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core: log USER_UNIT instead of UNIT if in user session
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1 /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
2
3 #pragma once
4
5 /***
6 This file is part of systemd.
7
8 Copyright 2010 Lennart Poettering
9
10 systemd is free software; you can redistribute it and/or modify it
11 under the terms of the GNU Lesser General Public License as published by
12 the Free Software Foundation; either version 2.1 of the License, or
13 (at your option) any later version.
14
15 systemd is distributed in the hope that it will be useful, but
16 WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 Lesser General Public License for more details.
19
20 You should have received a copy of the GNU Lesser General Public License
21 along with systemd; If not, see <http://www.gnu.org/licenses/>.
22 ***/
23
24 #include <stdbool.h>
25 #include <stdlib.h>
26 #include <unistd.h>
27
28 typedef struct Unit Unit;
29 typedef struct UnitVTable UnitVTable;
30 typedef enum UnitActiveState UnitActiveState;
31 typedef enum UnitDependency UnitDependency;
32 typedef struct UnitRef UnitRef;
33 typedef struct UnitStatusMessageFormats UnitStatusMessageFormats;
34
35 #include "set.h"
36 #include "util.h"
37 #include "list.h"
38 #include "socket-util.h"
39 #include "execute.h"
40 #include "condition.h"
41 #include "install.h"
42 #include "unit-name.h"
43
44 enum UnitActiveState {
45 UNIT_ACTIVE,
46 UNIT_RELOADING,
47 UNIT_INACTIVE,
48 UNIT_FAILED,
49 UNIT_ACTIVATING,
50 UNIT_DEACTIVATING,
51 _UNIT_ACTIVE_STATE_MAX,
52 _UNIT_ACTIVE_STATE_INVALID = -1
53 };
54
55 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
56 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
57 }
58
59 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
60 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
61 }
62
63 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
64 return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING;
65 }
66
67 static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
68 return t == UNIT_INACTIVE || t == UNIT_FAILED;
69 }
70
71 enum UnitDependency {
72 /* Positive dependencies */
73 UNIT_REQUIRES,
74 UNIT_REQUIRES_OVERRIDABLE,
75 UNIT_REQUISITE,
76 UNIT_REQUISITE_OVERRIDABLE,
77 UNIT_WANTS,
78 UNIT_BINDS_TO,
79 UNIT_PART_OF,
80
81 /* Inverse of the above */
82 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
83 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */
84 UNIT_WANTED_BY, /* inverse of 'wants' */
85 UNIT_BOUND_BY, /* inverse of 'binds_to' */
86 UNIT_CONSISTS_OF, /* inverse of 'part_of' */
87
88 /* Negative dependencies */
89 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
90 UNIT_CONFLICTED_BY,
91
92 /* Order */
93 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
94 UNIT_AFTER,
95
96 /* On Failure */
97 UNIT_ON_FAILURE,
98
99 /* Triggers (i.e. a socket triggers a service) */
100 UNIT_TRIGGERS,
101 UNIT_TRIGGERED_BY,
102
103 /* Propagate reloads */
104 UNIT_PROPAGATES_RELOAD_TO,
105 UNIT_RELOAD_PROPAGATED_FROM,
106
107 /* Reference information for GC logic */
108 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
109 UNIT_REFERENCED_BY,
110
111 _UNIT_DEPENDENCY_MAX,
112 _UNIT_DEPENDENCY_INVALID = -1
113 };
114
115 #include "manager.h"
116 #include "job.h"
117 #include "cgroup.h"
118 #include "cgroup-attr.h"
119
120 struct Unit {
121 Manager *manager;
122
123 UnitType type;
124 UnitLoadState load_state;
125 Unit *merged_into;
126
127 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
128 char *instance;
129
130 Set *names;
131 Set *dependencies[_UNIT_DEPENDENCY_MAX];
132
133 char **requires_mounts_for;
134
135 char *description;
136 char **documentation;
137
138 char *fragment_path; /* if loaded from a config file this is the primary path to it */
139 char *source_path; /* if converted, the source file */
140 usec_t fragment_mtime;
141 usec_t source_mtime;
142
143 /* If there is something to do with this unit, then this is the installed job for it */
144 Job *job;
145
146 /* JOB_NOP jobs are special and can be installed without disturbing the real job. */
147 Job *nop_job;
148
149 usec_t job_timeout;
150
151 /* References to this */
152 LIST_HEAD(UnitRef, refs);
153
154 /* Conditions to check */
155 LIST_HEAD(Condition, conditions);
156
157 dual_timestamp condition_timestamp;
158
159 dual_timestamp inactive_exit_timestamp;
160 dual_timestamp active_enter_timestamp;
161 dual_timestamp active_exit_timestamp;
162 dual_timestamp inactive_enter_timestamp;
163
164 /* Counterparts in the cgroup filesystem */
165 CGroupBonding *cgroup_bondings;
166 CGroupAttribute *cgroup_attributes;
167
168 /* Per type list */
169 LIST_FIELDS(Unit, units_by_type);
170
171 /* All units which have requires_mounts_for set */
172 LIST_FIELDS(Unit, has_requires_mounts_for);
173
174 /* Load queue */
175 LIST_FIELDS(Unit, load_queue);
176
177 /* D-Bus queue */
178 LIST_FIELDS(Unit, dbus_queue);
179
180 /* Cleanup queue */
181 LIST_FIELDS(Unit, cleanup_queue);
182
183 /* GC queue */
184 LIST_FIELDS(Unit, gc_queue);
185
186 /* Used during GC sweeps */
187 unsigned gc_marker;
188
189 /* When deserializing, temporarily store the job type for this
190 * unit here, if there was a job scheduled.
191 * Only for deserializing from a legacy version. New style uses full
192 * serialized jobs. */
193 int deserialized_job; /* This is actually of type JobType */
194
195 /* Error code when we didn't manage to load the unit (negative) */
196 int load_error;
197
198 /* Cached unit file state */
199 UnitFileState unit_file_state;
200
201 /* Garbage collect us we nobody wants or requires us anymore */
202 bool stop_when_unneeded;
203
204 /* Create default dependencies */
205 bool default_dependencies;
206
207 /* Refuse manual starting, allow starting only indirectly via dependency. */
208 bool refuse_manual_start;
209
210 /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
211 bool refuse_manual_stop;
212
213 /* Allow isolation requests */
214 bool allow_isolate;
215
216 /* Isolate OnFailure unit */
217 bool on_failure_isolate;
218
219 /* Ignore this unit when isolating */
220 bool ignore_on_isolate;
221
222 /* Ignore this unit when snapshotting */
223 bool ignore_on_snapshot;
224
225 /* Did the last condition check succeed? */
226 bool condition_result;
227
228 bool in_load_queue:1;
229 bool in_dbus_queue:1;
230 bool in_cleanup_queue:1;
231 bool in_gc_queue:1;
232
233 bool sent_dbus_new_signal:1;
234
235 bool no_gc:1;
236
237 bool in_audit:1;
238 };
239
240 struct UnitRef {
241 /* Keeps tracks of references to a unit. This is useful so
242 * that we can merge two units if necessary and correct all
243 * references to them */
244
245 Unit* unit;
246 LIST_FIELDS(UnitRef, refs);
247 };
248
249 struct UnitStatusMessageFormats {
250 const char *starting_stopping[2];
251 const char *finished_start_job[_JOB_RESULT_MAX];
252 const char *finished_stop_job[_JOB_RESULT_MAX];
253 };
254
255 #include "service.h"
256 #include "timer.h"
257 #include "socket.h"
258 #include "target.h"
259 #include "device.h"
260 #include "mount.h"
261 #include "automount.h"
262 #include "snapshot.h"
263 #include "swap.h"
264 #include "path.h"
265
266 struct UnitVTable {
267 /* How much memory does an object of this unit type need */
268 size_t object_size;
269
270 /* If greater than 0, the offset into the object where
271 * ExecContext is found, if the unit type has that */
272 size_t exec_context_offset;
273
274 /* Config file sections this unit type understands, separated
275 * by NUL chars */
276 const char *sections;
277
278 /* This should reset all type-specific variables. This should
279 * not allocate memory, and is called with zero-initialized
280 * data. It should hence only initialize variables that need
281 * to be set != 0. */
282 void (*init)(Unit *u);
283
284 /* This should free all type-specific variables. It should be
285 * idempotent. */
286 void (*done)(Unit *u);
287
288 /* Actually load data from disk. This may fail, and should set
289 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
290 * UNIT_STUB if no configuration could be found. */
291 int (*load)(Unit *u);
292
293 /* If a lot of units got created via enumerate(), this is
294 * where to actually set the state and call unit_notify(). */
295 int (*coldplug)(Unit *u);
296
297 void (*dump)(Unit *u, FILE *f, const char *prefix);
298
299 int (*start)(Unit *u);
300 int (*stop)(Unit *u);
301 int (*reload)(Unit *u);
302
303 int (*kill)(Unit *u, KillWho w, int signo, DBusError *error);
304
305 bool (*can_reload)(Unit *u);
306
307 /* Write all data that cannot be restored from other sources
308 * away using unit_serialize_item() */
309 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
310
311 /* Restore one item from the serialization */
312 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
313
314 /* Try to match up fds with what we need for this unit */
315 int (*distribute_fds)(Unit *u, FDSet *fds);
316
317 /* Boils down the more complex internal state of this unit to
318 * a simpler one that the engine can understand */
319 UnitActiveState (*active_state)(Unit *u);
320
321 /* Returns the substate specific to this unit type as
322 * string. This is purely information so that we can give the
323 * user a more fine grained explanation in which actual state a
324 * unit is in. */
325 const char* (*sub_state_to_string)(Unit *u);
326
327 /* Return true when there is reason to keep this entry around
328 * even nothing references it and it isn't active in any
329 * way */
330 bool (*check_gc)(Unit *u);
331
332 /* Return true when this unit is suitable for snapshotting */
333 bool (*check_snapshot)(Unit *u);
334
335 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
336 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
337 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
338
339 /* Reset failed state if we are in failed state */
340 void (*reset_failed)(Unit *u);
341
342 /* Called whenever any of the cgroups this unit watches for
343 * ran empty */
344 void (*cgroup_notify_empty)(Unit *u);
345
346 /* Called whenever a process of this unit sends us a message */
347 void (*notify_message)(Unit *u, pid_t pid, char **tags);
348
349 /* Called whenever a name thus Unit registered for comes or
350 * goes away. */
351 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
352
353 /* Called whenever a bus PID lookup finishes */
354 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
355
356 /* Called for each message received on the bus */
357 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
358
359 /* Return the unit this unit is following */
360 Unit *(*following)(Unit *u);
361
362 /* Return the set of units that are following each other */
363 int (*following_set)(Unit *u, Set **s);
364
365 /* Called whenever CLOCK_REALTIME made a jump */
366 void (*time_change)(Unit *u);
367
368 /* This is called for each unit type and should be used to
369 * enumerate existing devices and load them. However,
370 * everything that is loaded here should still stay in
371 * inactive state. It is the job of the coldplug() call above
372 * to put the units into the initial state. */
373 int (*enumerate)(Manager *m);
374
375 /* Type specific cleanups. */
376 void (*shutdown)(Manager *m);
377
378 /* When sending out PropertiesChanged signal, which properties
379 * shall be invalidated? This is a NUL separated list of
380 * strings, to minimize relocations a little. */
381 const char *bus_invalidating_properties;
382
383 /* The interface name */
384 const char *bus_interface;
385
386 UnitStatusMessageFormats status_message_formats;
387
388 /* Can units of this type have multiple names? */
389 bool no_alias:1;
390
391 /* Instances make no sense for this type */
392 bool no_instances:1;
393
394 /* Exclude from automatic gc */
395 bool no_gc:1;
396 };
397
398 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
399
400 #define UNIT_VTABLE(u) unit_vtable[(u)->type]
401
402 /* For casting a unit into the various unit types */
403 #define DEFINE_CAST(UPPERCASE, MixedCase) \
404 static inline MixedCase* UPPERCASE(Unit *u) { \
405 if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \
406 return NULL; \
407 \
408 return (MixedCase*) u; \
409 }
410
411 /* For casting the various unit types into a unit */
412 #define UNIT(u) (&(u)->meta)
413
414 DEFINE_CAST(SOCKET, Socket);
415 DEFINE_CAST(TIMER, Timer);
416 DEFINE_CAST(SERVICE, Service);
417 DEFINE_CAST(TARGET, Target);
418 DEFINE_CAST(DEVICE, Device);
419 DEFINE_CAST(MOUNT, Mount);
420 DEFINE_CAST(AUTOMOUNT, Automount);
421 DEFINE_CAST(SNAPSHOT, Snapshot);
422 DEFINE_CAST(SWAP, Swap);
423 DEFINE_CAST(PATH, Path);
424
425 Unit *unit_new(Manager *m, size_t size);
426 void unit_free(Unit *u);
427
428 int unit_add_name(Unit *u, const char *name);
429
430 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
431 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
432
433 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
434 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
435
436 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
437 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
438
439 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
440
441 int unit_add_cgroup(Unit *u, CGroupBonding *b);
442 int unit_add_cgroup_from_text(Unit *u, const char *name, bool overwrite, CGroupBonding **ret);
443 int unit_add_default_cgroups(Unit *u);
444 CGroupBonding* unit_get_default_cgroup(Unit *u);
445 int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback, CGroupAttribute **ret);
446
447 int unit_choose_id(Unit *u, const char *name);
448 int unit_set_description(Unit *u, const char *description);
449
450 bool unit_check_gc(Unit *u);
451
452 void unit_add_to_load_queue(Unit *u);
453 void unit_add_to_dbus_queue(Unit *u);
454 void unit_add_to_cleanup_queue(Unit *u);
455 void unit_add_to_gc_queue(Unit *u);
456
457 int unit_merge(Unit *u, Unit *other);
458 int unit_merge_by_name(Unit *u, const char *other);
459
460 Unit *unit_follow_merge(Unit *u);
461
462 int unit_load_fragment_and_dropin(Unit *u);
463 int unit_load_fragment_and_dropin_optional(Unit *u);
464 int unit_load(Unit *unit);
465
466 const char *unit_description(Unit *u);
467
468 bool unit_has_name(Unit *u, const char *name);
469
470 UnitActiveState unit_active_state(Unit *u);
471
472 const char* unit_sub_state_to_string(Unit *u);
473
474 void unit_dump(Unit *u, FILE *f, const char *prefix);
475
476 bool unit_can_reload(Unit *u);
477 bool unit_can_start(Unit *u);
478 bool unit_can_isolate(Unit *u);
479
480 int unit_start(Unit *u);
481 int unit_stop(Unit *u);
482 int unit_reload(Unit *u);
483
484 int unit_kill(Unit *u, KillWho w, int signo, DBusError *error);
485
486 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
487
488 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
489 void unit_unwatch_fd(Unit *u, Watch *w);
490
491 int unit_watch_pid(Unit *u, pid_t pid);
492 void unit_unwatch_pid(Unit *u, pid_t pid);
493
494 int unit_watch_timer(Unit *u, clockid_t, bool relative, usec_t usec, Watch *w);
495 void unit_unwatch_timer(Unit *u, Watch *w);
496
497 int unit_watch_bus_name(Unit *u, const char *name);
498 void unit_unwatch_bus_name(Unit *u, const char *name);
499
500 bool unit_job_is_applicable(Unit *u, JobType j);
501
502 int set_unit_path(const char *p);
503
504 char *unit_dbus_path(Unit *u);
505
506 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
507 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
508
509 bool unit_can_serialize(Unit *u);
510 int unit_serialize(Unit *u, FILE *f, FDSet *fds, bool serialize_jobs);
511 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
512 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
513 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
514
515 int unit_add_node_link(Unit *u, const char *what, bool wants);
516
517 int unit_coldplug(Unit *u);
518
519 void unit_status_printf(Unit *u, const char *status, const char *format, ...);
520
521 bool unit_need_daemon_reload(Unit *u);
522
523 void unit_reset_failed(Unit *u);
524
525 Unit *unit_following(Unit *u);
526
527 bool unit_pending_inactive(Unit *u);
528 bool unit_pending_active(Unit *u);
529
530 int unit_add_default_target_dependency(Unit *u, Unit *target);
531
532 char *unit_default_cgroup_path(Unit *u);
533
534 int unit_following_set(Unit *u, Set **s);
535
536 void unit_trigger_on_failure(Unit *u);
537
538 bool unit_condition_test(Unit *u);
539
540 UnitFileState unit_get_unit_file_state(Unit *u);
541
542 Unit* unit_ref_set(UnitRef *ref, Unit *u);
543 void unit_ref_unset(UnitRef *ref);
544
545 #define UNIT_DEREF(ref) ((ref).unit)
546
547 int unit_add_one_mount_link(Unit *u, Mount *m);
548 int unit_add_mount_links(Unit *u);
549
550 int unit_exec_context_defaults(Unit *u, ExecContext *c);
551
552 ExecContext *unit_get_exec_context(Unit *u);
553
554 const char *unit_active_state_to_string(UnitActiveState i);
555 UnitActiveState unit_active_state_from_string(const char *s);
556
557 const char *unit_dependency_to_string(UnitDependency i);
558 UnitDependency unit_dependency_from_string(const char *s);
559
560 #define log_full_unit(level, unit, ...) log_meta_object(level, __FILE__, __LINE__, __func__, getpid() == 1 ? "UNIT=" : "USER_UNIT=", unit, __VA_ARGS__)
561 #define log_debug_unit(unit, ...) log_full_unit(LOG_DEBUG, unit, __VA_ARGS__)
562 #define log_info_unit(unit, ...) log_full_unit(LOG_INFO, unit, __VA_ARGS__)
563 #define log_notice_unit(unit, ...) log_full_unit(LOG_NOTICE, unit, __VA_ARGS__)
564 #define log_warning_unit(unit, ...) log_full_unit(LOG_WARNING, unit, __VA_ARGS__)
565 #define log_error_unit(unit, ...) log_full_unit(LOG_ERR, unit, __VA_ARGS__)
566
567 #define log_struct_unit(level, unit, ...) log_struct(level, getpid() == 1 ? "UNIT=%s" : "USER_UNIT=%s", unit, __VA_ARGS__)