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1 /*
2 * DEBUG: section 01 Main Loop
3 * AUTHOR: Harvest Derived
4 *
5 * SQUID Web Proxy Cache http://www.squid-cache.org/
6 * ----------------------------------------------------------
7 *
8 * Squid is the result of efforts by numerous individuals from
9 * the Internet community; see the CONTRIBUTORS file for full
10 * details. Many organizations have provided support for Squid's
11 * development; see the SPONSORS file for full details. Squid is
12 * Copyrighted (C) 2001 by the Regents of the University of
13 * California; see the COPYRIGHT file for full details. Squid
14 * incorporates software developed and/or copyrighted by other
15 * sources; see the CREDITS file for full details.
16 *
17 * This program is free software; you can redistribute it and/or modify
18 * it under the terms of the GNU General Public License as published by
19 * the Free Software Foundation; either version 2 of the License, or
20 * (at your option) any later version.
21 *
22 * This program is distributed in the hope that it will be useful,
23 * but WITHOUT ANY WARRANTY; without even the implied warranty of
24 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25 * GNU General Public License for more details.
26 *
27 * You should have received a copy of the GNU General Public License
28 * along with this program; if not, write to the Free Software
29 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
30 *
31 */
32
33 #include "squid.h"
34 #include "AsyncEngine.h"
35 #include "Debug.h"
36 #include "EventLoop.h"
37 #include "base/AsyncCallQueue.h"
38 #include "SquidTime.h"
39
40
41 EventLoop::EventLoop() : errcount(0), last_loop(false), timeService(NULL),
42 primaryEngine(NULL)
43 {}
44
45 void
46 EventLoop::checkEngine(AsyncEngine * engine, bool const primary)
47 {
48 int requested_delay;
49
50 if (!primary)
51 requested_delay = engine->checkEvents(0);
52 else
53 requested_delay = engine->checkEvents(loop_delay);
54
55 if (requested_delay < 0)
56 switch (requested_delay) {
57
58 case AsyncEngine::EVENT_IDLE:
59 debugs(1, 9, "Engine " << engine << " is idle.");
60 break;
61
62 case AsyncEngine::EVENT_ERROR:
63 runOnceResult = false;
64 error = true;
65 break;
66
67 default:
68 fatal_dump("unknown AsyncEngine result");
69 }
70 else {
71 /* not idle or error */
72 runOnceResult = false;
73
74 if (requested_delay < loop_delay)
75 loop_delay = requested_delay;
76 }
77 }
78
79 void
80 EventLoop::prepareToRun()
81 {
82 last_loop = false;
83 errcount = 0;
84 }
85
86 void
87 EventLoop::registerEngine(AsyncEngine *engine)
88 {
89 engines.push_back(engine);
90 }
91
92 void
93 EventLoop::run()
94 {
95 prepareToRun();
96
97 while (!runOnce());
98 }
99
100 bool
101 EventLoop::runOnce()
102 {
103 bool sawActivity = false;
104 runOnceResult = true;
105 error = false;
106 loop_delay = EVENT_LOOP_TIMEOUT;
107
108 AsyncEngine *waitingEngine = primaryEngine;
109 if (!waitingEngine && !engines.empty())
110 waitingEngine = engines.back();
111
112 do {
113 // generate calls and events
114 typedef engine_vector::iterator EVI;
115 for (EVI i = engines.begin(); i != engines.end(); ++i) {
116 if (*i != waitingEngine)
117 checkEngine(*i, false);
118 }
119
120 // dispatch calls accumulated so far
121 sawActivity = dispatchCalls();
122 if (sawActivity)
123 runOnceResult = false;
124 } while (sawActivity);
125
126 if (waitingEngine != NULL)
127 checkEngine(waitingEngine, true);
128
129 if (timeService != NULL)
130 timeService->tick();
131
132 // dispatch calls scheduled by waitingEngine and timeService
133 sawActivity = dispatchCalls();
134 if (sawActivity)
135 runOnceResult = false;
136
137 if (error) {
138 ++errcount;
139 debugs(1, DBG_CRITICAL, "Select loop Error. Retry " << errcount);
140 } else
141 errcount = 0;
142
143 if (errcount == 10)
144 return true;
145
146 if (last_loop)
147 return true;
148
149 return runOnceResult;
150 }
151
152 // dispatches calls accumulated during checkEngine()
153 bool
154 EventLoop::dispatchCalls()
155 {
156 bool dispatchedSome = AsyncCallQueue::Instance().fire();
157 return dispatchedSome;
158 }
159
160 void
161 EventLoop::setPrimaryEngine(AsyncEngine * engine)
162 {
163 for (engine_vector::iterator i = engines.begin();
164 i != engines.end(); ++i)
165 if (*i == engine) {
166 primaryEngine = engine;
167 return;
168 }
169
170 fatal("EventLoop::setPrimaryEngine: No such engine!.");
171 }
172
173 void
174 EventLoop::setTimeService(TimeEngine *engine)
175 {
176 timeService = engine;
177 }
178
179 void
180 EventLoop::stop()
181 {
182 last_loop = true;
183 }