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12471842
PL
1/*
2 * This file is part of PowerDNS or dnsdist.
3 * Copyright -- PowerDNS.COM B.V. and its contributors
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of version 2 of the GNU General Public License as
7 * published by the Free Software Foundation.
8 *
9 * In addition, for the avoidance of any doubt, permission is granted to
10 * link this program with OpenSSL and to (re)distribute the binaries
11 * produced as the result of such linking.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 */
e8984b87 22#pragma once
ecbe9133 23#include <memory>
24#include <atomic>
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25
26#include "lock.hh"
27
ecbe9133 28/** This is sort of a light-weight RCU idea.
29 Suitable for when you frequently consult some "readonly" state, which infrequently
30 gets changed. One way of dealing with this is fully locking access to the state, but
31 this is rather wasteful.
32
33 Instead, in the code below, the frequent users of the state get a "readonly" copy of it,
34 which they can consult. On access, we atomically compare if the local copy is still current
35 with the global one. If it isn't we do the lock thing, and create a new local copy.
36
37 Meanwhile, to upgrade the global state, methods are offered that do appropriate locking
38 and upgrade the 'generation' counter, signaling to the local copies that they need to be
39 refreshed on the next access.
40
41 Two ways to change the global copy are available:
42 getCopy(), which delivers a deep copy of the current state, followed by setState()
43 modify(), which accepts a (lambda)function that modifies the state
44
45 NOTE: The actual destruction of the 'old' state happens when the last local state
46 relinquishes its access to the state.
47
48 "read-only"
49 Sometimes, a 'state' can contain parts that can safely be modified by multiple users, for
50 example, atomic counters. In such cases, it may be useful to explicitly declare such counters
51 as mutable. */
52
53template<typename T> class GlobalStateHolder;
54
55template<typename T>
56class LocalStateHolder
57{
58public:
59 explicit LocalStateHolder(GlobalStateHolder<T>* source) : d_source(source)
60 {}
61
e5a14b2b 62 const T* operator->() // fast const-only access, but see "read-only" above
ecbe9133 63 {
64 if(d_source->getGeneration() != d_generation) {
65 d_source->getState(&d_state, & d_generation);
66 }
67
68 return d_state.get();
69 }
e5a14b2b 70 const T& operator*() // fast const-only access, but see "read-only" above
ecbe9133 71 {
e5a14b2b 72 return *operator->();
ecbe9133 73 }
74
75 void reset()
76 {
77 d_generation=0;
78 d_state.reset();
79 }
80private:
81 std::shared_ptr<T> d_state;
ec4520d8 82 unsigned int d_generation{0};
ecbe9133 83 const GlobalStateHolder<T>* d_source;
84};
85
86template<typename T>
87class GlobalStateHolder
88{
89public:
ec4520d8 90 GlobalStateHolder() : d_state(std::make_shared<T>())
91 {}
ecbe9133 92 LocalStateHolder<T> getLocal()
93 {
94 return LocalStateHolder<T>(this);
95 }
e5a14b2b 96
33c2fd8a 97 void setState(const T& state) //!< Safely & slowly change the global state
ecbe9133 98 {
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99 std::shared_ptr<T> newState = std::make_shared<T>(state);
100 {
4a7f983e 101 *(d_state.lock()) = std::move(newState);
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102 d_generation++;
103 }
104 }
105
106 void setState(T&& state) //!< Safely & slowly change the global state
107 {
108 std::shared_ptr<T> newState = std::make_shared<T>(std::move(state));
109 {
4a7f983e 110 *(d_state.lock()) = std::move(newState);
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111 d_generation++;
112 }
ecbe9133 113 }
e5a14b2b 114
115 T getCopy() const //!< Safely & slowly get a copy of the global state
ecbe9133 116 {
4a7f983e 117 return *(*(d_state.lock()));
ecbe9133 118 }
119
e5a14b2b 120 //! Safely & slowly modify the global state
ecbe9133 121 template<typename F>
122 void modify(F act) {
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123 auto state = d_state.lock();
124 auto newState = *(*state); // and yes, these three steps are necessary, can't ever modify state in place, even when locked!
125 act(newState);
126 *state = std::make_shared<T>(std::move(newState));
ecbe9133 127 ++d_generation;
128 }
129
ecbe9133 130 typedef T value_type;
131private:
e5a14b2b 132 unsigned int getGeneration() const
133 {
134 return d_generation;
135 }
136 void getState(std::shared_ptr<T>* state, unsigned int* generation) const
137 {
4a7f983e 138 *state = *d_state.lock();
e5a14b2b 139 *generation = d_generation;
140 }
141 friend class LocalStateHolder<T>;
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142
143 mutable LockGuarded<std::shared_ptr<T>> d_state;
ec4520d8 144 std::atomic<unsigned int> d_generation{1};
ecbe9133 145};