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1 /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU Lesser General Public License as published by
13 the Free Software Foundation; either version 2.1 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 Lesser General Public License for more details.
20
21 You should have received a copy of the GNU Lesser General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef struct Unit Unit;
29 typedef struct UnitVTable UnitVTable;
30 typedef enum UnitType UnitType;
31 typedef enum UnitLoadState UnitLoadState;
32 typedef enum UnitActiveState UnitActiveState;
33 typedef enum UnitDependency UnitDependency;
34 typedef struct UnitRef UnitRef;
35
36 #include "set.h"
37 #include "util.h"
38 #include "list.h"
39 #include "socket-util.h"
40 #include "execute.h"
41 #include "condition.h"
42 #include "install.h"
43
44 enum UnitType {
45 UNIT_SERVICE = 0,
46 UNIT_SOCKET,
47 UNIT_TARGET,
48 UNIT_DEVICE,
49 UNIT_MOUNT,
50 UNIT_AUTOMOUNT,
51 UNIT_SNAPSHOT,
52 UNIT_TIMER,
53 UNIT_SWAP,
54 UNIT_PATH,
55 _UNIT_TYPE_MAX,
56 _UNIT_TYPE_INVALID = -1
57 };
58
59 enum UnitLoadState {
60 UNIT_STUB,
61 UNIT_LOADED,
62 UNIT_ERROR,
63 UNIT_MERGED,
64 UNIT_MASKED,
65 _UNIT_LOAD_STATE_MAX,
66 _UNIT_LOAD_STATE_INVALID = -1
67 };
68
69 enum UnitActiveState {
70 UNIT_ACTIVE,
71 UNIT_RELOADING,
72 UNIT_INACTIVE,
73 UNIT_FAILED,
74 UNIT_ACTIVATING,
75 UNIT_DEACTIVATING,
76 _UNIT_ACTIVE_STATE_MAX,
77 _UNIT_ACTIVE_STATE_INVALID = -1
78 };
79
80 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
81 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
82 }
83
84 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
85 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
86 }
87
88 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
89 return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING;
90 }
91
92 static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
93 return t == UNIT_INACTIVE || t == UNIT_FAILED;
94 }
95
96 enum UnitDependency {
97 /* Positive dependencies */
98 UNIT_REQUIRES,
99 UNIT_REQUIRES_OVERRIDABLE,
100 UNIT_REQUISITE,
101 UNIT_REQUISITE_OVERRIDABLE,
102 UNIT_WANTS,
103 UNIT_BIND_TO,
104
105 /* Inverse of the above */
106 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
107 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */
108 UNIT_WANTED_BY, /* inverse of 'wants' */
109 UNIT_BOUND_BY, /* inverse of 'bind_to' */
110
111 /* Negative dependencies */
112 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
113 UNIT_CONFLICTED_BY,
114
115 /* Order */
116 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
117 UNIT_AFTER,
118
119 /* On Failure */
120 UNIT_ON_FAILURE,
121
122 /* Triggers (i.e. a socket triggers a service) */
123 UNIT_TRIGGERS,
124 UNIT_TRIGGERED_BY,
125
126 /* Propagate reloads */
127 UNIT_PROPAGATE_RELOAD_TO,
128 UNIT_PROPAGATE_RELOAD_FROM,
129
130 /* Reference information for GC logic */
131 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
132 UNIT_REFERENCED_BY,
133
134 _UNIT_DEPENDENCY_MAX,
135 _UNIT_DEPENDENCY_INVALID = -1
136 };
137
138 #include "manager.h"
139 #include "job.h"
140 #include "cgroup.h"
141 #include "cgroup-attr.h"
142
143 struct Unit {
144 Manager *manager;
145
146 UnitType type;
147 UnitLoadState load_state;
148 Unit *merged_into;
149
150 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
151 char *instance;
152
153 Set *names;
154 Set *dependencies[_UNIT_DEPENDENCY_MAX];
155
156 char *description;
157
158 char *fragment_path; /* if loaded from a config file this is the primary path to it */
159 usec_t fragment_mtime;
160
161 /* If there is something to do with this unit, then this is
162 * the job for it */
163 Job *job;
164
165 usec_t job_timeout;
166
167 /* References to this */
168 LIST_HEAD(UnitRef, refs);
169
170 /* Conditions to check */
171 LIST_HEAD(Condition, conditions);
172
173 dual_timestamp condition_timestamp;
174
175 dual_timestamp inactive_exit_timestamp;
176 dual_timestamp active_enter_timestamp;
177 dual_timestamp active_exit_timestamp;
178 dual_timestamp inactive_enter_timestamp;
179
180 /* Counterparts in the cgroup filesystem */
181 CGroupBonding *cgroup_bondings;
182 CGroupAttribute *cgroup_attributes;
183
184 /* Per type list */
185 LIST_FIELDS(Unit, units_by_type);
186
187 /* Load queue */
188 LIST_FIELDS(Unit, load_queue);
189
190 /* D-Bus queue */
191 LIST_FIELDS(Unit, dbus_queue);
192
193 /* Cleanup queue */
194 LIST_FIELDS(Unit, cleanup_queue);
195
196 /* GC queue */
197 LIST_FIELDS(Unit, gc_queue);
198
199 /* Used during GC sweeps */
200 unsigned gc_marker;
201
202 /* When deserializing, temporarily store the job type for this
203 * unit here, if there was a job scheduled */
204 int deserialized_job; /* This is actually of type JobType */
205
206 /* Error code when we didn't manage to load the unit (negative) */
207 int load_error;
208
209 /* Cached unit file state */
210 UnitFileState unit_file_state;
211
212 /* Garbage collect us we nobody wants or requires us anymore */
213 bool stop_when_unneeded;
214
215 /* Create default dependencies */
216 bool default_dependencies;
217
218 /* Refuse manual starting, allow starting only indirectly via dependency. */
219 bool refuse_manual_start;
220
221 /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
222 bool refuse_manual_stop;
223
224 /* Allow isolation requests */
225 bool allow_isolate;
226
227 /* Isolate OnFailure unit */
228 bool on_failure_isolate;
229
230 /* Ignore this unit when isolating */
231 bool ignore_on_isolate;
232
233 /* Ignore this unit when snapshotting */
234 bool ignore_on_snapshot;
235
236 /* Did the last condition check suceed? */
237 bool condition_result;
238
239 bool in_load_queue:1;
240 bool in_dbus_queue:1;
241 bool in_cleanup_queue:1;
242 bool in_gc_queue:1;
243
244 bool sent_dbus_new_signal:1;
245
246 bool no_gc:1;
247
248 bool in_audit:1;
249 };
250
251 struct UnitRef {
252 /* Keeps tracks of references to a unit. This is useful so
253 * that we can merge two units if necessary and correct all
254 * references to them */
255
256 Unit* unit;
257 LIST_FIELDS(UnitRef, refs);
258 };
259
260 #include "service.h"
261 #include "timer.h"
262 #include "socket.h"
263 #include "target.h"
264 #include "device.h"
265 #include "mount.h"
266 #include "automount.h"
267 #include "snapshot.h"
268 #include "swap.h"
269 #include "path.h"
270
271 struct UnitVTable {
272 const char *suffix;
273
274 /* How much memory does an object of this unit type need */
275 size_t object_size;
276
277 /* Config file sections this unit type understands, separated
278 * by NUL chars */
279 const char *sections;
280
281 /* This should reset all type-specific variables. This should
282 * not allocate memory, and is called with zero-initialized
283 * data. It should hence only initialize variables that need
284 * to be set != 0. */
285 void (*init)(Unit *u);
286
287 /* This should free all type-specific variables. It should be
288 * idempotent. */
289 void (*done)(Unit *u);
290
291 /* Actually load data from disk. This may fail, and should set
292 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
293 * UNIT_STUB if no configuration could be found. */
294 int (*load)(Unit *u);
295
296 /* If a a lot of units got created via enumerate(), this is
297 * where to actually set the state and call unit_notify(). */
298 int (*coldplug)(Unit *u);
299
300 void (*dump)(Unit *u, FILE *f, const char *prefix);
301
302 int (*start)(Unit *u);
303 int (*stop)(Unit *u);
304 int (*reload)(Unit *u);
305
306 int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
307
308 bool (*can_reload)(Unit *u);
309
310 /* Write all data that cannot be restored from other sources
311 * away using unit_serialize_item() */
312 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
313
314 /* Restore one item from the serialization */
315 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
316
317 /* Boils down the more complex internal state of this unit to
318 * a simpler one that the engine can understand */
319 UnitActiveState (*active_state)(Unit *u);
320
321 /* Returns the substate specific to this unit type as
322 * string. This is purely information so that we can give the
323 * user a more fine grained explanation in which actual state a
324 * unit is in. */
325 const char* (*sub_state_to_string)(Unit *u);
326
327 /* Return true when there is reason to keep this entry around
328 * even nothing references it and it isn't active in any
329 * way */
330 bool (*check_gc)(Unit *u);
331
332 /* Return true when this unit is suitable for snapshotting */
333 bool (*check_snapshot)(Unit *u);
334
335 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
336 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
337 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
338
339 /* Check whether unit needs a daemon reload */
340 bool (*need_daemon_reload)(Unit *u);
341
342 /* Reset failed state if we are in failed state */
343 void (*reset_failed)(Unit *u);
344
345 /* Called whenever any of the cgroups this unit watches for
346 * ran empty */
347 void (*cgroup_notify_empty)(Unit *u);
348
349 /* Called whenever a process of this unit sends us a message */
350 void (*notify_message)(Unit *u, pid_t pid, char **tags);
351
352 /* Called whenever a name thus Unit registered for comes or
353 * goes away. */
354 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
355
356 /* Called whenever a bus PID lookup finishes */
357 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
358
359 /* Called for each message received on the bus */
360 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
361
362 /* Return the unit this unit is following */
363 Unit *(*following)(Unit *u);
364
365 /* Return the set of units that are following each other */
366 int (*following_set)(Unit *u, Set **s);
367
368 /* This is called for each unit type and should be used to
369 * enumerate existing devices and load them. However,
370 * everything that is loaded here should still stay in
371 * inactive state. It is the job of the coldplug() call above
372 * to put the units into the initial state. */
373 int (*enumerate)(Manager *m);
374
375 /* Type specific cleanups. */
376 void (*shutdown)(Manager *m);
377
378 /* When sending out PropertiesChanged signal, which properties
379 * shall be invalidated? This is a NUL separated list of
380 * strings, to minimize relocations a little. */
381 const char *bus_invalidating_properties;
382
383 /* The interface name */
384 const char *bus_interface;
385
386 /* Can units of this type have multiple names? */
387 bool no_alias:1;
388
389 /* Instances make no sense for this type */
390 bool no_instances:1;
391
392 /* Exclude from automatic gc */
393 bool no_gc:1;
394
395 /* Show status updates on the console */
396 bool show_status:1;
397 };
398
399 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
400
401 #define UNIT_VTABLE(u) unit_vtable[(u)->type]
402
403 /* For casting a unit into the various unit types */
404 #define DEFINE_CAST(UPPERCASE, MixedCase) \
405 static inline MixedCase* UPPERCASE(Unit *u) { \
406 if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \
407 return NULL; \
408 \
409 return (MixedCase*) u; \
410 }
411
412 /* For casting the various unit types into a unit */
413 #define UNIT(u) (&(u)->meta)
414
415 DEFINE_CAST(SOCKET, Socket);
416 DEFINE_CAST(TIMER, Timer);
417 DEFINE_CAST(SERVICE, Service);
418 DEFINE_CAST(TARGET, Target);
419 DEFINE_CAST(DEVICE, Device);
420 DEFINE_CAST(MOUNT, Mount);
421 DEFINE_CAST(AUTOMOUNT, Automount);
422 DEFINE_CAST(SNAPSHOT, Snapshot);
423 DEFINE_CAST(SWAP, Swap);
424 DEFINE_CAST(PATH, Path);
425
426 Unit *unit_new(Manager *m, size_t size);
427 void unit_free(Unit *u);
428
429 int unit_add_name(Unit *u, const char *name);
430
431 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
432 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
433
434 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
435 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
436
437 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
438 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
439
440 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
441
442 int unit_add_cgroup(Unit *u, CGroupBonding *b);
443 int unit_add_cgroup_from_text(Unit *u, const char *name);
444 int unit_add_default_cgroups(Unit *u);
445 CGroupBonding* unit_get_default_cgroup(Unit *u);
446 int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback);
447
448 int unit_choose_id(Unit *u, const char *name);
449 int unit_set_description(Unit *u, const char *description);
450
451 bool unit_check_gc(Unit *u);
452
453 void unit_add_to_load_queue(Unit *u);
454 void unit_add_to_dbus_queue(Unit *u);
455 void unit_add_to_cleanup_queue(Unit *u);
456 void unit_add_to_gc_queue(Unit *u);
457
458 int unit_merge(Unit *u, Unit *other);
459 int unit_merge_by_name(Unit *u, const char *other);
460
461 Unit *unit_follow_merge(Unit *u);
462
463 int unit_load_fragment_and_dropin(Unit *u);
464 int unit_load_fragment_and_dropin_optional(Unit *u);
465 int unit_load(Unit *unit);
466
467 const char *unit_description(Unit *u);
468
469 bool unit_has_name(Unit *u, const char *name);
470
471 UnitActiveState unit_active_state(Unit *u);
472
473 const char* unit_sub_state_to_string(Unit *u);
474
475 void unit_dump(Unit *u, FILE *f, const char *prefix);
476
477 bool unit_can_reload(Unit *u);
478 bool unit_can_start(Unit *u);
479 bool unit_can_isolate(Unit *u);
480
481 int unit_start(Unit *u);
482 int unit_stop(Unit *u);
483 int unit_reload(Unit *u);
484
485 int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
486
487 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
488
489 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
490 void unit_unwatch_fd(Unit *u, Watch *w);
491
492 int unit_watch_pid(Unit *u, pid_t pid);
493 void unit_unwatch_pid(Unit *u, pid_t pid);
494
495 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
496 void unit_unwatch_timer(Unit *u, Watch *w);
497
498 int unit_watch_bus_name(Unit *u, const char *name);
499 void unit_unwatch_bus_name(Unit *u, const char *name);
500
501 bool unit_job_is_applicable(Unit *u, JobType j);
502
503 int set_unit_path(const char *p);
504
505 char *unit_dbus_path(Unit *u);
506
507 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
508 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
509
510 char *unit_name_printf(Unit *u, const char* text);
511 char *unit_full_printf(Unit *u, const char *text);
512 char **unit_full_printf_strv(Unit *u, char **l);
513
514 bool unit_can_serialize(Unit *u);
515 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
516 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
517 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
518 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
519
520 int unit_add_node_link(Unit *u, const char *what, bool wants);
521
522 int unit_coldplug(Unit *u);
523
524 void unit_status_printf(Unit *u, const char *status, const char *format, ...);
525
526 bool unit_need_daemon_reload(Unit *u);
527
528 void unit_reset_failed(Unit *u);
529
530 Unit *unit_following(Unit *u);
531
532 bool unit_pending_inactive(Unit *u);
533 bool unit_pending_active(Unit *u);
534
535 int unit_add_default_target_dependency(Unit *u, Unit *target);
536
537 int unit_following_set(Unit *u, Set **s);
538
539 UnitType unit_name_to_type(const char *n);
540 bool unit_name_is_valid(const char *n, bool template_ok);
541
542 void unit_trigger_on_failure(Unit *u);
543
544 bool unit_condition_test(Unit *u);
545
546 UnitFileState unit_get_unit_file_state(Unit *u);
547
548 Unit* unit_ref_set(UnitRef *ref, Unit *u);
549 void unit_ref_unset(UnitRef *ref);
550
551 #define UNIT_DEREF(ref) ((ref).unit)
552
553 const char *unit_load_state_to_string(UnitLoadState i);
554 UnitLoadState unit_load_state_from_string(const char *s);
555
556 const char *unit_active_state_to_string(UnitActiveState i);
557 UnitActiveState unit_active_state_from_string(const char *s);
558
559 const char *unit_dependency_to_string(UnitDependency i);
560 UnitDependency unit_dependency_from_string(const char *s);
561
562 #endif