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Commit | Line | Data |
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9fd19027 JH |
1 | #include "cache.h" |
2 | #include "lockfile.h" | |
3 | #include "unix-socket.h" | |
4 | #include "unix-stream-server.h" | |
5 | ||
6 | #define DEFAULT_LOCK_TIMEOUT (100) | |
7 | ||
8 | /* | |
9 | * Try to connect to a unix domain socket at `path` (if it exists) and | |
10 | * see if there is a server listening. | |
11 | * | |
12 | * We don't know if the socket exists, whether a server died and | |
13 | * failed to cleanup, or whether we have a live server listening, so | |
14 | * we "poke" it. | |
15 | * | |
16 | * We immediately hangup without sending/receiving any data because we | |
17 | * don't know anything about the protocol spoken and don't want to | |
18 | * block while writing/reading data. It is sufficient to just know | |
19 | * that someone is listening. | |
20 | */ | |
21 | static int is_another_server_alive(const char *path, | |
22 | const struct unix_stream_listen_opts *opts) | |
23 | { | |
24 | int fd = unix_stream_connect(path, opts->disallow_chdir); | |
25 | if (fd >= 0) { | |
26 | close(fd); | |
27 | return 1; | |
28 | } | |
29 | ||
30 | return 0; | |
31 | } | |
32 | ||
33 | int unix_ss_create(const char *path, | |
34 | const struct unix_stream_listen_opts *opts, | |
35 | long timeout_ms, | |
36 | struct unix_ss_socket **new_server_socket) | |
37 | { | |
38 | struct lock_file lock = LOCK_INIT; | |
39 | int fd_socket; | |
40 | struct unix_ss_socket *server_socket; | |
41 | ||
42 | *new_server_socket = NULL; | |
43 | ||
44 | if (timeout_ms < 0) | |
45 | timeout_ms = DEFAULT_LOCK_TIMEOUT; | |
46 | ||
47 | /* | |
48 | * Create a lock at "<path>.lock" if we can. | |
49 | */ | |
50 | if (hold_lock_file_for_update_timeout(&lock, path, 0, timeout_ms) < 0) | |
51 | return -1; | |
52 | ||
53 | /* | |
54 | * If another server is listening on "<path>" give up. We do not | |
55 | * want to create a socket and steal future connections from them. | |
56 | */ | |
57 | if (is_another_server_alive(path, opts)) { | |
58 | rollback_lock_file(&lock); | |
59 | errno = EADDRINUSE; | |
60 | return -2; | |
61 | } | |
62 | ||
63 | /* | |
64 | * Create and bind to a Unix domain socket at "<path>". | |
65 | */ | |
66 | fd_socket = unix_stream_listen(path, opts); | |
67 | if (fd_socket < 0) { | |
68 | int saved_errno = errno; | |
69 | rollback_lock_file(&lock); | |
70 | errno = saved_errno; | |
71 | return -1; | |
72 | } | |
73 | ||
74 | server_socket = xcalloc(1, sizeof(*server_socket)); | |
75 | server_socket->path_socket = strdup(path); | |
76 | server_socket->fd_socket = fd_socket; | |
77 | lstat(path, &server_socket->st_socket); | |
78 | ||
79 | *new_server_socket = server_socket; | |
80 | ||
81 | /* | |
82 | * Always rollback (just delete) "<path>.lock" because we already created | |
83 | * "<path>" as a socket and do not want to commit_lock to do the atomic | |
84 | * rename trick. | |
85 | */ | |
86 | rollback_lock_file(&lock); | |
87 | ||
88 | return 0; | |
89 | } | |
90 | ||
91 | void unix_ss_free(struct unix_ss_socket *server_socket) | |
92 | { | |
93 | if (!server_socket) | |
94 | return; | |
95 | ||
96 | if (server_socket->fd_socket >= 0) { | |
97 | if (!unix_ss_was_stolen(server_socket)) | |
98 | unlink(server_socket->path_socket); | |
99 | close(server_socket->fd_socket); | |
100 | } | |
101 | ||
102 | free(server_socket->path_socket); | |
103 | free(server_socket); | |
104 | } | |
105 | ||
106 | int unix_ss_was_stolen(struct unix_ss_socket *server_socket) | |
107 | { | |
108 | struct stat st_now; | |
109 | ||
110 | if (!server_socket) | |
111 | return 0; | |
112 | ||
113 | if (lstat(server_socket->path_socket, &st_now) == -1) | |
114 | return 1; | |
115 | ||
116 | if (st_now.st_ino != server_socket->st_socket.st_ino) | |
117 | return 1; | |
118 | if (st_now.st_dev != server_socket->st_socket.st_dev) | |
119 | return 1; | |
120 | ||
121 | if (!S_ISSOCK(st_now.st_mode)) | |
122 | return 1; | |
123 | ||
124 | return 0; | |
125 | } |