1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
7 This file is part of systemd.
9 Copyright 2010 Lennart Poettering
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
28 typedef union Unit Unit
;
29 typedef struct Meta Meta
;
30 typedef struct UnitVTable UnitVTable
;
31 typedef enum UnitType UnitType
;
32 typedef enum UnitLoadState UnitLoadState
;
33 typedef enum UnitActiveState UnitActiveState
;
34 typedef enum UnitDependency UnitDependency
;
39 #include "socket-util.h"
42 #define UNIT_NAME_MAX 128
43 #define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
56 _UNIT_TYPE_INVALID
= -1,
64 _UNIT_LOAD_STATE_INVALID
= -1
67 enum UnitActiveState
{
69 UNIT_ACTIVE_RELOADING
,
73 _UNIT_ACTIVE_STATE_MAX
,
74 _UNIT_ACTIVE_STATE_INVALID
= -1
77 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t
) {
78 return t
== UNIT_ACTIVE
|| t
== UNIT_ACTIVE_RELOADING
;
81 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t
) {
82 return t
== UNIT_ACTIVE
|| t
== UNIT_ACTIVATING
|| t
== UNIT_ACTIVE_RELOADING
;
85 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t
) {
86 return t
== UNIT_INACTIVE
|| t
== UNIT_DEACTIVATING
;
90 /* Positive dependencies */
97 /* Inverse of the above */
98 UNIT_REQUIRED_BY
, /* inverse of 'requires' and 'requisite' is 'required_by' */
99 UNIT_SOFT_REQUIRED_BY
, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
100 UNIT_WANTED_BY
, /* inverse of 'wants' */
102 /* Negative dependencies */
103 UNIT_CONFLICTS
, /* inverse of 'conflicts' is 'conflicts' */
106 UNIT_BEFORE
, /* inverse of before is after and vice versa */
109 _UNIT_DEPENDENCY_MAX
,
110 _UNIT_DEPENDENCY_INVALID
= -1
119 UnitLoadState load_state
;
121 char *id
; /* One name is special because we use it for identification. Points to an entry in the names set */
124 Set
*dependencies
[_UNIT_DEPENDENCY_MAX
];
127 char *load_path
; /* if loaded from a config file this is the primary path to it */
129 /* If there is something to do with this unit, then this is
133 bool in_load_queue
:1;
135 /* If we go down, pull down everything that depends on us, too */
138 /* Garbage collect us we nobody wants or requires us anymore */
139 bool stop_when_unneeded
;
141 usec_t active_enter_timestamp
;
142 usec_t active_exit_timestamp
;
145 LIST_FIELDS(Meta
, load_queue
);
148 LIST_FIELDS(Meta
, units_per_type
);
157 #include "automount.h"
158 #include "snapshot.h"
175 int (*init
)(Unit
*u
);
176 void (*done
)(Unit
*u
);
177 int (*coldplug
)(Unit
*u
);
179 void (*dump
)(Unit
*u
, FILE *f
, const char *prefix
);
181 int (*start
)(Unit
*u
);
182 int (*stop
)(Unit
*u
);
183 int (*reload
)(Unit
*u
);
185 bool (*can_reload
)(Unit
*u
);
187 /* Boils down the more complex internal state of this unit to
188 * a simpler one that the engine can understand */
189 UnitActiveState (*active_state
)(Unit
*u
);
191 void (*fd_event
)(Unit
*u
, int fd
, uint32_t events
, Watch
*w
);
192 void (*sigchld_event
)(Unit
*u
, pid_t pid
, int code
, int status
);
193 void (*timer_event
)(Unit
*u
, uint64_t n_elapsed
, Watch
*w
);
195 /* This is called for each unit type and should be used to
196 * enumerate existing devices and load them. However,
197 * everything that is loaded here should still stay in
198 * inactive state. It is the job of the coldplug() call above
199 * to put the units into the initial state. */
200 int (*enumerate
)(Manager
*m
);
202 /* Type specific cleanups. */
203 void (*shutdown
)(Manager
*m
);
206 extern const UnitVTable
* const unit_vtable
[_UNIT_TYPE_MAX
];
208 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
210 /* For casting a unit into the various unit types */
211 #define DEFINE_CAST(UPPERCASE, MixedCase) \
212 static inline MixedCase* UPPERCASE(Unit *u) { \
213 if (!u || u->meta.type != UNIT_##UPPERCASE) \
216 return (MixedCase*) u; \
219 /* For casting the various unit types into a unit */
220 #define UNIT(u) ((Unit*) (u))
222 DEFINE_CAST(SOCKET
, Socket
);
223 DEFINE_CAST(TIMER
, Timer
);
224 DEFINE_CAST(SERVICE
, Service
);
225 DEFINE_CAST(TARGET
, Target
);
226 DEFINE_CAST(DEVICE
, Device
);
227 DEFINE_CAST(MOUNT
, Mount
);
228 DEFINE_CAST(AUTOMOUNT
, Automount
);
229 DEFINE_CAST(SNAPSHOT
, Snapshot
);
231 UnitType
unit_name_to_type(const char *n
);
232 bool unit_name_is_valid(const char *n
);
233 char *unit_name_change_suffix(const char *n
, const char *suffix
);
235 Unit
*unit_new(Manager
*m
);
236 void unit_free(Unit
*u
);
238 int unit_add_name(Unit
*u
, const char *name
);
239 int unit_add_dependency(Unit
*u
, UnitDependency d
, Unit
*other
);
240 int unit_add_dependency_by_name(Unit
*u
, UnitDependency d
, const char *name
);
242 int unit_choose_id(Unit
*u
, const char *name
);
243 int unit_set_description(Unit
*u
, const char *description
);
245 void unit_add_to_load_queue(Unit
*u
);
247 int unit_merge(Unit
*u
, Unit
*other
);
249 int unit_load_fragment_and_dropin(Unit
*u
);
250 int unit_load(Unit
*unit
);
252 const char* unit_id(Unit
*u
);
253 const char *unit_description(Unit
*u
);
255 UnitActiveState
unit_active_state(Unit
*u
);
257 void unit_dump(Unit
*u
, FILE *f
, const char *prefix
);
259 bool unit_can_reload(Unit
*u
);
260 bool unit_can_start(Unit
*u
);
262 int unit_start(Unit
*u
);
263 int unit_stop(Unit
*u
);
264 int unit_reload(Unit
*u
);
266 void unit_notify(Unit
*u
, UnitActiveState os
, UnitActiveState ns
);
268 int unit_watch_fd(Unit
*u
, int fd
, uint32_t events
, Watch
*w
);
269 void unit_unwatch_fd(Unit
*u
, Watch
*w
);
271 int unit_watch_pid(Unit
*u
, pid_t pid
);
272 void unit_unwatch_pid(Unit
*u
, pid_t pid
);
274 int unit_watch_timer(Unit
*u
, usec_t delay
, Watch
*w
);
275 void unit_unwatch_timer(Unit
*u
, Watch
*w
);
277 bool unit_job_is_applicable(Unit
*u
, JobType j
);
279 const char *unit_path(void);
280 int set_unit_path(const char *p
);
282 char *unit_name_escape_path(const char *prefix
, const char *path
, const char *suffix
);
284 const char *unit_type_to_string(UnitType i
);
285 UnitType
unit_type_from_string(const char *s
);
287 const char *unit_load_state_to_string(UnitLoadState i
);
288 UnitLoadState
unit_load_state_from_string(const char *s
);
290 const char *unit_active_state_to_string(UnitActiveState i
);
291 UnitActiveState
unit_active_state_from_string(const char *s
);
293 const char *unit_dependency_to_string(UnitDependency i
);
294 UnitDependency
unit_dependency_from_string(const char *s
);
296 char *unit_dbus_path(Unit
*u
);