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[thirdparty/linux.git] / include / uapi / linux / dma-buf.h
1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2 /*
3 * Framework for buffer objects that can be shared across devices/subsystems.
4 *
5 * Copyright(C) 2015 Intel Ltd
6 *
7 * This program is free software; you can redistribute it and/or modify it
8 * under the terms of the GNU General Public License version 2 as published by
9 * the Free Software Foundation.
10 *
11 * This program is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * more details.
15 *
16 * You should have received a copy of the GNU General Public License along with
17 * this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20 #ifndef _DMA_BUF_UAPI_H_
21 #define _DMA_BUF_UAPI_H_
22
23 #include <linux/types.h>
24
25 /**
26 * struct dma_buf_sync - Synchronize with CPU access.
27 *
28 * When a DMA buffer is accessed from the CPU via mmap, it is not always
29 * possible to guarantee coherency between the CPU-visible map and underlying
30 * memory. To manage coherency, DMA_BUF_IOCTL_SYNC must be used to bracket
31 * any CPU access to give the kernel the chance to shuffle memory around if
32 * needed.
33 *
34 * Prior to accessing the map, the client must call DMA_BUF_IOCTL_SYNC
35 * with DMA_BUF_SYNC_START and the appropriate read/write flags. Once the
36 * access is complete, the client should call DMA_BUF_IOCTL_SYNC with
37 * DMA_BUF_SYNC_END and the same read/write flags.
38 *
39 * The synchronization provided via DMA_BUF_IOCTL_SYNC only provides cache
40 * coherency. It does not prevent other processes or devices from
41 * accessing the memory at the same time. If synchronization with a GPU or
42 * other device driver is required, it is the client's responsibility to
43 * wait for buffer to be ready for reading or writing before calling this
44 * ioctl with DMA_BUF_SYNC_START. Likewise, the client must ensure that
45 * follow-up work is not submitted to GPU or other device driver until
46 * after this ioctl has been called with DMA_BUF_SYNC_END?
47 *
48 * If the driver or API with which the client is interacting uses implicit
49 * synchronization, waiting for prior work to complete can be done via
50 * poll() on the DMA buffer file descriptor. If the driver or API requires
51 * explicit synchronization, the client may have to wait on a sync_file or
52 * other synchronization primitive outside the scope of the DMA buffer API.
53 */
54 struct dma_buf_sync {
55 /**
56 * @flags: Set of access flags
57 *
58 * DMA_BUF_SYNC_START:
59 * Indicates the start of a map access session.
60 *
61 * DMA_BUF_SYNC_END:
62 * Indicates the end of a map access session.
63 *
64 * DMA_BUF_SYNC_READ:
65 * Indicates that the mapped DMA buffer will be read by the
66 * client via the CPU map.
67 *
68 * DMA_BUF_SYNC_WRITE:
69 * Indicates that the mapped DMA buffer will be written by the
70 * client via the CPU map.
71 *
72 * DMA_BUF_SYNC_RW:
73 * An alias for DMA_BUF_SYNC_READ | DMA_BUF_SYNC_WRITE.
74 */
75 __u64 flags;
76 };
77
78 #define DMA_BUF_SYNC_READ (1 << 0)
79 #define DMA_BUF_SYNC_WRITE (2 << 0)
80 #define DMA_BUF_SYNC_RW (DMA_BUF_SYNC_READ | DMA_BUF_SYNC_WRITE)
81 #define DMA_BUF_SYNC_START (0 << 2)
82 #define DMA_BUF_SYNC_END (1 << 2)
83 #define DMA_BUF_SYNC_VALID_FLAGS_MASK \
84 (DMA_BUF_SYNC_RW | DMA_BUF_SYNC_END)
85
86 #define DMA_BUF_NAME_LEN 32
87
88 #define DMA_BUF_BASE 'b'
89 #define DMA_BUF_IOCTL_SYNC _IOW(DMA_BUF_BASE, 0, struct dma_buf_sync)
90
91 /* 32/64bitness of this uapi was botched in android, there's no difference
92 * between them in actual uapi, they're just different numbers.
93 */
94 #define DMA_BUF_SET_NAME _IOW(DMA_BUF_BASE, 1, const char *)
95 #define DMA_BUF_SET_NAME_A _IOW(DMA_BUF_BASE, 1, __u32)
96 #define DMA_BUF_SET_NAME_B _IOW(DMA_BUF_BASE, 1, __u64)
97
98 #endif