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1 /*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef union Unit Unit;
29 typedef struct Meta Meta;
30 typedef struct UnitVTable UnitVTable;
31 typedef enum UnitType UnitType;
32 typedef enum UnitLoadState UnitLoadState;
33 typedef enum UnitActiveState UnitActiveState;
34 typedef enum UnitDependency UnitDependency;
35
36 #include "set.h"
37 #include "util.h"
38 #include "list.h"
39 #include "socket-util.h"
40 #include "execute.h"
41 #include "condition.h"
42
43 #define DEFAULT_TIMEOUT_USEC (3*USEC_PER_MINUTE)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
45
46 enum UnitType {
47 UNIT_SERVICE = 0,
48 UNIT_SOCKET,
49 UNIT_TARGET,
50 UNIT_DEVICE,
51 UNIT_MOUNT,
52 UNIT_AUTOMOUNT,
53 UNIT_SNAPSHOT,
54 UNIT_TIMER,
55 UNIT_SWAP,
56 UNIT_PATH,
57 _UNIT_TYPE_MAX,
58 _UNIT_TYPE_INVALID = -1
59 };
60
61 enum UnitLoadState {
62 UNIT_STUB,
63 UNIT_LOADED,
64 UNIT_ERROR,
65 UNIT_MERGED,
66 UNIT_MASKED,
67 _UNIT_LOAD_STATE_MAX,
68 _UNIT_LOAD_STATE_INVALID = -1
69 };
70
71 enum UnitActiveState {
72 UNIT_ACTIVE,
73 UNIT_RELOADING,
74 UNIT_INACTIVE,
75 UNIT_FAILED,
76 UNIT_ACTIVATING,
77 UNIT_DEACTIVATING,
78 _UNIT_ACTIVE_STATE_MAX,
79 _UNIT_ACTIVE_STATE_INVALID = -1
80 };
81
82 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
83 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
84 }
85
86 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
87 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
88 }
89
90 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
91 return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING;
92 }
93
94 static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
95 return t == UNIT_INACTIVE || t == UNIT_FAILED;
96 }
97
98 enum UnitDependency {
99 /* Positive dependencies */
100 UNIT_REQUIRES,
101 UNIT_REQUIRES_OVERRIDABLE,
102 UNIT_REQUISITE,
103 UNIT_REQUISITE_OVERRIDABLE,
104 UNIT_WANTS,
105 UNIT_BIND_TO,
106
107 /* Inverse of the above */
108 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
109 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */
110 UNIT_WANTED_BY, /* inverse of 'wants' */
111 UNIT_BOUND_BY, /* inverse of 'bind_to' */
112
113 /* Negative dependencies */
114 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
115 UNIT_CONFLICTED_BY,
116
117 /* Order */
118 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
119 UNIT_AFTER,
120
121 /* On Failure */
122 UNIT_ON_FAILURE,
123
124 /* Reference information for GC logic */
125 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
126 UNIT_REFERENCED_BY,
127
128 _UNIT_DEPENDENCY_MAX,
129 _UNIT_DEPENDENCY_INVALID = -1
130 };
131
132 #include "manager.h"
133 #include "job.h"
134 #include "cgroup.h"
135
136 struct Meta {
137 Manager *manager;
138
139 UnitType type;
140 UnitLoadState load_state;
141 Unit *merged_into;
142
143 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
144 char *instance;
145
146 Set *names;
147 Set *dependencies[_UNIT_DEPENDENCY_MAX];
148
149 char *description;
150
151 char *fragment_path; /* if loaded from a config file this is the primary path to it */
152 usec_t fragment_mtime;
153
154 /* If there is something to do with this unit, then this is
155 * the job for it */
156 Job *job;
157
158 usec_t job_timeout;
159
160 /* Conditions to check */
161 LIST_HEAD(Condition, conditions);
162
163 dual_timestamp inactive_exit_timestamp;
164 dual_timestamp active_enter_timestamp;
165 dual_timestamp active_exit_timestamp;
166 dual_timestamp inactive_enter_timestamp;
167
168 /* Counterparts in the cgroup filesystem */
169 CGroupBonding *cgroup_bondings;
170
171 /* Per type list */
172 LIST_FIELDS(Meta, units_per_type);
173
174 /* Load queue */
175 LIST_FIELDS(Meta, load_queue);
176
177 /* D-Bus queue */
178 LIST_FIELDS(Meta, dbus_queue);
179
180 /* Cleanup queue */
181 LIST_FIELDS(Meta, cleanup_queue);
182
183 /* GC queue */
184 LIST_FIELDS(Meta, gc_queue);
185
186 /* Used during GC sweeps */
187 unsigned gc_marker;
188
189 /* When deserializing, temporarily store the job type for this
190 * unit here, if there was a job scheduled */
191 int deserialized_job; /* This is actually of type JobType */
192
193 /* Error code when we didn't manage to load the unit (negative) */
194 int load_error;
195
196 /* Garbage collect us we nobody wants or requires us anymore */
197 bool stop_when_unneeded;
198
199 /* Create default dependencies */
200 bool default_dependencies;
201
202 /* Refuse manual starting, allow starting only indirectly via dependency. */
203 bool refuse_manual_start;
204
205 /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */
206 bool refuse_manual_stop;
207
208 /* Allow isolation requests */
209 bool allow_isolate;
210
211 bool in_load_queue:1;
212 bool in_dbus_queue:1;
213 bool in_cleanup_queue:1;
214 bool in_gc_queue:1;
215
216 bool sent_dbus_new_signal:1;
217
218 bool no_gc:1;
219
220 bool in_audit:1;
221 };
222
223 #include "service.h"
224 #include "timer.h"
225 #include "socket.h"
226 #include "target.h"
227 #include "device.h"
228 #include "mount.h"
229 #include "automount.h"
230 #include "snapshot.h"
231 #include "swap.h"
232 #include "path.h"
233
234 union Unit {
235 Meta meta;
236 Service service;
237 Timer timer;
238 Socket socket;
239 Target target;
240 Device device;
241 Mount mount;
242 Automount automount;
243 Snapshot snapshot;
244 Swap swap;
245 Path path;
246 };
247
248 struct UnitVTable {
249 const char *suffix;
250
251 /* This should reset all type-specific variables. This should
252 * not allocate memory, and is called with zero-initialized
253 * data. It should hence only initialize variables that need
254 * to be set != 0. */
255 void (*init)(Unit *u);
256
257 /* This should free all type-specific variables. It should be
258 * idempotent. */
259 void (*done)(Unit *u);
260
261 /* Actually load data from disk. This may fail, and should set
262 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
263 * UNIT_STUB if no configuration could be found. */
264 int (*load)(Unit *u);
265
266 /* If a a lot of units got created via enumerate(), this is
267 * where to actually set the state and call unit_notify(). */
268 int (*coldplug)(Unit *u);
269
270 void (*dump)(Unit *u, FILE *f, const char *prefix);
271
272 int (*start)(Unit *u);
273 int (*stop)(Unit *u);
274 int (*reload)(Unit *u);
275
276 int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
277
278 bool (*can_reload)(Unit *u);
279
280 /* Write all data that cannot be restored from other sources
281 * away using unit_serialize_item() */
282 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
283
284 /* Restore one item from the serialization */
285 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
286
287 /* Boils down the more complex internal state of this unit to
288 * a simpler one that the engine can understand */
289 UnitActiveState (*active_state)(Unit *u);
290
291 /* Returns the substate specific to this unit type as
292 * string. This is purely information so that we can give the
293 * user a more fine grained explanation in which actual state a
294 * unit is in. */
295 const char* (*sub_state_to_string)(Unit *u);
296
297 /* Return true when there is reason to keep this entry around
298 * even nothing references it and it isn't active in any
299 * way */
300 bool (*check_gc)(Unit *u);
301
302 /* Return true when this unit is suitable for snapshotting */
303 bool (*check_snapshot)(Unit *u);
304
305 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
306 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
307 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
308
309 /* Reset failed state if we are in failed state */
310 void (*reset_failed)(Unit *u);
311
312 /* Called whenever any of the cgroups this unit watches for
313 * ran empty */
314 void (*cgroup_notify_empty)(Unit *u);
315
316 /* Called whenever a process of this unit sends us a message */
317 void (*notify_message)(Unit *u, pid_t pid, char **tags);
318
319 /* Called whenever a name thus Unit registered for comes or
320 * goes away. */
321 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
322
323 /* Called whenever a bus PID lookup finishes */
324 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
325
326 /* Called for each message received on the bus */
327 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
328
329 /* Return the unit this unit is following */
330 Unit *(*following)(Unit *u);
331
332 /* Return the set of units that are following each other */
333 int (*following_set)(Unit *u, Set **s);
334
335 /* This is called for each unit type and should be used to
336 * enumerate existing devices and load them. However,
337 * everything that is loaded here should still stay in
338 * inactive state. It is the job of the coldplug() call above
339 * to put the units into the initial state. */
340 int (*enumerate)(Manager *m);
341
342 /* Type specific cleanups. */
343 void (*shutdown)(Manager *m);
344
345 /* When sending out PropertiesChanged signal, which properties
346 * shall be invalidated? This is a NUL separated list of
347 * strings, to minimize relocations a little. */
348 const char *bus_invalidating_properties;
349
350 /* The interface name */
351 const char *bus_interface;
352
353 /* Can units of this type have multiple names? */
354 bool no_alias:1;
355
356 /* Instances make no sense for this type */
357 bool no_instances:1;
358
359 /* Exclude this type from snapshots */
360 bool no_snapshots:1;
361
362 /* Exclude from automatic gc */
363 bool no_gc:1;
364
365 /* Exclude from stopping on isolation requests */
366 bool no_isolate:1;
367
368 /* Show status updates on the console */
369 bool show_status:1;
370 };
371
372 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
373
374 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
375
376 /* For casting a unit into the various unit types */
377 #define DEFINE_CAST(UPPERCASE, MixedCase) \
378 static inline MixedCase* UPPERCASE(Unit *u) { \
379 if (_unlikely_(!u || u->meta.type != UNIT_##UPPERCASE)) \
380 return NULL; \
381 \
382 return (MixedCase*) u; \
383 }
384
385 /* For casting the various unit types into a unit */
386 #define UNIT(u) ((Unit*) (&(u)->meta))
387
388 DEFINE_CAST(SOCKET, Socket);
389 DEFINE_CAST(TIMER, Timer);
390 DEFINE_CAST(SERVICE, Service);
391 DEFINE_CAST(TARGET, Target);
392 DEFINE_CAST(DEVICE, Device);
393 DEFINE_CAST(MOUNT, Mount);
394 DEFINE_CAST(AUTOMOUNT, Automount);
395 DEFINE_CAST(SNAPSHOT, Snapshot);
396 DEFINE_CAST(SWAP, Swap);
397 DEFINE_CAST(PATH, Path);
398
399 Unit *unit_new(Manager *m);
400 void unit_free(Unit *u);
401
402 int unit_add_name(Unit *u, const char *name);
403
404 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
405 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
406
407 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
408 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
409
410 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
411 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
412
413 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
414
415 int unit_add_cgroup(Unit *u, CGroupBonding *b);
416 int unit_add_cgroup_from_text(Unit *u, const char *name);
417 int unit_add_default_cgroups(Unit *u);
418 CGroupBonding* unit_get_default_cgroup(Unit *u);
419
420 int unit_choose_id(Unit *u, const char *name);
421 int unit_set_description(Unit *u, const char *description);
422
423 bool unit_check_gc(Unit *u);
424
425 void unit_add_to_load_queue(Unit *u);
426 void unit_add_to_dbus_queue(Unit *u);
427 void unit_add_to_cleanup_queue(Unit *u);
428 void unit_add_to_gc_queue(Unit *u);
429
430 int unit_merge(Unit *u, Unit *other);
431 int unit_merge_by_name(Unit *u, const char *other);
432
433 Unit *unit_follow_merge(Unit *u);
434
435 int unit_load_fragment_and_dropin(Unit *u);
436 int unit_load_fragment_and_dropin_optional(Unit *u);
437 int unit_load(Unit *unit);
438
439 const char *unit_description(Unit *u);
440
441 bool unit_has_name(Unit *u, const char *name);
442
443 UnitActiveState unit_active_state(Unit *u);
444
445 const char* unit_sub_state_to_string(Unit *u);
446
447 void unit_dump(Unit *u, FILE *f, const char *prefix);
448
449 bool unit_can_reload(Unit *u);
450 bool unit_can_start(Unit *u);
451 bool unit_can_isolate(Unit *u);
452
453 int unit_start(Unit *u);
454 int unit_stop(Unit *u);
455 int unit_reload(Unit *u);
456
457 int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
458
459 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
460
461 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
462 void unit_unwatch_fd(Unit *u, Watch *w);
463
464 int unit_watch_pid(Unit *u, pid_t pid);
465 void unit_unwatch_pid(Unit *u, pid_t pid);
466
467 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
468 void unit_unwatch_timer(Unit *u, Watch *w);
469
470 int unit_watch_bus_name(Unit *u, const char *name);
471 void unit_unwatch_bus_name(Unit *u, const char *name);
472
473 bool unit_job_is_applicable(Unit *u, JobType j);
474
475 int set_unit_path(const char *p);
476
477 char *unit_dbus_path(Unit *u);
478
479 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
480 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
481
482 char *unit_name_printf(Unit *u, const char* text);
483 char *unit_full_printf(Unit *u, const char *text);
484 char **unit_full_printf_strv(Unit *u, char **l);
485
486 bool unit_can_serialize(Unit *u);
487 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
488 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
489 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
490 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
491
492 int unit_add_node_link(Unit *u, const char *what, bool wants);
493
494 int unit_coldplug(Unit *u);
495
496 void unit_status_printf(Unit *u, const char *format, ...);
497
498 bool unit_need_daemon_reload(Unit *u);
499
500 void unit_reset_failed(Unit *u);
501
502 Unit *unit_following(Unit *u);
503
504 bool unit_pending_inactive(Unit *u);
505 bool unit_pending_active(Unit *u);
506
507 int unit_add_default_target_dependency(Unit *u, Unit *target);
508
509 int unit_following_set(Unit *u, Set **s);
510
511 UnitType unit_name_to_type(const char *n);
512 bool unit_name_is_valid(const char *n, bool template_ok);
513
514 void unit_trigger_on_failure(Unit *u);
515
516 const char *unit_load_state_to_string(UnitLoadState i);
517 UnitLoadState unit_load_state_from_string(const char *s);
518
519 const char *unit_active_state_to_string(UnitActiveState i);
520 UnitActiveState unit_active_state_from_string(const char *s);
521
522 const char *unit_dependency_to_string(UnitDependency i);
523 UnitDependency unit_dependency_from_string(const char *s);
524
525 #endif