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1 /*
2 * Copyright (C) 1996-2015 The Squid Software Foundation and contributors
3 *
4 * Squid software is distributed under GPLv2+ license and includes
5 * contributions from numerous individuals and organizations.
6 * Please see the COPYING and CONTRIBUTORS files for details.
7 */
8
9 /* DEBUG: section 79 Disk IO Routines */
10
11 #include "squid.h"
12 #include "disk.h"
13 #include "fs/rock/RockDbCell.h"
14 #include "fs/rock/RockRebuild.h"
15 #include "fs/rock/RockSwapDir.h"
16 #include "globals.h"
17 #include "ipc/StoreMap.h"
18 #include "md5.h"
19 #include "SquidTime.h"
20 #include "store_rebuild.h"
21 #include "tools.h"
22
23 #include <cerrno>
24
25 CBDATA_NAMESPACED_CLASS_INIT(Rock, Rebuild);
26
27 /**
28 \defgroup RockFsRebuild Rock Store Rebuild
29 \ingroup Filesystems
30 *
31 \section Overview Overview
32 * Several layers of information are manipualted during the rebuild:
33 \par
34 * Store Entry: Response message plus all the metainformation associated with
35 * it. Identified by store key. At any given time, from Squid point
36 * of view, there is only one entry with a given key, but several
37 * different entries with the same key can be observed in any historical
38 * archive (such as an access log or a store database).
39 \par
40 * Slot chain: A sequence of db slots representing a Store Entry state at
41 * some point in time. Identified by key+version combination. Due to
42 * transaction aborts, crashes, and idle periods, some chains may contain
43 * incomplete or stale information. We assume that no two different chains
44 * have the same key and version. If that assumption fails, we may serve a
45 * hodgepodge entry during rebuild, until "extra" slots are loaded/noticed.
46 \par
47 * Db slot: A db record containing a piece of a single store entry and linked
48 * to other slots with the same key and version fields, forming a chain.
49 * Slots are identified by their absolute position in the database file,
50 * which is naturally unique.
51 \par
52 * Except for the "mapped", "freed", and "more" fields, LoadingEntry info is
53 * entry-level and is stored at fileno position. In other words, the array of
54 * LoadingEntries should be interpreted as two arrays, one that maps slot ID
55 * to the LoadingEntry::mapped/free/more members, and the second one that maps
56 * fileno to all other LoadingEntry members. StoreMap maps slot key to fileno.
57 \par
58 * When information from the newly loaded db slot contradicts the entry-level
59 * information collected so far (e.g., the versions do not match or the total
60 * chain size after the slot contribution exceeds the expected number), the
61 * whole entry (and not just the chain or the slot!) is declared corrupted.
62 \par
63 * Why invalidate the whole entry? Rock Store is written for high-load
64 * environments with large caches, where there is usually very few idle slots
65 * in the database. A space occupied by a purged entry is usually immediately
66 * reclaimed. A Squid crash or a transaction abort is rather unlikely to
67 * leave a relatively large number of stale slots in the database. Thus, the
68 * number of potentially corrupted entries is relatively small. On the other
69 * hand, the damage from serving a single hadgepodge entry may be significant
70 * to the user. In such an environment, invalidating the whole entry has
71 * negligible performance impact but saves us from high-damage bugs.
72 */
73
74 namespace Rock
75 {
76
77 /// maintains information about the store entry being loaded from disk
78 /// used for identifying partially stored/loaded entries
79 class LoadingEntry
80 {
81 public:
82 LoadingEntry(): size(0), version(0), state(leEmpty), anchored(0),
83 mapped(0), freed(0), more(-1) {}
84
85 /* store entry-level information indexed by sfileno */
86 uint64_t size; ///< payload seen so far
87 uint32_t version; ///< DbCellHeader::version to distinguish same-URL chains
88 uint8_t state:3; ///< current entry state (one of the State values)
89 uint8_t anchored:1; ///< whether we loaded the inode slot for this entry
90
91 /* db slot-level information indexed by slotId, starting with firstSlot */
92 uint8_t mapped:1; ///< whether this slot was added to a mapped entry
93 uint8_t freed:1; ///< whether this slot was marked as free
94 Ipc::StoreMapSliceId more; ///< another slot in some entry chain (unordered)
95 bool used() const { return freed || mapped || more != -1; }
96
97 /// possible entry states
98 typedef enum { leEmpty = 0, leLoading, leLoaded, leCorrupted, leIgnored } State;
99 };
100
101 } /* namespace Rock */
102
103 Rock::Rebuild::Rebuild(SwapDir *dir): AsyncJob("Rock::Rebuild"),
104 sd(dir),
105 entries(NULL),
106 dbSize(0),
107 dbSlotSize(0),
108 dbSlotLimit(0),
109 dbEntryLimit(0),
110 fd(-1),
111 dbOffset(0),
112 loadingPos(0),
113 validationPos(0)
114 {
115 assert(sd);
116 memset(&counts, 0, sizeof(counts));
117 dbSize = sd->diskOffsetLimit(); // we do not care about the trailer waste
118 dbSlotSize = sd->slotSize;
119 dbEntryLimit = sd->entryLimitActual();
120 dbSlotLimit = sd->slotLimitActual();
121 assert(dbEntryLimit <= dbSlotLimit);
122 }
123
124 Rock::Rebuild::~Rebuild()
125 {
126 if (fd >= 0)
127 file_close(fd);
128 delete[] entries;
129 }
130
131 /// prepares and initiates entry loading sequence
132 void
133 Rock::Rebuild::start()
134 {
135 // in SMP mode, only the disker is responsible for populating the map
136 if (UsingSmp() && !IamDiskProcess()) {
137 debugs(47, 2, "Non-disker skips rebuilding of cache_dir #" <<
138 sd->index << " from " << sd->filePath);
139 mustStop("non-disker");
140 return;
141 }
142
143 debugs(47, DBG_IMPORTANT, "Loading cache_dir #" << sd->index <<
144 " from " << sd->filePath);
145
146 fd = file_open(sd->filePath, O_RDONLY | O_BINARY);
147 if (fd < 0)
148 failure("cannot open db", errno);
149
150 char hdrBuf[SwapDir::HeaderSize];
151 if (read(fd, hdrBuf, sizeof(hdrBuf)) != SwapDir::HeaderSize)
152 failure("cannot read db header", errno);
153
154 // slot prefix of SM_PAGE_SIZE should fit both core entry header and ours
155 assert(sizeof(DbCellHeader) < SM_PAGE_SIZE);
156 buf.init(SM_PAGE_SIZE, SM_PAGE_SIZE);
157
158 dbOffset = SwapDir::HeaderSize;
159
160 entries = new LoadingEntry[dbSlotLimit];
161
162 checkpoint();
163 }
164
165 /// continues after a pause if not done
166 void
167 Rock::Rebuild::checkpoint()
168 {
169 if (!done())
170 eventAdd("Rock::Rebuild", Rock::Rebuild::Steps, this, 0.01, 1, true);
171 }
172
173 bool
174 Rock::Rebuild::doneAll() const
175 {
176 return loadingPos >= dbSlotLimit && validationPos >= dbSlotLimit &&
177 AsyncJob::doneAll();
178 }
179
180 void
181 Rock::Rebuild::Steps(void *data)
182 {
183 // use async call to enable job call protection that time events lack
184 CallJobHere(47, 5, static_cast<Rebuild*>(data), Rock::Rebuild, steps);
185 }
186
187 void
188 Rock::Rebuild::steps()
189 {
190 if (loadingPos < dbSlotLimit)
191 loadingSteps();
192 else
193 validationSteps();
194
195 checkpoint();
196 }
197
198 void
199 Rock::Rebuild::loadingSteps()
200 {
201 debugs(47,5, sd->index << " slot " << loadingPos << " at " <<
202 dbOffset << " <= " << dbSize);
203
204 // Balance our desire to maximize the number of entries processed at once
205 // (and, hence, minimize overheads and total rebuild time) with a
206 // requirement to also process Coordinator events, disk I/Os, etc.
207 const int maxSpentMsec = 50; // keep small: most RAM I/Os are under 1ms
208 const timeval loopStart = current_time;
209
210 int loaded = 0;
211 while (loadingPos < dbSlotLimit) {
212 loadOneSlot();
213 dbOffset += dbSlotSize;
214 ++loadingPos;
215 ++loaded;
216
217 if (counts.scancount % 1000 == 0)
218 storeRebuildProgress(sd->index, dbSlotLimit, counts.scancount);
219
220 if (opt_foreground_rebuild)
221 continue; // skip "few entries at a time" check below
222
223 getCurrentTime();
224 const double elapsedMsec = tvSubMsec(loopStart, current_time);
225 if (elapsedMsec > maxSpentMsec || elapsedMsec < 0) {
226 debugs(47, 5, HERE << "pausing after " << loaded << " entries in " <<
227 elapsedMsec << "ms; " << (elapsedMsec/loaded) << "ms per entry");
228 break;
229 }
230 }
231 }
232
233 void
234 Rock::Rebuild::loadOneSlot()
235 {
236 debugs(47,5, sd->index << " slot " << loadingPos << " at " <<
237 dbOffset << " <= " << dbSize);
238
239 ++counts.scancount;
240
241 if (lseek(fd, dbOffset, SEEK_SET) < 0)
242 failure("cannot seek to db entry", errno);
243
244 buf.reset();
245
246 if (!storeRebuildLoadEntry(fd, sd->index, buf, counts))
247 return;
248
249 const SlotId slotId = loadingPos;
250
251 // get our header
252 DbCellHeader header;
253 if (buf.contentSize() < static_cast<mb_size_t>(sizeof(header))) {
254 debugs(47, DBG_IMPORTANT, "WARNING: cache_dir[" << sd->index << "]: " <<
255 "Ignoring truncated " << buf.contentSize() << "-byte " <<
256 "cache entry meta data at " << dbOffset);
257 freeSlotIfIdle(slotId, true);
258 return;
259 }
260 memcpy(&header, buf.content(), sizeof(header));
261 if (header.empty()) {
262 freeSlotIfIdle(slotId, false);
263 return;
264 }
265 if (!header.sane(dbSlotSize, dbSlotLimit)) {
266 debugs(47, DBG_IMPORTANT, "WARNING: cache_dir[" << sd->index << "]: " <<
267 "Ignoring malformed cache entry meta data at " << dbOffset);
268 freeSlotIfIdle(slotId, true);
269 return;
270 }
271 buf.consume(sizeof(header)); // optimize to avoid memmove()
272
273 useNewSlot(slotId, header);
274 }
275
276 /// parse StoreEntry basics and add them to the map, returning true on success
277 bool
278 Rock::Rebuild::importEntry(Ipc::StoreMapAnchor &anchor, const sfileno fileno, const DbCellHeader &header)
279 {
280 cache_key key[SQUID_MD5_DIGEST_LENGTH];
281 StoreEntry loadedE;
282 const uint64_t knownSize = header.entrySize > 0 ?
283 header.entrySize : anchor.basics.swap_file_sz.load();
284 if (!storeRebuildParseEntry(buf, loadedE, key, counts, knownSize))
285 return false;
286
287 // the entry size may still be unknown at this time
288
289 debugs(47, 8, "importing basics for entry " << fileno <<
290 " swap_file_sz: " << loadedE.swap_file_sz);
291 anchor.set(loadedE);
292
293 // we have not validated whether all db cells for this entry were loaded
294 EBIT_CLR(anchor.basics.flags, ENTRY_VALIDATED);
295
296 // loadedE->dump(5);
297
298 return true;
299 }
300
301 void
302 Rock::Rebuild::validationSteps()
303 {
304 debugs(47, 5, sd->index << " validating from " << validationPos);
305
306 // see loadingSteps() for the rationale; TODO: avoid duplication
307 const int maxSpentMsec = 50; // keep small: validation does not do I/O
308 const timeval loopStart = current_time;
309
310 int validated = 0;
311 while (validationPos < dbSlotLimit) {
312 validateOneEntry();
313 ++validationPos;
314 ++validated;
315
316 if (validationPos % 1000 == 0)
317 debugs(20, 2, "validated: " << validationPos);
318
319 if (opt_foreground_rebuild)
320 continue; // skip "few entries at a time" check below
321
322 getCurrentTime();
323 const double elapsedMsec = tvSubMsec(loopStart, current_time);
324 if (elapsedMsec > maxSpentMsec || elapsedMsec < 0) {
325 debugs(47, 5, "pausing after " << validated << " entries in " <<
326 elapsedMsec << "ms; " << (elapsedMsec/validated) << "ms per entry");
327 break;
328 }
329 }
330 }
331
332 void
333 Rock::Rebuild::validateOneEntry()
334 {
335 LoadingEntry &e = entries[validationPos];
336 switch (e.state) {
337
338 case LoadingEntry::leEmpty:
339 break; // no entry hashed to this position
340
341 case LoadingEntry::leLoading:
342 freeBadEntry(validationPos, "partially stored");
343 break;
344
345 case LoadingEntry::leLoaded:
346 break; // we have already unlocked this entry
347
348 case LoadingEntry::leCorrupted:
349 break; // we have already removed this entry
350 }
351 }
352
353 /// Marks remaining bad entry slots as free and unlocks the entry. The map
354 /// cannot do this because Loading entries may have holes in the slots chain.
355 void
356 Rock::Rebuild::freeBadEntry(const sfileno fileno, const char *eDescription)
357 {
358 debugs(47, 2, "cache_dir #" << sd->index << ' ' << eDescription <<
359 " entry " << fileno << " is ignored during rebuild");
360
361 Ipc::StoreMapAnchor &anchor = sd->map->writeableEntry(fileno);
362
363 bool freedSome = false;
364 // free all loaded non-anchor slots
365 SlotId slotId = entries[anchor.start].more;
366 while (slotId >= 0) {
367 const SlotId next = entries[slotId].more;
368 freeSlot(slotId, false);
369 slotId = next;
370 freedSome = true;
371 }
372 // free anchor slot if it was loaded
373 if (entries[fileno].anchored) {
374 freeSlot(anchor.start, false);
375 freedSome = true;
376 }
377 assert(freedSome);
378
379 sd->map->forgetWritingEntry(fileno);
380 ++counts.invalid;
381 }
382
383 void
384 Rock::Rebuild::swanSong()
385 {
386 debugs(47,3, HERE << "cache_dir #" << sd->index << " rebuild level: " <<
387 StoreController::store_dirs_rebuilding);
388 --StoreController::store_dirs_rebuilding;
389 storeRebuildComplete(&counts);
390 }
391
392 void
393 Rock::Rebuild::failure(const char *msg, int errNo)
394 {
395 debugs(47,5, sd->index << " slot " << loadingPos << " at " <<
396 dbOffset << " <= " << dbSize);
397
398 if (errNo)
399 debugs(47, DBG_CRITICAL, "ERROR: Rock cache_dir rebuild failure: " << xstrerr(errNo));
400 debugs(47, DBG_CRITICAL, "Do you need to run 'squid -z' to initialize storage?");
401
402 assert(sd);
403 fatalf("Rock cache_dir[%d] rebuild of %s failed: %s.",
404 sd->index, sd->filePath, msg);
405 }
406
407 /// adds slot to the free slot index
408 void
409 Rock::Rebuild::freeSlot(const SlotId slotId, const bool invalid)
410 {
411 debugs(47,5, sd->index << " frees slot " << slotId);
412 LoadingEntry &le = entries[slotId];
413 assert(!le.freed);
414 le.freed = 1;
415
416 if (invalid) {
417 ++counts.invalid;
418 //sd->unlink(fileno); leave garbage on disk, it should not hurt
419 }
420
421 Ipc::Mem::PageId pageId;
422 pageId.pool = sd->index+1;
423 pageId.number = slotId+1;
424 sd->freeSlots->push(pageId);
425 }
426
427 /// adds slot to the free slot index but only if the slot is unused
428 void
429 Rock::Rebuild::freeSlotIfIdle(const SlotId slotId, const bool invalid)
430 {
431 const LoadingEntry &le = entries[slotId];
432
433 // mapped slots must be freed via freeBadEntry() to keep the map in sync
434 assert(!le.mapped);
435
436 if (!le.used())
437 freeSlot(slotId, invalid);
438 }
439
440 /// adds slot to the entry chain in the map
441 void
442 Rock::Rebuild::mapSlot(const SlotId slotId, const DbCellHeader &header)
443 {
444 LoadingEntry &le = entries[slotId];
445 assert(!le.mapped);
446 assert(!le.freed);
447 le.mapped = 1;
448
449 Ipc::StoreMapSlice slice;
450 slice.next = header.nextSlot;
451 slice.size = header.payloadSize;
452 sd->map->importSlice(slotId, slice);
453 }
454
455 /// adds slot to an existing entry chain; caller must check that the slot
456 /// belongs to the chain it is being added to
457 void
458 Rock::Rebuild::addSlotToEntry(const sfileno fileno, const SlotId slotId, const DbCellHeader &header)
459 {
460 LoadingEntry &le = entries[fileno];
461 Ipc::StoreMapAnchor &anchor = sd->map->writeableEntry(fileno);
462
463 assert(le.version == header.version);
464
465 // mark anchor as loaded or add the secondary slot to the chain
466 LoadingEntry &inode = entries[header.firstSlot];
467 if (header.firstSlot == slotId) {
468 debugs(47,5, "adding inode");
469 assert(!inode.freed);
470 le.anchored = 1;
471 } else {
472 debugs(47,9, "linking " << slotId << " to " << inode.more);
473 // we do not need to preserve the order
474 LoadingEntry &slice = entries[slotId];
475 assert(!slice.freed);
476 assert(slice.more < 0);
477 slice.more = inode.more;
478 inode.more = slotId;
479 }
480
481 if (header.firstSlot == slotId && !importEntry(anchor, fileno, header)) {
482 le.state = LoadingEntry::leCorrupted;
483 freeBadEntry(fileno, "corrupted metainfo");
484 return;
485 }
486
487 // set total entry size and/or check it for consistency
488 debugs(47, 8, "header.entrySize: " << header.entrySize << " swap_file_sz: " << anchor.basics.swap_file_sz);
489 uint64_t totalSize = header.entrySize;
490 assert(totalSize != static_cast<uint64_t>(-1));
491 if (!totalSize && anchor.basics.swap_file_sz) {
492 assert(anchor.basics.swap_file_sz != static_cast<uint64_t>(-1));
493 // perhaps we loaded a later slot (with entrySize) earlier
494 totalSize = anchor.basics.swap_file_sz;
495 } else if (totalSize && !anchor.basics.swap_file_sz) {
496 anchor.basics.swap_file_sz = totalSize;
497 assert(anchor.basics.swap_file_sz != static_cast<uint64_t>(-1));
498 } else if (totalSize != anchor.basics.swap_file_sz) {
499 le.state = LoadingEntry::leCorrupted;
500 freeBadEntry(fileno, "size mismatch");
501 return;
502 }
503
504 le.size += header.payloadSize;
505
506 if (totalSize > 0 && le.size > totalSize) { // overflow
507 debugs(47, 8, "overflow: " << le.size << " > " << totalSize);
508 le.state = LoadingEntry::leCorrupted;
509 freeBadEntry(fileno, "overflowing");
510 return;
511 }
512
513 mapSlot(slotId, header);
514 if (totalSize > 0 && le.size == totalSize) {
515 // entry fully loaded, unlock it
516 // we have validated that all db cells for this entry were loaded
517 EBIT_SET(anchor.basics.flags, ENTRY_VALIDATED);
518 le.state = LoadingEntry::leLoaded;
519 sd->map->closeForWriting(fileno, false);
520 ++counts.objcount;
521 }
522 }
523
524 /// initialize housekeeping information for a newly accepted entry
525 void
526 Rock::Rebuild::primeNewEntry(Ipc::StoreMap::Anchor &anchor, const sfileno fileno, const DbCellHeader &header)
527 {
528 anchor.setKey(reinterpret_cast<const cache_key*>(header.key));
529 assert(header.firstSlot >= 0);
530 anchor.start = header.firstSlot;
531
532 assert(anchor.basics.swap_file_sz != static_cast<uint64_t>(-1));
533
534 LoadingEntry &le = entries[fileno];
535 le.state = LoadingEntry::leLoading;
536 le.version = header.version;
537 le.size = 0;
538 }
539
540 /// handle a slot from an entry that we have not seen before
541 void
542 Rock::Rebuild::startNewEntry(const sfileno fileno, const SlotId slotId, const DbCellHeader &header)
543 {
544 // If some other from-disk entry is/was using this slot as its inode OR
545 // if some other from-disk entry is/was using our inode slot, then the
546 // entries are conflicting. We cannot identify other entries, so we just
547 // remove ours and hope that the others were/will be handled correctly.
548 const LoadingEntry &slice = entries[slotId];
549 const LoadingEntry &inode = entries[header.firstSlot];
550 if (slice.used() || inode.used()) {
551 debugs(47,8, "slice/inode used: " << slice.used() << inode.used());
552 LoadingEntry &le = entries[fileno];
553 le.state = LoadingEntry::leCorrupted;
554 freeSlotIfIdle(slotId, slotId == header.firstSlot);
555 // if not idle, the other entry will handle its slice
556 ++counts.clashcount;
557 return;
558 }
559
560 // A miss may have been stored at our fileno while we were loading other
561 // slots from disk. We ought to preserve that entry because it is fresher.
562 const bool overwriteExisting = false;
563 if (Ipc::StoreMap::Anchor *anchor = sd->map->openForWritingAt(fileno, overwriteExisting)) {
564 primeNewEntry(*anchor, fileno, header);
565 addSlotToEntry(fileno, slotId, header); // may fail
566 assert(anchor->basics.swap_file_sz != static_cast<uint64_t>(-1));
567 } else {
568 // A new from-network entry is occupying our map slot; let it be, but
569 // save us from the trouble of going through the above motions again.
570 LoadingEntry &le = entries[fileno];
571 le.state = LoadingEntry::leIgnored;
572 freeSlotIfIdle(slotId, false);
573 }
574 }
575
576 /// does the header belong to the fileno entry being loaded?
577 bool
578 Rock::Rebuild::sameEntry(const sfileno fileno, const DbCellHeader &header) const
579 {
580 const Ipc::StoreMap::Anchor &anchor = sd->map->writeableEntry(fileno);
581 const LoadingEntry &le = entries[fileno];
582 // any order will work, but do fast comparisons first:
583 return le.version == header.version &&
584 anchor.start == static_cast<Ipc::StoreMapSliceId>(header.firstSlot) &&
585 anchor.sameKey(reinterpret_cast<const cache_key*>(header.key));
586 }
587
588 /// is the new header consistent with information already loaded?
589 bool
590 Rock::Rebuild::canAdd(const sfileno fileno, const SlotId slotId, const DbCellHeader &header) const
591 {
592 if (!sameEntry(fileno, header)) {
593 debugs(79, 7, "cannot add; wrong entry");
594 return false;
595 }
596
597 const LoadingEntry &le = entries[slotId];
598 // We cannot add a slot that was already declared free or mapped.
599 if (le.freed || le.mapped) {
600 debugs(79, 7, "cannot add; freed/mapped: " << le.freed << le.mapped);
601 return false;
602 }
603
604 if (slotId == header.firstSlot) {
605 // If we are the inode, the anchored flag cannot be set yet.
606 if (entries[fileno].anchored) {
607 debugs(79, 7, "cannot add; extra anchor");
608 return false;
609 }
610
611 // And there should have been some other slot for this entry to exist.
612 if (le.more < 0) {
613 debugs(79, 7, "cannot add; missing slots");
614 return false;
615 }
616
617 return true;
618 }
619
620 // We are the continuation slice so the more field is reserved for us.
621 if (le.more >= 0) {
622 debugs(79, 7, "cannot add; foreign slot");
623 return false;
624 }
625
626 return true;
627 }
628
629 /// handle freshly loaded (and validated) db slot header
630 void
631 Rock::Rebuild::useNewSlot(const SlotId slotId, const DbCellHeader &header)
632 {
633 LoadingEntry &slice = entries[slotId];
634 assert(!slice.freed); // we cannot free what was not loaded
635
636 const cache_key *const key =
637 reinterpret_cast<const cache_key*>(header.key);
638 const sfileno fileno = sd->map->anchorIndexByKey(key);
639 assert(0 <= fileno && fileno < dbEntryLimit);
640
641 LoadingEntry &le = entries[fileno];
642 debugs(47,9, "entry " << fileno << " state: " << le.state << ", inode: " <<
643 header.firstSlot << ", size: " << header.payloadSize);
644
645 switch (le.state) {
646
647 case LoadingEntry::leEmpty: {
648 startNewEntry(fileno, slotId, header);
649 break;
650 }
651
652 case LoadingEntry::leLoading: {
653 if (canAdd(fileno, slotId, header)) {
654 addSlotToEntry(fileno, slotId, header);
655 } else {
656 // either the loading chain or this slot is stale;
657 // be conservative and ignore both (and any future ones)
658 le.state = LoadingEntry::leCorrupted;
659 freeBadEntry(fileno, "duplicated");
660 freeSlotIfIdle(slotId, slotId == header.firstSlot);
661 ++counts.dupcount;
662 }
663 break;
664 }
665
666 case LoadingEntry::leLoaded: {
667 // either the previously loaded chain or this slot is stale;
668 // be conservative and ignore both (and any future ones)
669 le.state = LoadingEntry::leCorrupted;
670 sd->map->freeEntry(fileno); // may not be immediately successful
671 freeSlotIfIdle(slotId, slotId == header.firstSlot);
672 ++counts.dupcount;
673 break;
674 }
675
676 case LoadingEntry::leCorrupted: {
677 // previously seen slots messed things up so we must ignore this one
678 freeSlotIfIdle(slotId, false);
679 break;
680 }
681
682 case LoadingEntry::leIgnored: {
683 // already replaced by a fresher or colliding from-network entry
684 freeSlotIfIdle(slotId, false);
685 break;
686 }
687 }
688 }
689