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1 /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU Lesser General Public License as published by
13 the Free Software Foundation; either version 2.1 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 Lesser General Public License for more details.
20
21 You should have received a copy of the GNU Lesser General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef struct Unit Unit;
29 typedef struct UnitVTable UnitVTable;
30 typedef enum UnitType UnitType;
31 typedef enum UnitLoadState UnitLoadState;
32 typedef enum UnitActiveState UnitActiveState;
33 typedef enum UnitDependency UnitDependency;
34 typedef struct UnitRef UnitRef;
35 typedef struct UnitStatusMessageFormats UnitStatusMessageFormats;
36
37 #include "set.h"
38 #include "util.h"
39 #include "list.h"
40 #include "socket-util.h"
41 #include "execute.h"
42 #include "condition.h"
43 #include "install.h"
44 #include "unit-name.h"
45
46 enum UnitLoadState {
47 UNIT_STUB,
48 UNIT_LOADED,
49 UNIT_ERROR,
50 UNIT_MERGED,
51 UNIT_MASKED,
52 _UNIT_LOAD_STATE_MAX,
53 _UNIT_LOAD_STATE_INVALID = -1
54 };
55
56 enum UnitActiveState {
57 UNIT_ACTIVE,
58 UNIT_RELOADING,
59 UNIT_INACTIVE,
60 UNIT_FAILED,
61 UNIT_ACTIVATING,
62 UNIT_DEACTIVATING,
63 _UNIT_ACTIVE_STATE_MAX,
64 _UNIT_ACTIVE_STATE_INVALID = -1
65 };
66
67 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
68 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
69 }
70
71 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
72 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
73 }
74
75 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
76 return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING;
77 }
78
79 static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
80 return t == UNIT_INACTIVE || t == UNIT_FAILED;
81 }
82
83 enum UnitDependency {
84 /* Positive dependencies */
85 UNIT_REQUIRES,
86 UNIT_REQUIRES_OVERRIDABLE,
87 UNIT_REQUISITE,
88 UNIT_REQUISITE_OVERRIDABLE,
89 UNIT_WANTS,
90 UNIT_BIND_TO,
91
92 /* Inverse of the above */
93 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
94 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */
95 UNIT_WANTED_BY, /* inverse of 'wants' */
96 UNIT_BOUND_BY, /* inverse of 'bind_to' */
97
98 /* Negative dependencies */
99 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
100 UNIT_CONFLICTED_BY,
101
102 /* Order */
103 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
104 UNIT_AFTER,
105
106 /* On Failure */
107 UNIT_ON_FAILURE,
108
109 /* Triggers (i.e. a socket triggers a service) */
110 UNIT_TRIGGERS,
111 UNIT_TRIGGERED_BY,
112
113 /* Propagate reloads */
114 UNIT_PROPAGATE_RELOAD_TO,
115 UNIT_PROPAGATE_RELOAD_FROM,
116
117 /* Reference information for GC logic */
118 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
119 UNIT_REFERENCED_BY,
120
121 _UNIT_DEPENDENCY_MAX,
122 _UNIT_DEPENDENCY_INVALID = -1
123 };
124
125 #include "manager.h"
126 #include "job.h"
127 #include "cgroup.h"
128 #include "cgroup-attr.h"
129
130 struct Unit {
131 Manager *manager;
132
133 UnitType type;
134 UnitLoadState load_state;
135 Unit *merged_into;
136
137 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
138 char *instance;
139
140 Set *names;
141 Set *dependencies[_UNIT_DEPENDENCY_MAX];
142
143 char **requires_mounts_for;
144
145 char *description;
146 char **documentation;
147
148 char *fragment_path; /* if loaded from a config file this is the primary path to it */
149 char *source_path; /* if converted, the source file */
150 usec_t fragment_mtime;
151 usec_t source_mtime;
152
153 /* If there is something to do with this unit, then this is the installed job for it */
154 Job *job;
155
156 /* JOB_NOP jobs are special and can be installed without disturbing the real job. */
157 Job *nop_job;
158
159 usec_t job_timeout;
160
161 /* References to this */
162 LIST_HEAD(UnitRef, refs);
163
164 /* Conditions to check */
165 LIST_HEAD(Condition, conditions);
166
167 dual_timestamp condition_timestamp;
168
169 dual_timestamp inactive_exit_timestamp;
170 dual_timestamp active_enter_timestamp;
171 dual_timestamp active_exit_timestamp;
172 dual_timestamp inactive_enter_timestamp;
173
174 /* Counterparts in the cgroup filesystem */
175 CGroupBonding *cgroup_bondings;
176 CGroupAttribute *cgroup_attributes;
177
178 /* Per type list */
179 LIST_FIELDS(Unit, units_by_type);
180
181 /* All units which have requires_mounts_for set */
182 LIST_FIELDS(Unit, has_requires_mounts_for);
183
184 /* Load queue */
185 LIST_FIELDS(Unit, load_queue);
186
187 /* D-Bus queue */
188 LIST_FIELDS(Unit, dbus_queue);
189
190 /* Cleanup queue */
191 LIST_FIELDS(Unit, cleanup_queue);
192
193 /* GC queue */
194 LIST_FIELDS(Unit, gc_queue);
195
196 /* Used during GC sweeps */
197 unsigned gc_marker;
198
199 /* When deserializing, temporarily store the job type for this
200 * unit here, if there was a job scheduled.
201 * Only for deserializing from a legacy version. New style uses full
202 * serialized jobs. */
203 int deserialized_job; /* This is actually of type JobType */
204
205 /* Error code when we didn't manage to load the unit (negative) */
206 int load_error;
207
208 /* Cached unit file state */
209 UnitFileState unit_file_state;
210
211 /* Garbage collect us we nobody wants or requires us anymore */
212 bool stop_when_unneeded;
213
214 /* Create default dependencies */
215 bool default_dependencies;
216
217 /* Refuse manual starting, allow starting only indirectly via dependency. */
218 bool refuse_manual_start;
219
220 /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
221 bool refuse_manual_stop;
222
223 /* Allow isolation requests */
224 bool allow_isolate;
225
226 /* Isolate OnFailure unit */
227 bool on_failure_isolate;
228
229 /* Ignore this unit when isolating */
230 bool ignore_on_isolate;
231
232 /* Ignore this unit when snapshotting */
233 bool ignore_on_snapshot;
234
235 /* Did the last condition check suceed? */
236 bool condition_result;
237
238 bool in_load_queue:1;
239 bool in_dbus_queue:1;
240 bool in_cleanup_queue:1;
241 bool in_gc_queue:1;
242
243 bool sent_dbus_new_signal:1;
244
245 bool no_gc:1;
246
247 bool in_audit:1;
248 };
249
250 struct UnitRef {
251 /* Keeps tracks of references to a unit. This is useful so
252 * that we can merge two units if necessary and correct all
253 * references to them */
254
255 Unit* unit;
256 LIST_FIELDS(UnitRef, refs);
257 };
258
259 struct UnitStatusMessageFormats {
260 const char *starting_stopping[2];
261 const char *finished_start_job[_JOB_RESULT_MAX];
262 const char *finished_stop_job[_JOB_RESULT_MAX];
263 };
264
265 #include "service.h"
266 #include "timer.h"
267 #include "socket.h"
268 #include "target.h"
269 #include "device.h"
270 #include "mount.h"
271 #include "automount.h"
272 #include "snapshot.h"
273 #include "swap.h"
274 #include "path.h"
275
276 struct UnitVTable {
277 const char *suffix;
278
279 /* How much memory does an object of this unit type need */
280 size_t object_size;
281
282 /* Config file sections this unit type understands, separated
283 * by NUL chars */
284 const char *sections;
285
286 /* This should reset all type-specific variables. This should
287 * not allocate memory, and is called with zero-initialized
288 * data. It should hence only initialize variables that need
289 * to be set != 0. */
290 void (*init)(Unit *u);
291
292 /* This should free all type-specific variables. It should be
293 * idempotent. */
294 void (*done)(Unit *u);
295
296 /* Actually load data from disk. This may fail, and should set
297 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
298 * UNIT_STUB if no configuration could be found. */
299 int (*load)(Unit *u);
300
301 /* If a a lot of units got created via enumerate(), this is
302 * where to actually set the state and call unit_notify(). */
303 int (*coldplug)(Unit *u);
304
305 void (*dump)(Unit *u, FILE *f, const char *prefix);
306
307 int (*start)(Unit *u);
308 int (*stop)(Unit *u);
309 int (*reload)(Unit *u);
310
311 int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
312
313 bool (*can_reload)(Unit *u);
314
315 /* Write all data that cannot be restored from other sources
316 * away using unit_serialize_item() */
317 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
318
319 /* Restore one item from the serialization */
320 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
321
322 /* Boils down the more complex internal state of this unit to
323 * a simpler one that the engine can understand */
324 UnitActiveState (*active_state)(Unit *u);
325
326 /* Returns the substate specific to this unit type as
327 * string. This is purely information so that we can give the
328 * user a more fine grained explanation in which actual state a
329 * unit is in. */
330 const char* (*sub_state_to_string)(Unit *u);
331
332 /* Return true when there is reason to keep this entry around
333 * even nothing references it and it isn't active in any
334 * way */
335 bool (*check_gc)(Unit *u);
336
337 /* Return true when this unit is suitable for snapshotting */
338 bool (*check_snapshot)(Unit *u);
339
340 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
341 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
342 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
343
344 /* Reset failed state if we are in failed state */
345 void (*reset_failed)(Unit *u);
346
347 /* Called whenever any of the cgroups this unit watches for
348 * ran empty */
349 void (*cgroup_notify_empty)(Unit *u);
350
351 /* Called whenever a process of this unit sends us a message */
352 void (*notify_message)(Unit *u, pid_t pid, char **tags);
353
354 /* Called whenever a name thus Unit registered for comes or
355 * goes away. */
356 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
357
358 /* Called whenever a bus PID lookup finishes */
359 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
360
361 /* Called for each message received on the bus */
362 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
363
364 /* Return the unit this unit is following */
365 Unit *(*following)(Unit *u);
366
367 /* Return the set of units that are following each other */
368 int (*following_set)(Unit *u, Set **s);
369
370 /* This is called for each unit type and should be used to
371 * enumerate existing devices and load them. However,
372 * everything that is loaded here should still stay in
373 * inactive state. It is the job of the coldplug() call above
374 * to put the units into the initial state. */
375 int (*enumerate)(Manager *m);
376
377 /* Type specific cleanups. */
378 void (*shutdown)(Manager *m);
379
380 /* When sending out PropertiesChanged signal, which properties
381 * shall be invalidated? This is a NUL separated list of
382 * strings, to minimize relocations a little. */
383 const char *bus_invalidating_properties;
384
385 /* The interface name */
386 const char *bus_interface;
387
388 UnitStatusMessageFormats status_message_formats;
389
390 /* Can units of this type have multiple names? */
391 bool no_alias:1;
392
393 /* Instances make no sense for this type */
394 bool no_instances:1;
395
396 /* Exclude from automatic gc */
397 bool no_gc:1;
398 };
399
400 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
401
402 #define UNIT_VTABLE(u) unit_vtable[(u)->type]
403
404 /* For casting a unit into the various unit types */
405 #define DEFINE_CAST(UPPERCASE, MixedCase) \
406 static inline MixedCase* UPPERCASE(Unit *u) { \
407 if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \
408 return NULL; \
409 \
410 return (MixedCase*) u; \
411 }
412
413 /* For casting the various unit types into a unit */
414 #define UNIT(u) (&(u)->meta)
415
416 DEFINE_CAST(SOCKET, Socket);
417 DEFINE_CAST(TIMER, Timer);
418 DEFINE_CAST(SERVICE, Service);
419 DEFINE_CAST(TARGET, Target);
420 DEFINE_CAST(DEVICE, Device);
421 DEFINE_CAST(MOUNT, Mount);
422 DEFINE_CAST(AUTOMOUNT, Automount);
423 DEFINE_CAST(SNAPSHOT, Snapshot);
424 DEFINE_CAST(SWAP, Swap);
425 DEFINE_CAST(PATH, Path);
426
427 Unit *unit_new(Manager *m, size_t size);
428 void unit_free(Unit *u);
429
430 int unit_add_name(Unit *u, const char *name);
431
432 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
433 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
434
435 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
436 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
437
438 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
439 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
440
441 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
442
443 int unit_add_cgroup(Unit *u, CGroupBonding *b);
444 int unit_add_cgroup_from_text(Unit *u, const char *name);
445 int unit_add_default_cgroups(Unit *u);
446 CGroupBonding* unit_get_default_cgroup(Unit *u);
447 int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback);
448
449 int unit_choose_id(Unit *u, const char *name);
450 int unit_set_description(Unit *u, const char *description);
451
452 bool unit_check_gc(Unit *u);
453
454 void unit_add_to_load_queue(Unit *u);
455 void unit_add_to_dbus_queue(Unit *u);
456 void unit_add_to_cleanup_queue(Unit *u);
457 void unit_add_to_gc_queue(Unit *u);
458
459 int unit_merge(Unit *u, Unit *other);
460 int unit_merge_by_name(Unit *u, const char *other);
461
462 Unit *unit_follow_merge(Unit *u);
463
464 int unit_load_fragment_and_dropin(Unit *u);
465 int unit_load_fragment_and_dropin_optional(Unit *u);
466 int unit_load(Unit *unit);
467
468 const char *unit_description(Unit *u);
469
470 bool unit_has_name(Unit *u, const char *name);
471
472 UnitActiveState unit_active_state(Unit *u);
473
474 const char* unit_sub_state_to_string(Unit *u);
475
476 void unit_dump(Unit *u, FILE *f, const char *prefix);
477
478 bool unit_can_reload(Unit *u);
479 bool unit_can_start(Unit *u);
480 bool unit_can_isolate(Unit *u);
481
482 int unit_start(Unit *u);
483 int unit_stop(Unit *u);
484 int unit_reload(Unit *u);
485
486 int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
487
488 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
489
490 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
491 void unit_unwatch_fd(Unit *u, Watch *w);
492
493 int unit_watch_pid(Unit *u, pid_t pid);
494 void unit_unwatch_pid(Unit *u, pid_t pid);
495
496 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
497 void unit_unwatch_timer(Unit *u, Watch *w);
498
499 int unit_watch_bus_name(Unit *u, const char *name);
500 void unit_unwatch_bus_name(Unit *u, const char *name);
501
502 bool unit_job_is_applicable(Unit *u, JobType j);
503
504 int set_unit_path(const char *p);
505
506 char *unit_dbus_path(Unit *u);
507
508 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
509 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
510
511 char *unit_name_printf(Unit *u, const char* text);
512 char *unit_full_printf(Unit *u, const char *text);
513 char **unit_full_printf_strv(Unit *u, char **l);
514
515 bool unit_can_serialize(Unit *u);
516 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
517 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
518 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
519 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
520
521 int unit_add_node_link(Unit *u, const char *what, bool wants);
522
523 int unit_coldplug(Unit *u);
524
525 void unit_status_printf(Unit *u, const char *status, const char *format, ...);
526
527 bool unit_need_daemon_reload(Unit *u);
528
529 void unit_reset_failed(Unit *u);
530
531 Unit *unit_following(Unit *u);
532
533 bool unit_pending_inactive(Unit *u);
534 bool unit_pending_active(Unit *u);
535
536 int unit_add_default_target_dependency(Unit *u, Unit *target);
537
538 int unit_following_set(Unit *u, Set **s);
539
540 UnitType unit_name_to_type(const char *n);
541 bool unit_name_is_valid(const char *n, bool template_ok);
542
543 void unit_trigger_on_failure(Unit *u);
544
545 bool unit_condition_test(Unit *u);
546
547 UnitFileState unit_get_unit_file_state(Unit *u);
548
549 Unit* unit_ref_set(UnitRef *ref, Unit *u);
550 void unit_ref_unset(UnitRef *ref);
551
552 #define UNIT_DEREF(ref) ((ref).unit)
553
554 int unit_add_one_mount_link(Unit *u, Mount *m);
555 int unit_add_mount_links(Unit *u);
556
557 const char *unit_load_state_to_string(UnitLoadState i);
558 UnitLoadState unit_load_state_from_string(const char *s);
559
560 const char *unit_active_state_to_string(UnitActiveState i);
561 UnitActiveState unit_active_state_from_string(const char *s);
562
563 const char *unit_dependency_to_string(UnitDependency i);
564 UnitDependency unit_dependency_from_string(const char *s);
565
566 #endif