5);
2752 }
2753 break;
2754 default:
2755 for (i=0; i <= safe_w; ++i) {
2756 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2757 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2758 pixels[i] = (unsigned char) (total / kernel_width);
2759 }
2760 break;
2761 }
2762
2763 for (; i < w; ++i) {
2764 STBTT_assert(pixels[i] == 0);
2765 total -= buffer[i & STBTT__OVER_MASK];
2766 pixels[i] = (unsigned char) (total / kernel_width);
2767 }
2768
2769 pixels += stride_in_bytes;
2770 }
2771}
2772
2773static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2774{
2775 unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2776 int safe_h = h - kernel_width;
2777 int j;
2778 for (j=0; j < w; ++j) {
2779 int i;
2780 unsigned int total;
2781 STBTT_memset(buffer, 0, kernel_width);
2782
2783 total = 0;
2784
2785 // make kernel_width a constant in common cases so compiler can optimize out the divide
2786 switch (kernel_width) {
2787 case 2:
2788 for (i=0; i <= safe_h; ++i) {
2789 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2790 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2791 pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
2792 }
2793 break;
2794 case 3:
2795 for (i=0; i <= safe_h; ++i) {
2796 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2797 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2798 pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
2799 }
2800 break;
2801 case 4:
2802 for (i=0; i <= safe_h; ++i) {
2803 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2804 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2805 pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
2806 }
2807 break;
2808 case 5:
2809 for (i=0; i <= safe_h; ++i) {
2810 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2811 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2812 pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
2813 }
2814 break;
2815 default:
2816 for (i=0; i <= safe_h; ++i) {
2817 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2818 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2819 pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2820 }
2821 break;
2822 }
2823
2824 for (; i < h; ++i) {
2825 STBTT_assert(pixels[i*stride_in_bytes] == 0);
2826 total -= buffer[i & STBTT__OVER_MASK];
2827 pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2828 }
2829
2830 pixels += 1;
2831 }
2832}
2833
2834static float stbtt__oversample_shift(int oversample)
2835{
2836 if (!oversample)
2837 return 0.0f;
2838
2839 // The prefilter is a box filter of width "oversample",
2840 // which shifts phase by (oversample - 1)/2 pixels in
2841 // oversampled space. We want to shift in the opposite
2842 // direction to counter this.
2843 return (float)-(oversample - 1) / (2.0f * (float)oversample);
2844}
2845
2846// rects array must be big enough to accommodate all characters in the given ranges
2847STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
2848{
2849 int i,j,k;
2850
2851 k=0;
2852 for (i=0; i < num_ranges; ++i) {
2853 float fh = ranges[i].font_size;
2854 float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2855 ranges[i].h_oversample = (unsigned char) spc->h_oversample;
2856 ranges[i].v_oversample = (unsigned char) spc->v_oversample;
2857 for (j=0; j < ranges[i].num_chars; ++j) {
2858 int x0,y0,x1,y1;
2859 int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2860 int glyph = stbtt_FindGlyphIndex(info, codepoint);
2861 stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
2862 scale * spc->h_oversample,
2863 scale * spc->v_oversample,
2864 0,0,
2865 &x0,&y0,&x1,&y1);
2866 rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
2867 rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
2868 ++k;
2869 }
2870 }
2871
2872 return k;
2873}
2874
2875// rects array must be big enough to accommodate all characters in the given ranges
2876STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
2877{
2878 int i,j,k, return_value = 1;
2879
2880 // save current values
2881 int old_h_over = spc->h_oversample;
2882 int old_v_over = spc->v_oversample;
2883
2884 k = 0;
2885 for (i=0; i < num_ranges; ++i) {
2886 float fh = ranges[i].font_size;
2887 float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2888 float recip_h,recip_v,sub_x,sub_y;
2889 spc->h_oversample = ranges[i].h_oversample;
2890 spc->v_oversample = ranges[i].v_oversample;
2891 recip_h = 1.0f / spc->h_oversample;
2892 recip_v = 1.0f / spc->v_oversample;
2893 sub_x = stbtt__oversample_shift(spc->h_oversample);
2894 sub_y = stbtt__oversample_shift(spc->v_oversample);
2895 for (j=0; j < ranges[i].num_chars; ++j) {
2896 stbrp_rect *r = &rects[k];
2897 if (r->was_packed) {
2898 stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
2899 int advance, lsb, x0,y0,x1,y1;
2900 int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2901 int glyph = stbtt_FindGlyphIndex(info, codepoint);
2902 stbrp_coord pad = (stbrp_coord) spc->padding;
2903
2904 // pad on left and top
2905 r->x += pad;
2906 r->y += pad;
2907 r->w -= pad;
2908 r->h -= pad;
2909 stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
2910 stbtt_GetGlyphBitmapBox(info, glyph,
2911 scale * spc->h_oversample,
2912 scale * spc->v_oversample,
2913 &x0,&y0,&x1,&y1);
2914 stbtt_MakeGlyphBitmapSubpixel(info,
2915 spc->pixels + r->x + r->y*spc->stride_in_bytes,
2916 r->w - spc->h_oversample+1,
2917 r->h - spc->v_oversample+1,
2918 spc->stride_in_bytes,
2919 scale * spc->h_oversample,
2920 scale * spc->v_oversample,
2921 0,0,
2922 glyph);
2923
2924 if (spc->h_oversample > 1)
2925 stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2926 r->w, r->h, spc->stride_in_bytes,
2927 spc->h_oversample);
2928
2929 if (spc->v_oversample > 1)
2930 stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2931 r->w, r->h, spc->stride_in_bytes,
2932 spc->v_oversample);
2933
2934 bc->x0 = (stbtt_int16) r->x;
2935 bc->y0 = (stbtt_int16) r->y;
2936 bc->x1 = (stbtt_int16) (r->x + r->w);
2937 bc->y1 = (stbtt_int16) (r->y + r->h);
2938 bc->xadvance = scale * advance;
2939 bc->xoff = (float) x0 * recip_h + sub_x;
2940 bc->yoff = (float) y0 * recip_v + sub_y;
2941 bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
2942 bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
2943 } else {
2944 return_value = 0; // if any fail, report failure
2945 }
2946
2947 ++k;
2948 }
2949 }
2950
2951 // restore original values
2952 spc->h_oversample = old_h_over;
2953 spc->v_oversample = old_v_over;
2954
2955 return return_value;
2956}
2957
2958STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
2959{
2960 stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
2961}
2962
2963STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
2964{
2965 stbtt_fontinfo info;
2966 int i,j,n, return_value = 1;
2967 //stbrp_context *context = (stbrp_context *) spc->pack_info;
2968 stbrp_rect *rects;
2969
2970 // flag all characters as NOT packed
2971 for (i=0; i < num_ranges; ++i)
2972 for (j=0; j < ranges[i].num_chars; ++j)
2973 ranges[i].chardata_for_range[j].x0 =
2974 ranges[i].chardata_for_range[j].y0 =
2975 ranges[i].chardata_for_range[j].x1 =
2976 ranges[i].chardata_for_range[j].y1 = 0;
2977
2978 n = 0;
2979 for (i=0; i < num_ranges; ++i)
2980 n += ranges[i].num_chars;
2981
2982 rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
2983 if (rects == NULL)
2984 return 0;
2985
2986 stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
2987
2988 n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
2989
2990 stbtt_PackFontRangesPackRects(spc, rects, n);
2991
2992 return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
2993
2994 STBTT_free(rects, spc->user_allocator_context);
2995 return return_value;
2996}
2997
2998STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
2999 int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
3000{
3001 stbtt_pack_range range;
3002 range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
3003 range.array_of_unicode_codepoints = NULL;
3004 range.num_chars = num_chars_in_range;
3005 range.chardata_for_range = chardata_for_range;
3006 range.font_size = font_size;
3007 return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
3008}
3009
3010STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
3011{
3012 float ipw = 1.0f / pw, iph = 1.0f / ph;
3013 stbtt_packedchar *b = chardata + char_index;
3014
3015 if (align_to_integer) {
3016 float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
3017 float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
3018 q->x0 = x;
3019 q->y0 = y;
3020 q->x1 = x + b->xoff2 - b->xoff;
3021 q->y1 = y + b->yoff2 - b->yoff;
3022 } else {
3023 q->x0 = *xpos + b->xoff;
3024 q->y0 = *ypos + b->yoff;
3025 q->x1 = *xpos + b->xoff2;
3026 q->y1 = *ypos + b->yoff2;
3027 }
3028
3029 q->s0 = b->x0 * ipw;
3030 q->t0 = b->y0 * iph;
3031 q->s1 = b->x1 * ipw;
3032 q->t1 = b->y1 * iph;
3033
3034 *xpos += b->xadvance;
3035}
3036
3037
3038//////////////////////////////////////////////////////////////////////////////
3039//
3040// font name matching -- recommended not to use this
3041//
3042
3043// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
3044static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2)
3045{
3046 stbtt_int32 i=0;
3047
3048 // convert utf16 to utf8 and compare the results while converting
3049 while (len2) {
3050 stbtt_uint16 ch = s2[0]*256 + s2[1];
3051 if (ch < 0x80) {
3052 if (i >= len1) return -1;
3053 if (s1[i++] != ch) return -1;
3054 } else if (ch < 0x800) {
3055 if (i+1 >= len1) return -1;
3056 if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
3057 if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
3058 } else if (ch >= 0xd800 && ch < 0xdc00) {
3059 stbtt_uint32 c;
3060 stbtt_uint16 ch2 = s2[2]*256 + s2[3];
3061 if (i+3 >= len1) return -1;
3062 c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
3063 if (s1[i++] != 0xf0 + (c >> 18)) return -1;
3064 if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
3065 if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
3066 if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
3067 s2 += 2; // plus another 2 below
3068 len2 -= 2;
3069 } else if (ch >= 0xdc00 && ch < 0xe000) {
3070 return -1;
3071 } else {
3072 if (i+2 >= len1) return -1;
3073 if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
3074 if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
3075 if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
3076 }
3077 s2 += 2;
3078 len2 -= 2;
3079 }
3080 return i;
3081}
3082
3083STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
3084{
3085 return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2);
3086}
3087
3088// returns results in whatever encoding you request... but note that 2-byte encodings
3089// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
3090STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
3091{
3092 stbtt_int32 i,count,stringOffset;
3093 stbtt_uint8 *fc = font->data;
3094 stbtt_uint32 offset = font->fontstart;
3095 stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
3096 if (!nm) return NULL;
3097
3098 count = ttUSHORT(fc+nm+2);
3099 stringOffset = nm + ttUSHORT(fc+nm+4);
3100 for (i=0; i < count; ++i) {
3101 stbtt_uint32 loc = nm + 6 + 12 * i;
3102 if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
3103 && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
3104 *length = ttUSHORT(fc+loc+8);
3105 return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
3106 }
3107 }
3108 return NULL;
3109}
3110
3111static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
3112{
3113 stbtt_int32 i;
3114 stbtt_int32 count = ttUSHORT(fc+nm+2);
3115 stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
3116
3117 for (i=0; i < count; ++i) {
3118 stbtt_uint32 loc = nm + 6 + 12 * i;
3119 stbtt_int32 id = ttUSHORT(fc+loc+6);
3120 if (id == target_id) {
3121 // find the encoding
3122 stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
3123
3124 // is this a Unicode encoding?
3125 if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
3126 stbtt_int32 slen = ttUSHORT(fc+loc+8);
3127 stbtt_int32 off = ttUSHORT(fc+loc+10);
3128
3129 // check if there's a prefix match
3130 stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
3131 if (matchlen >= 0) {
3132 // check for target_id+1 immediately following, with same encoding & language
3133 if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
3134 slen = ttUSHORT(fc+loc+12+8);
3135 off = ttUSHORT(fc+loc+12+10);
3136 if (slen == 0) {
3137 if (matchlen == nlen)
3138 return 1;
3139 } else if (matchlen < nlen && name[matchlen] == ' ') {
3140 ++matchlen;
3141 if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
3142 return 1;
3143 }
3144 } else {
3145 // if nothing immediately following
3146 if (matchlen == nlen)
3147 return 1;
3148 }
3149 }
3150 }
3151
3152 // @TODO handle other encodings
3153 }
3154 }
3155 return 0;
3156}
3157
3158static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
3159{
3160 stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
3161 stbtt_uint32 nm,hd;
3162 if (!stbtt__isfont(fc+offset)) return 0;
3163
3164 // check italics/bold/underline flags in macStyle...
3165 if (flags) {
3166 hd = stbtt__find_table(fc, offset, "head");
3167 if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
3168 }
3169
3170 nm = stbtt__find_table(fc, offset, "name");
3171 if (!nm) return 0;
3172
3173 if (flags) {
3174 // if we checked the macStyle flags, then just check the family and ignore the subfamily
3175 if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
3176 if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
3177 if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
3178 } else {
3179 if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
3180 if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
3181 if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
3182 }
3183
3184 return 0;
3185}
3186
3187STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
3188{
3189 stbtt_int32 i;
3190 for (i=0;;++i) {
3191 stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
3192 if (off < 0) return off;
3193 if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
3194 return off;
3195 }
3196}
3197
3198#endif // STB_TRUETYPE_IMPLEMENTATION
3199
3200
3201// FULL VERSION HISTORY
3202//
3203// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
3204// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
3205// allow PackFontRanges to pack and render in separate phases;
3206// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
3207// fixed an assert() bug in the new rasterizer
3208// replace assert() with STBTT_assert() in new rasterizer
3209// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
3210// also more precise AA rasterizer, except if shapes overlap
3211// remove need for STBTT_sort
3212// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
3213// 1.04 (2015-04-15) typo in example
3214// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
3215// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
3216// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
3217// non-oversampled; STBTT_POINT_SIZE for packed case only
3218// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
3219// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
3220// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
3221// 0.8b (2014-07-07) fix a warning
3222// 0.8 (2014-05-25) fix a few more warnings
3223// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
3224// 0.6c (2012-07-24) improve documentation
3225// 0.6b (2012-07-20) fix a few more warnings
3226// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
3227// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
3228// 0.5 (2011-12-09) bugfixes:
3229// subpixel glyph renderer computed wrong bounding box
3230// first vertex of shape can be off-curve (FreeSans)
3231// 0.4b (2011-12-03) fixed an error in the font baking example
3232// 0.4 (2011-12-01) kerning, subpixel rendering (tor)
3233// bugfixes for:
3234// codepoint-to-glyph conversion using table fmt=12
3235// codepoint-to-glyph conversion using table fmt=4
3236// stbtt_GetBakedQuad with non-square texture (Zer)
3237// updated Hello World! sample to use kerning and subpixel
3238// fixed some warnings
3239// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
3240// userdata, malloc-from-userdata, non-zero fill (stb)
3241// 0.2 (2009-03-11) Fix unsigned/signed char warnings
3242// 0.1 (2009-03-09) First public release
3243//