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1 /*
2 * $Id$
3 *
4 * DEBUG: section 01 Main Loop
5 * AUTHOR: Harvest Derived
6 *
7 * SQUID Web Proxy Cache http://www.squid-cache.org/
8 * ----------------------------------------------------------
9 *
10 * Squid is the result of efforts by numerous individuals from
11 * the Internet community; see the CONTRIBUTORS file for full
12 * details. Many organizations have provided support for Squid's
13 * development; see the SPONSORS file for full details. Squid is
14 * Copyrighted (C) 2001 by the Regents of the University of
15 * California; see the COPYRIGHT file for full details. Squid
16 * incorporates software developed and/or copyrighted by other
17 * sources; see the CREDITS file for full details.
18 *
19 * This program is free software; you can redistribute it and/or modify
20 * it under the terms of the GNU General Public License as published by
21 * the Free Software Foundation; either version 2 of the License, or
22 * (at your option) any later version.
23 *
24 * This program is distributed in the hope that it will be useful,
25 * but WITHOUT ANY WARRANTY; without even the implied warranty of
26 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
27 * GNU General Public License for more details.
28 *
29 * You should have received a copy of the GNU General Public License
30 * along with this program; if not, write to the Free Software
31 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
32 *
33 */
34
35 #include "config.h"
36 #include "EventLoop.h"
37 #include "base/AsyncCallQueue.h"
38
39 EventLoop::EventLoop() : errcount(0), last_loop(false), timeService(NULL),
40 primaryEngine(NULL)
41 {}
42
43 void
44 EventLoop::checkEngine(AsyncEngine * engine, bool const primary)
45 {
46 int requested_delay;
47
48 if (!primary)
49 requested_delay = engine->checkEvents(0);
50 else
51 requested_delay = engine->checkEvents(loop_delay);
52
53 if (requested_delay < 0)
54 switch (requested_delay) {
55
56 case AsyncEngine::EVENT_IDLE:
57 debugs(1, 9, "Engine " << engine << " is idle.");
58 break;
59
60 case AsyncEngine::EVENT_ERROR:
61 runOnceResult = false;
62 error = true;
63 break;
64
65 default:
66 fatal_dump("unknown AsyncEngine result");
67 }
68 else {
69 /* not idle or error */
70 runOnceResult = false;
71
72 if (requested_delay < loop_delay)
73 loop_delay = requested_delay;
74 }
75 }
76
77 void
78 EventLoop::prepareToRun()
79 {
80 last_loop = false;
81 errcount = 0;
82 }
83
84 void
85 EventLoop::registerEngine(AsyncEngine *engine)
86 {
87 engines.push_back(engine);
88 }
89
90 void
91 EventLoop::run()
92 {
93 prepareToRun();
94
95 while (!runOnce());
96 }
97
98 bool
99 EventLoop::runOnce()
100 {
101 bool sawActivity = false;
102 runOnceResult = true;
103 error = false;
104 loop_delay = EVENT_LOOP_TIMEOUT;
105
106 AsyncEngine *waitingEngine = primaryEngine;
107 if (!waitingEngine && !engines.empty())
108 waitingEngine = engines.back();
109
110 do {
111 // generate calls and events
112 typedef engine_vector::iterator EVI;
113 for (EVI i = engines.begin(); i != engines.end(); ++i) {
114 if (*i != waitingEngine)
115 checkEngine(*i, false);
116 }
117
118 // dispatch calls accumulated so far
119 sawActivity = dispatchCalls();
120 if (sawActivity)
121 runOnceResult = false;
122 } while (sawActivity);
123
124 if (waitingEngine != NULL)
125 checkEngine(waitingEngine, true);
126
127 if (timeService != NULL)
128 timeService->tick();
129
130 // dispatch calls scheduled by waitingEngine and timeService
131 sawActivity = dispatchCalls();
132 if (sawActivity)
133 runOnceResult = false;
134
135 if (error) {
136 ++errcount;
137 debugs(1, 0, "Select loop Error. Retry " << errcount);
138 } else
139 errcount = 0;
140
141 if (errcount == 10)
142 return true;
143
144 if (last_loop)
145 return true;
146
147 return runOnceResult;
148 }
149
150 // dispatches calls accumulated during checkEngine()
151 bool
152 EventLoop::dispatchCalls()
153 {
154 bool dispatchedSome = AsyncCallQueue::Instance().fire();
155 return dispatchedSome;
156 }
157
158 void
159 EventLoop::setPrimaryEngine(AsyncEngine * engine)
160 {
161 for (engine_vector::iterator i = engines.begin();
162 i != engines.end(); ++i)
163 if (*i == engine) {
164 primaryEngine = engine;
165 return;
166 }
167
168 fatal("EventLoop::setPrimaryEngine: No such engine!.");
169 }
170
171 void
172 EventLoop::setTimeService(TimeEngine *engine)
173 {
174 timeService = engine;
175 }
176
177 void
178 EventLoop::stop()
179 {
180 last_loop = true;
181 }