/* CPU mode switching
- Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
- Free Software Foundation, Inc.
+ Copyright (C) 1998-2019 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
-Software Foundation; either version 2, or (at your option) any later
+Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
for more details.
You should have received a copy of the GNU General Public License
-along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
-02110-1301, USA. */
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
#include "config.h"
#include "system.h"
#include "coretypes.h"
-#include "tm.h"
+#include "backend.h"
+#include "target.h"
#include "rtl.h"
-#include "regs.h"
-#include "hard-reg-set.h"
-#include "flags.h"
-#include "real.h"
-#include "insn-config.h"
-#include "recog.h"
-#include "basic-block.h"
-#include "output.h"
+#include "cfghooks.h"
+#include "df.h"
+#include "memmodel.h"
#include "tm_p.h"
-#include "function.h"
+#include "regs.h"
+#include "emit-rtl.h"
+#include "cfgrtl.h"
+#include "cfganal.h"
+#include "lcm.h"
+#include "cfgcleanup.h"
#include "tree-pass.h"
-#include "timevar.h"
/* We want target macros for the mode switching code to be able to refer
to instruction attribute values. */
and finding all the insns which require a specific mode. Each insn gets
a unique struct seginfo element. These structures are inserted into a list
for each basic block. For each entity, there is an array of bb_info over
- the flow graph basic blocks (local var 'bb_info'), and contains a list
+ the flow graph basic blocks (local var 'bb_info'), which contains a list
of all insns within that basic block, in the order they are encountered.
For each entity, any basic block WITHOUT any insns requiring a specific
- mode are given a single entry, without a mode. (Each basic block
- in the flow graph must have at least one entry in the segment table.)
+ mode are given a single entry without a mode (each basic block in the
+ flow graph must have at least one entry in the segment table).
The LCM algorithm is then run over the flow graph to determine where to
- place the sets to the highest-priority value in respect of first the first
+ place the sets to the highest-priority mode with respect to the first
insn in any one block. Any adjustments required to the transparency
vectors are made, then the next iteration starts for the next-lower
priority mode, till for each entity all modes are exhausted.
- More details are located in the code for optimize_mode_switching(). */
+ More details can be found in the code of optimize_mode_switching. */
\f
/* This structure contains the information for each insn which requires
either single or double mode to be set.
struct seginfo
{
int mode;
- rtx insn_ptr;
+ rtx_insn *insn_ptr;
int bbnum;
struct seginfo *next;
HARD_REG_SET regs_live;
{
struct seginfo *seginfo;
int computing;
+ int mode_out;
+ int mode_in;
};
-/* These bitmaps are used for the LCM algorithm. */
+static struct seginfo * new_seginfo (int, rtx_insn *, int, HARD_REG_SET);
+static void add_seginfo (struct bb_info *, struct seginfo *);
+static void reg_dies (rtx, HARD_REG_SET *);
+static void reg_becomes_live (rtx, const_rtx, void *);
-static sbitmap *antic;
-static sbitmap *transp;
-static sbitmap *comp;
+/* Clear ode I from entity J in bitmap B. */
+#define clear_mode_bit(b, j, i) \
+ bitmap_clear_bit (b, (j * max_num_modes) + i)
-static struct seginfo * new_seginfo (int, rtx, int, HARD_REG_SET);
-static void add_seginfo (struct bb_info *, struct seginfo *);
-static void reg_dies (rtx, HARD_REG_SET);
-static void reg_becomes_live (rtx, rtx, void *);
-static void make_preds_opaque (basic_block, int);
-\f
+/* Test mode I from entity J in bitmap B. */
+#define mode_bit_p(b, j, i) \
+ bitmap_bit_p (b, (j * max_num_modes) + i)
+
+/* Set mode I from entity J in bitmal B. */
+#define set_mode_bit(b, j, i) \
+ bitmap_set_bit (b, (j * max_num_modes) + i)
+
+/* Emit modes segments from EDGE_LIST associated with entity E.
+ INFO gives mode availability for each mode. */
+
+static bool
+commit_mode_sets (struct edge_list *edge_list, int e, struct bb_info *info)
+{
+ bool need_commit = false;
+
+ for (int ed = NUM_EDGES (edge_list) - 1; ed >= 0; ed--)
+ {
+ edge eg = INDEX_EDGE (edge_list, ed);
+ int mode;
+
+ if ((mode = (int)(intptr_t)(eg->aux)) != -1)
+ {
+ HARD_REG_SET live_at_edge;
+ basic_block src_bb = eg->src;
+ int cur_mode = info[src_bb->index].mode_out;
+ rtx_insn *mode_set;
+
+ REG_SET_TO_HARD_REG_SET (live_at_edge, df_get_live_out (src_bb));
+
+ rtl_profile_for_edge (eg);
+ start_sequence ();
+
+ targetm.mode_switching.emit (e, mode, cur_mode, live_at_edge);
+
+ mode_set = get_insns ();
+ end_sequence ();
+ default_rtl_profile ();
+
+ /* Do not bother to insert empty sequence. */
+ if (mode_set == NULL)
+ continue;
-/* This function will allocate a new BBINFO structure, initialized
- with the MODE, INSN, and basic block BB parameters. */
+ /* We should not get an abnormal edge here. */
+ gcc_assert (! (eg->flags & EDGE_ABNORMAL));
+
+ need_commit = true;
+ insert_insn_on_edge (mode_set, eg);
+ }
+ }
+
+ return need_commit;
+}
+
+/* Allocate a new BBINFO structure, initialized with the MODE, INSN,
+ and basic block BB parameters.
+ INSN may not be a NOTE_INSN_BASIC_BLOCK, unless it is an empty
+ basic block; that allows us later to insert instructions in a FIFO-like
+ manner. */
static struct seginfo *
-new_seginfo (int mode, rtx insn, int bb, HARD_REG_SET regs_live)
+new_seginfo (int mode, rtx_insn *insn, int bb, HARD_REG_SET regs_live)
{
struct seginfo *ptr;
+
+ gcc_assert (!NOTE_INSN_BASIC_BLOCK_P (insn)
+ || insn == BB_END (NOTE_BASIC_BLOCK (insn)));
ptr = XNEW (struct seginfo);
ptr->mode = mode;
ptr->insn_ptr = insn;
}
}
-/* Make all predecessors of basic block B opaque, recursively, till we hit
- some that are already non-transparent, or an edge where aux is set; that
- denotes that a mode set is to be done on that edge.
- J is the bit number in the bitmaps that corresponds to the entity that
- we are currently handling mode-switching for. */
-
-static void
-make_preds_opaque (basic_block b, int j)
-{
- edge e;
- edge_iterator ei;
-
- FOR_EACH_EDGE (e, ei, b->preds)
- {
- basic_block pb = e->src;
-
- if (e->aux || ! TEST_BIT (transp[pb->index], j))
- continue;
-
- RESET_BIT (transp[pb->index], j);
- make_preds_opaque (pb, j);
- }
-}
-
/* Record in LIVE that register REG died. */
static void
-reg_dies (rtx reg, HARD_REG_SET live)
+reg_dies (rtx reg, HARD_REG_SET *live)
{
- int regno, nregs;
+ int regno;
if (!REG_P (reg))
return;
regno = REGNO (reg);
if (regno < FIRST_PSEUDO_REGISTER)
- for (nregs = hard_regno_nregs[regno][GET_MODE (reg)] - 1; nregs >= 0;
- nregs--)
- CLEAR_HARD_REG_BIT (live, regno + nregs);
+ remove_from_hard_reg_set (live, GET_MODE (reg), regno);
}
/* Record in LIVE that register REG became live.
This is called via note_stores. */
static void
-reg_becomes_live (rtx reg, rtx setter ATTRIBUTE_UNUSED, void *live)
+reg_becomes_live (rtx reg, const_rtx setter ATTRIBUTE_UNUSED, void *live)
{
- int regno, nregs;
+ int regno;
if (GET_CODE (reg) == SUBREG)
reg = SUBREG_REG (reg);
regno = REGNO (reg);
if (regno < FIRST_PSEUDO_REGISTER)
- for (nregs = hard_regno_nregs[regno][GET_MODE (reg)] - 1; nregs >= 0;
- nregs--)
- SET_HARD_REG_BIT (* (HARD_REG_SET *) live, regno + nregs);
+ add_to_hard_reg_set ((HARD_REG_SET *) live, GET_MODE (reg), regno);
}
-/* Make sure if MODE_ENTRY is defined the MODE_EXIT is defined
- and vice versa. */
-#if defined (MODE_ENTRY) != defined (MODE_EXIT)
- #error "Both MODE_ENTRY and MODE_EXIT must be defined"
-#endif
-
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
/* Split the fallthrough edge to the exit block, so that we can note
that there NORMAL_MODE is required. Return the new block if it's
inserted before the exit block. Otherwise return null. */
fallthrough edge; there can be at most one, but there could be
none at all, e.g. when exit is called. */
pre_exit = 0;
- FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR->preds)
+ FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
if (eg->flags & EDGE_FALLTHRU)
{
basic_block src_bb = eg->src;
- regset live_at_end = src_bb->il.rtl->global_live_at_end;
- rtx last_insn, ret_reg;
+ rtx_insn *last_insn;
+ rtx ret_reg;
gcc_assert (!pre_exit);
/* If this function returns a value at the end, we have to
insert the final mode switch before the return value copy
- to its hard register. */
- if (EDGE_COUNT (EXIT_BLOCK_PTR->preds) == 1
+ to its hard register.
+
+ x86 targets use mode-switching infrastructure to
+ conditionally insert vzeroupper instruction at the exit
+ from the function where there is no need to switch the
+ mode before the return value copy. The vzeroupper insertion
+ pass runs after reload, so use !reload_completed as a stand-in
+ for x86 to skip the search for the return value copy insn.
+
+ N.b.: the code below assumes that the return copy insn
+ immediately precedes its corresponding use insn. This
+ assumption does not hold after reload, since sched1 pass
+ can schedule the return copy insn away from its
+ corresponding use insn. */
+ if (!reload_completed
+ && EDGE_COUNT (EXIT_BLOCK_PTR_FOR_FN (cfun)->preds) == 1
&& NONJUMP_INSN_P ((last_insn = BB_END (src_bb)))
&& GET_CODE (PATTERN (last_insn)) == USE
&& GET_CODE ((ret_reg = XEXP (PATTERN (last_insn), 0))) == REG)
{
int ret_start = REGNO (ret_reg);
- int nregs = hard_regno_nregs[ret_start][GET_MODE (ret_reg)];
+ int nregs = REG_NREGS (ret_reg);
int ret_end = ret_start + nregs;
- int short_block = 0;
- int maybe_builtin_apply = 0;
- int forced_late_switch = 0;
- rtx before_return_copy;
+ bool short_block = false;
+ bool multi_reg_return = false;
+ bool forced_late_switch = false;
+ rtx_insn *before_return_copy;
do
{
- rtx return_copy = PREV_INSN (last_insn);
+ rtx_insn *return_copy = PREV_INSN (last_insn);
rtx return_copy_pat, copy_reg;
int copy_start, copy_num;
int j;
- if (INSN_P (return_copy))
+ if (NONDEBUG_INSN_P (return_copy))
{
- if (GET_CODE (PATTERN (return_copy)) == USE
- && GET_CODE (XEXP (PATTERN (return_copy), 0)) == REG
- && (FUNCTION_VALUE_REGNO_P
- (REGNO (XEXP (PATTERN (return_copy), 0)))))
+ /* When using SJLJ exceptions, the call to the
+ unregister function is inserted between the
+ clobber of the return value and the copy.
+ We do not want to split the block before this
+ or any other call; if we have not found the
+ copy yet, the copy must have been deleted. */
+ if (CALL_P (return_copy))
{
- maybe_builtin_apply = 1;
+ short_block = true;
+ break;
+ }
+ return_copy_pat = PATTERN (return_copy);
+ switch (GET_CODE (return_copy_pat))
+ {
+ case USE:
+ /* Skip USEs of multiple return registers.
+ __builtin_apply pattern is also handled here. */
+ if (GET_CODE (XEXP (return_copy_pat, 0)) == REG
+ && (targetm.calls.function_value_regno_p
+ (REGNO (XEXP (return_copy_pat, 0)))))
+ {
+ multi_reg_return = true;
+ last_insn = return_copy;
+ continue;
+ }
+ break;
+
+ case ASM_OPERANDS:
+ /* Skip barrier insns. */
+ if (!MEM_VOLATILE_P (return_copy_pat))
+ break;
+
+ /* Fall through. */
+
+ case ASM_INPUT:
+ case UNSPEC_VOLATILE:
last_insn = return_copy;
continue;
+
+ default:
+ break;
}
+
/* If the return register is not (in its entirety)
likely spilled, the return copy might be
partially or completely optimized away. */
return_copy_pat = PATTERN (return_copy);
if (GET_CODE (return_copy_pat) != CLOBBER)
break;
+ else if (!optimize)
+ {
+ /* This might be (clobber (reg [<result>]))
+ when not optimizing. Then check if
+ the previous insn is the clobber for
+ the return register. */
+ copy_reg = SET_DEST (return_copy_pat);
+ if (GET_CODE (copy_reg) == REG
+ && !HARD_REGISTER_NUM_P (REGNO (copy_reg)))
+ {
+ if (INSN_P (PREV_INSN (return_copy)))
+ {
+ return_copy = PREV_INSN (return_copy);
+ return_copy_pat = PATTERN (return_copy);
+ if (GET_CODE (return_copy_pat) != CLOBBER)
+ break;
+ }
+ }
+ }
}
copy_reg = SET_DEST (return_copy_pat);
if (GET_CODE (copy_reg) == REG)
&& GET_CODE (SUBREG_REG (copy_reg)) == REG)
copy_start = REGNO (SUBREG_REG (copy_reg));
else
- break;
- if (copy_start >= FIRST_PSEUDO_REGISTER)
- break;
- copy_num
- = hard_regno_nregs[copy_start][GET_MODE (copy_reg)];
+ {
+ /* When control reaches end of non-void function,
+ there are no return copy insns at all. This
+ avoids an ice on that invalid function. */
+ if (ret_start + nregs == ret_end)
+ short_block = true;
+ break;
+ }
+ if (!targetm.calls.function_value_regno_p (copy_start))
+ copy_num = 0;
+ else
+ copy_num = hard_regno_nregs (copy_start,
+ GET_MODE (copy_reg));
/* If the return register is not likely spilled, - as is
the case for floating point on SH4 - then it might
for (j = n_entities - 1; j >= 0; j--)
{
int e = entity_map[j];
- int mode = MODE_NEEDED (e, return_copy);
+ int mode =
+ targetm.mode_switching.needed (e, return_copy);
- if (mode != num_modes[e] && mode != MODE_EXIT (e))
+ if (mode != num_modes[e]
+ && mode != targetm.mode_switching.exit (e))
break;
}
if (j >= 0)
{
+ /* __builtin_return emits a sequence of loads to all
+ return registers. One of them might require
+ another mode than MODE_EXIT, even if it is
+ unrelated to the return value, so we want to put
+ the final mode switch after it. */
+ if (multi_reg_return
+ && targetm.calls.function_value_regno_p
+ (copy_start))
+ forced_late_switch = true;
+
/* For the SH4, floating point loads depend on fpscr,
thus we might need to put the final mode switch
after the return value copy. That is still OK,
if (copy_start >= ret_start
&& copy_start + copy_num <= ret_end
&& OBJECT_P (SET_SRC (return_copy_pat)))
- forced_late_switch = 1;
+ forced_late_switch = true;
break;
}
+ if (copy_num == 0)
+ {
+ last_insn = return_copy;
+ continue;
+ }
if (copy_start >= ret_start
&& copy_start + copy_num <= ret_end)
nregs -= copy_num;
- else if (!maybe_builtin_apply
- || !FUNCTION_VALUE_REGNO_P (copy_start))
+ else if (!multi_reg_return
+ || !targetm.calls.function_value_regno_p
+ (copy_start))
break;
last_insn = return_copy;
}
isolated use. */
if (return_copy == BB_HEAD (src_bb))
{
- short_block = 1;
+ short_block = true;
break;
}
last_insn = return_copy;
}
while (nregs);
-
+
/* If we didn't see a full return value copy, verify that there
is a plausible reason for this. If some, but not all of the
return register is likely spilled, we can expect that there
gcc_assert (!nregs
|| forced_late_switch
|| short_block
- || !(CLASS_LIKELY_SPILLED_P
+ || !(targetm.class_likely_spilled_p
(REGNO_REG_CLASS (ret_start)))
- || (nregs
- != hard_regno_nregs[ret_start][GET_MODE (ret_reg)])
+ || nregs != REG_NREGS (ret_reg)
/* For multi-hard-register floating point
values, sometimes the likely-spilled part
is ordinarily copied first, then the other
failures, so let it pass. */
|| (GET_MODE_CLASS (GET_MODE (ret_reg)) != MODE_INT
&& nregs != 1));
-
- if (INSN_P (last_insn))
+
+ if (!NOTE_INSN_BASIC_BLOCK_P (last_insn))
{
before_return_copy
= emit_note_before (NOTE_INSN_DELETED, last_insn);
require a different mode than MODE_EXIT, so if we might
have such instructions, keep them in a separate block
from pre_exit. */
- if (last_insn != BB_HEAD (src_bb))
- src_bb = split_block (src_bb,
- PREV_INSN (before_return_copy))->dest;
+ src_bb = split_block (src_bb,
+ PREV_INSN (before_return_copy))->dest;
}
else
before_return_copy = last_insn;
else
{
pre_exit = split_edge (eg);
- COPY_REG_SET (pre_exit->il.rtl->global_live_at_start, live_at_end);
- COPY_REG_SET (pre_exit->il.rtl->global_live_at_end, live_at_end);
}
}
return pre_exit;
}
-#endif
/* Find all insns that need a particular mode setting, and insert the
necessary mode switches. Return true if we did work. */
static int
optimize_mode_switching (void)
{
- rtx insn;
int e;
basic_block bb;
- int need_commit = 0;
- sbitmap *kill;
- struct edge_list *edge_list;
+ bool need_commit = false;
static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING;
#define N_ENTITIES ARRAY_SIZE (num_modes)
int entity_map[N_ENTITIES];
struct bb_info *bb_info[N_ENTITIES];
int i, j;
- int n_entities;
+ int n_entities = 0;
int max_num_modes = 0;
- bool emited = false;
- basic_block post_entry ATTRIBUTE_UNUSED, pre_exit ATTRIBUTE_UNUSED;
+ bool emitted ATTRIBUTE_UNUSED = false;
+ basic_block post_entry = 0;
+ basic_block pre_exit = 0;
+ struct edge_list *edge_list = 0;
- clear_bb_flags ();
+ /* These bitmaps are used for the LCM algorithm. */
+ sbitmap *kill, *del, *insert, *antic, *transp, *comp;
+ sbitmap *avin, *avout;
- for (e = N_ENTITIES - 1, n_entities = 0; e >= 0; e--)
+ for (e = N_ENTITIES - 1; e >= 0; e--)
if (OPTIMIZE_MODE_SWITCHING (e))
{
int entry_exit_extra = 0;
/* Create the list of segments within each basic block.
If NORMAL_MODE is defined, allow for two extra
blocks split from the entry and exit block. */
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- entry_exit_extra = 3;
-#endif
+ if (targetm.mode_switching.entry && targetm.mode_switching.exit)
+ entry_exit_extra = 3;
+
bb_info[n_entities]
- = XCNEWVEC (struct bb_info, last_basic_block + entry_exit_extra);
+ = XCNEWVEC (struct bb_info,
+ last_basic_block_for_fn (cfun) + entry_exit_extra);
entity_map[n_entities++] = e;
if (num_modes[e] > max_num_modes)
max_num_modes = num_modes[e];
if (! n_entities)
return 0;
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- /* Split the edge from the entry block, so that we can note that
- there NORMAL_MODE is supplied. */
- post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR));
- pre_exit = create_pre_exit (n_entities, entity_map, num_modes);
-#endif
+ /* Make sure if MODE_ENTRY is defined MODE_EXIT is defined. */
+ gcc_assert ((targetm.mode_switching.entry && targetm.mode_switching.exit)
+ || (!targetm.mode_switching.entry
+ && !targetm.mode_switching.exit));
- /* Create the bitmap vectors. */
+ if (targetm.mode_switching.entry && targetm.mode_switching.exit)
+ {
+ /* Split the edge from the entry block, so that we can note that
+ there NORMAL_MODE is supplied. */
+ post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR_FOR_FN (cfun)));
+ pre_exit = create_pre_exit (n_entities, entity_map, num_modes);
+ }
- antic = sbitmap_vector_alloc (last_basic_block, n_entities);
- transp = sbitmap_vector_alloc (last_basic_block, n_entities);
- comp = sbitmap_vector_alloc (last_basic_block, n_entities);
+ df_analyze ();
- sbitmap_vector_ones (transp, last_basic_block);
+ /* Create the bitmap vectors. */
+ antic = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ n_entities * max_num_modes);
+ transp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ n_entities * max_num_modes);
+ comp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ n_entities * max_num_modes);
+ avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ n_entities * max_num_modes);
+ avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ n_entities * max_num_modes);
+ kill = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ n_entities * max_num_modes);
+
+ bitmap_vector_ones (transp, last_basic_block_for_fn (cfun));
+ bitmap_vector_clear (antic, last_basic_block_for_fn (cfun));
+ bitmap_vector_clear (comp, last_basic_block_for_fn (cfun));
for (j = n_entities - 1; j >= 0; j--)
{
int e = entity_map[j];
int no_mode = num_modes[e];
struct bb_info *info = bb_info[j];
+ rtx_insn *insn;
/* Determine what the first use (if any) need for a mode of entity E is.
This will be the mode that is anticipatable for this block.
Also compute the initial transparency settings. */
- FOR_EACH_BB (bb)
+ FOR_EACH_BB_FN (bb, cfun)
{
struct seginfo *ptr;
int last_mode = no_mode;
+ bool any_set_required = false;
HARD_REG_SET live_now;
- REG_SET_TO_HARD_REG_SET (live_now,
- bb->il.rtl->global_live_at_start);
+ info[bb->index].mode_out = info[bb->index].mode_in = no_mode;
+
+ REG_SET_TO_HARD_REG_SET (live_now, df_get_live_in (bb));
/* Pretend the mode is clobbered across abnormal edges. */
{
edge_iterator ei;
- edge e;
- FOR_EACH_EDGE (e, ei, bb->preds)
- if (e->flags & EDGE_COMPLEX)
+ edge eg;
+ FOR_EACH_EDGE (eg, ei, bb->preds)
+ if (eg->flags & EDGE_COMPLEX)
break;
- if (e)
+ if (eg)
{
- ptr = new_seginfo (no_mode, BB_HEAD (bb), bb->index, live_now);
+ rtx_insn *ins_pos = BB_HEAD (bb);
+ if (LABEL_P (ins_pos))
+ ins_pos = NEXT_INSN (ins_pos);
+ gcc_assert (NOTE_INSN_BASIC_BLOCK_P (ins_pos));
+ if (ins_pos != BB_END (bb))
+ ins_pos = NEXT_INSN (ins_pos);
+ ptr = new_seginfo (no_mode, ins_pos, bb->index, live_now);
add_seginfo (info + bb->index, ptr);
- RESET_BIT (transp[bb->index], j);
+ for (i = 0; i < no_mode; i++)
+ clear_mode_bit (transp[bb->index], j, i);
}
}
- for (insn = BB_HEAD (bb);
- insn != NULL && insn != NEXT_INSN (BB_END (bb));
- insn = NEXT_INSN (insn))
+ FOR_BB_INSNS (bb, insn)
{
if (INSN_P (insn))
{
- int mode = MODE_NEEDED (e, insn);
+ int mode = targetm.mode_switching.needed (e, insn);
rtx link;
if (mode != no_mode && mode != last_mode)
{
+ any_set_required = true;
last_mode = mode;
ptr = new_seginfo (mode, insn, bb->index, live_now);
add_seginfo (info + bb->index, ptr);
- RESET_BIT (transp[bb->index], j);
+ for (i = 0; i < no_mode; i++)
+ clear_mode_bit (transp[bb->index], j, i);
}
-#ifdef MODE_AFTER
- last_mode = MODE_AFTER (last_mode, insn);
-#endif
+
+ if (targetm.mode_switching.after)
+ last_mode = targetm.mode_switching.after (e, last_mode,
+ insn);
+
/* Update LIVE_NOW. */
for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
if (REG_NOTE_KIND (link) == REG_DEAD)
- reg_dies (XEXP (link, 0), live_now);
+ reg_dies (XEXP (link, 0), &live_now);
note_stores (PATTERN (insn), reg_becomes_live, &live_now);
for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
if (REG_NOTE_KIND (link) == REG_UNUSED)
- reg_dies (XEXP (link, 0), live_now);
+ reg_dies (XEXP (link, 0), &live_now);
}
}
info[bb->index].computing = last_mode;
- /* Check for blocks without ANY mode requirements. */
- if (last_mode == no_mode)
+ /* Check for blocks without ANY mode requirements.
+ N.B. because of MODE_AFTER, last_mode might still
+ be different from no_mode, in which case we need to
+ mark the block as nontransparent. */
+ if (!any_set_required)
{
ptr = new_seginfo (no_mode, BB_END (bb), bb->index, live_now);
add_seginfo (info + bb->index, ptr);
+ if (last_mode != no_mode)
+ for (i = 0; i < no_mode; i++)
+ clear_mode_bit (transp[bb->index], j, i);
}
}
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- {
- int mode = MODE_ENTRY (e);
-
- if (mode != no_mode)
- {
- bb = post_entry;
-
- /* By always making this nontransparent, we save
- an extra check in make_preds_opaque. We also
- need this to avoid confusing pre_edge_lcm when
- antic is cleared but transp and comp are set. */
- RESET_BIT (transp[bb->index], j);
-
- /* Insert a fake computing definition of MODE into entry
- blocks which compute no mode. This represents the mode on
- entry. */
- info[bb->index].computing = mode;
+ if (targetm.mode_switching.entry && targetm.mode_switching.exit)
+ {
+ int mode = targetm.mode_switching.entry (e);
- if (pre_exit)
- info[pre_exit->index].seginfo->mode = MODE_EXIT (e);
- }
- }
-#endif /* NORMAL_MODE */
- }
+ info[post_entry->index].mode_out =
+ info[post_entry->index].mode_in = no_mode;
+ if (pre_exit)
+ {
+ info[pre_exit->index].mode_out =
+ info[pre_exit->index].mode_in = no_mode;
+ }
- kill = sbitmap_vector_alloc (last_basic_block, n_entities);
- for (i = 0; i < max_num_modes; i++)
- {
- int current_mode[N_ENTITIES];
- sbitmap *delete;
- sbitmap *insert;
+ if (mode != no_mode)
+ {
+ bb = post_entry;
+
+ /* By always making this nontransparent, we save
+ an extra check in make_preds_opaque. We also
+ need this to avoid confusing pre_edge_lcm when
+ antic is cleared but transp and comp are set. */
+ for (i = 0; i < no_mode; i++)
+ clear_mode_bit (transp[bb->index], j, i);
+
+ /* Insert a fake computing definition of MODE into entry
+ blocks which compute no mode. This represents the mode on
+ entry. */
+ info[bb->index].computing = mode;
+
+ if (pre_exit)
+ info[pre_exit->index].seginfo->mode =
+ targetm.mode_switching.exit (e);
+ }
+ }
/* Set the anticipatable and computing arrays. */
- sbitmap_vector_zero (antic, last_basic_block);
- sbitmap_vector_zero (comp, last_basic_block);
- for (j = n_entities - 1; j >= 0; j--)
+ for (i = 0; i < no_mode; i++)
{
- int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i);
- struct bb_info *info = bb_info[j];
+ int m = targetm.mode_switching.priority (entity_map[j], i);
- FOR_EACH_BB (bb)
+ FOR_EACH_BB_FN (bb, cfun)
{
if (info[bb->index].seginfo->mode == m)
- SET_BIT (antic[bb->index], j);
+ set_mode_bit (antic[bb->index], j, m);
if (info[bb->index].computing == m)
- SET_BIT (comp[bb->index], j);
+ set_mode_bit (comp[bb->index], j, m);
}
}
+ }
- /* Calculate the optimal locations for the
- placement mode switches to modes with priority I. */
-
- FOR_EACH_BB (bb)
- sbitmap_not (kill[bb->index], transp[bb->index]);
- edge_list = pre_edge_lcm (n_entities, transp, comp, antic,
- kill, &insert, &delete);
-
- for (j = n_entities - 1; j >= 0; j--)
- {
- /* Insert all mode sets that have been inserted by lcm. */
- int no_mode = num_modes[entity_map[j]];
-
- /* Wherever we have moved a mode setting upwards in the flow graph,
- the blocks between the new setting site and the now redundant
- computation ceases to be transparent for any lower-priority
- mode of the same entity. First set the aux field of each
- insertion site edge non-transparent, then propagate the new
- non-transparency from the redundant computation upwards till
- we hit an insertion site or an already non-transparent block. */
- for (e = NUM_EDGES (edge_list) - 1; e >= 0; e--)
- {
- edge eg = INDEX_EDGE (edge_list, e);
- int mode;
- basic_block src_bb;
- HARD_REG_SET live_at_edge;
- rtx mode_set;
+ /* Calculate the optimal locations for the
+ placement mode switches to modes with priority I. */
- eg->aux = 0;
+ FOR_EACH_BB_FN (bb, cfun)
+ bitmap_not (kill[bb->index], transp[bb->index]);
- if (! TEST_BIT (insert[e], j))
- continue;
+ edge_list = pre_edge_lcm_avs (n_entities * max_num_modes, transp, comp, antic,
+ kill, avin, avout, &insert, &del);
- eg->aux = (void *)1;
+ for (j = n_entities - 1; j >= 0; j--)
+ {
+ int no_mode = num_modes[entity_map[j]];
- mode = current_mode[j];
- src_bb = eg->src;
+ /* Insert all mode sets that have been inserted by lcm. */
- REG_SET_TO_HARD_REG_SET (live_at_edge,
- src_bb->il.rtl->global_live_at_end);
+ for (int ed = NUM_EDGES (edge_list) - 1; ed >= 0; ed--)
+ {
+ edge eg = INDEX_EDGE (edge_list, ed);
- start_sequence ();
- EMIT_MODE_SET (entity_map[j], mode, live_at_edge);
- mode_set = get_insns ();
- end_sequence ();
+ eg->aux = (void *)(intptr_t)-1;
- /* Do not bother to insert empty sequence. */
- if (mode_set == NULL_RTX)
- continue;
+ for (i = 0; i < no_mode; i++)
+ {
+ int m = targetm.mode_switching.priority (entity_map[j], i);
+ if (mode_bit_p (insert[ed], j, m))
+ {
+ eg->aux = (void *)(intptr_t)m;
+ break;
+ }
+ }
+ }
- /* We should not get an abnormal edge here. */
- gcc_assert (! (eg->flags & EDGE_ABNORMAL));
+ FOR_EACH_BB_FN (bb, cfun)
+ {
+ struct bb_info *info = bb_info[j];
+ int last_mode = no_mode;
- need_commit = 1;
- insert_insn_on_edge (mode_set, eg);
- }
+ /* intialize mode in availability for bb. */
+ for (i = 0; i < no_mode; i++)
+ if (mode_bit_p (avout[bb->index], j, i))
+ {
+ if (last_mode == no_mode)
+ last_mode = i;
+ if (last_mode != i)
+ {
+ last_mode = no_mode;
+ break;
+ }
+ }
+ info[bb->index].mode_out = last_mode;
- FOR_EACH_BB_REVERSE (bb)
- if (TEST_BIT (delete[bb->index], j))
+ /* intialize mode out availability for bb. */
+ last_mode = no_mode;
+ for (i = 0; i < no_mode; i++)
+ if (mode_bit_p (avin[bb->index], j, i))
{
- make_preds_opaque (bb, j);
- /* Cancel the 'deleted' mode set. */
- bb_info[j][bb->index].seginfo->mode = no_mode;
+ if (last_mode == no_mode)
+ last_mode = i;
+ if (last_mode != i)
+ {
+ last_mode = no_mode;
+ break;
+ }
}
+ info[bb->index].mode_in = last_mode;
+
+ for (i = 0; i < no_mode; i++)
+ if (mode_bit_p (del[bb->index], j, i))
+ info[bb->index].seginfo->mode = no_mode;
}
- sbitmap_vector_free (delete);
- sbitmap_vector_free (insert);
- clear_aux_for_edges ();
- free_edge_list (edge_list);
- }
+ /* Now output the remaining mode sets in all the segments. */
- /* Now output the remaining mode sets in all the segments. */
- for (j = n_entities - 1; j >= 0; j--)
- {
- int no_mode = num_modes[entity_map[j]];
+ /* In case there was no mode inserted. the mode information on the edge
+ might not be complete.
+ Update mode info on edges and commit pending mode sets. */
+ need_commit |= commit_mode_sets (edge_list, entity_map[j], bb_info[j]);
- FOR_EACH_BB_REVERSE (bb)
+ /* Reset modes for next entity. */
+ clear_aux_for_edges ();
+
+ FOR_EACH_BB_FN (bb, cfun)
{
struct seginfo *ptr, *next;
+ int cur_mode = bb_info[j][bb->index].mode_in;
+
for (ptr = bb_info[j][bb->index].seginfo; ptr; ptr = next)
{
next = ptr->next;
if (ptr->mode != no_mode)
{
- rtx mode_set;
+ rtx_insn *mode_set;
+ rtl_profile_for_bb (bb);
start_sequence ();
- EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live);
+
+ targetm.mode_switching.emit (entity_map[j], ptr->mode,
+ cur_mode, ptr->regs_live);
mode_set = get_insns ();
end_sequence ();
+ /* modes kill each other inside a basic block. */
+ cur_mode = ptr->mode;
+
/* Insert MODE_SET only if it is nonempty. */
if (mode_set != NULL_RTX)
{
- emited = true;
- if (NOTE_P (ptr->insn_ptr)
- && (NOTE_LINE_NUMBER (ptr->insn_ptr)
- == NOTE_INSN_BASIC_BLOCK))
- emit_insn_after (mode_set, ptr->insn_ptr);
+ emitted = true;
+ if (NOTE_INSN_BASIC_BLOCK_P (ptr->insn_ptr))
+ /* We need to emit the insns in a FIFO-like manner,
+ i.e. the first to be emitted at our insertion
+ point ends up first in the instruction steam.
+ Because we made sure that NOTE_INSN_BASIC_BLOCK is
+ only used for initially empty basic blocks, we
+ can achieve this by appending at the end of
+ the block. */
+ emit_insn_after
+ (mode_set, BB_END (NOTE_BASIC_BLOCK (ptr->insn_ptr)));
else
emit_insn_before (mode_set, ptr->insn_ptr);
}
+
+ default_rtl_profile ();
}
free (ptr);
free (bb_info[j]);
}
- /* Finished. Free up all the things we've allocated. */
+ free_edge_list (edge_list);
+ /* Finished. Free up all the things we've allocated. */
+ sbitmap_vector_free (del);
+ sbitmap_vector_free (insert);
sbitmap_vector_free (kill);
sbitmap_vector_free (antic);
sbitmap_vector_free (transp);
sbitmap_vector_free (comp);
+ sbitmap_vector_free (avin);
+ sbitmap_vector_free (avout);
if (need_commit)
commit_edge_insertions ();
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- cleanup_cfg (CLEANUP_NO_INSN_DEL);
-#else
- if (!need_commit && !emited)
+ if (targetm.mode_switching.entry && targetm.mode_switching.exit)
+ {
+ free_dominance_info (CDI_DOMINATORS);
+ cleanup_cfg (CLEANUP_NO_INSN_DEL);
+ }
+ else if (!need_commit && !emitted)
return 0;
-#endif
-
- max_regno = max_reg_num ();
- allocate_reg_info (max_regno, FALSE, FALSE);
- update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
- (PROP_DEATH_NOTES | PROP_KILL_DEAD_CODE
- | PROP_SCAN_DEAD_CODE));
return 1;
}
#endif /* OPTIMIZE_MODE_SWITCHING */
\f
-static bool
-gate_mode_switching (void)
+namespace {
+
+const pass_data pass_data_mode_switching =
{
+ RTL_PASS, /* type */
+ "mode_sw", /* name */
+ OPTGROUP_NONE, /* optinfo_flags */
+ TV_MODE_SWITCH, /* tv_id */
+ 0, /* properties_required */
+ 0, /* properties_provided */
+ 0, /* properties_destroyed */
+ 0, /* todo_flags_start */
+ TODO_df_finish, /* todo_flags_finish */
+};
+
+class pass_mode_switching : public rtl_opt_pass
+{
+public:
+ pass_mode_switching (gcc::context *ctxt)
+ : rtl_opt_pass (pass_data_mode_switching, ctxt)
+ {}
+
+ /* opt_pass methods: */
+ /* The epiphany backend creates a second instance of this pass, so we need
+ a clone method. */
+ opt_pass * clone () { return new pass_mode_switching (m_ctxt); }
+ virtual bool gate (function *)
+ {
#ifdef OPTIMIZE_MODE_SWITCHING
- return true;
+ return true;
#else
- return false;
+ return false;
#endif
-}
+ }
-static unsigned int
-rest_of_handle_mode_switching (void)
-{
+ virtual unsigned int execute (function *)
+ {
#ifdef OPTIMIZE_MODE_SWITCHING
- no_new_pseudos = 0;
- optimize_mode_switching ();
- no_new_pseudos = 1;
+ optimize_mode_switching ();
#endif /* OPTIMIZE_MODE_SWITCHING */
- return 0;
-}
+ return 0;
+ }
+
+}; // class pass_mode_switching
+} // anon namespace
-struct tree_opt_pass pass_mode_switching =
+rtl_opt_pass *
+make_pass_mode_switching (gcc::context *ctxt)
{
- "mode-sw", /* name */
- gate_mode_switching, /* gate */
- rest_of_handle_mode_switching, /* execute */
- NULL, /* sub */
- NULL, /* next */
- 0, /* static_pass_number */
- TV_MODE_SWITCH, /* tv_id */
- 0, /* properties_required */
- 0, /* properties_provided */
- 0, /* properties_destroyed */
- 0, /* todo_flags_start */
- TODO_dump_func, /* todo_flags_finish */
- 0 /* letter */
-};
+ return new pass_mode_switching (ctxt);
+}