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35 #include "base/Vector.h"
36 #include "AsyncEngine.h"
41 /* event scheduling facilities - run a callback after a given time period. */
43 typedef void EVH(void *);
45 void eventAdd(const char *name
, EVH
* func
, void *arg
, double when
, int, bool cbdata
=true);
46 void eventAddIsh(const char *name
, EVH
* func
, void *arg
, double delta_ish
, int);
47 void eventDelete(EVH
* func
, void *arg
);
49 void eventFreeMemory(void);
50 int eventFind(EVH
*, void *);
56 ev_entry(char const * name
, EVH
* func
, void *arg
, double when
, int weight
, bool cbdata
=true);
58 MEMPROXY_CLASS(ev_entry
);
70 MEMPROXY_CLASS_INLINE(ev_entry
);
72 // manages time-based events
73 class EventScheduler
: public AsyncEngine
79 /* cancel a scheduled but not dispatched event */
80 void cancel(EVH
* func
, void * arg
);
81 /* clean up the used memory in the scheduler */
83 /* how long until the next event ? */
85 /* cache manager output for the event queue */
86 void dump(StoreEntry
*);
87 /* find a scheduled event */
88 bool find(EVH
* func
, void * arg
);
89 /* schedule a callback function to run in when seconds */
90 void schedule(const char *name
, EVH
* func
, void *arg
, double when
, int weight
, bool cbdata
=true);
91 int checkEvents(int timeout
);
92 static EventScheduler
*GetInstance();
95 static EventScheduler _instance
;
99 #endif /* SQUID_EVENT_H */