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1 //-----------------------------------------------------------------------------
2 // MurmurHash3 was written by Austin Appleby, and is placed in the public
3 // domain. The author hereby disclaims copyright to this source code.
4
5 // Note - The x86 and x64 versions do _not_ produce the same results, as the
6 // algorithms are optimized for their respective platforms. You can still
7 // compile and run any of them on any platform, but your performance with the
8 // non-native version will be less than optimal.
9
10 #include "MurmurHash3.h"
11
12 //-----------------------------------------------------------------------------
13 // Platform-specific functions and macros
14
15 // Microsoft Visual Studio
16
17 #if defined(_MSC_VER)
18
19 #define FORCE_INLINE __forceinline
20
21 #include <stdlib.h>
22
23 #define ROTL32(x,y) _rotl(x,y)
24 #define ROTL64(x,y) _rotl64(x,y)
25
26 #define BIG_CONSTANT(x) (x)
27
28 // Other compilers
29
30 #else // defined(_MSC_VER)
31
32 #define FORCE_INLINE __attribute__((always_inline))
33
34 static inline uint32_t rotl32 ( uint32_t x, int8_t r )
35 {
36 return (x << r) | (x >> (32 - r));
37 }
38
39 static inline uint64_t rotl64 ( uint64_t x, int8_t r )
40 {
41 return (x << r) | (x >> (64 - r));
42 }
43
44 #define ROTL32(x,y) rotl32(x,y)
45 #define ROTL64(x,y) rotl64(x,y)
46
47 #define BIG_CONSTANT(x) (x##LLU)
48
49 #endif // !defined(_MSC_VER)
50
51 //-----------------------------------------------------------------------------
52 // Block read - if your platform needs to do endian-swapping or can only
53 // handle aligned reads, do the conversion here
54
55 static FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
56 {
57 return p[i];
58 }
59
60 static FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i )
61 {
62 return p[i];
63 }
64
65 //-----------------------------------------------------------------------------
66 // Finalization mix - force all bits of a hash block to avalanche
67
68 static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
69 {
70 h ^= h >> 16;
71 h *= 0x85ebca6b;
72 h ^= h >> 13;
73 h *= 0xc2b2ae35;
74 h ^= h >> 16;
75
76 return h;
77 }
78
79 //----------
80
81 static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
82 {
83 k ^= k >> 33;
84 k *= BIG_CONSTANT(0xff51afd7ed558ccd);
85 k ^= k >> 33;
86 k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
87 k ^= k >> 33;
88
89 return k;
90 }
91
92 //-----------------------------------------------------------------------------
93
94 void MurmurHash3_x86_32 ( const void * key, size_t len,
95 uint32_t seed, void * out )
96 {
97 const uint8_t * data = (const uint8_t*)key;
98 const int nblocks = len / 4;
99
100 uint32_t h1 = seed;
101
102 const uint32_t c1 = 0xcc9e2d51;
103 const uint32_t c2 = 0x1b873593;
104
105 const uint8_t * tail;
106 uint32_t k1;
107
108 //----------
109 // body
110
111 const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
112
113 for(int i = -nblocks; i; i++)
114 {
115 k1 = getblock32(blocks,i);
116
117 k1 *= c1;
118 k1 = ROTL32(k1,15);
119 k1 *= c2;
120
121 h1 ^= k1;
122 h1 = ROTL32(h1,13);
123 h1 = h1*5+0xe6546b64;
124 }
125
126 //----------
127 // tail
128
129 tail = (const uint8_t*)(data + nblocks*4);
130
131 k1 = 0;
132
133 switch(len & 3)
134 {
135 case 3: k1 ^= tail[2] << 16;
136 case 2: k1 ^= tail[1] << 8;
137 case 1: k1 ^= tail[0];
138 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
139 };
140
141 //----------
142 // finalization
143
144 h1 ^= len;
145
146 h1 = fmix32(h1);
147
148 *(uint32_t*)out = h1;
149 }
150
151 //-----------------------------------------------------------------------------
152
153 void MurmurHash3_x86_128 ( const void * key, const size_t len,
154 uint32_t seed, void * out )
155 {
156 const uint8_t * data = (const uint8_t*)key;
157 const int nblocks = len / 16;
158
159 uint32_t h1 = seed;
160 uint32_t h2 = seed;
161 uint32_t h3 = seed;
162 uint32_t h4 = seed;
163
164 const uint32_t c1 = 0x239b961b;
165 const uint32_t c2 = 0xab0e9789;
166 const uint32_t c3 = 0x38b34ae5;
167 const uint32_t c4 = 0xa1e38b93;
168
169 const uint8_t * tail;
170
171 uint32_t k1;
172 uint32_t k2;
173 uint32_t k3;
174 uint32_t k4;
175
176 //----------
177 // body
178
179 const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
180
181 for(int i = -nblocks; i; i++)
182 {
183 k1 = getblock32(blocks,i*4+0);
184 k2 = getblock32(blocks,i*4+1);
185 k3 = getblock32(blocks,i*4+2);
186 k4 = getblock32(blocks,i*4+3);
187
188 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
189
190 h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
191
192 k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
193
194 h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
195
196 k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
197
198 h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
199
200 k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
201
202 h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
203 }
204
205 //----------
206 // tail
207
208 tail = (const uint8_t*)(data + nblocks*16);
209
210 k1 = 0;
211 k2 = 0;
212 k3 = 0;
213 k4 = 0;
214
215 switch(len & 15)
216 {
217 case 15: k4 ^= tail[14] << 16;
218 case 14: k4 ^= tail[13] << 8;
219 case 13: k4 ^= tail[12] << 0;
220 k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
221
222 case 12: k3 ^= tail[11] << 24;
223 case 11: k3 ^= tail[10] << 16;
224 case 10: k3 ^= tail[ 9] << 8;
225 case 9: k3 ^= tail[ 8] << 0;
226 k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
227
228 case 8: k2 ^= tail[ 7] << 24;
229 case 7: k2 ^= tail[ 6] << 16;
230 case 6: k2 ^= tail[ 5] << 8;
231 case 5: k2 ^= tail[ 4] << 0;
232 k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
233
234 case 4: k1 ^= tail[ 3] << 24;
235 case 3: k1 ^= tail[ 2] << 16;
236 case 2: k1 ^= tail[ 1] << 8;
237 case 1: k1 ^= tail[ 0] << 0;
238 k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
239 };
240
241 //----------
242 // finalization
243
244 h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
245
246 h1 += h2; h1 += h3; h1 += h4;
247 h2 += h1; h3 += h1; h4 += h1;
248
249 h1 = fmix32(h1);
250 h2 = fmix32(h2);
251 h3 = fmix32(h3);
252 h4 = fmix32(h4);
253
254 h1 += h2; h1 += h3; h1 += h4;
255 h2 += h1; h3 += h1; h4 += h1;
256
257 ((uint32_t*)out)[0] = h1;
258 ((uint32_t*)out)[1] = h2;
259 ((uint32_t*)out)[2] = h3;
260 ((uint32_t*)out)[3] = h4;
261 }
262
263 //-----------------------------------------------------------------------------
264
265 void MurmurHash3_x64_128 ( const void * key, const size_t len,
266 const uint32_t seed, void * out )
267 {
268 const uint8_t * data = (const uint8_t*)key;
269 const int nblocks = len / 16;
270
271 uint64_t h1 = seed;
272 uint64_t h2 = seed;
273
274 const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
275 const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
276
277 const uint8_t *tail;
278
279 uint64_t k1;
280 uint64_t k2;
281
282 //----------
283 // body
284
285 const uint64_t * blocks = (const uint64_t *)(data);
286
287 for(int i = 0; i < nblocks; i++)
288 {
289 k1 = getblock64(blocks,i*2+0);
290 k2 = getblock64(blocks,i*2+1);
291
292 k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
293
294 h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
295
296 k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
297
298 h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
299 }
300
301 //----------
302 // tail
303
304 tail = (const uint8_t*)(data + nblocks*16);
305
306 k1 = 0;
307 k2 = 0;
308
309 switch(len & 15)
310 {
311 case 15: k2 ^= (uint64_t)(tail[14]) << 48;
312 case 14: k2 ^= (uint64_t)(tail[13]) << 40;
313 case 13: k2 ^= (uint64_t)(tail[12]) << 32;
314 case 12: k2 ^= (uint64_t)(tail[11]) << 24;
315 case 11: k2 ^= (uint64_t)(tail[10]) << 16;
316 case 10: k2 ^= (uint64_t)(tail[ 9]) << 8;
317 case 9: k2 ^= (uint64_t)(tail[ 8]) << 0;
318 k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
319
320 case 8: k1 ^= (uint64_t)(tail[ 7]) << 56;
321 case 7: k1 ^= (uint64_t)(tail[ 6]) << 48;
322 case 6: k1 ^= (uint64_t)(tail[ 5]) << 40;
323 case 5: k1 ^= (uint64_t)(tail[ 4]) << 32;
324 case 4: k1 ^= (uint64_t)(tail[ 3]) << 24;
325 case 3: k1 ^= (uint64_t)(tail[ 2]) << 16;
326 case 2: k1 ^= (uint64_t)(tail[ 1]) << 8;
327 case 1: k1 ^= (uint64_t)(tail[ 0]) << 0;
328 k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
329 };
330
331 //----------
332 // finalization
333
334 h1 ^= len; h2 ^= len;
335
336 h1 += h2;
337 h2 += h1;
338
339 h1 = fmix64(h1);
340 h2 = fmix64(h2);
341
342 h1 += h2;
343 h2 += h1;
344
345 ((uint64_t*)out)[0] = h1;
346 ((uint64_t*)out)[1] = h2;
347 }
348
349 //-----------------------------------------------------------------------------