]> git.ipfire.org Git - thirdparty/squid.git/blob - src/EventLoop.cc
Merged from trunk
[thirdparty/squid.git] / src / EventLoop.cc
1
2 /*
3 * $Id: EventLoop.cc,v 1.6 2008/02/12 23:49:44 rousskov Exp $
4 *
5 * DEBUG: section 1 Main Loop
6 * AUTHOR: Harvest Derived
7 *
8 * SQUID Web Proxy Cache http://www.squid-cache.org/
9 * ----------------------------------------------------------
10 *
11 * Squid is the result of efforts by numerous individuals from
12 * the Internet community; see the CONTRIBUTORS file for full
13 * details. Many organizations have provided support for Squid's
14 * development; see the SPONSORS file for full details. Squid is
15 * Copyrighted (C) 2001 by the Regents of the University of
16 * California; see the COPYRIGHT file for full details. Squid
17 * incorporates software developed and/or copyrighted by other
18 * sources; see the CREDITS file for full details.
19 *
20 * This program is free software; you can redistribute it and/or modify
21 * it under the terms of the GNU General Public License as published by
22 * the Free Software Foundation; either version 2 of the License, or
23 * (at your option) any later version.
24 *
25 * This program is distributed in the hope that it will be useful,
26 * but WITHOUT ANY WARRANTY; without even the implied warranty of
27 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
28 * GNU General Public License for more details.
29 *
30 * You should have received a copy of the GNU General Public License
31 * along with this program; if not, write to the Free Software
32 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
33 *
34 */
35
36 #include "EventLoop.h"
37 #include "AsyncCallQueue.h"
38
39 EventLoop::EventLoop() : errcount(0), last_loop(false), timeService(NULL),
40 primaryEngine(NULL)
41 {}
42
43 void
44 EventLoop::checkEngine(AsyncEngine * engine, bool const primary)
45 {
46 int requested_delay;
47
48 if (!primary)
49 requested_delay = engine->checkEvents(0);
50 else
51 requested_delay = engine->checkEvents(loop_delay);
52
53 if (requested_delay < 0)
54 switch (requested_delay) {
55
56 case AsyncEngine::EVENT_IDLE:
57 debugs(1, 9, "Engine " << engine << " is idle.");
58 break;
59
60 case AsyncEngine::EVENT_ERROR:
61 runOnceResult = false;
62 error = true;
63 break;
64
65 default:
66 fatal_dump("unknown AsyncEngine result");
67 }
68 else {
69 /* not idle or error */
70 runOnceResult = false;
71
72 if (requested_delay < loop_delay)
73 loop_delay = requested_delay;
74 }
75 }
76
77 void
78 EventLoop::prepareToRun()
79 {
80 last_loop = false;
81 errcount = 0;
82 }
83
84 void
85 EventLoop::registerEngine(AsyncEngine *engine)
86 {
87 engines.push_back(engine);
88 }
89
90 void
91 EventLoop::run()
92 {
93 prepareToRun();
94
95 while (!runOnce())
96
97 ;
98 }
99
100 bool
101 EventLoop::runOnce()
102 {
103 bool sawActivity = false;
104 runOnceResult = true;
105 error = false;
106 loop_delay = EVENT_LOOP_TIMEOUT;
107
108 AsyncEngine *waitingEngine = primaryEngine;
109 if (!waitingEngine && !engines.empty())
110 waitingEngine = engines.back();
111
112 do {
113 // generate calls and events
114 typedef engine_vector::iterator EVI;
115 for (EVI i = engines.begin(); i != engines.end(); ++i) {
116 if (*i != waitingEngine)
117 checkEngine(*i, false);
118 }
119
120 // dispatch calls accumulated so far
121 sawActivity = dispatchCalls();
122 if (sawActivity)
123 runOnceResult = false;
124 } while (sawActivity);
125
126 if (waitingEngine != NULL)
127 checkEngine(waitingEngine, true);
128
129 if (timeService != NULL)
130 timeService->tick();
131
132 // dispatch calls scheduled by waitingEngine and timeService
133 sawActivity = dispatchCalls();
134 if (sawActivity)
135 runOnceResult = false;
136
137 if (error) {
138 ++errcount;
139 debugs(1, 0, "Select loop Error. Retry " << errcount);
140 } else
141 errcount = 0;
142
143 if (errcount == 10)
144 return true;
145
146 if (last_loop)
147 return true;
148
149 return runOnceResult;
150 }
151
152 // dispatches calls accumulated during checkEngine()
153 bool
154 EventLoop::dispatchCalls()
155 {
156 bool dispatchedSome = AsyncCallQueue::Instance().fire();
157 return dispatchedSome;
158 }
159
160 void
161 EventLoop::setPrimaryEngine(AsyncEngine * engine)
162 {
163 for (engine_vector::iterator i = engines.begin();
164 i != engines.end(); ++i)
165 if (*i == engine) {
166 primaryEngine = engine;
167 return;
168 }
169
170 fatal("EventLoop::setPrimaryEngine: No such engine!.");
171 }
172
173 void
174 EventLoop::setTimeService(TimeEngine *engine)
175 {
176 timeService = engine;
177 }
178
179 void
180 EventLoop::stop()
181 {
182 last_loop = true;
183 }