#ifndef _AUDIO_H
#define _AUDIO_H
-#include <stdint.h>
#include <libconfig.h>
+#include <stdint.h>
+
+// clang-format off
+// Play samples provided may be from the source, in which case they will be timed
+// or they may be generated by Shairport Sync, in which case they will not be timed.
+
+// Typically these would be samples of silence, which may be dithered, sent during the lead-in to
+// the start of the material, or inserted instead of a missing frame, or after a flush.
+// clang-format on
+
+typedef enum {
+ play_samples_are_untimed = 0, // typically the samples are (possibly dithered) silence
+ play_samples_are_timed, // timed and numbered.
+} play_samples_type;
typedef struct {
- double airplay_volume;
double current_volume_dB;
- int minimum_volume_dB;
- int maximum_volume_dB;
- int has_true_mute;
- int is_muted;
- int valid;
+ int32_t minimum_volume_dB;
+ int32_t maximum_volume_dB;
} audio_parameters;
typedef struct {
// at end of program
void (*deinit)(void);
- void (*start)(int sample_rate);
+ int (*prepare)(void); // looks and sets stuff in the config data structure
+
+ void (*start)(int sample_rate, int sample_format);
// block of samples
- void (*play)(short buf[], int samples);
+ int (*play)(void *buf, int samples, int sample_type, uint32_t timestamp, uint64_t playtime);
void (*stop)(void);
+ // may be null if no implemented
+ int (*is_running)(
+ void); // if implemented, will return 0 if everything is okay, non-zero otherwise
+
// may be null if not implemented
void (*flush)(void);
// returns the delay before the next frame to be sent to the device would actually be audible.
// almost certainly wrong if the buffer is empty, so put silent buffers into it to make it busy.
// will change dynamically, so keep watching it. Implemented in ALSA only.
- uint32_t (*delay)();
+ // returns a negative error code if there's a problem
+ int (*delay)(long *the_delay); // snd_pcm_sframes_t is a signed long
+ int (*stats)(uint64_t *raw_measurement_time, uint64_t *corrected_measurement_time,
+ uint64_t *delay,
+ uint64_t *frames_sent_to_dac); // use this to get the true rate of the DAC
// may be NULL, in which case soft volume is applied
void (*volume)(double vol);
// may be NULL, in which case soft volume parameters are used
void (*parameters)(audio_parameters *info);
+
+ // may be NULL, in which case software muting is used.
+ // also, will return a 1 if it is actually using the mute facility, 0 otherwise
+ int (*mute)(int do_mute);
+
} audio_output;
-audio_output *audio_get_output(char *name);
+audio_output *audio_get_output(const char *name);
void audio_ls_outputs(void);
+void parse_general_audio_options(void);
#endif //_AUDIO_H