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video: console: Parse UTF-8 character sequences
[thirdparty/u-boot.git] / drivers / video / vidconsole_internal.h
1 /* SPDX-License-Identifier: GPL-2.0+ */
2 /*
3 * Copyright (c) 2015 Google, Inc
4 * (C) Copyright 2015
5 * Bernecker & Rainer Industrieelektronik GmbH - http://www.br-automation.com
6 * (C) Copyright 2023 Dzmitry Sankouski <dsankouski@gmail.com>
7 */
8
9 #include <charset.h>
10 #include <config.h>
11
12 #define FLIPPED_DIRECTION 1
13 #define NORMAL_DIRECTION 0
14
15 /**
16 * struct console_simple_priv - Private data for this driver
17 *
18 * @video_fontdata font graphical representation data
19 */
20 struct console_simple_priv {
21 struct video_fontdata *fontdata;
22 };
23
24 /**
25 * Checks if bits per pixel supported.
26 *
27 * @param bpix framebuffer bits per pixel.
28 *
29 * @returns 0, if supported, or else -ENOSYS.
30 */
31 int check_bpix_support(int bpix);
32
33 /**
34 * Fill 1 pixel in framebuffer, and go to next one.
35 *
36 * @param dstp a pointer to pointer to framebuffer.
37 * @param value value to write to framebuffer.
38 * @param pbytes framebuffer bytes per pixel.
39 * @param step framebuffer pointer increment. Usually is equal to pbytes,
40 * and may be negative to control filling direction.
41 */
42 void fill_pixel_and_goto_next(void **dstp, u32 value, int pbytes, int step);
43
44 /**
45 * Fills 1 character in framebuffer vertically. Vertically means we're filling char font data rows
46 * across the lines.
47 *
48 * @param pfont a pointer to character font data.
49 * @param line a pointer to pointer to framebuffer. It's a point for upper left char corner
50 * @param vid_priv driver private data.
51 * @fontdata font graphical representation data
52 * @param direction controls character orientation. Can be normal or flipped.
53 * When normal: When flipped:
54 *|-----------------------------------------------|
55 *| line stepping | |
56 *| | | stepping -> |
57 *| * | | * * * |
58 *| * * v | * |
59 *| * | * |
60 *| * | * * ^ |
61 *| * * * | * | |
62 *| | | |
63 *| stepping -> | line stepping |
64 *|---!!we're starting from upper left char corner|
65 *|-----------------------------------------------|
66 *
67 * @returns 0, if success, or else error code.
68 */
69 int fill_char_vertically(uchar *pfont, void **line, struct video_priv *vid_priv,
70 struct video_fontdata *fontdata, bool direction);
71
72 /**
73 * Fills 1 character in framebuffer horizontally.
74 * Horizontally means we're filling char font data columns across the lines.
75 *
76 * @param pfont a pointer to character font data.
77 * @param line a pointer to pointer to framebuffer. It's a point for upper left char corner
78 * @param vid_priv driver private data.
79 * @fontdata font graphical representation data
80 * @param direction controls character orientation. Can be normal or flipped.
81 * When normal: When flipped:
82 *|-----------------------------------------------|
83 *| * | line stepping |
84 *| ^ * * * * * | | |
85 *| | * * | v * * |
86 *| | | * * * * * |
87 *| line stepping | * |
88 *| | |
89 *| stepping -> | <- stepping |
90 *|---!!we're starting from upper left char corner|
91 *|-----------------------------------------------|
92 *
93 * @returns 0, if success, or else error code.
94 */
95 int fill_char_horizontally(uchar *pfont, void **line, struct video_priv *vid_priv,
96 struct video_fontdata *fontdata, bool direction);
97
98 /**
99 * draw_cursor_vertically() - Draw a simple vertical cursor
100 *
101 * @line: pointer to framebuffer buffer: upper left cursor corner
102 * @vid_priv: driver private data
103 * @height: height of the cursor in pixels
104 * @param direction controls cursor orientation. Can be normal or flipped.
105 * When normal: When flipped:
106 *|-----------------------------------------------|
107 *| * | line stepping |
108 *| ^ * * * * * | | |
109 *| | * * | v * * |
110 *| | | * * * * * |
111 *| line stepping | * |
112 *| | |
113 *| stepping -> | <<- stepping |
114 *|---!!we're starting from upper left char corner|
115 *|-----------------------------------------------|
116 *
117 * Return: 0, if success, or else error code.
118 */
119 int draw_cursor_vertically(void **line, struct video_priv *vid_priv,
120 uint height, bool direction);
121
122 /**
123 * console probe function.
124 *
125 * @param dev a pointer to device.
126 *
127 * @returns 0, if success, or else error code.
128 */
129 int console_probe(struct udevice *dev);
130
131 /**
132 * Internal function to be used in as ops.
133 * See details in video_console.h get_font_size function
134 **/
135 const char *console_simple_get_font_size(struct udevice *dev, uint *sizep);
136
137 /**
138 * Internal function to be used in as ops.
139 * See details in video_console.h get_font function
140 **/
141 int console_simple_get_font(struct udevice *dev, int seq, struct vidfont_info *info);
142
143 /**
144 * Internal function to be used in as ops.
145 * See details in video_console.h select_font function
146 **/
147 int console_simple_select_font(struct udevice *dev, const char *name, uint size);
148
149 /**
150 * Internal function to convert Unicode code points to code page 437.
151 * Used by video consoles using bitmap fonts.
152 *
153 * @param codepoint Unicode code point
154 * @returns code page 437 character.
155 */
156 static inline u8 console_utf_to_cp437(int codepoint)
157 {
158 if (CONFIG_IS_ENABLED(CHARSET)) {
159 utf_to_cp(&codepoint, codepage_437);
160 return codepoint;
161 }
162 return codepoint;
163 }