1 /* Source-language-related definitions for GDB.
3 Copyright (C) 1991-2025 Free Software Foundation, Inc.
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
8 This file is part of GDB.
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #ifndef GDB_LANGUAGE_H
24 #define GDB_LANGUAGE_H
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
30 /* Forward decls for prototypes. */
35 struct value_print_options
;
36 struct type_print_options
;
37 struct lang_varobj_ops
;
39 struct completion_match_for_lcd
;
40 class innermost_block_tracker
;
42 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
45 range_check_on: Ranges are checked in GDB expressions, producing errors.
46 range_check_warn: Ranges are checked, producing warnings.
47 range_check_off: Ranges are not checked in GDB expressions. */
49 extern enum range_check
51 range_check_off
, range_check_warn
, range_check_on
56 array_row_major: Arrays are in row major order.
57 array_column_major: Arrays are in column major order. */
59 extern enum array_ordering
61 array_row_major
, array_column_major
66 /* case_sensitivity ==
67 case_sensitive_on: Case sensitivity in name matching is used.
68 case_sensitive_off: Case sensitivity in name matching is not used. */
70 extern enum case_sensitivity
72 case_sensitive_on
, case_sensitive_off
78 macro_expansion_no: No macro expansion is available.
79 macro_expansion_c: C-like macro expansion is available. */
83 macro_expansion_no
, macro_expansion_c
87 /* Per architecture (OS/ABI) language information. */
89 struct language_arch_info
91 /* A default constructor. */
92 language_arch_info () = default;
94 DISABLE_COPY_AND_ASSIGN (language_arch_info
);
96 /* Set the default boolean type to be TYPE. If NAME is not nullptr then
97 before using TYPE a symbol called NAME will be looked up, and the type
98 of this symbol will be used instead. Should only be called once when
99 performing setup for a particular language in combination with a
100 particular gdbarch. */
101 void set_bool_type (struct type
*type
, const char *name
= nullptr)
103 gdb_assert (m_bool_type_default
== nullptr);
104 gdb_assert (m_bool_type_name
== nullptr);
105 gdb_assert (type
!= nullptr);
106 m_bool_type_default
= type
;
107 m_bool_type_name
= name
;
110 /* Set the type to be used for characters within a string. Should only
111 be called once when performing setup for a particular language in
112 combination with a particular gdbarch. */
113 void set_string_char_type (struct type
*type
)
115 gdb_assert (m_string_char_type
== nullptr);
116 gdb_assert (type
!= nullptr);
117 m_string_char_type
= type
;
120 /* Return the type for characters within a string. */
121 struct type
*string_char_type () const
122 { return m_string_char_type
; }
124 /* Return the type to be used for booleans. */
125 struct type
*bool_type () const;
127 /* Add TYPE to the list of primitive types for this particular language,
128 with this OS/ABI combination. */
129 void add_primitive_type (struct type
*type
)
131 gdb_assert (type
!= nullptr);
132 primitive_types_and_symbols
.push_back (type_and_symbol (type
));
135 /* Lookup a primitive type called NAME. Will return nullptr if no
136 matching type is found. */
137 struct type
*lookup_primitive_type (const char *name
);
139 /* Lookup a primitive type for which FILTER returns true. Will return
140 nullptr if no matching type is found. */
141 struct type
*lookup_primitive_type
142 (gdb::function_view
<bool (struct type
*)> filter
);
144 /* Lookup a primitive type called NAME and return the type as a symbol.
145 LANG is the language for which type is being looked up. */
146 struct symbol
*lookup_primitive_type_as_symbol (const char *name
,
150 /* A structure storing a type and a corresponding symbol. The type is
151 defined at construction time, while the symbol is lazily created only
152 when asked for, but is then cached for future use. */
153 struct type_and_symbol
156 explicit type_and_symbol (struct type
*type
)
160 /* Default move constructor. */
161 type_and_symbol (type_and_symbol
&&) = default;
163 DISABLE_COPY_AND_ASSIGN (type_and_symbol
);
165 /* Return the type from this object. */
166 struct type
*type () const
169 /* Create and return a symbol wrapping M_TYPE from this object. */
170 struct symbol
*symbol (enum language lang
)
172 if (m_symbol
== nullptr)
173 m_symbol
= alloc_type_symbol (lang
, m_type
);
178 /* The type primitive type. */
179 struct type
*m_type
= nullptr;
181 /* A symbol wrapping M_TYPE, only created when first asked for. */
182 struct symbol
*m_symbol
= nullptr;
184 /* Helper function for type lookup as a symbol. Create the symbol
185 corresponding to type TYPE in language LANG. */
186 static struct symbol
*alloc_type_symbol (enum language lang
,
190 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
191 vector for a type matching NAME. Return a pointer to the
192 type_and_symbol object from the vector. This will return nullptr if
193 there is no type matching NAME found. */
194 type_and_symbol
*lookup_primitive_type_and_symbol (const char *name
);
196 /* Vector of the primitive types added through add_primitive_type. These
197 types can be specified by name in parsing types in expressions,
198 regardless of whether the program being debugged actually defines such
201 Within the vector each type is paired with a lazily created symbol,
202 which can be fetched by the symbol lookup machinery, should they be
204 std::vector
<type_and_symbol
> primitive_types_and_symbols
;
206 /* Type of elements of strings. */
207 struct type
*m_string_char_type
= nullptr;
209 /* Symbol name of type to use as boolean type, if defined. */
210 const char *m_bool_type_name
= nullptr;
212 /* Otherwise, this is the default boolean builtin type. */
213 struct type
*m_bool_type_default
= nullptr;
216 /* In a language (particularly C++) a function argument of an aggregate
217 type (i.e. class/struct/union) may be implicitly passed by reference
218 even though it is declared a call-by-value argument in the source.
219 The struct below puts together necessary information for GDB to be
220 able to detect and carry out pass-by-reference semantics for a
221 particular type. This type is referred as T in the inlined comments
224 The default values of the fields are chosen to give correct semantics
225 for primitive types and for simple aggregate types, such as
231 struct language_pass_by_ref_info
233 /* True if an argument of type T can be passed to a function by value
234 (i.e. not through an implicit reference). False, otherwise. */
235 bool trivially_copyable
= true;
237 /* True if a copy of a value of type T can be initialized by
238 memcpy'ing the value bit-by-bit. False, otherwise.
239 E.g. If T has a user-defined copy ctor, this should be false. */
240 bool trivially_copy_constructible
= true;
242 /* True if a value of type T can be destructed simply by reclaiming
243 the memory area occupied by the value. False, otherwise.
244 E.g. If T has a user-defined destructor, this should be false. */
245 bool trivially_destructible
= true;
247 /* True if it is allowed to create a copy of a value of type T.
249 E.g. If T has a deleted copy ctor, this should be false. */
250 bool copy_constructible
= true;
252 /* True if a value of type T can be destructed. False, otherwise.
253 E.g. If T has a deleted destructor, this should be false. */
254 bool destructible
= true;
257 /* Splitting strings into words. */
258 extern const char *default_word_break_characters (void);
260 /* Base class from which all other language classes derive. */
264 language_defn (enum language lang
)
267 /* We should only ever create one instance of each language. */
268 gdb_assert (languages
[lang
] == nullptr);
269 languages
[lang
] = this;
272 /* Which language this is. */
274 const enum language la_language
;
276 /* Name of the language. */
278 virtual const char *name () const = 0;
280 /* Natural or official name of the language. */
282 virtual const char *natural_name () const = 0;
284 /* Digit separator of the language. */
286 virtual const char *get_digit_separator () const
291 /* Return a vector of file extensions for this language. The extension
292 must include the ".", like ".c". If this language doesn't need to
293 provide any filename extensions, this may be an empty vector (which is
296 virtual const std::vector
<const char *> &filename_extensions () const
298 static const std::vector
<const char *> no_extensions
;
299 return no_extensions
;
302 /* Print the index of an element of an array. This default
303 implementation prints using C99 syntax. */
305 virtual void print_array_index (struct type
*index_type
,
307 struct ui_file
*stream
,
308 const value_print_options
*options
) const;
310 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
311 stack frame id FRAME, read the value of the variable and return (pointer
312 to a) struct value containing the value.
314 VAR_BLOCK is needed if there's a possibility for VAR to be outside
315 FRAME. This is what happens if FRAME correspond to a nested function
316 and VAR is defined in the outer function. If callers know that VAR is
317 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
319 Throw an error if the variable cannot be found. */
321 virtual struct value
*read_var_value (struct symbol
*var
,
322 const struct block
*var_block
,
323 const frame_info_ptr
&frame
) const;
325 /* Return information about whether TYPE should be passed
326 (and returned) by reference at the language level. The default
327 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
330 virtual struct language_pass_by_ref_info pass_by_reference_info
331 (struct type
*type
) const
336 /* Return true if SYMBOL represents an entity that is not
337 supposed to be seen by the user. To be used to filter symbols
339 virtual bool symbol_printing_suppressed (struct symbol
*symbol
) const
344 /* The per-architecture (OS/ABI) language information. */
346 virtual void language_arch_info (struct gdbarch
*,
347 struct language_arch_info
*) const = 0;
349 /* Find the definition of the type with the given name. */
351 virtual struct type
*lookup_transparent_type (const char *name
,
352 domain_search_flags flags
) const
354 return basic_lookup_transparent_type (name
, flags
);
357 /* Find all symbols in the current program space matching NAME in
358 DOMAIN, according to this language's rules.
360 The search is done in BLOCK only.
361 The caller is responsible for iterating up through superblocks
364 For each one, call CALLBACK with the symbol. If CALLBACK
365 returns false, the iteration ends at that point.
367 This field may not be NULL. If the language does not need any
368 special processing here, 'iterate_over_symbols' should be
369 used as the definition. */
370 virtual bool iterate_over_symbols
371 (const struct block
*block
, const lookup_name_info
&name
,
372 domain_search_flags domain
,
373 gdb::function_view
<symbol_found_callback_ftype
> callback
) const
375 return ::iterate_over_symbols (block
, name
, domain
, callback
);
378 /* Return a pointer to the function that should be used to match a
379 symbol name against LOOKUP_NAME, according to this language's
380 rules. The matching algorithm depends on LOOKUP_NAME. For
381 example, on Ada, the matching algorithm depends on the symbol
382 name (wild/full/verbatim matching), and on whether we're doing
383 a normal lookup or a completion match lookup.
385 As Ada wants to capture symbol matching for all languages in some
386 cases, then this method is a non-overridable interface. Languages
387 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
389 symbol_name_matcher_ftype
*get_symbol_name_matcher
390 (const lookup_name_info
&lookup_name
) const;
392 /* Hash the given symbol search name. */
393 virtual unsigned int search_name_hash (const char *name
) const;
395 /* Demangle a symbol according to this language's rules. Unlike
396 la_demangle, this does not take any options.
398 *DEMANGLED will be set by this function.
400 If this function returns false, then *DEMANGLED must always be set
403 If this function returns true, the implementation may set this to
404 a xmalloc'd string holding the demangled form. However, it is
405 not required to. The string, if any, is owned by the caller.
407 The resulting string should be of the form that will be
408 installed into a symbol. */
409 virtual bool sniff_from_mangled_name
410 (const char *mangled
, gdb::unique_xmalloc_ptr
<char> *demangled
) const
412 *demangled
= nullptr;
416 /* Return demangled language symbol version of MANGLED, or NULL. */
417 virtual gdb::unique_xmalloc_ptr
<char> demangle_symbol (const char *mangled
,
423 /* Return true if this class' implementation of print_type can
424 handle the /o modifier. */
425 virtual bool can_print_type_offsets () const
430 /* Print TYPE to STREAM using syntax appropriate for this language.
431 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the
432 empty string, is the name of a variable and TYPE should be printed in
433 the form of a declaration of a variable named VARSTRING. */
435 virtual void print_type (struct type
*type
, const char *varstring
,
436 struct ui_file
*stream
, int show
, int level
,
437 const struct type_print_options
*flags
) const = 0;
439 /* PC is possibly an unknown languages trampoline.
440 If that PC falls in a trampoline belonging to this language, return
441 the address of the first pc in the real function, or 0 if it isn't a
442 language tramp for this language. */
443 virtual CORE_ADDR
skip_trampoline (const frame_info_ptr
&fi
, CORE_ADDR pc
) const
445 return (CORE_ADDR
) 0;
448 /* Return class name of a mangled method name or NULL. */
449 virtual char *class_name_from_physname (const char *physname
) const
454 /* The list of characters forming word boundaries. */
455 virtual const char *word_break_characters (void) const
457 return default_word_break_characters ();
460 /* Add to the completion tracker all symbols which are possible
461 completions for TEXT. WORD is the entire command on which the
462 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
463 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
464 whose type has a code of CODE should be matched. */
466 virtual void collect_symbol_completion_matches
467 (completion_tracker
&tracker
,
468 complete_symbol_mode mode
,
469 symbol_name_match_type name_match_type
,
472 enum type_code code
) const
474 return default_collect_symbol_completion_matches_break_on
475 (tracker
, mode
, name_match_type
, text
, word
, "", code
);
478 /* This is called by lookup_local_symbol after checking a block. It
479 can be used by a language to augment the local lookup, for
480 instance for searching imported namespaces. SCOPE is the current
481 scope (from block::scope), NAME is the name being searched for,
482 BLOCK is the block being searched, and DOMAIN is the search
483 domain. Returns a block symbol, or an empty block symbol if not
486 virtual struct block_symbol lookup_symbol_local
489 const struct block
*block
,
490 const domain_search_flags domain
) const
495 /* This is a function that lookup_symbol will call when it gets to
496 the part of symbol lookup where C looks up static and global
497 variables. This default implements the basic C lookup rules. */
499 virtual struct block_symbol lookup_symbol_nonlocal
501 const struct block
*block
,
502 const domain_search_flags domain
) const;
504 /* Return an expression that can be used for a location
505 watchpoint. TYPE is a pointer type that points to the memory
506 to watch, and ADDR is the address of the watched memory. */
507 virtual gdb::unique_xmalloc_ptr
<char> watch_location_expression
508 (struct type
*type
, CORE_ADDR addr
) const;
510 /* List of all known languages. */
511 static const struct language_defn
*languages
[nr_languages
];
513 /* Print a top-level value using syntax appropriate for this language. */
514 virtual void value_print (struct value
*val
, struct ui_file
*stream
,
515 const struct value_print_options
*options
) const;
517 /* Print a value using syntax appropriate for this language. RECURSE is
518 the recursion depth. It is zero-based. */
519 virtual void value_print_inner
520 (struct value
*val
, struct ui_file
*stream
, int recurse
,
521 const struct value_print_options
*options
) const;
523 /* Parser function. */
525 virtual int parser (struct parser_state
*ps
) const;
527 /* Print the character CH (of type CHTYPE) on STREAM as part of the
528 contents of a literal string whose delimiter is QUOTER. */
530 virtual void emitchar (int ch
, struct type
*chtype
,
531 struct ui_file
*stream
, int quoter
) const;
533 virtual void printchar (int ch
, struct type
*chtype
,
534 struct ui_file
* stream
) const;
536 /* Print the character string STRING, printing at most LENGTH characters.
537 Printing stops early if the number hits print_max_chars; repeat counts
538 are printed as appropriate. Print ellipses at the end if we
539 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */
541 virtual void printstr (struct ui_file
*stream
, struct type
*elttype
,
542 const gdb_byte
*string
, unsigned int length
,
543 const char *encoding
, int force_ellipses
,
544 const struct value_print_options
*options
) const;
547 /* Print a typedef using syntax appropriate for this language.
548 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
549 the type. STREAM is the output stream on which to print. */
551 virtual void print_typedef (struct type
*type
, struct symbol
*new_symbol
,
552 struct ui_file
*stream
) const;
554 /* Return true if TYPE is a string type. */
555 virtual bool is_string_type_p (struct type
*type
) const;
557 /* Return true if TYPE is array-like. */
558 virtual bool is_array_like (struct type
*type
) const
561 /* Underlying implementation of value_to_array. Return a value of
562 array type that corresponds to VAL. The caller must ensure that
563 is_array_like is true for VAL's type. Return nullptr if the type
564 cannot be handled. */
565 virtual struct value
*to_array (struct value
*val
) const
568 /* Return a string that is used by the 'set print max-depth' setting.
569 When GDB replaces a struct or union (during value printing) that is
570 "too deep" this string is displayed instead. The default value here
571 suits most languages. If overriding then the string here should
572 ideally be similar in style to the default; an opener, three '.', and
575 virtual const char *struct_too_deep_ellipsis () const
578 /* If this returns non-NULL then the string returned specifies the name
579 of the implicit local variable that refers to the current object
580 instance. Return NULL (the default) for languages that have no name
581 for the current object instance. */
583 virtual const char *name_of_this () const
586 /* Return false if the language has first-class arrays. Return true if
587 there are no array values, and array objects decay to pointers, as in
588 C. The default is true as currently most supported languages behave
591 virtual bool c_style_arrays_p () const
594 /* Return the index to use for extracting the first element of a string,
595 or as the lower bound when creating a new string. The default of
596 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
597 supported languages except Modula-2. */
599 virtual char string_lower_bound () const
600 { return c_style_arrays_p () ? 0 : 1; }
602 /* Return the LEN characters long string at PTR as a value suitable for
603 this language. GDBARCH is used to infer the character type. The
604 default implementation returns a null-terminated C string. */
605 virtual struct value
*value_string (struct gdbarch
*gdbarch
,
606 const char *ptr
, ssize_t len
) const;
608 /* Returns true if the symbols names should be stored in GDB's data
609 structures for minimal/partial/full symbols using their linkage (aka
610 mangled) form; false if the symbol names should be demangled first.
612 Most languages implement symbol lookup by comparing the demangled
613 names, in which case it is advantageous to store that information
614 already demangled, and so would return false, which is the default.
616 On the other hand, some languages have opted for doing symbol lookups
617 by comparing mangled names instead, for reasons usually specific to
618 the language. Those languages should override this function and
621 And finally, other languages such as C or Asm do not have the concept
622 of mangled vs demangled name, so those languages should also override
623 this function and return true, to prevent any accidental demangling
624 through an unrelated language's demangler. */
626 virtual bool store_sym_names_in_linkage_form_p () const
629 /* Default range checking preference. The return value from this
630 function provides the automatic setting for 'set check range'. As a
631 consequence a user is free to override this setting if they want. */
633 virtual bool range_checking_on_by_default () const
636 /* Is this language case sensitive? The return value from this function
637 provides the automatic setting for 'set case-sensitive', as a
638 consequence, a user is free to override this setting if they want. */
640 virtual enum case_sensitivity
case_sensitivity () const
641 { return case_sensitive_on
; }
644 /* Multi-dimensional array ordering. */
646 virtual enum array_ordering
array_ordering () const
647 { return array_row_major
; }
649 /* Style of macro expansion, if any, supported by this language. The
650 default is no macro expansion. */
652 virtual enum macro_expansion
macro_expansion () const
653 { return macro_expansion_no
; }
655 /* Return a structure containing various operations on varobj specific
656 for this language. */
658 virtual const struct lang_varobj_ops
*varobj_ops () const;
662 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
663 See that method for a description of the arguments. */
665 virtual symbol_name_matcher_ftype
*get_symbol_name_matcher_inner
666 (const lookup_name_info
&lookup_name
) const;
669 /* Return the current language. Normally code just uses the
670 'current_language' macro. */
672 extern const struct language_defn
*get_current_language ();
674 /* Pointer to the language_defn for our current language. This pointer
675 always points to *some* valid struct; it can be used without checking
678 The current language affects expression parsing and evaluation
679 (FIXME: it might be cleaner to make the evaluation-related stuff
680 separate exp_opcodes for each different set of semantics. We
681 should at least think this through more clearly with respect to
682 what happens if the language is changed between parsing and
683 evaluation) and printing of things like types and arrays. It does
684 *not* affect symbol-reading-- each source file in a symbol-file has
685 its own language and we should keep track of that regardless of the
686 language when symbols are read. If we want some manual setting for
687 the language of symbol files (e.g. detecting when ".c" files are
688 C++), it should be a separate setting from the current_language. */
690 #define current_language (get_current_language ())
692 /* Pointer to the language_defn expected by the user, e.g. the language
693 of main(), or the language we last mentioned in a message, or C. */
695 extern const struct language_defn
*expected_language
;
697 /* Warning issued when current_language and the language of the current
698 frame do not match. */
700 extern const char lang_frame_mismatch_warn
[];
702 /* Controls whether to warn on a frame language mismatch. */
704 extern bool warn_frame_lang_mismatch
;
707 language_mode_auto: current_language automatically set upon selection
708 of scope (e.g. stack frame)
709 language_mode_manual: current_language set only by user. */
711 extern enum language_mode
713 language_mode_auto
, language_mode_manual
717 /* Return the type that should be used for booleans for language L in
720 struct type
*language_bool_type (const struct language_defn
*l
,
721 struct gdbarch
*gdbarch
);
723 /* Return the type that should be used for characters within a string for
724 language L in GDBARCH. */
726 struct type
*language_string_char_type (const struct language_defn
*l
,
727 struct gdbarch
*gdbarch
);
729 /* Look up a type from the set of OS/ABI specific types defined in
730 GDBARCH for language L. NAME is used for selecting the matching
731 type, and is passed through to the corresponding
732 lookup_primitive_type member function inside the language_arch_info
735 struct type
*language_lookup_primitive_type (const struct language_defn
*l
,
736 struct gdbarch
*gdbarch
,
739 /* Look up a type from the set of OS/ABI specific types defined in
740 GDBARCH for language L. FILTER is used for selecting the matching
741 type, and is passed through to the corresponding
742 lookup_primitive_type member function inside the language_arch_info
745 struct type
*language_lookup_primitive_type
746 (const struct language_defn
*la
,
747 struct gdbarch
*gdbarch
,
748 gdb::function_view
<bool (struct type
*)> filter
);
750 /* Wrapper around language_lookup_primitive_type to return the
751 corresponding symbol. */
754 language_lookup_primitive_type_as_symbol (const struct language_defn
*l
,
755 struct gdbarch
*gdbarch
,
759 /* These macros define the behavior of the expression
762 /* Should we range check values against the domain of their type? */
763 #define RANGE_CHECK (range_check != range_check_off)
765 /* "cast" really means conversion. */
766 /* FIXME -- should be a setting in language_defn. */
767 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
768 (LANG)->la_language == language_cplus || \
769 (LANG)->la_language == language_objc)
771 /* Print out the current language settings: language, range and
774 extern void language_info ();
776 /* Set the current language to LANG. */
778 extern void set_language (enum language lang
);
780 typedef void lazily_set_language_ftype ();
781 extern void lazily_set_language (lazily_set_language_ftype
*fun
);
784 /* Test a character to decide whether it can be printed in literal form
785 or needs to be printed in another representation. For example,
786 in C the literal form of the character with octal value 141 is 'a'
787 and the "other representation" is '\141'. The "other representation"
788 is program language dependent. */
790 #define PRINT_LITERAL_FORM(c) \
792 && ((c) < 0x7F || (c) >= 0xA0) \
793 && (!sevenbit_strings || (c) < 0x80))
797 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
799 /* Misc: The string representing a particular enum language. */
801 extern enum language
language_enum (const char *str
);
803 extern const struct language_defn
*language_def (enum language
);
805 extern const char *language_str (enum language
);
807 /* Check for a language-specific trampoline. */
809 extern CORE_ADDR
skip_language_trampoline (const frame_info_ptr
&, CORE_ADDR pc
);
811 /* Return information about whether TYPE should be passed
812 (and returned) by reference at the language level. */
813 struct language_pass_by_ref_info
language_pass_by_reference (struct type
*type
);
815 void c_get_string (struct value
*value
,
816 gdb::unique_xmalloc_ptr
<gdb_byte
> *buffer
,
817 int *length
, struct type
**char_type
,
818 const char **charset
);
820 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
821 default_symbol_name_matcher if not set. LANG is used as a hint;
822 the function may ignore it depending on the current language and
823 LOOKUP_NAME. Specifically, if the current language is Ada, this
824 may return an Ada matcher regardless of LANG. */
825 symbol_name_matcher_ftype
*get_symbol_name_matcher
826 (const language_defn
*lang
, const lookup_name_info
&lookup_name
);
828 /* Save the current language and restore it upon destruction. */
830 class scoped_restore_current_language
834 scoped_restore_current_language ();
836 /* Set the current language as well. */
837 explicit scoped_restore_current_language (enum language lang
);
839 ~scoped_restore_current_language ();
841 scoped_restore_current_language (scoped_restore_current_language
&&other
)
843 m_lang
= other
.m_lang
;
845 other
.dont_restore ();
848 scoped_restore_current_language (const scoped_restore_current_language
&)
850 scoped_restore_current_language
&operator=
851 (const scoped_restore_current_language
&) = delete;
853 /* Cancel restoring on scope exit. */
856 /* This is implemented using a sentinel value. */
863 const language_defn
*m_lang
;
864 lazily_set_language_ftype
*m_fun
;
867 /* If language_mode is language_mode_auto,
868 then switch current language to the language of SYM
869 and restore current language upon destruction.
873 class scoped_switch_to_sym_language_if_auto
877 explicit scoped_switch_to_sym_language_if_auto (const struct symbol
*sym
)
879 if (language_mode
== language_mode_auto
)
881 m_lang
= current_language
->la_language
;
883 set_language (sym
->language ());
888 /* Assign to m_lang to silence a GCC warning. See
889 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
890 m_lang
= language_unknown
;
894 ~scoped_switch_to_sym_language_if_auto ()
897 set_language (m_lang
);
900 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto
);
904 enum language m_lang
;
907 #endif /* GDB_LANGUAGE_H */