]> git.ipfire.org Git - thirdparty/qemu.git/blame - include/ui/sdl2.h
sdl2: remove sdl2_reset_keys() function
[thirdparty/qemu.git] / include / ui / sdl2.h
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1#ifndef SDL2_H
2#define SDL2_H
3
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4/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
5#undef WIN32_LEAN_AND_MEAN
6
7#include <SDL.h>
8#include <SDL_syswm.h>
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9#ifdef CONFIG_SDL_IMAGE
10# include <SDL_image.h>
11#endif
19dadfcc 12
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13#ifdef CONFIG_OPENGL
14# include "ui/egl-helpers.h"
15#endif
16
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17struct sdl2_console {
18 DisplayChangeListener dcl;
19 DisplaySurface *surface;
844fd50d 20 DisplayOptions *opts;
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21 SDL_Texture *texture;
22 SDL_Window *real_window;
23 SDL_Renderer *real_renderer;
24 int idx;
25 int last_vm_running; /* per console for caption reasons */
cb47dc9a 26 int x, y, w, h;
5d0fe650 27 int hidden;
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28 int opengl;
29 int updates;
56bdd4b6 30 int idle_counter;
849bbe60 31 int ignore_hotkeys;
0b71a5d5 32 SDL_GLContext winctx;
cb47dc9a 33#ifdef CONFIG_OPENGL
46e19e14 34 QemuGLShader *gls;
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35 egl_fb guest_fb;
36 egl_fb win_fb;
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37 bool y0_top;
38 bool scanout_mode;
39#endif
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40};
41
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42void sdl2_window_create(struct sdl2_console *scon);
43void sdl2_window_destroy(struct sdl2_console *scon);
44void sdl2_window_resize(struct sdl2_console *scon);
63ed4907 45void sdl2_poll_events(struct sdl2_console *scon);
2c3056f1 46
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47void sdl2_process_key(struct sdl2_console *scon,
48 SDL_KeyboardEvent *ev);
49
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50void sdl2_2d_update(DisplayChangeListener *dcl,
51 int x, int y, int w, int h);
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52void sdl2_2d_switch(DisplayChangeListener *dcl,
53 DisplaySurface *new_surface);
62959ffe 54void sdl2_2d_refresh(DisplayChangeListener *dcl);
0d01b7ce 55void sdl2_2d_redraw(struct sdl2_console *scon);
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56bool sdl2_2d_check_format(DisplayChangeListener *dcl,
57 pixman_format_code_t format);
f1ddebd8 58
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59void sdl2_gl_update(DisplayChangeListener *dcl,
60 int x, int y, int w, int h);
61void sdl2_gl_switch(DisplayChangeListener *dcl,
62 DisplaySurface *new_surface);
63void sdl2_gl_refresh(DisplayChangeListener *dcl);
64void sdl2_gl_redraw(struct sdl2_console *scon);
65
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66QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl,
67 QEMUGLParams *params);
68void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
69int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
70 QEMUGLContext ctx);
71QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl);
72
db6cdfbe 73void sdl2_gl_scanout_disable(DisplayChangeListener *dcl);
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74void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
75 uint32_t backing_id,
76 bool backing_y_0_top,
77 uint32_t backing_width,
78 uint32_t backing_height,
79 uint32_t x, uint32_t y,
80 uint32_t w, uint32_t h);
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81void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
82 uint32_t x, uint32_t y, uint32_t w, uint32_t h);
83
5d0fe650 84#endif /* SDL2_H */