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1 | /* | |
2 | * Copyright (C) 1996-2025 The Squid Software Foundation and contributors | |
3 | * | |
4 | * Squid software is distributed under GPLv2+ license and includes | |
5 | * contributions from numerous individuals and organizations. | |
6 | * Please see the COPYING and CONTRIBUTORS files for details. | |
7 | */ | |
8 | ||
9 | #ifndef SQUID_SRC_BASE_ASYNCCALL_H | |
10 | #define SQUID_SRC_BASE_ASYNCCALL_H | |
11 | ||
12 | #include "base/CodeContext.h" | |
13 | #include "base/forward.h" | |
14 | #include "base/InstanceId.h" | |
15 | #include "event.h" | |
16 | #include "RefCount.h" | |
17 | ||
18 | /** | |
19 | \defgroup AsynCallsAPI Async-Calls API | |
20 | \par | |
21 | * A call is asynchronous if the caller proceeds after the call is made, | |
22 | * and the callee receives the call during the next main loop iteration. | |
23 | * Asynchronous calls help avoid nasty call-me-when-I-call-you loops | |
24 | * that humans often have trouble understanding or implementing correctly. | |
25 | \par | |
26 | * Asynchronous calls are currently implemented via Squid events. The call | |
27 | * event stores the pointer to the callback function and cbdata-protected | |
28 | * callback data. To call a method of an object, the method is wrapped | |
29 | * in a method-specific, static callback function and the pointer to the | |
30 | * object is passed to the wrapper. For the method call to be safe, the | |
31 | * class must be cbdata-enabled. | |
32 | \par | |
33 | * You do not have to use the macros below to make or receive asynchronous | |
34 | * method calls, but they give you a uniform interface and handy call | |
35 | * debugging. | |
36 | */ | |
37 | ||
38 | class CallDialer; | |
39 | ||
40 | class AsyncCall: public RefCountable | |
41 | { | |
42 | public: | |
43 | using Pointer = AsyncCallPointer; | |
44 | ||
45 | AsyncCall(int aDebugSection, int aDebugLevel, const char *aName); | |
46 | ~AsyncCall() override; | |
47 | ||
48 | void make(); // fire if we can; handles general call debugging | |
49 | ||
50 | // can be called from canFire() for debugging; always returns false | |
51 | bool cancel(const char *reason); | |
52 | ||
53 | bool canceled() const { return isCanceled != nullptr; } | |
54 | ||
55 | virtual CallDialer *getDialer() = 0; | |
56 | ||
57 | void print(std::ostream &os); | |
58 | ||
59 | /// remove us from the queue; we are head unless we are queued after prev | |
60 | void dequeue(AsyncCall::Pointer &head, AsyncCall::Pointer &prev); | |
61 | ||
62 | void setNext(AsyncCall::Pointer aNext) { | |
63 | theNext = aNext; | |
64 | } | |
65 | ||
66 | AsyncCall::Pointer &Next() { | |
67 | return theNext; | |
68 | } | |
69 | ||
70 | public: | |
71 | const char *const name; | |
72 | ||
73 | /// what the callee is expected to work on | |
74 | CodeContext::Pointer codeContext; | |
75 | ||
76 | const int debugSection; | |
77 | const int debugLevel; | |
78 | const InstanceId<AsyncCall> id; | |
79 | ||
80 | protected: | |
81 | virtual bool canFire(); | |
82 | ||
83 | virtual void fire() = 0; | |
84 | ||
85 | AsyncCall::Pointer theNext; ///< for AsyncCallList and similar lists | |
86 | ||
87 | private: | |
88 | const char *isCanceled; // set to the cancellation reason by cancel() | |
89 | ||
90 | // not implemented to prevent nil calls from being passed around and unknowingly scheduled, for now. | |
91 | AsyncCall(); | |
92 | AsyncCall(const AsyncCall &); | |
93 | }; | |
94 | ||
95 | inline | |
96 | std::ostream &operator <<(std::ostream &os, AsyncCall &call) | |
97 | { | |
98 | call.print(os); | |
99 | return os; | |
100 | } | |
101 | ||
102 | /** | |
103 | \ingroup AsyncCallAPI | |
104 | * Interface for all async call dialers | |
105 | */ | |
106 | class CallDialer | |
107 | { | |
108 | public: | |
109 | CallDialer() {} | |
110 | virtual ~CallDialer() {} | |
111 | ||
112 | // TODO: Add these for clarity when CommCbFunPtrCallT is gone | |
113 | //virtual bool canDial(AsyncCall &call) = 0; | |
114 | //virtual void dial(AsyncCall &call) = 0; | |
115 | ||
116 | virtual void print(std::ostream &os) const = 0; | |
117 | }; | |
118 | ||
119 | /** | |
120 | \ingroup AsyncCallAPI | |
121 | * This template implements an AsyncCall using a specified Dialer class | |
122 | */ | |
123 | template <class DialerClass> | |
124 | class AsyncCallT: public AsyncCall | |
125 | { | |
126 | public: | |
127 | using Dialer = DialerClass; | |
128 | ||
129 | AsyncCallT(int aDebugSection, int aDebugLevel, const char *aName, | |
130 | const Dialer &aDialer): AsyncCall(aDebugSection, aDebugLevel, aName), | |
131 | dialer(aDialer) {} | |
132 | ||
133 | AsyncCallT(const AsyncCallT<Dialer> &o): | |
134 | AsyncCall(o.debugSection, o.debugLevel, o.name), | |
135 | dialer(o.dialer) {} | |
136 | ||
137 | ~AsyncCallT() override {} | |
138 | ||
139 | CallDialer *getDialer() override { return &dialer; } | |
140 | ||
141 | Dialer dialer; | |
142 | ||
143 | protected: | |
144 | bool canFire() override { | |
145 | return AsyncCall::canFire() && | |
146 | dialer.canDial(*this); | |
147 | } | |
148 | void fire() override { dialer.dial(*this); } | |
149 | ||
150 | private: | |
151 | AsyncCallT & operator=(const AsyncCallT &); // not defined. call assignments not permitted. | |
152 | }; | |
153 | ||
154 | template <class Dialer> | |
155 | RefCount< AsyncCallT<Dialer> > | |
156 | asyncCall(int aDebugSection, int aDebugLevel, const char *aName, | |
157 | const Dialer &aDialer) | |
158 | { | |
159 | return new AsyncCallT<Dialer>(aDebugSection, aDebugLevel, aName, aDialer); | |
160 | } | |
161 | ||
162 | /** Call scheduling helper. Use ScheduleCallHere if you can. */ | |
163 | bool ScheduleCall(const char *fileName, int fileLine, const AsyncCall::Pointer &); | |
164 | ||
165 | /** Call scheduling helper. */ | |
166 | #define ScheduleCallHere(call) ScheduleCall(__FILE__, __LINE__, (call)) | |
167 | ||
168 | #endif /* SQUID_SRC_BASE_ASYNCCALL_H */ | |
169 |