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1 /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef union Unit Unit;
29 typedef struct Meta Meta;
30 typedef struct UnitVTable UnitVTable;
31 typedef enum UnitType UnitType;
32 typedef enum UnitLoadState UnitLoadState;
33 typedef enum UnitActiveState UnitActiveState;
34 typedef enum UnitDependency UnitDependency;
35
36 #include "set.h"
37 #include "util.h"
38 #include "list.h"
39 #include "socket-util.h"
40 #include "execute.h"
41
42 #define UNIT_NAME_MAX 256
43 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
45
46 enum UnitType {
47 UNIT_SERVICE = 0,
48 UNIT_SOCKET,
49 UNIT_TARGET,
50 UNIT_DEVICE,
51 UNIT_MOUNT,
52 UNIT_AUTOMOUNT,
53 UNIT_SNAPSHOT,
54 UNIT_TIMER,
55 UNIT_SWAP,
56 UNIT_PATH,
57 _UNIT_TYPE_MAX,
58 _UNIT_TYPE_INVALID = -1
59 };
60
61 enum UnitLoadState {
62 UNIT_STUB,
63 UNIT_LOADED,
64 UNIT_ERROR,
65 UNIT_MERGED,
66 _UNIT_LOAD_STATE_MAX,
67 _UNIT_LOAD_STATE_INVALID = -1
68 };
69
70 enum UnitActiveState {
71 UNIT_ACTIVE,
72 UNIT_RELOADING,
73 UNIT_INACTIVE,
74 UNIT_FAILED,
75 UNIT_ACTIVATING,
76 UNIT_DEACTIVATING,
77 _UNIT_ACTIVE_STATE_MAX,
78 _UNIT_ACTIVE_STATE_INVALID = -1
79 };
80
81 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
82 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
83 }
84
85 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
86 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
87 }
88
89 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
90 return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING;
91 }
92
93 static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
94 return t == UNIT_INACTIVE || t == UNIT_FAILED;
95 }
96
97 enum UnitDependency {
98 /* Positive dependencies */
99 UNIT_REQUIRES,
100 UNIT_REQUIRES_OVERRIDABLE,
101 UNIT_REQUISITE,
102 UNIT_REQUISITE_OVERRIDABLE,
103 UNIT_WANTS,
104
105 /* Inverse of the above */
106 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
107 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
108 UNIT_WANTED_BY, /* inverse of 'wants' */
109
110 /* Negative dependencies */
111 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
112 UNIT_CONFLICTED_BY,
113
114 /* Order */
115 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
116 UNIT_AFTER,
117
118 /* On Failure */
119 UNIT_ON_FAILURE,
120
121 /* Reference information for GC logic */
122 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
123 UNIT_REFERENCED_BY,
124
125 _UNIT_DEPENDENCY_MAX,
126 _UNIT_DEPENDENCY_INVALID = -1
127 };
128
129 #include "manager.h"
130 #include "job.h"
131 #include "cgroup.h"
132
133 struct Meta {
134 Manager *manager;
135
136 UnitType type;
137 UnitLoadState load_state;
138 Unit *merged_into;
139
140 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
141 char *instance;
142
143 Set *names;
144 Set *dependencies[_UNIT_DEPENDENCY_MAX];
145
146 char *description;
147
148 char *fragment_path; /* if loaded from a config file this is the primary path to it */
149 usec_t fragment_mtime;
150
151 /* If there is something to do with this unit, then this is
152 * the job for it */
153 Job *job;
154
155 usec_t job_timeout;
156
157 dual_timestamp inactive_exit_timestamp;
158 dual_timestamp active_enter_timestamp;
159 dual_timestamp active_exit_timestamp;
160 dual_timestamp inactive_enter_timestamp;
161
162 /* Counterparts in the cgroup filesystem */
163 CGroupBonding *cgroup_bondings;
164
165 /* Per type list */
166 LIST_FIELDS(Meta, units_per_type);
167
168 /* Load queue */
169 LIST_FIELDS(Meta, load_queue);
170
171 /* D-Bus queue */
172 LIST_FIELDS(Meta, dbus_queue);
173
174 /* Cleanup queue */
175 LIST_FIELDS(Meta, cleanup_queue);
176
177 /* GC queue */
178 LIST_FIELDS(Meta, gc_queue);
179
180 /* Used during GC sweeps */
181 unsigned gc_marker;
182
183 /* When deserializing, temporarily store the job type for this
184 * unit here, if there was a job scheduled */
185 int deserialized_job; /* This is actually of type JobType */
186
187 /* Error code when we didn't manage to load the unit (negative) */
188 int load_error;
189
190 /* If we go down, pull down everything that depends on us, too */
191 bool recursive_stop;
192
193 /* Garbage collect us we nobody wants or requires us anymore */
194 bool stop_when_unneeded;
195
196 /* Create default depedencies */
197 bool default_dependencies;
198
199 /* Bring up this unit even if a dependency fails to start */
200 bool ignore_dependency_failure;
201
202 /* Refuse manual starting, allow starting only indirectly via dependency. */
203 bool refuse_manual_start;
204
205 /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
206 bool refuse_manual_stop;
207
208 /* Allow isolation requests */
209 bool allow_isolate;
210
211 bool in_load_queue:1;
212 bool in_dbus_queue:1;
213 bool in_cleanup_queue:1;
214 bool in_gc_queue:1;
215
216 bool sent_dbus_new_signal:1;
217
218 bool no_gc:1;
219
220 bool in_audit:1;
221 };
222
223 #include "service.h"
224 #include "timer.h"
225 #include "socket.h"
226 #include "target.h"
227 #include "device.h"
228 #include "mount.h"
229 #include "automount.h"
230 #include "snapshot.h"
231 #include "swap.h"
232 #include "path.h"
233
234 union Unit {
235 Meta meta;
236 Service service;
237 Timer timer;
238 Socket socket;
239 Target target;
240 Device device;
241 Mount mount;
242 Automount automount;
243 Snapshot snapshot;
244 Swap swap;
245 Path path;
246 };
247
248 struct UnitVTable {
249 const char *suffix;
250
251 /* This should reset all type-specific variables. This should
252 * not allocate memory, and is called with zero-initialized
253 * data. It should hence only initialize variables that need
254 * to be set != 0. */
255 void (*init)(Unit *u);
256
257 /* This should free all type-specific variables. It should be
258 * idempotent. */
259 void (*done)(Unit *u);
260
261 /* Actually load data from disk. This may fail, and should set
262 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
263 * UNIT_STUB if no configuration could be found. */
264 int (*load)(Unit *u);
265
266 /* If a a lot of units got created via enumerate(), this is
267 * where to actually set the state and call unit_notify(). */
268 int (*coldplug)(Unit *u);
269
270 void (*dump)(Unit *u, FILE *f, const char *prefix);
271
272 int (*start)(Unit *u);
273 int (*stop)(Unit *u);
274 int (*reload)(Unit *u);
275
276 bool (*can_reload)(Unit *u);
277
278 /* Write all data that cannot be restored from other sources
279 * away using unit_serialize_item() */
280 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
281
282 /* Restore one item from the serialization */
283 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
284
285 /* Boils down the more complex internal state of this unit to
286 * a simpler one that the engine can understand */
287 UnitActiveState (*active_state)(Unit *u);
288
289 /* Returns the substate specific to this unit type as
290 * string. This is purely information so that we can give the
291 * user a more finegrained explanation in which actual state a
292 * unit is in. */
293 const char* (*sub_state_to_string)(Unit *u);
294
295 /* Return true when there is reason to keep this entry around
296 * even nothing references it and it isn't active in any
297 * way */
298 bool (*check_gc)(Unit *u);
299
300 /* Return true when this unit is suitable for snapshotting */
301 bool (*check_snapshot)(Unit *u);
302
303 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
304 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
305 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
306
307 /* Reset failed state if we are in failed state */
308 void (*reset_failed)(Unit *u);
309
310 /* Called whenever any of the cgroups this unit watches for
311 * ran empty */
312 void (*cgroup_notify_empty)(Unit *u);
313
314 /* Called whenever a process of this unit sends us a message */
315 void (*notify_message)(Unit *u, pid_t pid, char **tags);
316
317 /* Called whenever a name thus Unit registered for comes or
318 * goes away. */
319 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
320
321 /* Called whenever a bus PID lookup finishes */
322 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
323
324 /* Called for each message received on the bus */
325 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
326
327 /* Return the unit this unit is following */
328 Unit *(*following)(Unit *u);
329
330 /* This is called for each unit type and should be used to
331 * enumerate existing devices and load them. However,
332 * everything that is loaded here should still stay in
333 * inactive state. It is the job of the coldplug() call above
334 * to put the units into the initial state. */
335 int (*enumerate)(Manager *m);
336
337 /* Type specific cleanups. */
338 void (*shutdown)(Manager *m);
339
340 /* When sending out PropertiesChanged signal, which properties
341 * shall be invalidated? This is a NUL seperated list of
342 * strings, to minimize relocations a little. */
343 const char *bus_invalidating_properties;
344
345 /* The interface name */
346 const char *bus_interface;
347
348 /* Can units of this type have multiple names? */
349 bool no_alias:1;
350
351 /* If true units of this types can never have "Requires"
352 * dependencies, because state changes can only be observed,
353 * not triggered */
354 bool no_requires:1;
355
356 /* Instances make no sense for this type */
357 bool no_instances:1;
358
359 /* Exclude this type from snapshots */
360 bool no_snapshots:1;
361
362 /* Exclude from automatic gc */
363 bool no_gc:1;
364
365 /* Exclude from stopping on isolation requests */
366 bool no_isolate:1;
367
368 /* Show status updates on the console */
369 bool show_status:1;
370 };
371
372 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
373
374 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
375
376 /* For casting a unit into the various unit types */
377 #define DEFINE_CAST(UPPERCASE, MixedCase) \
378 static inline MixedCase* UPPERCASE(Unit *u) { \
379 if (_unlikely_(!u || u->meta.type != UNIT_##UPPERCASE)) \
380 return NULL; \
381 \
382 return (MixedCase*) u; \
383 }
384
385 /* For casting the various unit types into a unit */
386 #define UNIT(u) ((Unit*) (&(u)->meta))
387
388 DEFINE_CAST(SOCKET, Socket);
389 DEFINE_CAST(TIMER, Timer);
390 DEFINE_CAST(SERVICE, Service);
391 DEFINE_CAST(TARGET, Target);
392 DEFINE_CAST(DEVICE, Device);
393 DEFINE_CAST(MOUNT, Mount);
394 DEFINE_CAST(AUTOMOUNT, Automount);
395 DEFINE_CAST(SNAPSHOT, Snapshot);
396 DEFINE_CAST(SWAP, Swap);
397 DEFINE_CAST(PATH, Path);
398
399 Unit *unit_new(Manager *m);
400 void unit_free(Unit *u);
401
402 int unit_add_name(Unit *u, const char *name);
403
404 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
405 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
406
407 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
408 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
409
410 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
411 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
412
413 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
414
415 int unit_add_cgroup(Unit *u, CGroupBonding *b);
416 int unit_add_cgroup_from_text(Unit *u, const char *name);
417 int unit_add_default_cgroup(Unit *u);
418 CGroupBonding* unit_get_default_cgroup(Unit *u);
419
420 int unit_choose_id(Unit *u, const char *name);
421 int unit_set_description(Unit *u, const char *description);
422
423 bool unit_check_gc(Unit *u);
424
425 void unit_add_to_load_queue(Unit *u);
426 void unit_add_to_dbus_queue(Unit *u);
427 void unit_add_to_cleanup_queue(Unit *u);
428 void unit_add_to_gc_queue(Unit *u);
429
430 int unit_merge(Unit *u, Unit *other);
431 int unit_merge_by_name(Unit *u, const char *other);
432
433 Unit *unit_follow_merge(Unit *u);
434
435 int unit_load_fragment_and_dropin(Unit *u);
436 int unit_load_fragment_and_dropin_optional(Unit *u);
437 int unit_load(Unit *unit);
438
439 const char *unit_description(Unit *u);
440
441 bool unit_has_name(Unit *u, const char *name);
442
443 UnitActiveState unit_active_state(Unit *u);
444
445 const char* unit_sub_state_to_string(Unit *u);
446
447 void unit_dump(Unit *u, FILE *f, const char *prefix);
448
449 bool unit_can_reload(Unit *u);
450 bool unit_can_start(Unit *u);
451 bool unit_can_isolate(Unit *u);
452
453 int unit_start(Unit *u);
454 int unit_stop(Unit *u);
455 int unit_reload(Unit *u);
456
457 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
458
459 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
460 void unit_unwatch_fd(Unit *u, Watch *w);
461
462 int unit_watch_pid(Unit *u, pid_t pid);
463 void unit_unwatch_pid(Unit *u, pid_t pid);
464
465 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
466 void unit_unwatch_timer(Unit *u, Watch *w);
467
468 int unit_watch_bus_name(Unit *u, const char *name);
469 void unit_unwatch_bus_name(Unit *u, const char *name);
470
471 bool unit_job_is_applicable(Unit *u, JobType j);
472
473 int set_unit_path(const char *p);
474
475 char *unit_dbus_path(Unit *u);
476
477 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
478 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
479
480 char *unit_name_printf(Unit *u, const char* text);
481 char *unit_full_printf(Unit *u, const char *text);
482 char **unit_full_printf_strv(Unit *u, char **l);
483
484 bool unit_can_serialize(Unit *u);
485 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
486 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
487 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
488 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
489
490 int unit_add_node_link(Unit *u, const char *what, bool wants);
491
492 int unit_coldplug(Unit *u);
493
494 void unit_status_printf(Unit *u, const char *format, ...);
495
496 bool unit_need_daemon_reload(Unit *u);
497
498 void unit_reset_failed(Unit *u);
499
500 Unit *unit_following(Unit *u);
501
502 const char *unit_load_state_to_string(UnitLoadState i);
503 UnitLoadState unit_load_state_from_string(const char *s);
504
505 const char *unit_active_state_to_string(UnitActiveState i);
506 UnitActiveState unit_active_state_from_string(const char *s);
507
508 const char *unit_dependency_to_string(UnitDependency i);
509 UnitDependency unit_dependency_from_string(const char *s);
510
511 const char *kill_mode_to_string(KillMode k);
512 KillMode kill_mode_from_string(const char *s);
513
514 #endif