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git.ipfire.org Git - thirdparty/squid.git/blob - src/base/AsyncCall.h
5 #ifndef SQUID_ASYNCCALL_H
6 #define SQUID_ASYNCCALL_H
8 #include "base/InstanceId.h"
13 \defgroup AsynCallsAPI Async-Calls API
15 * A call is asynchronous if the caller proceeds after the call is made,
16 * and the callee receives the call during the next main loop iteration.
17 * Asynchronous calls help avoid nasty call-me-when-I-call-you loops
18 * that humans often have trouble understanding or implementing correctly.
20 * Asynchronous calls are currently implemented via Squid events. The call
21 * event stores the pointer to the callback function and cbdata-protected
22 * callback data. To call a method of an object, the method is wrapped
23 * in a method-specific, static callback function and the pointer to the
24 * object is passed to the wrapper. For the method call to be safe, the
25 * class must be cbdata-enabled.
27 * You do not have to use the macros below to make or receive asynchronous
28 * method calls, but they give you a uniform interface and handy call
36 \todo add unique call IDs
37 \todo CBDATA_CLASS2 kids
38 \ingroup AsyncCallsAPI
40 class AsyncCall
: public RefCountable
43 typedef RefCount
<AsyncCall
> Pointer
;
44 friend class AsyncCallQueue
;
46 AsyncCall(int aDebugSection
, int aDebugLevel
, const char *aName
);
49 void make(); // fire if we can; handles general call debugging
51 // can be called from canFire() for debugging; always returns false
52 bool cancel(const char *reason
);
54 bool canceled() { return isCanceled
!= NULL
; }
56 virtual CallDialer
*getDialer() = 0;
58 void print(std::ostream
&os
);
60 /// remove us from the queue; we are head unless we are queued after prev
61 void dequeue(AsyncCall::Pointer
&head
, AsyncCall::Pointer
&prev
);
63 void setNext(AsyncCall::Pointer aNext
) {
67 AsyncCall::Pointer
&Next() {
72 const char *const name
;
73 const int debugSection
;
75 const InstanceId
<AsyncCall
> id
;
78 virtual bool canFire();
80 virtual void fire() = 0;
82 AsyncCall::Pointer theNext
; // used exclusively by AsyncCallQueue
85 const char *isCanceled
; // set to the cancelation reason by cancel()
87 // not implemented to prevent nil calls from being passed around and unknowingly scheduled, for now.
89 AsyncCall(const AsyncCall
&);
93 std::ostream
&operator <<(std::ostream
&os
, AsyncCall
&call
)
100 \ingroup AsyncCallAPI
101 * Interface for all async call dialers
107 virtual ~CallDialer() {}
109 // TODO: Add these for clarity when CommCbFunPtrCallT is gone
110 //virtual bool canDial(AsyncCall &call) = 0;
111 //virtual void dial(AsyncCall &call) = 0;
113 virtual void print(std::ostream
&os
) const = 0;
117 \ingroup AsyncCallAPI
118 * This template implements an AsyncCall using a specified Dialer class
120 template <class Dialer
>
121 class AsyncCallT
: public AsyncCall
124 AsyncCallT(int aDebugSection
, int aDebugLevel
, const char *aName
,
125 const Dialer
&aDialer
): AsyncCall(aDebugSection
, aDebugLevel
, aName
),
128 AsyncCallT(const AsyncCallT
<Dialer
> &o
):
129 AsyncCall(o
.debugSection
, o
.debugLevel
, o
.name
),
134 CallDialer
*getDialer() { return &dialer
; }
137 virtual bool canFire() {
138 return AsyncCall::canFire() &&
139 dialer
.canDial(*this);
141 virtual void fire() { dialer
.dial(*this); }
146 AsyncCallT
& operator=(const AsyncCallT
&); // not defined. call assignments not permitted.
149 template <class Dialer
>
152 asyncCall(int aDebugSection
, int aDebugLevel
, const char *aName
,
153 const Dialer
&aDialer
)
155 return new AsyncCallT
<Dialer
>(aDebugSection
, aDebugLevel
, aName
, aDialer
);
158 /** Call scheduling helper. Use ScheduleCallHere if you can. */
159 bool ScheduleCall(const char *fileName
, int fileLine
, AsyncCall::Pointer
&call
);
161 /** Call scheduling helper. */
162 #define ScheduleCallHere(call) ScheduleCall(__FILE__, __LINE__, (call))
164 #endif /* SQUID_ASYNCCALL_H */