// class template regex -*- C++ -*- // Copyright (C) 2013-2014 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // Under Section 7 of GPL version 3, you are granted additional // permissions described in the GCC Runtime Library Exception, version // 3.1, as published by the Free Software Foundation. // You should have received a copy of the GNU General Public License and // a copy of the GCC Runtime Library Exception along with this program; // see the files COPYING3 and COPYING.RUNTIME respectively. If not, see // . /** * @file bits/regex_executor.tcc * This is an internal header file, included by other library headers. * Do not attempt to use it directly. @headername{regex} */ namespace std _GLIBCXX_VISIBILITY(default) { namespace __detail { _GLIBCXX_BEGIN_NAMESPACE_VERSION template bool _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>:: _M_search() { if (_M_flags & regex_constants::match_continuous) return _M_search_from_first(); auto __cur = _M_begin; do { _M_current = __cur; if (_M_main()) return true; } // Continue when __cur == _M_end while (__cur++ != _M_end); return false; } // This function operates in different modes, DFS mode or BFS mode, indicated // by template parameter __dfs_mode. See _M_main for details. // // ------------------------------------------------------------ // // DFS mode: // // It applies a Depth-First-Search (aka backtracking) on given NFA and input // string. // At the very beginning the executor stands in the start state, then it tries // every possible state transition in current state recursively. Some state // transitions consume input string, say, a single-char-matcher or a // back-reference matcher; some don't, like assertion or other anchor nodes. // When the input is exhausted and/or the current state is an accepting state, // the whole executor returns true. // // TODO: This approach is exponentially slow for certain input. // Try to compile the NFA to a DFA. // // Time complexity: \Omega(match_length), O(2^(_M_nfa.size())) // Space complexity: \theta(match_results.size() + match_length) // // ------------------------------------------------------------ // // BFS mode: // // Russ Cox's article (http://swtch.com/~rsc/regexp/regexp1.html) // explained this algorithm clearly. // // It first computes epsilon closure (states that can be achieved without // consuming characters) for every state that's still matching, // using the same DFS algorithm, but doesn't re-enter states (find a true in // _M_visited), nor follows _S_opcode_match. // // Then apply DFS using every _S_opcode_match (in _M_match_queue) as the start // state. // // It significantly reduces potential duplicate states, so has a better // upper bound; but it requires more overhead. // // Time complexity: \Omega(match_length * match_results.size()) // O(match_length * _M_nfa.size() * match_results.size()) // Space complexity: \Omega(_M_nfa.size() + match_results.size()) // O(_M_nfa.size() * match_results.size()) template template bool _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>:: _M_main() { if (__dfs_mode) { _M_has_sol = false; _M_cur_results = _M_results; _M_dfs<__match_mode>(_M_start_state); return _M_has_sol; } else { _M_match_queue->push_back(make_pair(_M_start_state, _M_results)); bool __ret = false; while (1) { _M_has_sol = false; if (_M_match_queue->empty()) break; _M_visited->assign(_M_visited->size(), false); auto _M_old_queue = std::move(*_M_match_queue); for (auto __task : _M_old_queue) { _M_cur_results = __task.second; _M_dfs<__match_mode>(__task.first); } if (!__match_mode) __ret |= _M_has_sol; if (_M_current == _M_end) break; ++_M_current; } if (__match_mode) __ret = _M_has_sol; return __ret; } } // Return whether now match the given sub-NFA. template bool _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>:: _M_lookahead(_State<_TraitsT> __state) { _ResultsVec __what(_M_cur_results.size()); auto __sub = std::unique_ptr<_Executor>(new _Executor(_M_current, _M_end, __what, _M_re, _M_flags)); __sub->_M_start_state = __state._M_alt; if (__sub->_M_search_from_first()) { for (size_t __i = 0; __i < __what.size(); __i++) if (__what[__i].matched) _M_cur_results[__i] = __what[__i]; return true; } return false; } // __rep_count records how many times (__rep_count.second) // this node is visited under certain input iterator // (__rep_count.first). This prevent the executor from entering // infinite loop by refusing to continue when it's already been // visited more than twice. It's `twice` instead of `once` because // we need to spare one more time for potential group capture. template template void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>:: _M_rep_once_more(_StateIdT __i) { const auto& __state = _M_nfa[__i]; auto& __rep_count = _M_rep_count[__i]; if (__rep_count.second == 0 || __rep_count.first != _M_current) { auto __back = __rep_count; __rep_count.first = _M_current; __rep_count.second = 1; _M_dfs<__match_mode>(__state._M_alt); __rep_count = __back; } else { if (__rep_count.second < 2) { __rep_count.second++; _M_dfs<__match_mode>(__state._M_alt); __rep_count.second--; } } }; template template void _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>:: _M_dfs(_StateIdT __i) { if (!__dfs_mode) { if ((*_M_visited)[__i]) return; (*_M_visited)[__i] = true; } const auto& __state = _M_nfa[__i]; // Every change on _M_cur_results and _M_current will be rolled back after // finishing the recursion step. switch (__state._M_opcode) { // _M_alt branch is "match once more", while _M_next is "get me out // of this quantifier". Executing _M_next first or _M_alt first don't // mean the same thing, and we need to choose the correct order under // given greedy mode. case _S_opcode_repeat: { // Greedy. if (!__state._M_neg) { _M_rep_once_more<__match_mode>(__i); // If it's DFS executor and already accepted, we're done. if (!__dfs_mode || !_M_has_sol) _M_dfs<__match_mode>(__state._M_next); } else // Non-greedy mode { if (__dfs_mode) { // vice-versa. _M_dfs<__match_mode>(__state._M_next); if (!_M_has_sol) _M_rep_once_more<__match_mode>(__i); } else { // DON'T attempt anything, because there's already another // state with higher priority accepted. This state cannot be // better by attempting its next node. if (!_M_has_sol) { _M_dfs<__match_mode>(__state._M_next); // DON'T attempt anything if it's already accepted. An // accepted state *must* be better than a solution that // matches a non-greedy quantifier one more time. if (!_M_has_sol) _M_rep_once_more<__match_mode>(__i); } } } } break; case _S_opcode_subexpr_begin: { auto& __res = _M_cur_results[__state._M_subexpr]; auto __back = __res.first; __res.first = _M_current; _M_dfs<__match_mode>(__state._M_next); __res.first = __back; } break; case _S_opcode_subexpr_end: { auto& __res = _M_cur_results[__state._M_subexpr]; auto __back = __res; __res.second = _M_current; __res.matched = true; _M_dfs<__match_mode>(__state._M_next); __res = __back; } break; case _S_opcode_line_begin_assertion: if (_M_at_begin()) _M_dfs<__match_mode>(__state._M_next); break; case _S_opcode_line_end_assertion: if (_M_at_end()) _M_dfs<__match_mode>(__state._M_next); break; case _S_opcode_word_boundary: if (_M_word_boundary(__state) == !__state._M_neg) _M_dfs<__match_mode>(__state._M_next); break; // Here __state._M_alt offers a single start node for a sub-NFA. // We recursively invoke our algorithm to match the sub-NFA. case _S_opcode_subexpr_lookahead: if (_M_lookahead(__state) == !__state._M_neg) _M_dfs<__match_mode>(__state._M_next); break; case _S_opcode_match: if (__dfs_mode) { if (_M_current != _M_end && __state._M_matches(*_M_current)) { ++_M_current; _M_dfs<__match_mode>(__state._M_next); --_M_current; } } else if (__state._M_matches(*_M_current)) _M_match_queue->push_back(make_pair(__state._M_next, _M_cur_results)); break; // First fetch the matched result from _M_cur_results as __submatch; // then compare it with // (_M_current, _M_current + (__submatch.second - __submatch.first)). // If matched, keep going; else just return and try another state. case _S_opcode_backref: { _GLIBCXX_DEBUG_ASSERT(__dfs_mode); auto& __submatch = _M_cur_results[__state._M_backref_index]; if (!__submatch.matched) break; auto __last = _M_current; for (auto __tmp = __submatch.first; __last != _M_end && __tmp != __submatch.second; ++__tmp) ++__last; if (_M_re._M_traits.transform(__submatch.first, __submatch.second) == _M_re._M_traits.transform(_M_current, __last)) { if (__last != _M_current) { auto __backup = _M_current; _M_current = __last; _M_dfs<__match_mode>(__state._M_next); _M_current = __backup; } else _M_dfs<__match_mode>(__state._M_next); } } break; case _S_opcode_accept: if (__dfs_mode) { _GLIBCXX_DEBUG_ASSERT(!_M_has_sol); if (__match_mode) _M_has_sol = _M_current == _M_end; else _M_has_sol = true; if (_M_current == _M_begin && (_M_flags & regex_constants::match_not_null)) _M_has_sol = false; if (_M_has_sol) _M_results = _M_cur_results; } else { if (_M_current == _M_begin && (_M_flags & regex_constants::match_not_null)) break; if (!__match_mode || _M_current == _M_end) if (!_M_has_sol) { _M_has_sol = true; _M_results = _M_cur_results; } } break; case _S_opcode_alternative: _M_dfs<__match_mode>(__state._M_alt); if (!__dfs_mode || !_M_has_sol) _M_dfs<__match_mode>(__state._M_next); break; default: _GLIBCXX_DEBUG_ASSERT(false); } } // Return whether now is at some word boundary. template bool _Executor<_BiIter, _Alloc, _TraitsT, __dfs_mode>:: _M_word_boundary(_State<_TraitsT> __state) const { // By definition. bool __ans = false; auto __pre = _M_current; --__pre; if (!(_M_at_begin() && _M_at_end())) { if (_M_at_begin()) __ans = _M_is_word(*_M_current) && !(_M_flags & regex_constants::match_not_bow); else if (_M_at_end()) __ans = _M_is_word(*__pre) && !(_M_flags & regex_constants::match_not_eow); else __ans = _M_is_word(*_M_current) != _M_is_word(*__pre); } return __ans; } _GLIBCXX_END_NAMESPACE_VERSION } // namespace __detail } // namespace